Searched refs:fBegin (Results 1 – 4 of 4) sorted by relevance
14 char* fBegin; // start of used section in this chunk member23 fBegin = fEnd = nullptr; in init()80 if (nullptr == first->fBegin) { in push_front()85 begin = first->fBegin - fElemSize; in push_front()96 first->fBegin = begin; in push_front()120 if (nullptr == last->fBegin) { in push_back()122 last->fBegin = last->start(); in push_back()123 end = last->fBegin + fElemSize; in push_back()158 if (first->fBegin == nullptr) { // we were marked empty from before in pop_front()166 char* begin = first->fBegin + fElemSize; in pop_front()[all …]
28 , fBegin(reverse ? shader.fColorCount - 1 : 0) in IntervalIterator()40 const int end = fBegin + fAdvance * (fShader.fColorCount - 1); in iterate()41 int prev = fBegin; in iterate()67 const int end = fBegin + fAdvance * (fShader.fColorCount - 2); in iterateImplicitPos()68 int prev = fBegin; in iterateImplicitPos()92 const int fBegin; member in __anon70e20d570111::IntervalIterator
28 , fBegin(reverse ? shader.fColorCount - 1 : 0) in IntervalIterator()40 const int end = fBegin + fAdvance * (fShader.fColorCount - 1); in iterate()41 int prev = fBegin; in iterate()67 const int end = fBegin + fAdvance * (fShader.fColorCount - 2); in iterateImplicitPos()68 int prev = fBegin; in iterateImplicitPos()92 const int fBegin; member in __anon3309ee0e0111::IntervalIterator