/external/swiftshader/tests/unittests/ |
D | unittests.cpp | 169 EXPECT_GLENUM_EQ(GL_NO_ERROR, glGetError()); in Initialize() 217 EXPECT_GLENUM_EQ(GL_NONE, glGetError()); in createProgram() 223 EXPECT_GLENUM_EQ(GL_NONE, glGetError()); in createProgram() 229 EXPECT_GLENUM_EQ(GL_NONE, glGetError()); in createProgram() 234 EXPECT_GLENUM_EQ(GL_NONE, glGetError()); in createProgram() 252 EXPECT_GLENUM_EQ(GL_NONE, glGetError()); in drawQuad() 255 EXPECT_GLENUM_EQ(GL_NONE, glGetError()); in drawQuad() 271 EXPECT_GLENUM_EQ(GL_NONE, glGetError()); in drawQuad() 276 EXPECT_GLENUM_EQ(GL_NONE, glGetError()); in drawQuad() 295 EXPECT_GLENUM_EQ(GL_NO_ERROR, glGetError()); in TEST_F() [all …]
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/external/deqp/modules/gles31/functional/ |
D | es31fVertexAttributeBindingStateQueryTests.cpp | 97 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glGetIntegerv"); in test() 114 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glVertexAttribBinding"); in test() 118 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glBindVertexArray"); in test() 121 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glVertexAttribBinding"); in test() 125 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glBindVertexArray"); in test() 143 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glVertexAttribBinding"); in test() 172 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glGetIntegerv"); in test() 189 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glVertexAttribFormat"); in test() 193 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glBindVertexArray"); in test() 196 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glVertexAttribFormat"); in test() [all …]
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D | es31fIndexedStateQueryTests.cpp | 133 GLU_EXPECT_NO_ERROR(gl.glGetError(), "glSampleMaski"); in iterate() 151 GLU_EXPECT_NO_ERROR(gl.glGetError(), "glSampleMaski"); in iterate() 232 GLU_EXPECT_NO_ERROR(gl.glGetError(), "glGetIntegerv"); in iterate() 252 GLU_EXPECT_NO_ERROR(gl.glGetError(), "glBindBuffer"); in iterate() 260 GLU_EXPECT_NO_ERROR(gl.glGetError(), "glBindBufferBase"); in iterate() 268 GLU_EXPECT_NO_ERROR(gl.glGetError(), "glBindBufferRange"); in iterate() 316 GLU_EXPECT_NO_ERROR(gl.glGetError(), "glGetIntegerv"); in iterate() 339 GLU_EXPECT_NO_ERROR(gl.glGetError(), "get align"); in iterate() 353 GLU_EXPECT_NO_ERROR(gl.glGetError(), "gen bufs"); in iterate() 361 GLU_EXPECT_NO_ERROR(gl.glGetError(), "bind buf"); in iterate() [all …]
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D | es31fProgramPipelineStateQueryTests.cpp | 125 GLU_EXPECT_NO_ERROR(gl.glGetError(), "gen pipeline"); in iterate() 127 GLU_EXPECT_NO_ERROR(gl.glGetError(), "unbind pipeline"); in iterate() 138 GLU_EXPECT_NO_ERROR(gl.glGetError(), "gen pipeline"); in iterate() 200 GLU_EXPECT_NO_ERROR(gl.glGetError(), "setup pipeline"); in iterate() 211 GLU_EXPECT_NO_ERROR(gl.glGetError(), "setup pipeline"); in iterate() 263 GLU_EXPECT_NO_ERROR(gl.glGetError(), "gen pipeline"); in iterate() 265 GLU_EXPECT_NO_ERROR(gl.glGetError(), "unbind pipeline"); in iterate() 276 GLU_EXPECT_NO_ERROR(gl.glGetError(), "gen pipeline"); in iterate() 338 GLU_EXPECT_NO_ERROR(gl.glGetError(), "query log"); in iterate() 358 GLU_EXPECT_NO_ERROR(gl.glGetError(), "gen pipeline"); in iterate() [all …]
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D | es31fVertexAttributeBindingTests.cpp | 331 GLU_EXPECT_NO_ERROR(gl.glGetError(), "set vao"); in renderTo() 334 GLU_EXPECT_NO_ERROR(gl.glGetError(), "use program"); in renderTo() 348 GLU_EXPECT_NO_ERROR(gl.glGetError(), "set va"); in renderTo() 351 GLU_EXPECT_NO_ERROR(gl.glGetError(), "draw"); in renderTo() 360 GLU_EXPECT_NO_ERROR(gl.glGetError(), "set va"); in renderTo() 364 GLU_EXPECT_NO_ERROR(gl.glGetError(), "draw"); in renderTo() 370 GLU_EXPECT_NO_ERROR(gl.glGetError(), "clean"); in renderTo() 630 GLU_EXPECT_NO_ERROR(gl.glGetError(), "set vao"); in renderTo() 633 GLU_EXPECT_NO_ERROR(gl.glGetError(), "use program"); in renderTo() 649 GLU_EXPECT_NO_ERROR(gl.glGetError(), "setup attribs"); in renderTo() [all …]
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D | es31fInfoLogQueryShared.cpp | 52 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), getterName); in verifyInfoLogQuery() 67 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), getterName); in verifyInfoLogQuery() 90 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), getterName); in verifyInfoLogQuery() 107 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), getterName); in verifyInfoLogQuery() 123 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), getterName); in verifyInfoLogQuery()
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D | es31fTextureBufferTests.cpp | 245 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "bind buffer"); in iterate() 305 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "bind texture"); in iterate() 359 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "gen texture"); in iterate() 375 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "bind texture"); in iterate() 380 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "bind buf"); in iterate() 383 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "tex buffer"); in iterate() 431 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "gen texture"); in iterate() 447 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "bind texture"); in iterate() 452 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "bind buf"); in iterate() 457 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "tex buffer"); in iterate() [all …]
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D | es31fFramebufferDefaultStateQueryTests.cpp | 82 GLU_EXPECT_NO_ERROR(gl.glGetError(), "bind"); in iterate() 135 GLU_EXPECT_NO_ERROR(gl.glGetError(), "set state"); in checkSet() 161 GLU_EXPECT_NO_ERROR(gl.glGetError(), "set state"); in checkSet() 165 GLU_EXPECT_NO_ERROR(gl.glGetError(), "set state"); in checkSet() 190 GLU_EXPECT_NO_ERROR(gl.glGetError(), "set state"); in checkSet()
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/external/deqp/modules/glshared/ |
D | glsTextureStateQueryTests.cpp | 796 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glBindTexture"); in iterate() 801 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glDeleteTextures"); in iterate() 827 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "bind"); in test() 842 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "set state"); in test() 846 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "set state"); in test() 850 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "set state"); in test() 854 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "set state"); in test() 864 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glTexParameterIiv"); in test() 868 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glTexParameterIiv"); in test() 878 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glTexParameterIuiv"); in test() [all …]
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D | glsMemoryStressCase.cpp | 556 error = glGetError(); in clearObjects() 569 error = glGetError(); in clearObjects() 589 error = glGetError(); in allocateTexture() 603 error = glGetError(); in allocateTexture() 619 error = glGetError(); in allocateTexture() 630 error = glGetError(); in allocateTexture() 659 error = glGetError(); in allocateTexture() 679 error = glGetError(); in allocateBuffer() 688 error = glGetError(); in allocateBuffer() 709 error = glGetError(); in allocateBuffer() [all …]
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cShaderImageLoadStoreTests.cpp | 6793 glGetError(); in Setup() 6798 GLU_EXPECT_NO_ERROR(glGetError(), "PixelStorei"); in Setup() 6802 GLU_EXPECT_NO_ERROR(glGetError(), "GenBuffers"); in Setup() 6805 GLU_EXPECT_NO_ERROR(glGetError(), "BindBuffer"); in Setup() 6808 GLU_EXPECT_NO_ERROR(glGetError(), "BufferData"); in Setup() 6812 GLU_EXPECT_NO_ERROR(glGetError(), "GenVertexArrays"); in Setup() 6936 GLU_EXPECT_NO_ERROR(glGetError(), "GetUniformLocation"); in BindTextureToImage() 6944 GLU_EXPECT_NO_ERROR(glGetError(), "BindImageTexture"); in BindTextureToImage() 6948 GLU_EXPECT_NO_ERROR(glGetError(), "Uniform1i"); in BindTextureToImage() 6975 GLU_EXPECT_NO_ERROR(glGetError(), "BindTexture"); in Compare2DR8UITextures() [all …]
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D | gl4cVertexAttribBindingTests.cpp | 2406 if (glGetError() != GL_NO_ERROR) in Run() 3781 if (glGetError() != GL_INVALID_OPERATION) in Run() 3791 if (glGetError() != GL_INVALID_VALUE) in Run() 3799 if (glGetError() != GL_INVALID_VALUE) in Run() 3806 if (glGetError() != GL_INVALID_VALUE) in Run() 3815 if (glGetError() != GL_INVALID_OPERATION) in Run() 3860 if (glGetError() != GL_INVALID_VALUE) in Run() 3867 if (glGetError() != GL_INVALID_VALUE) in Run() 3874 if (glGetError() != GL_INVALID_VALUE) in Run() 3882 if (glGetError() != GL_INVALID_VALUE) in Run() [all …]
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/external/autotest/client/deps/glbench/src/ |
D | fillratetest.cc | 167 CHECK(!glGetError()); in Run() 181 CHECK(!glGetError()); in Run() 200 CHECK(!glGetError()); in Run() 213 CHECK(!glGetError()); in Run() 235 CHECK(!glGetError()); in Run()
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D | texturetest.cc | 105 if (glGetError() != 0) { in Run() 115 GLenum error = glGetError(); in Run()
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/external/deqp/modules/gles31/stress/ |
D | es31sVertexAttributeBindingTests.cpp | 325 GLU_EXPECT_NO_ERROR(gl.glGetError(), "set vao"); in renderTo() 328 GLU_EXPECT_NO_ERROR(gl.glGetError(), "use program"); in renderTo() 342 GLU_EXPECT_NO_ERROR(gl.glGetError(), "set va"); in renderTo() 345 GLU_EXPECT_NO_ERROR(gl.glGetError(), "draw"); in renderTo() 354 GLU_EXPECT_NO_ERROR(gl.glGetError(), "set va"); in renderTo() 358 GLU_EXPECT_NO_ERROR(gl.glGetError(), "draw"); in renderTo() 364 GLU_EXPECT_NO_ERROR(gl.glGetError(), "clean"); in renderTo() 584 GLU_EXPECT_NO_ERROR(gl.glGetError(), "setup"); in iterate() 587 GLU_EXPECT_NO_ERROR(gl.glGetError(), "use program"); in iterate() 594 GLU_EXPECT_NO_ERROR(gl.glGetError(), "set buffer"); in iterate() [all …]
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/external/replicaisland/src/com/replica/replicaisland/ |
D | TextureLibrary.java | 106 int error = gl.glGetError(); in deleteAll() 134 int error = gl.glGetError(); in loadBitmap() 145 error = gl.glGetError(); in loadBitmap() 175 error = gl.glGetError(); in loadBitmap() 196 error = gl.glGetError(); in loadBitmap()
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/external/webrtc/webrtc/modules/desktop_capture/mac/ |
D | scoped_pixel_buffer_object.cc | 31 if (glGetError() == GL_NO_ERROR) { in Init() 36 if (glGetError() != GL_NO_ERROR) { in Init()
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/external/deqp/modules/gles3/functional/ |
D | es3fIntegerStateQueryTests.cpp | 1968 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glGenTransformFeedbacks"); in test() 1978 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glCompileShader"); in test() 1992 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glCompileShader"); in test() 2009 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glLinkProgram"); in test() 2017 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glBindTransformFeedback"); in test() 2023 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "bind buffers"); in test() 2039 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glDeleteProgram"); in test() 2084 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glCompileShader"); in test() 2098 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glCompileShader"); in test() 2113 GLS_COLLECT_GL_ERROR(result, gl.glGetError(), "glLinkProgram"); in test() [all …]
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D | es3fApiCase.cpp | 69 deUint32 err = glGetError(); in expectError() 80 deUint32 err = glGetError(); in expectError()
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/external/deqp/framework/opengl/ |
D | gluDefs.hpp | 31 #define GLU_CHECK_MSG(MSG) GLU_EXPECT_NO_ERROR(glGetError(), MSG) 34 #define GLU_CHECK_CALL(CALL) do { CALL; GLU_EXPECT_NO_ERROR(glGetError(), #CALL); } while (deGetF…
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/external/autotest/client/site_tests/graphics_SanAngeles/src/ |
D | importgl.h | 83 FNDEF(GLenum, glGetError, (void)); 131 #define glGetError FNPTR(glGetError) macro
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/external/autotest/client/deps/nvmap_compactor/src/ |
D | nvmap_carveout_compactor.c | 161 if (glGetError() != GL_NO_ERROR) in CreateTexture() 165 if (glGetError() != GL_NO_ERROR) in CreateTexture() 169 if (glGetError() != GL_NO_ERROR) in CreateTexture() 332 errCode = glGetError(); in RunPhase() 810 errCode = glGetError(); in main() 834 errCode = glGetError(); in main()
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/external/deqp/modules/gles2/functional/ |
D | es2fApiCase.cpp | 67 deUint32 err = glGetError(); in expectError() 78 deUint32 err = glGetError(); in expectError()
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/external/skqp/src/gpu/ |
D | GrAHardwareBufferImageGenerator.cpp | 163 while (GL_NO_ERROR != glGetError()) {} //clear GL errors in makeProxy() 183 if ((status = glGetError()) != GL_NO_ERROR) { in makeProxy() 190 if ((status = glGetError()) != GL_NO_ERROR) { in makeProxy()
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/external/skia/src/gpu/ |
D | GrAHardwareBufferImageGenerator.cpp | 163 while (GL_NO_ERROR != glGetError()) {} //clear GL errors in makeProxy() 183 if ((status = glGetError()) != GL_NO_ERROR) { in makeProxy() 190 if ((status = glGetError()) != GL_NO_ERROR) { in makeProxy()
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