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Searched refs:haveStencilBuffer (Results 1 – 12 of 12) sorted by relevance

/external/mesa3d/src/mesa/drivers/dri/nouveau/
Dnouveau_context.c255 if (fb->Visual.haveDepthBuffer && fb->Visual.haveStencilBuffer) in nouveau_update_renderbuffers()
259 else if (fb->Visual.haveStencilBuffer) in nouveau_update_renderbuffers()
/external/mesa3d/src/mesa/drivers/dri/common/
Dutils.c304 modes->haveStencilBuffer = (modes->stencilBits > 0); in driCreateConfigs()
/external/mesa3d/src/gallium/state_trackers/dri/
Ddri_screen.c315 if (mode->haveDepthBuffer || mode->haveStencilBuffer) in dri_fill_st_visual()
/external/mesa3d/src/mesa/main/
Dclear.c214 && ctx->DrawBuffer->Visual.haveStencilBuffer) { in _mesa_Clear()
Dframebuffer.c536 fb->Visual.haveStencilBuffer = GL_TRUE; in _mesa_update_framebuffer_visual()
Dcontext.c302 vis->haveStencilBuffer = stencilBits > 0; in _mesa_initialize_visual()
Dmtypes.h204 GLboolean haveStencilBuffer; member
/external/mesa3d/src/mesa/drivers/dri/swrast/
Dswrast.c584 visual->haveStencilBuffer, in dri_create_buffer()
/external/mesa3d/src/mesa/state_tracker/
Dst_manager.c385 mode->haveStencilBuffer = mode->stencilBits > 0; in st_visual_to_context_mode()
/external/mesa3d/src/mesa/drivers/osmesa/
Dosmesa.c861 osmesa->gl_visual->haveStencilBuffer, in OSMesaCreateContextAttribs()
/external/mesa3d/src/gallium/state_trackers/glx/xlib/
Dxm_api.c860 vis->haveStencilBuffer = stencil_size > 0; in XMesaCreateVisual()
/external/mesa3d/src/mesa/drivers/x11/
Dxm_api.c341 vis->mesa_visual.haveStencilBuffer, in create_xmesa_buffer()