Searched refs:logicalOperation (Results 1 – 15 of 15) sorted by relevance
319 logicalOperation = LOGICALOP_COPY; in init()471 bool Context::setLogicalOperation(LogicalOperation logicalOperation) in setLogicalOperation() argument473 bool modified = (Context::logicalOperation != logicalOperation); in setLogicalOperation()474 Context::logicalOperation = logicalOperation; in setLogicalOperation()766 return colorLogicOpEnabled ? logicalOperation : LOGICALOP_COPY; in colorLogicOp()
334 bool setLogicalOperation(LogicalOperation logicalOperation);537 LogicalOperation logicalOperation; member in sw::Context
87 LogicalOperation logicalOperation : BITS(LOGICALOP_LAST); member256 void setLogicalOperation(LogicalOperation logicalOperation);
550 void PixelProcessor::setLogicalOperation(LogicalOperation logicalOperation) in setLogicalOperation() argument552 context->setLogicalOperation(logicalOperation); in setLogicalOperation()1018 state.logicalOperation = context->colorLogicOp(); in update()
516 sw::LogicalOperation ConvertLogicalOperation(GLenum logicalOperation) in ConvertLogicalOperation() argument518 switch(logicalOperation) in ConvertLogicalOperation()536 default: UNREACHABLE(logicalOperation); in ConvertLogicalOperation()
67 sw::LogicalOperation ConvertLogicalOperation(GLenum logicalOperation);
100 mState.logicalOperation = GL_COPY; in Context()1765 device->setLogicalOperation(es2sw::ConvertLogicalOperation(mState.logicalOperation)); in applyState()3551 void Context::setLogicalOperation(GLenum logicalOperation) in setLogicalOperation() argument3553 if(mState.logicalOperation != logicalOperation) in setLogicalOperation()3555 mState.logicalOperation = logicalOperation; in setLogicalOperation()
463 GLenum logicalOperation; member731 void setLogicalOperation(GLenum logicalOperation);
620 sw::LogicalOperation ConvertLogicalOperation(GLenum logicalOperation) in ConvertLogicalOperation() argument622 switch(logicalOperation) in ConvertLogicalOperation()640 default: UNREACHABLE(logicalOperation); in ConvertLogicalOperation()
681 GLenum logicalOperation; variable
241 logicalOperation = GL_COPY; in Context()2025 device->setLogicalOperation(es2sw::ConvertLogicalOperation(logicalOperation)); in applyState()3330 logicalOperation = logicOp; in setLogicalOperation()
94 sw::LogicalOperation ConvertLogicalOperation(GLenum logicalOperation);
379 GLenum logicalOperation; member
1291 if(state.logicalOperation == LOGICALOP_COPY) in logicOperation()1299 switch(state.logicalOperation) in logicOperation()