Home
last modified time | relevance | path

Searched refs:sampler_type (Results 1 – 25 of 41) sorted by relevance

12

/external/deqp/external/openglcts/modules/gl/
Dgl4cShaderTextureImageSamplesTests.cpp226 void ShaderTextureImageSamplesTestBase::executeFunctionalTest(const _sampler_type& sampler_type, in executeFunctionalTest() argument
268 switch (sampler_type) in executeFunctionalTest()
331 switch (sampler_type) in executeFunctionalTest()
433 if (sampler_type == SAMPLER_TYPE_ISAMPLER2DMS || sampler_type == SAMPLER_TYPE_ISAMPLER2DMSARRAY) in executeFunctionalTest()
437 else if (sampler_type == SAMPLER_TYPE_SAMPLER2DMS || sampler_type == SAMPLER_TYPE_SAMPLER2DMSARRAY) in executeFunctionalTest()
446 if (sampler_type == SAMPLER_TYPE_ISAMPLER2DMS || sampler_type == SAMPLER_TYPE_SAMPLER2DMS || in executeFunctionalTest()
447 sampler_type == SAMPLER_TYPE_USAMPLER2DMS) in executeFunctionalTest()
629 _sampler_type sampler_type = (_sampler_type)n_sampler_type; in iterate() local
637 executeFunctionalTest(sampler_type, test_type); in iterate()
Dgl4cShaderTextureImageSamplesTests.hpp72 void executeFunctionalTest(const _sampler_type& sampler_type, const _test_type& test_type);
Dgl4cTextureViewTests.hpp128 static const char* getGLSLDataTypeForSamplerType(const TextureView::_sampler_type sampler_type,
131 static const char* getGLSLTypeForSamplerType(const TextureView::_sampler_type sampler_type);
Dgl4cMultiBindTests.cpp3821 const GLchar* sampler_type = 0; in iterate() local
3827 sampler_type = samplers[i]; in iterate()
3833 sampler_type = samplers[2]; /* usampler2D */ in iterate()
3845 replaceToken("SAMPLER", sam_position, sampler_type, cs_source); in iterate()
Dgl4cTextureViewTests.cpp1072 const char* TextureViewUtilities::getGLSLDataTypeForSamplerType(const _sampler_type sampler_type, in getGLSLDataTypeForSamplerType() argument
1077 switch (sampler_type) in getGLSLDataTypeForSamplerType()
1175 const char* TextureViewUtilities::getGLSLTypeForSamplerType(const _sampler_type sampler_type) in getGLSLTypeForSamplerType() argument
1179 switch (sampler_type) in getGLSLTypeForSamplerType()
Dgl4cShadingLanguage420PackTests.cpp10080 const GLchar* sampler_type = Utils::getSamplerType(m_test_case); in prepareShaderSource() local
10148 Utils::replaceAllTokens("TYPE", sampler_type, out_source.m_parts[0].m_code); in prepareShaderSource()
/external/mesa3d/src/gallium/drivers/llvmpipe/
Dlp_jit.c49 LLVMTypeRef viewport_type, texture_type, sampler_type; in lp_jit_create_types() local
129 sampler_type = LLVMStructTypeInContext(lc, elem_types, in lp_jit_create_types()
133 gallivm->target, sampler_type, in lp_jit_create_types()
136 gallivm->target, sampler_type, in lp_jit_create_types()
139 gallivm->target, sampler_type, in lp_jit_create_types()
142 gallivm->target, sampler_type, in lp_jit_create_types()
145 gallivm->target, sampler_type); in lp_jit_create_types()
165 elem_types[LP_JIT_CTX_SAMPLERS] = LLVMArrayType(sampler_type, in lp_jit_create_types()
/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/
DesextcTextureCubeMapArraySampling.hpp257 samplerType sampler_type, const glw::GLchar* name);
261 glw::GLenum dst_type, samplerType sampler_type, const glw::GLchar* name);
578 samplerType sampler_type);
586 …static void getAttributes(samplerType sampler_type, const attributeDefinition*& out_attribute_defi…
592 void getColorType(samplerType sampler_type, const glw::GLchar*& out_color_type,
596 void getColorType(samplerType sampler_type, const glw::GLchar*& out_color_type,
601 …void getPassThroughFragmentShaderCode(samplerType sampler_type, std::string& out_fragment_shader_c…
603 void getPassThroughTesselationControlShaderCode(const samplerType& sampler_type,
607 void getPassThroughTesselationEvaluationShaderCode(samplerType sampler_type,
610 …void getPassThroughVertexShaderCode(const samplerType& sampler_type, const samplingFunction& sampl…
[all …]
DesextcTextureCubeMapArraySampling.cpp1771 samplerType sampler_type) in checkUniformAndResourceApi() argument
1814 switch (sampler_type) in checkUniformAndResourceApi()
1942 void TextureCubeMapArraySamplingTest::getAttributes(samplerType sampler_type, in getAttributes() argument
1950 switch (sampler_type) in getAttributes()
2025 void TextureCubeMapArraySamplingTest::getColorType(samplerType sampler_type, const glw::GLchar*& ou… in getColorType() argument
2030 switch (sampler_type) in getColorType()
2080 void TextureCubeMapArraySamplingTest::getColorType(samplerType sampler_type, const glw::GLchar*& ou… in getColorType() argument
2087 …getColorType(sampler_type, out_color_type, out_interpolation_type, out_sampler_type, out_n_compone… in getColorType()
2090 switch (sampler_type) in getColorType()
2120 void TextureCubeMapArraySamplingTest::getPassThroughFragmentShaderCode(samplerType sampler_type, in getPassThroughFragmentShaderCode() argument
[all …]
/external/skia/src/gpu/gl/
DGrGLTexture.cpp18 static inline GrSLType sampler_type(const GrGLTexture::IDDesc& idDesc, GrPixelConfig config, in sampler_type() function
46 , INHERITED(gpu, desc, sampler_type(idDesc, desc.fConfig, gpu), in GrGLTexture()
55 , INHERITED(gpu, desc, sampler_type(idDesc, desc.fConfig, gpu), in GrGLTexture()
64 , INHERITED(gpu, desc, sampler_type(idDesc, desc.fConfig, gpu), in GrGLTexture()
/external/skqp/src/gpu/gl/
DGrGLTexture.cpp18 static inline GrSLType sampler_type(const GrGLTexture::IDDesc& idDesc, GrPixelConfig config, in sampler_type() function
55 , INHERITED(gpu, desc, sampler_type(idDesc, desc.fConfig, gpu), in GrGLTexture()
64 , INHERITED(gpu, desc, sampler_type(idDesc, desc.fConfig, gpu), in GrGLTexture()
73 , INHERITED(gpu, desc, sampler_type(idDesc, desc.fConfig, gpu), in GrGLTexture()
/external/mesa3d/src/mesa/main/
Dff_fragment_shader.cpp910 const glsl_type *sampler_type = NULL; in load_texture() local
916 sampler_type = glsl_type::sampler1DShadow_type; in load_texture()
918 sampler_type = glsl_type::sampler1D_type; in load_texture()
923 sampler_type = glsl_type::sampler1DArrayShadow_type; in load_texture()
925 sampler_type = glsl_type::sampler1DArray_type; in load_texture()
930 sampler_type = glsl_type::sampler2DShadow_type; in load_texture()
932 sampler_type = glsl_type::sampler2D_type; in load_texture()
937 sampler_type = glsl_type::sampler2DArrayShadow_type; in load_texture()
939 sampler_type = glsl_type::sampler2DArray_type; in load_texture()
944 sampler_type = glsl_type::sampler2DRectShadow_type; in load_texture()
[all …]
/external/mesa3d/src/gallium/auxiliary/draw/
Ddraw_llvm.c180 LLVMTypeRef sampler_type; in create_jit_sampler_type() local
189 sampler_type = LLVMStructTypeInContext(gallivm->context, elem_types, in create_jit_sampler_type()
194 target, sampler_type, in create_jit_sampler_type()
197 target, sampler_type, in create_jit_sampler_type()
200 target, sampler_type, in create_jit_sampler_type()
203 target, sampler_type, in create_jit_sampler_type()
206 LP_CHECK_STRUCT_SIZE(struct draw_jit_sampler, target, sampler_type); in create_jit_sampler_type()
208 return sampler_type; in create_jit_sampler_type()
217 LLVMTypeRef texture_type, LLVMTypeRef sampler_type, in create_jit_context_type() argument
235 elem_types[5] = LLVMArrayType(sampler_type, in create_jit_context_type()
[all …]
/external/mesa3d/src/amd/vulkan/
Dradv_meta_blit.c87 const struct glsl_type *sampler_type = in build_nir_copy_fragment_shader() local
91 sampler_type, "s_tex"); in build_nir_copy_fragment_shader()
101 tex->is_array = glsl_sampler_type_is_array(sampler_type); in build_nir_copy_fragment_shader()
141 const struct glsl_type *sampler_type = in build_nir_copy_fragment_shader_depth() local
145 sampler_type, "s_tex"); in build_nir_copy_fragment_shader_depth()
155 tex->is_array = glsl_sampler_type_is_array(sampler_type); in build_nir_copy_fragment_shader_depth()
195 const struct glsl_type *sampler_type = in build_nir_copy_fragment_shader_stencil() local
199 sampler_type, "s_tex"); in build_nir_copy_fragment_shader_stencil()
209 tex->is_array = glsl_sampler_type_is_array(sampler_type); in build_nir_copy_fragment_shader_stencil()
Dradv_meta_blit2d.c474 const struct glsl_type *sampler_type = in build_nir_texel_fetch() local
477 sampler_type, "s_tex"); in build_nir_texel_fetch()
505 const struct glsl_type *sampler_type = in build_nir_buffer_fetch() local
508 sampler_type, "s_tex"); in build_nir_buffer_fetch()
Dradv_meta_resolve_cs.c40 const struct glsl_type *sampler_type = glsl_sampler_type(GLSL_SAMPLER_DIM_MS, in build_resolve_compute_shader() local
56 sampler_type, "s_tex"); in build_resolve_compute_shader()
Dradv_meta_bufimage.c36 const struct glsl_type *sampler_type = glsl_sampler_type(GLSL_SAMPLER_DIM_2D, in build_nir_itob_compute_shader() local
50 sampler_type, "s_tex"); in build_nir_itob_compute_shader()
/external/mesa3d/src/gallium/auxiliary/tgsi/
Dtgsi_scan.h72 ubyte sampler_type[PIPE_MAX_SHADER_SAMPLER_VIEWS]; /**< TGSI_RETURN_TYPE_x */ member
Dtgsi_scan.c618 info->sampler_type[reg] = type; in scan_declaration()
622 assert(info->sampler_type[reg] == type); in scan_declaration()
/external/mesa3d/src/compiler/glsl/
Dbuiltin_functions.cpp785 const glsl_type *sampler_type,
791 const glsl_type *sampler_type,
4586 has_lod(const glsl_type *sampler_type) in UNOP()
4588 assert(sampler_type->is_sampler()); in UNOP()
4590 switch (sampler_type->sampler_dimensionality) { in UNOP()
4603 const glsl_type *sampler_type) in _textureSize() argument
4605 ir_variable *s = in_var(sampler_type, "sampler"); in _textureSize()
4612 if (has_lod(sampler_type)) { in _textureSize()
4626 builtin_builder::_textureSamples(const glsl_type *sampler_type) in _textureSamples() argument
4628 ir_variable *s = in_var(sampler_type, "sampler"); in _textureSamples()
[all …]
/external/mesa3d/src/compiler/
Dnir_types.cpp340 return glsl_type::sampler_type; in glsl_bare_sampler_type()
/external/mesa3d/src/mesa/program/
Dir_to_mesa.cpp2037 const glsl_type *sampler_type = ir->sampler->type; in visit() local
2071 assert(!sampler_type->sampler_array); in visit()
2099 if (sampler_type->sampler_dimensionality == GLSL_SAMPLER_DIM_2D && in visit()
2100 sampler_type->sampler_array) { in visit()
2128 switch (sampler_type->sampler_dimensionality) { in visit()
2130 inst->tex_target = (sampler_type->sampler_array) in visit()
2134 inst->tex_target = (sampler_type->sampler_array) in visit()
/external/mesa3d/src/gallium/state_trackers/nine/
Dnine_shader.c341 BYTE sampler_type; member
2049 d3dstt_to_tgsi_tex(BYTE sampler_type) in d3dstt_to_tgsi_tex() argument
2051 switch (sampler_type) { in d3dstt_to_tgsi_tex()
2062 d3dstt_to_tgsi_tex_shadow(BYTE sampler_type) in d3dstt_to_tgsi_tex_shadow() argument
2064 switch (sampler_type) { in d3dstt_to_tgsi_tex_shadow()
2087 sm1_sampler_type_name(BYTE sampler_type) in sm1_sampler_type_name() argument
2089 switch (sampler_type) { in sm1_sampler_type_name()
2145 DUMP(" %s\n", sm1_sampler_type_name(sem.sampler_type)); in DECL_SPECIAL()
2160 d3dstt_to_tgsi_tex_shadow(sem.sampler_type) : in DECL_SPECIAL()
2161 d3dstt_to_tgsi_tex(sem.sampler_type); in DECL_SPECIAL()
[all …]
/external/mesa3d/src/mesa/state_tracker/
Dst_glsl_to_tgsi.cpp3953 const glsl_type *sampler_type = ir->sampler->type; in visit() local
3960 if ((sampler_type->sampler_dimensionality == GLSL_SAMPLER_DIM_CUBE && in visit()
3961 sampler_type->sampler_array)) { in visit()
4001 sampler_type == glsl_type::samplerCubeShadow_type) { in visit()
4120 assert(!sampler_type->sampler_array); in visit()
4155 if ((sampler_type->sampler_dimensionality == GLSL_SAMPLER_DIM_2D && in visit()
4156 sampler_type->sampler_array) || in visit()
4157 sampler_type->sampler_dimensionality == GLSL_SAMPLER_DIM_CUBE) { in visit()
4233 switch (sampler_type->sampler_dimensionality) { in visit()
4235 inst->tex_target = (sampler_type->sampler_array) in visit()
[all …]
/external/mesa3d/src/gallium/drivers/radeonsi/
Dsi_shader.c5008 if (info->sampler_type[sampler] == TGSI_RETURN_TYPE_SINT || in build_tex_intrinsic()
5009 info->sampler_type[sampler] == TGSI_RETURN_TYPE_UINT) { in build_tex_intrinsic()

12