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Searched refs:stencil_uniforms (Results 1 – 4 of 4) sorted by relevance

/external/mesa3d/src/gallium/drivers/vc4/
Dvc4_state.c232 so->stencil_uniforms[0] = in vc4_create_depth_stencil_alpha_state()
239 so->stencil_uniforms[0] |= (1 << 30); in vc4_create_depth_stencil_alpha_state()
240 so->stencil_uniforms[1] = in vc4_create_depth_stencil_alpha_state()
242 so->stencil_uniforms[1] |= (2 << 30); in vc4_create_depth_stencil_alpha_state()
244 so->stencil_uniforms[0] |= (3 << 30); in vc4_create_depth_stencil_alpha_state()
249 so->stencil_uniforms[2] = (front->writemask | in vc4_create_depth_stencil_alpha_state()
Dvc4_context.h416 uint32_t stencil_uniforms[3]; member
Dvc4_uniforms.c332 vc4->zsa->stencil_uniforms[uinfo->data[i]] | in vc4_write_uniforms()
Dvc4_program.c2706 key->stencil_enabled = vc4->zsa->stencil_uniforms[0] != 0; in vc4_update_compiled_fs()
2707 key->stencil_twoside = vc4->zsa->stencil_uniforms[1] != 0; in vc4_update_compiled_fs()
2708 key->stencil_full_writemasks = vc4->zsa->stencil_uniforms[2] != 0; in vc4_update_compiled_fs()