Home
last modified time | relevance | path

Searched refs:unlockInternal (Results 1 – 25 of 25) sorted by relevance

/external/swiftshader/src/OpenGL/libGLESv2/
DDevice.cpp580 isStencil ? source->unlockStencil() : source->unlockInternal(); in stretchRect()
581 isStencil ? dest->unlockStencil() : dest->unlockInternal(); in stretchRect()
590 source->unlockInternal(); in stretchRect()
591 dest->unlockInternal(); in stretchRect()
616 source->unlockInternal(); in stretchRect()
617 dest->unlockInternal(); in stretchRect()
696 source->unlockInternal(); in stretchCube()
697 dest->unlockInternal(); in stretchCube()
/external/swiftshader/src/D3D8/
DDirect3DVolume8.cpp42 void Direct3DVolume8::unlockInternal() in unlockInternal() function in D3D8::Direct3DVolume8
44 Surface::unlockInternal(); in unlockInternal()
DDirect3DSurface8.cpp79 void Direct3DSurface8::unlockInternal() in unlockInternal() function in D3D8::Direct3DSurface8
81 Surface::unlockInternal(); in unlockInternal()
DDirect3DVolume8.hpp39 void unlockInternal() override;
DDirect3DSurface8.hpp38 void unlockInternal() override;
DDirect3DSwapChain8.cpp222 backBuffer[index]->unlockInternal(); // FIXME: External in unlockBackBuffer()
/external/swiftshader/src/OpenGL/libGLES_CM/
DDevice.cpp389 source->unlockInternal(); in stretchRect()
390 dest->unlockInternal(); in stretchRect()
441 source->unlockInternal(); in stretchRect()
442 dest->unlockInternal(); in stretchRect()
/external/swiftshader/src/OpenGL/common/
DImage.hpp201 void unlockInternal() override = 0;
312 void unlockInternal() override in unlockInternal() function in egl::AndroidNativeImage
321 sw::Surface::unlockInternal(); in unlockInternal()
DImage.cpp1182 void unlockInternal() override in unlockInternal() function in egl::ImageImplementation
1184 return Image::unlockInternal(); in unlockInternal()
1370 void unlockInternal() override in unlockInternal() function in egl::ClientBufferImage
1376 sw::Surface::unlockInternal(); in unlockInternal()
1426 void Image::unlockInternal() in unlockInternal() function in egl::Image
1428 Surface::unlockInternal(); in unlockInternal()
/external/swiftshader/src/D3D9/
DDirect3DVolume9.cpp50 void Direct3DVolume9::unlockInternal() in unlockInternal() function in D3D9::Direct3DVolume9
52 Surface::unlockInternal(); in unlockInternal()
DDirect3DVolumeTexture9.cpp229 source->unlockInternal(); in GenerateMipSubLevels()
230 dest->unlockInternal(); in GenerateMipSubLevels()
DDirect3DVolume9.hpp39 void unlockInternal() override;
DDirect3DSurface9.cpp94 void Direct3DSurface9::unlockInternal() in unlockInternal() function in D3D9::Direct3DSurface9
96 Surface::unlockInternal(); in unlockInternal()
DDirect3DSurface9.hpp37 void unlockInternal() override;
DDirect3DSwapChain9.cpp394 backBuffer[index]->unlockInternal(); // FIXME: External in unlockBackBuffer()
DDirect3DDevice9.cpp6269 source->unlockInternal(); in stretchRect()
6270 dest->unlockInternal(); in stretchRect()
6321 source->unlockInternal(); in stretchRect()
6322 dest->unlockInternal(); in stretchRect()
/external/swiftshader/src/Main/
DFrameBufferOzone.cpp40 buffer->unlockInternal(); in unlock()
DFrameBuffer.cpp150 source->unlockInternal(); in copy()
/external/swiftshader/src/OpenGL/libGL/
DDevice.cpp567 source->unlockInternal(); in stretchRect()
568 dest->unlockInternal(); in stretchRect()
619 source->unlockInternal(); in stretchRect()
620 dest->unlockInternal(); in stretchRect()
DImage.hpp43 void unlockInternal() override;
DImage.cpp79 void Image::unlockInternal() in unlockInternal() function in gl::Image
81 Surface::unlockInternal(); in unlockInternal()
/external/swiftshader/src/Renderer/
DSurface.hpp310 virtual void unlockInternal() = 0;
523 return internal ? unlockInternal() : unlockExternal(); in unlock()
DBlitter.cpp190 source->unlockInternal(); in blit()
191 dest->unlockInternal(); in blit()
220 source->unlockInternal(); in blit3D()
221 dest->unlockInternal(); in blit3D()
DSurface.cpp1226 void unlockInternal() override in unlockInternal() function in sw::SurfaceImplementation
1228 Surface::unlockInternal(); in unlockInternal()
1509 void Surface::unlockInternal() in unlockInternal() function in sw::Surface
3394 unlockInternal(); in clearDepth()
3476 unlockInternal(); in clearDepth()
3602 unlockInternal(); in fill()
3705 src->unlockInternal(); in copyCubeEdge()
3706 dst->unlockInternal(); in copyCubeEdge()
DRenderer.cpp1002 draw.renderTarget[i]->unlockInternal(); in finishRendering()
1008 draw.depthBuffer->unlockInternal(); in finishRendering()