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1 // Copyright 2016 The SwiftShader Authors. All Rights Reserved.
2 //
3 // Licensed under the Apache License, Version 2.0 (the "License");
4 // you may not use this file except in compliance with the License.
5 // You may obtain a copy of the License at
6 //
7 //    http://www.apache.org/licenses/LICENSE-2.0
8 //
9 // Unless required by applicable law or agreed to in writing, software
10 // distributed under the License is distributed on an "AS IS" BASIS,
11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 // See the License for the specific language governing permissions and
13 // limitations under the License.
14 
15 #include "Direct3DSurface9.hpp"
16 
17 #include "Direct3DDevice9.hpp"
18 #include "Direct3DBaseTexture9.hpp"
19 #include "Capabilities.hpp"
20 #include "Resource.hpp"
21 #include "Debug.hpp"
22 
23 #include <malloc.h>
24 #include <assert.h>
25 
26 extern bool quadLayoutEnabled;
27 
28 namespace D3D9
29 {
getParentResource(Unknown * container)30 	sw::Resource *getParentResource(Unknown *container)
31 	{
32 		Direct3DBaseTexture9 *baseTexture = dynamic_cast<Direct3DBaseTexture9*>(container);
33 
34 		if(baseTexture)
35 		{
36 			return baseTexture->getResource();
37 		}
38 
39 		return 0;
40 	}
41 
sampleCount(D3DMULTISAMPLE_TYPE multiSample,unsigned int quality)42 	int sampleCount(D3DMULTISAMPLE_TYPE multiSample, unsigned int quality)
43 	{
44 		if(multiSample == D3DMULTISAMPLE_NONMASKABLE)
45 		{
46 			switch(quality)
47 			{
48 			case 0: return 2;
49 			case 1: return 4;
50 			case 2: return 8;
51 			case 3: return 16;
52 			}
53 		}
54 		else if(multiSample == D3DMULTISAMPLE_2_SAMPLES)
55 		{
56 			return 2;
57 		}
58 		else if(multiSample == D3DMULTISAMPLE_4_SAMPLES)
59 		{
60 			return 4;
61 		}
62 		else if(multiSample == D3DMULTISAMPLE_8_SAMPLES)
63 		{
64 			return 8;
65 		}
66 		else if(multiSample == D3DMULTISAMPLE_16_SAMPLES)
67 		{
68 			return 16;
69 		}
70 
71 		return 1;
72 	}
73 
isLockable(D3DPOOL pool,unsigned long usage,bool lockableOverride)74 	bool isLockable(D3DPOOL pool, unsigned long usage, bool lockableOverride)
75 	{
76 		return (pool != D3DPOOL_DEFAULT) || (usage & D3DUSAGE_DYNAMIC) || lockableOverride;
77 	}
78 
Direct3DSurface9(Direct3DDevice9 * device,Unknown * container,int width,int height,D3DFORMAT format,D3DPOOL pool,D3DMULTISAMPLE_TYPE multiSample,unsigned int quality,bool lockableOverride,unsigned long usage)79 	Direct3DSurface9::Direct3DSurface9(Direct3DDevice9 *device, Unknown *container, int width, int height, D3DFORMAT format, D3DPOOL pool, D3DMULTISAMPLE_TYPE multiSample, unsigned int quality, bool lockableOverride, unsigned long usage)
80 		: Direct3DResource9(device, D3DRTYPE_SURFACE, pool, memoryUsage(width, height, multiSample, quality, format)), Surface(getParentResource(container), width, height, 1, 0, sampleCount(multiSample, quality), translateFormat(format), isLockable(pool, usage, lockableOverride), (usage & D3DUSAGE_RENDERTARGET) || (usage & D3DUSAGE_DEPTHSTENCIL)), container(container), width(width), height(height), format(format), pool(pool), multiSample(multiSample), quality(quality), lockable(isLockable(pool, usage, lockableOverride)), usage(usage)
81 	{
82 		parentTexture = dynamic_cast<Direct3DBaseTexture9*>(container);
83 	}
84 
~Direct3DSurface9()85 	Direct3DSurface9::~Direct3DSurface9()
86 	{
87 	}
88 
lockInternal(int x,int y,int z,sw::Lock lock,sw::Accessor client)89 	void *Direct3DSurface9::lockInternal(int x, int y, int z, sw::Lock lock, sw::Accessor client)
90 	{
91 		return Surface::lockInternal(x, y, z, lock, client);
92 	}
93 
unlockInternal()94 	void Direct3DSurface9::unlockInternal()
95 	{
96 		Surface::unlockInternal();
97 	}
98 
QueryInterface(const IID & iid,void ** object)99 	long Direct3DSurface9::QueryInterface(const IID &iid, void **object)
100 	{
101 		CriticalSection cs(device);
102 
103 		TRACE("");
104 
105 		if(iid == IID_IDirect3DSurface9 ||
106 		   iid == IID_IDirect3DResource9 ||
107 		   iid == IID_IUnknown)
108 		{
109 			AddRef();
110 			*object = this;
111 
112 			return S_OK;
113 		}
114 
115 		*object = 0;
116 
117 		return NOINTERFACE(iid);
118 	}
119 
AddRef()120 	unsigned long Direct3DSurface9::AddRef()
121 	{
122 		TRACE("");
123 
124 		if(parentTexture)
125 		{
126 			return parentTexture->AddRef();
127 		}
128 
129 		return Direct3DResource9::AddRef();
130 	}
131 
Release()132 	unsigned long Direct3DSurface9::Release()
133 	{
134 		TRACE("");
135 
136 		if(parentTexture)
137 		{
138 			return parentTexture->Release();
139 		}
140 
141 		return Direct3DResource9::Release();
142 	}
143 
FreePrivateData(const GUID & guid)144 	long Direct3DSurface9::FreePrivateData(const GUID &guid)
145 	{
146 		CriticalSection cs(device);
147 
148 		TRACE("");
149 
150 		return Direct3DResource9::FreePrivateData(guid);
151 	}
152 
GetPrivateData(const GUID & guid,void * data,unsigned long * size)153 	long Direct3DSurface9::GetPrivateData(const GUID &guid, void *data, unsigned long *size)
154 	{
155 		CriticalSection cs(device);
156 
157 		TRACE("");
158 
159 		return Direct3DResource9::GetPrivateData(guid, data, size);
160 	}
161 
PreLoad()162 	void Direct3DSurface9::PreLoad()
163 	{
164 		CriticalSection cs(device);
165 
166 		TRACE("");
167 
168 		Direct3DResource9::PreLoad();
169 	}
170 
SetPrivateData(const GUID & guid,const void * data,unsigned long size,unsigned long flags)171 	long Direct3DSurface9::SetPrivateData(const GUID &guid, const void *data, unsigned long size, unsigned long flags)
172 	{
173 		CriticalSection cs(device);
174 
175 		TRACE("");
176 
177 		return Direct3DResource9::SetPrivateData(guid, data, size, flags);
178 	}
179 
GetDevice(IDirect3DDevice9 ** device)180 	long Direct3DSurface9::GetDevice(IDirect3DDevice9 **device)
181 	{
182 		CriticalSection cs(this->device);
183 
184 		TRACE("");
185 
186 		return Direct3DResource9::GetDevice(device);
187 	}
188 
SetPriority(unsigned long newPriority)189 	unsigned long Direct3DSurface9::SetPriority(unsigned long newPriority)
190 	{
191 		CriticalSection cs(device);
192 
193 		TRACE("");
194 
195 		return Direct3DResource9::SetPriority(newPriority);
196 	}
197 
GetPriority()198 	unsigned long Direct3DSurface9::GetPriority()
199 	{
200 		CriticalSection cs(device);
201 
202 		TRACE("");
203 
204 		return Direct3DResource9::GetPriority();
205 	}
206 
GetType()207 	D3DRESOURCETYPE Direct3DSurface9::GetType()
208 	{
209 		CriticalSection cs(device);
210 
211 		TRACE("");
212 
213 		return Direct3DResource9::GetType();
214 	}
215 
GetDC(HDC * deviceContext)216 	long Direct3DSurface9::GetDC(HDC *deviceContext)
217 	{
218 		CriticalSection cs(device);
219 
220 		TRACE("");
221 
222 		if(!deviceContext)
223 		{
224 			return INVALIDCALL();
225 		}
226 
227 		UNIMPLEMENTED();
228 
229 		return D3D_OK;
230 	}
231 
ReleaseDC(HDC deviceContext)232 	long Direct3DSurface9::ReleaseDC(HDC deviceContext)
233 	{
234 		CriticalSection cs(device);
235 
236 		TRACE("");
237 
238 		UNIMPLEMENTED();
239 
240 		return D3D_OK;
241 	}
242 
LockRect(D3DLOCKED_RECT * lockedRect,const RECT * rect,unsigned long flags)243 	long Direct3DSurface9::LockRect(D3DLOCKED_RECT *lockedRect, const RECT *rect, unsigned long flags)
244 	{
245 		CriticalSection cs(device);
246 
247 		TRACE("D3DLOCKED_RECT *lockedRect = 0x%0.8p, const RECT *rect = 0x%0.8p, unsigned long flags = %d", lockedRect, rect, flags);
248 
249 		if(!lockedRect)
250 		{
251 			return INVALIDCALL();
252 		}
253 
254 		lockedRect->Pitch = 0;
255 		lockedRect->pBits = 0;
256 
257 		if(!lockable)
258 		{
259 			return INVALIDCALL();
260 		}
261 
262 		lockedRect->Pitch = getExternalPitchB();
263 
264 		sw::Lock lock = sw::LOCK_READWRITE;
265 
266 		if(flags & D3DLOCK_DISCARD)
267 		{
268 			lock = sw::LOCK_DISCARD;
269 		}
270 
271 		if(flags & D3DLOCK_READONLY)
272 		{
273 			lock = sw::LOCK_READONLY;
274 		}
275 
276 		if(rect)
277 		{
278 			lockedRect->pBits = lockExternal(rect->left, rect->top, 0, lock, sw::PUBLIC);
279 		}
280 		else
281 		{
282 			lockedRect->pBits = lockExternal(0, 0, 0, lock, sw::PUBLIC);
283 		}
284 
285 		return D3D_OK;
286 	}
287 
UnlockRect()288 	long Direct3DSurface9::UnlockRect()
289 	{
290 		CriticalSection cs(device);
291 
292 		TRACE("");
293 
294 		unlockExternal();
295 
296 		return D3D_OK;
297 	}
298 
GetContainer(const IID & iid,void ** container)299 	long Direct3DSurface9::GetContainer(const IID &iid, void **container)
300 	{
301 		CriticalSection cs(device);
302 
303 		TRACE("");
304 
305 		if(!container)
306 		{
307 			return INVALIDCALL();
308 		}
309 
310 		long result = this->container->QueryInterface(iid, container);
311 
312 		if(result == S_OK)
313 		{
314 			return D3D_OK;
315 		}
316 
317 		return INVALIDCALL();
318 	}
319 
GetDesc(D3DSURFACE_DESC * description)320 	long Direct3DSurface9::GetDesc(D3DSURFACE_DESC *description)
321 	{
322 		CriticalSection cs(device);
323 
324 		TRACE("");
325 
326 		if(!description)
327 		{
328 			return INVALIDCALL();
329 		}
330 
331 		description->Format = format;
332 		description->Pool = pool;
333 		description->Type = D3DRTYPE_SURFACE;
334 		description->Height = height;
335 		description->Width = width;
336 		description->MultiSampleType = multiSample;
337 		description->MultiSampleQuality = quality;
338 		description->Usage = usage;
339 
340 		return D3D_OK;
341 	}
342 
translateFormat(D3DFORMAT format)343 	sw::Format Direct3DSurface9::translateFormat(D3DFORMAT format)
344 	{
345 		switch(format)
346 		{
347 		case D3DFMT_NULL:			return sw::FORMAT_NULL;
348 		case D3DFMT_DXT1:			return sw::FORMAT_DXT1;
349 		case D3DFMT_DXT2:			return sw::FORMAT_DXT3;
350 		case D3DFMT_DXT3:			return sw::FORMAT_DXT3;
351 		case D3DFMT_DXT4:			return sw::FORMAT_DXT5;
352 		case D3DFMT_DXT5:			return sw::FORMAT_DXT5;
353 		case D3DFMT_ATI1:			return sw::FORMAT_ATI1;
354 		case D3DFMT_ATI2:			return sw::FORMAT_ATI2;
355 		case D3DFMT_R3G3B2:			return sw::FORMAT_R3G3B2;
356 		case D3DFMT_A8R3G3B2:		return sw::FORMAT_A8R3G3B2;
357 		case D3DFMT_X4R4G4B4:		return sw::FORMAT_X4R4G4B4;
358 		case D3DFMT_A4R4G4B4:		return sw::FORMAT_A4R4G4B4;
359 		case D3DFMT_A8R8G8B8:		return sw::FORMAT_A8R8G8B8;
360 		case D3DFMT_A8B8G8R8:		return sw::FORMAT_A8B8G8R8;
361 		case D3DFMT_G16R16:			return sw::FORMAT_G16R16;
362 		case D3DFMT_A2R10G10B10:	return sw::FORMAT_A2R10G10B10;
363 		case D3DFMT_A2B10G10R10:	return sw::FORMAT_A2B10G10R10;
364 		case D3DFMT_A16B16G16R16:	return sw::FORMAT_A16B16G16R16;
365 		case D3DFMT_P8:				return sw::FORMAT_P8;
366 		case D3DFMT_A8P8:			return sw::FORMAT_A8P8;
367 		case D3DFMT_A8:				return sw::FORMAT_A8;
368 		case D3DFMT_R5G6B5:			return sw::FORMAT_R5G6B5;
369 		case D3DFMT_X1R5G5B5:		return sw::FORMAT_X1R5G5B5;
370 		case D3DFMT_A1R5G5B5:		return sw::FORMAT_A1R5G5B5;
371 		case D3DFMT_R8G8B8:			return sw::FORMAT_R8G8B8;
372 		case D3DFMT_X8R8G8B8:		return sw::FORMAT_X8R8G8B8;
373 		case D3DFMT_X8B8G8R8:		return sw::FORMAT_X8B8G8R8;
374 		case D3DFMT_V8U8:			return sw::FORMAT_V8U8;
375 		case D3DFMT_L6V5U5:			return sw::FORMAT_L6V5U5;
376 		case D3DFMT_Q8W8V8U8:		return sw::FORMAT_Q8W8V8U8;
377 		case D3DFMT_X8L8V8U8:		return sw::FORMAT_X8L8V8U8;
378 		case D3DFMT_A2W10V10U10:	return sw::FORMAT_A2W10V10U10;
379 		case D3DFMT_V16U16:			return sw::FORMAT_V16U16;
380 		case D3DFMT_Q16W16V16U16:	return sw::FORMAT_Q16W16V16U16;
381 		case D3DFMT_L8:				return sw::FORMAT_L8;
382 		case D3DFMT_A4L4:			return sw::FORMAT_A4L4;
383 		case D3DFMT_L16:			return sw::FORMAT_L16;
384 		case D3DFMT_A8L8:			return sw::FORMAT_A8L8;
385 		case D3DFMT_R16F:			return sw::FORMAT_R16F;
386 		case D3DFMT_G16R16F:		return sw::FORMAT_G16R16F;
387 		case D3DFMT_A16B16G16R16F:	return sw::FORMAT_A16B16G16R16F;
388 		case D3DFMT_R32F:			return sw::FORMAT_R32F;
389 		case D3DFMT_G32R32F:		return sw::FORMAT_G32R32F;
390 		case D3DFMT_A32B32G32R32F:	return sw::FORMAT_A32B32G32R32F;
391 		case D3DFMT_D16:			return sw::FORMAT_D16;
392 		case D3DFMT_D32:			return sw::FORMAT_D32;
393 		case D3DFMT_D24X8:			return sw::FORMAT_D24X8;
394 		case D3DFMT_D24S8:			return sw::FORMAT_D24S8;
395 		case D3DFMT_D24FS8:			return sw::FORMAT_D24FS8;
396 		case D3DFMT_D32F_LOCKABLE:	return sw::FORMAT_D32F_LOCKABLE;
397 		case D3DFMT_DF24:			return sw::FORMAT_DF24S8;
398 		case D3DFMT_DF16:			return sw::FORMAT_DF16S8;
399 		case D3DFMT_INTZ:			return sw::FORMAT_INTZ;
400 		default:
401 			ASSERT(false);
402 		}
403 
404 		return sw::FORMAT_NULL;
405 	}
406 
bytes(D3DFORMAT format)407 	int Direct3DSurface9::bytes(D3DFORMAT format)
408 	{
409 		return Surface::bytes(translateFormat(format));
410 	}
411 
memoryUsage(int width,int height,D3DMULTISAMPLE_TYPE multiSample,unsigned int quality,D3DFORMAT format)412 	unsigned int Direct3DSurface9::memoryUsage(int width, int height, D3DMULTISAMPLE_TYPE multiSample, unsigned int quality, D3DFORMAT format)
413 	{
414 		return Surface::size(width, height, 1, 0, sampleCount(multiSample, quality), translateFormat(format));
415 	}
416 }
417