Searched refs:use_kill (Results 1 – 4 of 4) sorted by relevance
186 boolean *use_kill) in r600_shader_binary_read_config() argument209 *use_kill = G_02880C_KILL_ENABLE(value); in r600_shader_binary_read_config()220 boolean *use_kill) in r600_create_shader() argument228 r600_shader_binary_read_config(binary, bc, 0, use_kill); in r600_create_shader()248 boolean use_kill; in evergreen_create_compute_state() local255 r600_create_shader(&shader->bc, &shader->binary, &use_kill); in evergreen_create_compute_state()594 boolean use_kill; in evergreen_launch_grid() local599 info->pc, &use_kill); in evergreen_launch_grid()
281 bool use_kill; member
72 assert(!key->use_kill || !(key->blend && key->blit_scaled)); in brw_blorp_blit_vars_init()1149 if (key->use_kill) { in brw_blorp_build_nir_shader()1200 assert(!key->use_kill); in brw_blorp_build_nir_shader()1688 wm_prog_key->use_kill = true; in try_blorp_blit()1750 wm_prog_key->use_kill = true; in try_blorp_blit()
5370 bool use_kill = !info->writes_memory; in si_llvm_emit_vertex() local5371 if (use_kill) { in si_llvm_emit_vertex()5423 if (!use_kill) in si_llvm_emit_vertex()