Searched refs:yRadius (Results 1 – 5 of 5) sorted by relevance
22 …ierPath *)bezierPathWithRoundedRect:(NSRect)rect xRadius:(CGFloat)xRadius yRadius:(CGFloat)yRadius;28 NSBezierPath *path = [NSBezierPath bezierPathWithRoundedRect:rect xRadius:radius yRadius:radius];
1301 SkScalar yRadius = ellipse.fYRadius; in onPrepareDraws() local1305 SkScalar yRadRecip = SkScalarInvert(yRadius); in onPrepareDraws()1311 SkScalar yMaxOffset = yRadius + SK_ScalarHalf; in onPrepareDraws()1528 SkScalar yRadius = ellipse.fYRadius; in onPrepareDraws() local1534 SkScalar offsetDy = ellipse.fGeoDy / yRadius; in onPrepareDraws()1537 SkScalar innerRatioY = yRadius / ellipse.fInnerYRadius; in onPrepareDraws()2323 SkScalar yRadius = SkScalarAbs(viewMatrix[SkMatrix::kMSkewX] * radii.fX + in make_rrect_op() local2336 bool isCircular = (xRadius == yRadius); in make_rrect_op()2351 SK_ScalarHalf * scaledStroke.fY > yRadius)) { in make_rrect_op()2361 if (!isStrokeOnly && (SK_ScalarHalf > xRadius || SK_ScalarHalf > yRadius)) { in make_rrect_op()[all …]
221 const int yRadius = height / 2; in fill_in_2D_gaussian_kernel() local228 float yTerm = static_cast<float>(y - yRadius); in fill_in_2D_gaussian_kernel()
1927 SkScalar yRadius = ellipse.fYRadius; in onPrepareDraws() local1931 SkScalar yRadRecip = SkScalarInvert(yRadius); in onPrepareDraws()1937 SkScalar yMaxOffset = yRadius + SK_ScalarHalf; in onPrepareDraws()2154 SkScalar yRadius = ellipse.fYRadius; in onPrepareDraws() local2160 SkScalar offsetDy = ellipse.fGeoDy / yRadius; in onPrepareDraws()2163 SkScalar innerRatioY = yRadius / ellipse.fInnerYRadius; in onPrepareDraws()2949 SkScalar yRadius = SkScalarAbs(viewMatrix[SkMatrix::kMSkewX] * radii.fX + in make_rrect_op() local2962 bool isCircular = (xRadius == yRadius); in make_rrect_op()2977 SK_ScalarHalf * scaledStroke.fY > yRadius)) { in make_rrect_op()2987 if (!isStrokeOnly && (SK_ScalarHalf > xRadius || SK_ScalarHalf > yRadius)) { in make_rrect_op()[all …]