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1 /*
2  * Copyright 2014 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 #include "GrMatrixConvolutionEffect.h"
8 
9 #include "GrTexture.h"
10 #include "GrTextureProxy.h"
11 #include "glsl/GrGLSLFragmentProcessor.h"
12 #include "glsl/GrGLSLFragmentShaderBuilder.h"
13 #include "glsl/GrGLSLProgramDataManager.h"
14 #include "glsl/GrGLSLUniformHandler.h"
15 #include "../private/GrGLSL.h"
16 
17 class GrGLMatrixConvolutionEffect : public GrGLSLFragmentProcessor {
18 public:
19     void emitCode(EmitArgs&) override;
20 
21     static inline void GenKey(const GrProcessor&, const GrShaderCaps&, GrProcessorKeyBuilder*);
22 
23 protected:
24     void onSetData(const GrGLSLProgramDataManager&, const GrFragmentProcessor&) override;
25 
26 private:
27     typedef GrGLSLProgramDataManager::UniformHandle UniformHandle;
28 
29     UniformHandle               fKernelUni;
30     UniformHandle               fImageIncrementUni;
31     UniformHandle               fKernelOffsetUni;
32     UniformHandle               fGainUni;
33     UniformHandle               fBiasUni;
34     GrTextureDomain::GLDomain   fDomain;
35 
36     typedef GrGLSLFragmentProcessor INHERITED;
37 };
38 
emitCode(EmitArgs & args)39 void GrGLMatrixConvolutionEffect::emitCode(EmitArgs& args) {
40     const GrMatrixConvolutionEffect& mce = args.fFp.cast<GrMatrixConvolutionEffect>();
41     const GrTextureDomain& domain = mce.domain();
42 
43     int kWidth = mce.kernelSize().width();
44     int kHeight = mce.kernelSize().height();
45 
46     int arrayCount = (kWidth * kHeight + 3) / 4;
47     SkASSERT(4 * arrayCount >= kWidth * kHeight);
48 
49     GrGLSLUniformHandler* uniformHandler = args.fUniformHandler;
50     fImageIncrementUni = uniformHandler->addUniform(kFragment_GrShaderFlag, kHalf2_GrSLType,
51                                                     "ImageIncrement");
52     fKernelUni = uniformHandler->addUniformArray(kFragment_GrShaderFlag, kHalf4_GrSLType,
53                                                  "Kernel",
54                                                  arrayCount);
55     fKernelOffsetUni = uniformHandler->addUniform(kFragment_GrShaderFlag, kHalf2_GrSLType,
56                                                   "KernelOffset");
57     fGainUni = uniformHandler->addUniform(kFragment_GrShaderFlag, kHalf_GrSLType, "Gain");
58     fBiasUni = uniformHandler->addUniform(kFragment_GrShaderFlag, kHalf_GrSLType, "Bias");
59 
60     const char* kernelOffset = uniformHandler->getUniformCStr(fKernelOffsetUni);
61     const char* imgInc = uniformHandler->getUniformCStr(fImageIncrementUni);
62     const char* kernel = uniformHandler->getUniformCStr(fKernelUni);
63     const char* gain = uniformHandler->getUniformCStr(fGainUni);
64     const char* bias = uniformHandler->getUniformCStr(fBiasUni);
65 
66     GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
67     SkString coords2D = fragBuilder->ensureCoords2D(args.fTransformedCoords[0]);
68     fragBuilder->codeAppend("half4 sum = half4(0, 0, 0, 0);");
69     fragBuilder->codeAppendf("float2 coord = %s - %s * %s;", coords2D.c_str(), kernelOffset, imgInc);
70     fragBuilder->codeAppend("half4 c;");
71 
72     const char* kVecSuffix[4] = { ".x", ".y", ".z", ".w" };
73     for (int y = 0; y < kHeight; y++) {
74         for (int x = 0; x < kWidth; x++) {
75             GrGLSLShaderBuilder::ShaderBlock block(fragBuilder);
76             int offset = y*kWidth + x;
77 
78             fragBuilder->codeAppendf("half k = %s[%d]%s;", kernel, offset / 4,
79                                      kVecSuffix[offset & 0x3]);
80             SkString coord;
81             coord.printf("coord + half2(%d, %d) * %s", x, y, imgInc);
82             fDomain.sampleTexture(fragBuilder,
83                                   uniformHandler,
84                                   args.fShaderCaps,
85                                   domain,
86                                   "c",
87                                   coord,
88                                   args.fTexSamplers[0]);
89             if (!mce.convolveAlpha()) {
90                 fragBuilder->codeAppend("c.rgb /= c.a;");
91                 fragBuilder->codeAppend("c.rgb = clamp(c.rgb, 0.0, 1.0);");
92             }
93             fragBuilder->codeAppend("sum += c * k;");
94         }
95     }
96     if (mce.convolveAlpha()) {
97         fragBuilder->codeAppendf("%s = sum * %s + %s;", args.fOutputColor, gain, bias);
98         fragBuilder->codeAppendf("%s.a = clamp(%s.a, 0, 1);", args.fOutputColor, args.fOutputColor);
99         fragBuilder->codeAppendf("%s.rgb = clamp(%s.rgb, 0.0, %s.a);",
100                                  args.fOutputColor, args.fOutputColor, args.fOutputColor);
101     } else {
102         fDomain.sampleTexture(fragBuilder,
103                               uniformHandler,
104                               args.fShaderCaps,
105                               domain,
106                               "c",
107                               coords2D,
108                               args.fTexSamplers[0]);
109         fragBuilder->codeAppendf("%s.a = c.a;", args.fOutputColor);
110         fragBuilder->codeAppendf("%s.rgb = clamp(sum.rgb * %s + %s, 0, 1);", args.fOutputColor, gain, bias);
111         fragBuilder->codeAppendf("%s.rgb *= %s.a;", args.fOutputColor, args.fOutputColor);
112     }
113     fragBuilder->codeAppendf("%s *= %s;\n", args.fOutputColor, args.fInputColor);
114 }
115 
GenKey(const GrProcessor & processor,const GrShaderCaps &,GrProcessorKeyBuilder * b)116 void GrGLMatrixConvolutionEffect::GenKey(const GrProcessor& processor,
117                                          const GrShaderCaps&, GrProcessorKeyBuilder* b) {
118     const GrMatrixConvolutionEffect& m = processor.cast<GrMatrixConvolutionEffect>();
119     SkASSERT(m.kernelSize().width() <= 0x7FFF && m.kernelSize().height() <= 0xFFFF);
120     uint32_t key = m.kernelSize().width() << 16 | m.kernelSize().height();
121     key |= m.convolveAlpha() ? 1U << 31 : 0;
122     b->add32(key);
123     b->add32(GrTextureDomain::GLDomain::DomainKey(m.domain()));
124 }
125 
onSetData(const GrGLSLProgramDataManager & pdman,const GrFragmentProcessor & processor)126 void GrGLMatrixConvolutionEffect::onSetData(const GrGLSLProgramDataManager& pdman,
127                                             const GrFragmentProcessor& processor) {
128     const GrMatrixConvolutionEffect& conv = processor.cast<GrMatrixConvolutionEffect>();
129     GrSurfaceProxy* proxy = conv.textureSampler(0).proxy();
130     GrTexture* texture = proxy->priv().peekTexture();
131 
132     float imageIncrement[2];
133     float ySign = proxy->origin() == kTopLeft_GrSurfaceOrigin ? 1.0f : -1.0f;
134     imageIncrement[0] = 1.0f / texture->width();
135     imageIncrement[1] = ySign / texture->height();
136     pdman.set2fv(fImageIncrementUni, 1, imageIncrement);
137     pdman.set2fv(fKernelOffsetUni, 1, conv.kernelOffset());
138     int kernelCount = conv.kernelSize().width() * conv.kernelSize().height();
139     int arrayCount = (kernelCount + 3) / 4;
140     SkASSERT(4 * arrayCount >= kernelCount);
141     pdman.set4fv(fKernelUni, arrayCount, conv.kernel());
142     pdman.set1f(fGainUni, conv.gain());
143     pdman.set1f(fBiasUni, conv.bias());
144     fDomain.setData(pdman, conv.domain(), proxy);
145 }
146 
GrMatrixConvolutionEffect(sk_sp<GrTextureProxy> proxy,const SkIRect & bounds,const SkISize & kernelSize,const SkScalar * kernel,SkScalar gain,SkScalar bias,const SkIPoint & kernelOffset,GrTextureDomain::Mode tileMode,bool convolveAlpha)147 GrMatrixConvolutionEffect::GrMatrixConvolutionEffect(sk_sp<GrTextureProxy> proxy,
148                                                      const SkIRect& bounds,
149                                                      const SkISize& kernelSize,
150                                                      const SkScalar* kernel,
151                                                      SkScalar gain,
152                                                      SkScalar bias,
153                                                      const SkIPoint& kernelOffset,
154                                                      GrTextureDomain::Mode tileMode,
155                                                      bool convolveAlpha)
156         // To advertise either the modulation or opaqueness optimizations we'd have to examine the
157         // parameters.
158         : INHERITED(kGrMatrixConvolutionEffect_ClassID, kNone_OptimizationFlags)
159         , fCoordTransform(proxy.get())
160         , fDomain(proxy.get(), GrTextureDomain::MakeTexelDomainForMode(bounds, tileMode), tileMode)
161         , fTextureSampler(std::move(proxy))
162         , fKernelSize(kernelSize)
163         , fGain(SkScalarToFloat(gain))
164         , fBias(SkScalarToFloat(bias) / 255.0f)
165         , fConvolveAlpha(convolveAlpha) {
166     this->addCoordTransform(&fCoordTransform);
167     this->addTextureSampler(&fTextureSampler);
168     for (int i = 0; i < kernelSize.width() * kernelSize.height(); i++) {
169         fKernel[i] = SkScalarToFloat(kernel[i]);
170     }
171     fKernelOffset[0] = static_cast<float>(kernelOffset.x());
172     fKernelOffset[1] = static_cast<float>(kernelOffset.y());
173 }
174 
GrMatrixConvolutionEffect(const GrMatrixConvolutionEffect & that)175 GrMatrixConvolutionEffect::GrMatrixConvolutionEffect(const GrMatrixConvolutionEffect& that)
176         : INHERITED(kGrMatrixConvolutionEffect_ClassID, kNone_OptimizationFlags)
177         , fCoordTransform(that.fCoordTransform)
178         , fDomain(that.fDomain)
179         , fTextureSampler(that.fTextureSampler)
180         , fKernelSize(that.fKernelSize)
181         , fGain(that.fGain)
182         , fBias(that.fBias)
183         , fConvolveAlpha(that.fConvolveAlpha) {
184     this->addCoordTransform(&fCoordTransform);
185     this->addTextureSampler(&fTextureSampler);
186     memcpy(fKernel, that.fKernel, sizeof(float) * fKernelSize.width() * fKernelSize.height());
187     memcpy(fKernelOffset, that.fKernelOffset, sizeof(fKernelOffset));
188 }
189 
clone() const190 std::unique_ptr<GrFragmentProcessor> GrMatrixConvolutionEffect::clone() const {
191     return std::unique_ptr<GrFragmentProcessor>(new GrMatrixConvolutionEffect(*this));
192 }
193 
onGetGLSLProcessorKey(const GrShaderCaps & caps,GrProcessorKeyBuilder * b) const194 void GrMatrixConvolutionEffect::onGetGLSLProcessorKey(const GrShaderCaps& caps,
195                                                       GrProcessorKeyBuilder* b) const {
196     GrGLMatrixConvolutionEffect::GenKey(*this, caps, b);
197 }
198 
onCreateGLSLInstance() const199 GrGLSLFragmentProcessor* GrMatrixConvolutionEffect::onCreateGLSLInstance() const  {
200     return new GrGLMatrixConvolutionEffect;
201 }
202 
onIsEqual(const GrFragmentProcessor & sBase) const203 bool GrMatrixConvolutionEffect::onIsEqual(const GrFragmentProcessor& sBase) const {
204     const GrMatrixConvolutionEffect& s = sBase.cast<GrMatrixConvolutionEffect>();
205     return fKernelSize == s.kernelSize() &&
206            !memcmp(fKernel, s.kernel(),
207                    fKernelSize.width() * fKernelSize.height() * sizeof(float)) &&
208            fGain == s.gain() &&
209            fBias == s.bias() &&
210            !memcmp(fKernelOffset, s.kernelOffset(), sizeof(fKernelOffset)) &&
211            fConvolveAlpha == s.convolveAlpha() &&
212            fDomain == s.domain();
213 }
214 
fill_in_2D_gaussian_kernel(float * kernel,int width,int height,SkScalar sigmaX,SkScalar sigmaY)215 static void fill_in_2D_gaussian_kernel(float* kernel, int width, int height,
216                                        SkScalar sigmaX, SkScalar sigmaY) {
217     SkASSERT(width * height <= MAX_KERNEL_SIZE);
218     const float sigmaXDenom = 1.0f / (2.0f * SkScalarToFloat(SkScalarSquare(sigmaX)));
219     const float sigmaYDenom = 1.0f / (2.0f * SkScalarToFloat(SkScalarSquare(sigmaY)));
220     const int xRadius = width / 2;
221     const int yRadius = height / 2;
222 
223     float sum = 0.0f;
224     for (int x = 0; x < width; x++) {
225         float xTerm = static_cast<float>(x - xRadius);
226         xTerm = xTerm * xTerm * sigmaXDenom;
227         for (int y = 0; y < height; y++) {
228             float yTerm = static_cast<float>(y - yRadius);
229             float xyTerm = sk_float_exp(-(xTerm + yTerm * yTerm * sigmaYDenom));
230             // Note that the constant term (1/(sqrt(2*pi*sigma^2)) of the Gaussian
231             // is dropped here, since we renormalize the kernel below.
232             kernel[y * width + x] = xyTerm;
233             sum += xyTerm;
234         }
235     }
236     // Normalize the kernel
237     float scale = 1.0f / sum;
238     for (int i = 0; i < width * height; ++i) {
239         kernel[i] *= scale;
240     }
241 }
242 
243 // Static function to create a 2D convolution
MakeGaussian(sk_sp<GrTextureProxy> proxy,const SkIRect & bounds,const SkISize & kernelSize,SkScalar gain,SkScalar bias,const SkIPoint & kernelOffset,GrTextureDomain::Mode tileMode,bool convolveAlpha,SkScalar sigmaX,SkScalar sigmaY)244 std::unique_ptr<GrFragmentProcessor> GrMatrixConvolutionEffect::MakeGaussian(
245         sk_sp<GrTextureProxy> proxy,
246         const SkIRect& bounds,
247         const SkISize& kernelSize,
248         SkScalar gain,
249         SkScalar bias,
250         const SkIPoint& kernelOffset,
251         GrTextureDomain::Mode tileMode,
252         bool convolveAlpha,
253         SkScalar sigmaX,
254         SkScalar sigmaY) {
255     float kernel[MAX_KERNEL_SIZE];
256 
257     fill_in_2D_gaussian_kernel(kernel, kernelSize.width(), kernelSize.height(), sigmaX, sigmaY);
258 
259     return std::unique_ptr<GrFragmentProcessor>(
260             new GrMatrixConvolutionEffect(std::move(proxy), bounds, kernelSize, kernel, gain, bias,
261                                           kernelOffset, tileMode, convolveAlpha));
262 }
263 
264 GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrMatrixConvolutionEffect);
265 
266 #if GR_TEST_UTILS
TestCreate(GrProcessorTestData * d)267 std::unique_ptr<GrFragmentProcessor> GrMatrixConvolutionEffect::TestCreate(GrProcessorTestData* d) {
268     int texIdx = d->fRandom->nextBool() ? GrProcessorUnitTest::kSkiaPMTextureIdx
269                                         : GrProcessorUnitTest::kAlphaTextureIdx;
270     sk_sp<GrTextureProxy> proxy = d->textureProxy(texIdx);
271 
272     int width = d->fRandom->nextRangeU(1, MAX_KERNEL_SIZE);
273     int height = d->fRandom->nextRangeU(1, MAX_KERNEL_SIZE / width);
274     SkISize kernelSize = SkISize::Make(width, height);
275     std::unique_ptr<SkScalar[]> kernel(new SkScalar[width * height]);
276     for (int i = 0; i < width * height; i++) {
277         kernel.get()[i] = d->fRandom->nextSScalar1();
278     }
279     SkScalar gain = d->fRandom->nextSScalar1();
280     SkScalar bias = d->fRandom->nextSScalar1();
281     SkIPoint kernelOffset = SkIPoint::Make(d->fRandom->nextRangeU(0, kernelSize.width()),
282                                            d->fRandom->nextRangeU(0, kernelSize.height()));
283     SkIRect bounds = SkIRect::MakeXYWH(d->fRandom->nextRangeU(0, proxy->width()),
284                                        d->fRandom->nextRangeU(0, proxy->height()),
285                                        d->fRandom->nextRangeU(0, proxy->width()),
286                                        d->fRandom->nextRangeU(0, proxy->height()));
287     GrTextureDomain::Mode tileMode =
288             static_cast<GrTextureDomain::Mode>(d->fRandom->nextRangeU(0, 2));
289     bool convolveAlpha = d->fRandom->nextBool();
290     return GrMatrixConvolutionEffect::Make(std::move(proxy),
291                                            bounds,
292                                            kernelSize,
293                                            kernel.get(),
294                                            gain,
295                                            bias,
296                                            kernelOffset,
297                                            tileMode,
298                                            convolveAlpha);
299 }
300 #endif
301