/external/autotest/client/site_tests/graphics_SanAngeles/src/ |
D | importgl.h | 92 FNDEF(void, glUniform3fv, (GLint location, GLsizei count, const GLfloat* v)); 139 #define glUniform3fv FNPTR(glUniform3fv) macro
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D | importgl.c | 81 IMPORT_FUNC_GL(glUniform3fv); in importGLInit()
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D | demo.c | 769 glUniform3fv(sShaderLit.light_0_direction, 1, light0Position); in configureLightAndMaterial() 770 glUniform3fv(sShaderLit.light_1_direction, 1, light1Position); in configureLightAndMaterial() 771 glUniform3fv(sShaderLit.light_2_direction, 1, light2Position); in configureLightAndMaterial()
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/external/deqp/framework/egl/ |
D | egluStaticES20Library.inl | 126 { "glUniform3fv", (deFunctionPtr)glUniform3fv },
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D | egluStaticES30Library.inl | 211 { "glUniform3fv", (deFunctionPtr)glUniform3fv },
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/external/deqp/modules/gles2/functional/ |
D | es2fNegativeShaderApiTests.cpp | 578 glUniform3fv(-1, 1, &data[0]); in init() 606 glUniform3fv(vUnif, 1, &data[0]); in init() 639 glUniform3fv(-2, 1, &data[0]); in init() 649 glUniform3fv(-1, 1, &data[0]); in init() 677 glUniform3fv(vUnif, 2, &data[0]); in init()
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/external/mesa3d/src/mapi/es2api/ |
D | ABI-check | 219 glUniform3fv
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | libGLESv2.def | 123 glUniform3fv @121
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D | libGLESv2.lds | 124 glUniform3fv;
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/external/skqp/src/gpu/gl/android/ |
D | GrGLMakeNativeInterface_android.cpp | 172 return (GrGLFuncPtr) glUniform3fv; in android_get_gl_proc()
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/external/skia/src/gpu/gl/android/ |
D | GrGLMakeNativeInterface_android.cpp | 172 return (GrGLFuncPtr) glUniform3fv; in android_get_gl_proc()
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/external/deqp/framework/opengl/wrapper/ |
D | glwInitES20Direct.inl | 126 gl->uniform3fv = &glUniform3fv;
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D | glwInitES30Direct.inl | 211 gl->uniform3fv = &glUniform3fv;
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D | glwInitES20.inl | 126 gl->uniform3fv = (glUniform3fvFunc) loader->get("glUniform3fv");
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D | glwInitES31Direct.inl | 273 gl->uniform3fv = &glUniform3fv;
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D | glwInitES32Direct.inl | 317 gl->uniform3fv = &glUniform3fv;
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D | glwInitES30.inl | 211 gl->uniform3fv = (glUniform3fvFunc) loader->get("glUniform3fv");
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/external/deqp/modules/gles3/functional/ |
D | es3fNegativeShaderApiTests.cpp | 858 glUniform3fv(-1, 1, &data[0]); in init() 889 glUniform3fv(vec4_v, 1, &data[0]); in init() 926 glUniform3fv(-2, 1, &data[0]); in init() 936 glUniform3fv(-1, 1, &data[0]); in init() 966 glUniform3fv(vec4_v, 2, &data[0]); in init()
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/external/swiftshader/third_party/PowerVR_SDK/Examples/Intermediate/DisplacementMap/OGLES2/ |
D | OGLES2DisplacementMap.cpp | 578 glUniform3fv(m_ShaderProgram.uiLightDirLoc, 1, &vLightDirModel.x); in RenderScene()
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/external/deqp/modules/gles31/functional/ |
D | es31fNegativeShaderApiTests.cpp | 1088 ctx.glUniform3fv(-1, 1, &data[0]); in uniformfv_invalid_program() 1120 ctx.glUniform3fv(vec4_v, 1, &data[0]); in uniformfv_incompatible_type() 1158 ctx.glUniform3fv(-2, 1, &data[0]); in uniformfv_invalid_location() 1168 ctx.glUniform3fv(-1, 1, &data[0]); in uniformfv_invalid_location() 1199 ctx.glUniform3fv(vec4_v, 2, &data[0]); in uniformfv_invalid_count()
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/external/swiftshader/third_party/PowerVR_SDK/Examples/Intermediate/ColourGrading/OGLES3/ |
D | OGLES3ColourGrading.cpp | 748 glUniform3fv(m_SceneShaderProgram.uiLightDirLoc, 1, vMsLightDir.ptr()); in RenderScene()
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/external/swiftshader/third_party/PowerVR_SDK/Examples/Advanced/ChameleonMan/OGLES2/ |
D | OGLES2ChameleonMan.cpp | 637 glUniform3fv(m_SkinnedShaderProgram.auiLoc[eLightPos], 1, LightPos.ptr()); in RenderScene()
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/external/swiftshader/third_party/PowerVR_SDK/Tools/OGLES2/ |
D | PVRTPFXParserAPI.cpp | 858 glUniform3fv(nLocation, 1, psDefaultValue->pfData); in SetDefaultUniformValue()
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/external/deqp/modules/glshared/ |
D | glsRandomShaderCase.cpp | 383 case 3: glUniform3fv(location, 1, (float*)value.value().getValuePtr()); break; in setUniformValue()
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/external/deqp/doc/ |
D | GLES2 Negative API Functions.txt | 147 o glUniform3fv (GLint location, GLsizei count, const GLfloat* v);
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