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Searched refs:glUniform4fv (Results 1 – 25 of 73) sorted by relevance

123

/external/autotest/client/deps/glbench/src/
Dtrianglesetuptest.cc69 glUniform4fv(color_uniform, 1, orange); in Run()
86 glUniform4fv(color_uniform, 1, cyan); in Run()
Dwindowmanagertest.cc146 glUniform4fv(display_color, 1, white); in main()
148 glUniform4fv(display_color, 1, blue); in main()
Dmain.h44 F(glUniform4fv, PFNGLUNIFORM4FVPROC) \
84 F(glUniform4fv, PFNGLUNIFORM4FVPROC) \
Dglinterfacetest.cc48 glUniform4fv(color_uniform, 1, white); in SetupGLRendering()
Dfillratetest.cc98 glUniform4fv(color_uniform, 1, red); in Run()
/external/autotest/client/site_tests/graphics_SanAngeles/src/
Dimportgl.h93 FNDEF(void, glUniform4fv, (GLint location, GLsizei count, const GLfloat* v));
140 #define glUniform4fv FNPTR(glUniform4fv) macro
Dimportgl.c82 IMPORT_FUNC_GL(glUniform4fv); in importGLInit()
Ddemo.c684 glUniform4fv(sShaderLit.ambient, 1, lightAmbient); in appInit()
685 glUniform4fv(sShaderLit.light_0_diffuse, 1, light0Diffuse); in appInit()
686 glUniform4fv(sShaderLit.light_1_diffuse, 1, light1Diffuse); in appInit()
687 glUniform4fv(sShaderLit.light_2_diffuse, 1, light2Diffuse); in appInit()
688 glUniform4fv(sShaderLit.light_0_specular, 1, materialSpecular); in appInit()
/external/deqp/framework/egl/
DegluStaticES20Library.inl130 { "glUniform4fv", (deFunctionPtr)glUniform4fv },
DegluStaticES30Library.inl217 { "glUniform4fv", (deFunctionPtr)glUniform4fv },
/external/deqp/modules/gles2/functional/
Des2fNegativeShaderApiTests.cpp580 glUniform4fv(-1, 1, &data[0]); in init()
608 glUniform4fv(vUnif, 1, &data[0]); in init()
614 glUniform4fv(fUnif, 1, &data[0]); in init()
641 glUniform4fv(-2, 1, &data[0]); in init()
651 glUniform4fv(-1, 1, &data[0]); in init()
679 glUniform4fv(vUnif, 2, &data[0]); in init()
Des2fDepthRangeTests.cpp365 glUniform4fv(colorLoc, 1, color.getPtr()); in iterate()
/external/mesa3d/src/mapi/es2api/
DABI-check225 glUniform4fv
/external/swiftshader/src/OpenGL/libGLESv2/
DlibGLESv2.def127 glUniform4fv @125
DlibGLESv2.lds128 glUniform4fv;
/external/deqp/modules/gles3/functional/
Des3fNegativeShaderApiTests.cpp860 glUniform4fv(-1, 1, &data[0]); in init()
891 glUniform4fv(vec4_v, 1, &data[0]); in init()
897 glUniform4fv(ivec4_f, 1, &data[0]); in init()
899 glUniform4fv(uvec4_f, 1, &data[0]); in init()
928 glUniform4fv(-2, 1, &data[0]); in init()
938 glUniform4fv(-1, 1, &data[0]); in init()
968 glUniform4fv(vec4_v, 2, &data[0]); in init()
/external/skqp/src/gpu/gl/android/
DGrGLMakeNativeInterface_android.cpp180 return (GrGLFuncPtr) glUniform4fv; in android_get_gl_proc()
/external/skia/src/gpu/gl/android/
DGrGLMakeNativeInterface_android.cpp180 return (GrGLFuncPtr) glUniform4fv; in android_get_gl_proc()
/external/deqp/framework/opengl/wrapper/
DglwInitES20Direct.inl130 gl->uniform4fv = &glUniform4fv;
DglwInitES30Direct.inl217 gl->uniform4fv = &glUniform4fv;
DglwInitES20.inl130 gl->uniform4fv = (glUniform4fvFunc) loader->get("glUniform4fv");
DglwInitES31Direct.inl279 gl->uniform4fv = &glUniform4fv;
DglwInitES32Direct.inl323 gl->uniform4fv = &glUniform4fv;
/external/deqp/modules/gles31/functional/
Des31fNegativeShaderApiTests.cpp1090 ctx.glUniform4fv(-1, 1, &data[0]); in uniformfv_invalid_program()
1122 ctx.glUniform4fv(vec4_v, 1, &data[0]); in uniformfv_incompatible_type()
1128 ctx.glUniform4fv(ivec4_f, 1, &data[0]); in uniformfv_incompatible_type()
1130 ctx.glUniform4fv(uvec4_f, 1, &data[0]); in uniformfv_incompatible_type()
1160 ctx.glUniform4fv(-2, 1, &data[0]); in uniformfv_invalid_location()
1170 ctx.glUniform4fv(-1, 1, &data[0]); in uniformfv_invalid_location()
1201 ctx.glUniform4fv(vec4_v, 2, &data[0]); in uniformfv_invalid_count()
/external/swiftshader/third_party/PowerVR_SDK/Tools/OGLES2/
DPVRTPFXParserAPI.cpp862 glUniform4fv(nLocation, 1, psDefaultValue->pfData); in SetDefaultUniformValue()

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