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Searched refs:refScratchTexture (Results 1 – 4 of 4) sorted by relevance

/external/skqp/src/gpu/
DGrResourceProvider.cpp100 sk_sp<GrTexture> tex(this->refScratchTexture(desc, flags)); in getExactScratch()
192 if (auto tex = this->refScratchTexture(desc, flags)) { in createApproxTexture()
206 if (auto tex = this->refScratchTexture(*copyDesc, flags)) { in createApproxTexture()
213 sk_sp<GrTexture> GrResourceProvider::refScratchTexture(const GrSurfaceDesc& desc, in refScratchTexture() function in GrResourceProvider
DGrResourceProvider.h265 sk_sp<GrTexture> refScratchTexture(const GrSurfaceDesc&, uint32_t scratchTextureFlags);
/external/skia/src/gpu/
DGrResourceProvider.cpp90 sk_sp<GrTexture> tex(this->refScratchTexture(desc, flags)); in getExactScratch()
184 if (auto tex = this->refScratchTexture(desc, flags)) { in createApproxTexture()
198 if (auto tex = this->refScratchTexture(*copyDesc, flags)) { in createApproxTexture()
205 sk_sp<GrTexture> GrResourceProvider::refScratchTexture(const GrSurfaceDesc& desc, in refScratchTexture() function in GrResourceProvider
DGrResourceProvider.h272 sk_sp<GrTexture> refScratchTexture(const GrSurfaceDesc&, uint32_t scratchTextureFlags);