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1# This is the top-level build file for the Android HW OpenGL ES emulation
2# in Android.
3#
4# You must define BUILD_EMULATOR_OPENGL to 'true' in your environment to
5# build the following files.
6#
7# Also define BUILD_EMULATOR_OPENGL_DRIVER to 'true' to build the gralloc
8# stuff as well.
9#
10ifeq (true,$(BUILD_EMULATOR_OPENGL))
11
12# Top-level for all modules
13EMUGL_PATH := $(call my-dir)
14
15# Directory containing common headers used by several modules
16# This is always set to a module's LOCAL_C_INCLUDES
17# See the definition of emugl-begin-module in common.mk
18#
19EMUGL_COMMON_INCLUDES := $(EMUGL_PATH)/host/include/libOpenglRender $(EMUGL_PATH)/system/include
20
21# common cflags used by several modules
22# This is always set to a module's LOCAL_CFLAGS
23# See the definition of emugl-begin-module in common.mk
24#
25EMUGL_COMMON_CFLAGS := -DWITH_GLES2 -DPLATFORM_SDK_VERSION=$(PLATFORM_SDK_VERSION)
26
27ifeq (O, $(PLATFORM_VERSION_CODENAME))
28EMUGL_COMMON_CFLAGS += -DGOLDFISH_HIDL_GRALLOC
29endif
30
31ifeq ($(shell test $(PLATFORM_SDK_VERSION) -gt 25 && echo isApi26OrHigher),isApi26OrHigher)
32EMUGL_COMMON_CFLAGS += -DGOLDFISH_HIDL_GRALLOC
33endif
34
35ifdef IS_AT_LEAST_OPD1
36    EMUGL_COMMON_CFLAGS += -DEMULATOR_OPENGL_POST_O=1
37endif
38
39ifeq ($(shell test $(PLATFORM_SDK_VERSION) -lt 18 && echo PreJellyBeanMr2),PreJellyBeanMr2)
40    ifeq ($(ARCH_ARM_HAVE_TLS_REGISTER),true)
41        EMUGL_COMMON_CFLAGS += -DHAVE_ARM_TLS_REGISTER
42    endif
43endif
44ifeq ($(shell test $(PLATFORM_SDK_VERSION) -lt 16 && echo PreJellyBean),PreJellyBean)
45    EMUGL_COMMON_CFLAGS += -DALOG_ASSERT=LOG_ASSERT
46    EMUGL_COMMON_CFLAGS += -DALOGE=LOGE
47    EMUGL_COMMON_CFLAGS += -DALOGW=LOGW
48    EMUGL_COMMON_CFLAGS += -DALOGD=LOGD
49    EMUGL_COMMON_CFLAGS += -DALOGV=LOGV
50endif
51
52# Uncomment the following line if you want to enable debug traces
53# in the GLES emulation libraries.
54# EMUGL_COMMON_CFLAGS += -DEMUGL_DEBUG=1
55
56# Include common definitions used by all the modules included later
57# in this build file. This contains the definition of all useful
58# emugl-xxxx functions.
59#
60include $(EMUGL_PATH)/common.mk
61
62# IMPORTANT: ORDER IS CRUCIAL HERE
63#
64# For the import/export feature to work properly, you must include
65# modules below in correct order. That is, if module B depends on
66# module A, then it must be included after module A below.
67#
68# This ensures that anything exported by module A will be correctly
69# be imported by module B when it is declared.
70#
71# Note that the build system will complain if you try to import a
72# module that hasn't been declared yet anyway.
73#
74
75include $(EMUGL_PATH)/shared/OpenglCodecCommon/Android.mk
76
77# System static libraries
78include $(EMUGL_PATH)/system/GLESv1_enc/Android.mk
79include $(EMUGL_PATH)/system/GLESv2_enc/Android.mk
80include $(EMUGL_PATH)/system/renderControl_enc/Android.mk
81include $(EMUGL_PATH)/system/OpenglSystemCommon/Android.mk
82
83# System shared libraries
84include $(EMUGL_PATH)/system/GLESv1/Android.mk
85include $(EMUGL_PATH)/system/GLESv2/Android.mk
86
87include $(EMUGL_PATH)/system/gralloc/Android.mk
88include $(EMUGL_PATH)/system/egl/Android.mk
89
90endif # BUILD_EMULATOR_OPENGL == true
91