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1 /* NOLINT(build/header_guard) */
2 /* Copyright 2010 Google Inc. All Rights Reserved.
3 
4    Distributed under MIT license.
5    See file LICENSE for detail or copy at https://opensource.org/licenses/MIT
6 */
7 
8 /* template parameters: FN, BUCKET_BITS, BUCKET_SWEEP, HASH_LEN,
9                         USE_DICTIONARY
10  */
11 
12 #define HashLongestMatchQuickly HASHER()
13 
14 #define BUCKET_SIZE (1 << BUCKET_BITS)
15 
16 #define HASH_MAP_SIZE (4 << BUCKET_BITS)
17 
FN(HashTypeLength)18 static BROTLI_INLINE size_t FN(HashTypeLength)(void) { return 8; }
FN(StoreLookahead)19 static BROTLI_INLINE size_t FN(StoreLookahead)(void) { return 8; }
20 
21 /* HashBytes is the function that chooses the bucket to place
22    the address in. The HashLongestMatch and HashLongestMatchQuickly
23    classes have separate, different implementations of hashing. */
FN(HashBytes)24 static uint32_t FN(HashBytes)(const uint8_t* data) {
25   const uint64_t h = ((BROTLI_UNALIGNED_LOAD64LE(data) << (64 - 8 * HASH_LEN)) *
26                       kHashMul64);
27   /* The higher bits contain more mixture from the multiplication,
28      so we take our results from there. */
29   return (uint32_t)(h >> (64 - BUCKET_BITS));
30 }
31 
32 /* A (forgetful) hash table to the data seen by the compressor, to
33    help create backward references to previous data.
34 
35    This is a hash map of fixed size (BUCKET_SIZE). Starting from the
36    given index, BUCKET_SWEEP buckets are used to store values of a key. */
37 typedef struct HashLongestMatchQuickly {
38   uint32_t buckets_[BUCKET_SIZE + BUCKET_SWEEP];
39 } HashLongestMatchQuickly;
40 
FN(Self)41 static BROTLI_INLINE HashLongestMatchQuickly* FN(Self)(HasherHandle handle) {
42   return (HashLongestMatchQuickly*)&(GetHasherCommon(handle)[1]);
43 }
44 
FN(Initialize)45 static void FN(Initialize)(
46     HasherHandle handle, const BrotliEncoderParams* params) {
47   BROTLI_UNUSED(handle);
48   BROTLI_UNUSED(params);
49 }
50 
FN(Prepare)51 static void FN(Prepare)(HasherHandle handle, BROTLI_BOOL one_shot,
52     size_t input_size, const uint8_t* data) {
53   HashLongestMatchQuickly* self = FN(Self)(handle);
54   /* Partial preparation is 100 times slower (per socket). */
55   size_t partial_prepare_threshold = HASH_MAP_SIZE >> 7;
56   if (one_shot && input_size <= partial_prepare_threshold) {
57     size_t i;
58     for (i = 0; i < input_size; ++i) {
59       const uint32_t key = FN(HashBytes)(&data[i]);
60       memset(&self->buckets_[key], 0, BUCKET_SWEEP * sizeof(self->buckets_[0]));
61     }
62   } else {
63     /* It is not strictly necessary to fill this buffer here, but
64        not filling will make the results of the compression stochastic
65        (but correct). This is because random data would cause the
66        system to find accidentally good backward references here and there. */
67     memset(&self->buckets_[0], 0, sizeof(self->buckets_));
68   }
69 }
70 
FN(HashMemAllocInBytes)71 static BROTLI_INLINE size_t FN(HashMemAllocInBytes)(
72     const BrotliEncoderParams* params, BROTLI_BOOL one_shot,
73     size_t input_size) {
74   BROTLI_UNUSED(params);
75   BROTLI_UNUSED(one_shot);
76   BROTLI_UNUSED(input_size);
77   return sizeof(HashLongestMatchQuickly);
78 }
79 
80 /* Look at 5 bytes at &data[ix & mask].
81    Compute a hash from these, and store the value somewhere within
82    [ix .. ix+3]. */
FN(Store)83 static BROTLI_INLINE void FN(Store)(HasherHandle handle,
84     const uint8_t *data, const size_t mask, const size_t ix) {
85   const uint32_t key = FN(HashBytes)(&data[ix & mask]);
86   /* Wiggle the value with the bucket sweep range. */
87   const uint32_t off = (ix >> 3) % BUCKET_SWEEP;
88   FN(Self)(handle)->buckets_[key + off] = (uint32_t)ix;
89 }
90 
FN(StoreRange)91 static BROTLI_INLINE void FN(StoreRange)(HasherHandle handle,
92     const uint8_t *data, const size_t mask, const size_t ix_start,
93     const size_t ix_end) {
94   size_t i;
95   for (i = ix_start; i < ix_end; ++i) {
96     FN(Store)(handle, data, mask, i);
97   }
98 }
99 
FN(StitchToPreviousBlock)100 static BROTLI_INLINE void FN(StitchToPreviousBlock)(
101     HasherHandle handle, size_t num_bytes, size_t position,
102     const uint8_t* ringbuffer, size_t ringbuffer_mask) {
103   if (num_bytes >= FN(HashTypeLength)() - 1 && position >= 3) {
104     /* Prepare the hashes for three last bytes of the last write.
105        These could not be calculated before, since they require knowledge
106        of both the previous and the current block. */
107     FN(Store)(handle, ringbuffer, ringbuffer_mask, position - 3);
108     FN(Store)(handle, ringbuffer, ringbuffer_mask, position - 2);
109     FN(Store)(handle, ringbuffer, ringbuffer_mask, position - 1);
110   }
111 }
112 
FN(PrepareDistanceCache)113 static BROTLI_INLINE void FN(PrepareDistanceCache)(
114     HasherHandle handle, int* BROTLI_RESTRICT distance_cache) {
115   BROTLI_UNUSED(handle);
116   BROTLI_UNUSED(distance_cache);
117 }
118 
119 /* Find a longest backward match of &data[cur_ix & ring_buffer_mask]
120    up to the length of max_length and stores the position cur_ix in the
121    hash table.
122 
123    Does not look for matches longer than max_length.
124    Does not look for matches further away than max_backward.
125    Writes the best match into |out|.
126    |out|->score is updated only if a better match is found. */
FN(FindLongestMatch)127 static BROTLI_INLINE void FN(FindLongestMatch)(
128     HasherHandle handle, const BrotliDictionary* dictionary,
129     const uint16_t* dictionary_hash, const uint8_t* BROTLI_RESTRICT data,
130     const size_t ring_buffer_mask, const int* BROTLI_RESTRICT distance_cache,
131     const size_t cur_ix, const size_t max_length, const size_t max_backward,
132     const size_t gap, HasherSearchResult* BROTLI_RESTRICT out) {
133   HashLongestMatchQuickly* self = FN(Self)(handle);
134   const size_t best_len_in = out->len;
135   const size_t cur_ix_masked = cur_ix & ring_buffer_mask;
136   const uint32_t key = FN(HashBytes)(&data[cur_ix_masked]);
137   int compare_char = data[cur_ix_masked + best_len_in];
138   score_t min_score = out->score;
139   score_t best_score = out->score;
140   size_t best_len = best_len_in;
141   size_t cached_backward = (size_t)distance_cache[0];
142   size_t prev_ix = cur_ix - cached_backward;
143   out->len_code_delta = 0;
144   if (prev_ix < cur_ix) {
145     prev_ix &= (uint32_t)ring_buffer_mask;
146     if (compare_char == data[prev_ix + best_len]) {
147       size_t len = FindMatchLengthWithLimit(&data[prev_ix],
148                                             &data[cur_ix_masked],
149                                             max_length);
150       if (len >= 4) {
151         const score_t score = BackwardReferenceScoreUsingLastDistance(len);
152         if (best_score < score) {
153           best_score = score;
154           best_len = len;
155           out->len = len;
156           out->distance = cached_backward;
157           out->score = best_score;
158           compare_char = data[cur_ix_masked + best_len];
159           if (BUCKET_SWEEP == 1) {
160             self->buckets_[key] = (uint32_t)cur_ix;
161             return;
162           }
163         }
164       }
165     }
166   }
167   if (BUCKET_SWEEP == 1) {
168     size_t backward;
169     size_t len;
170     /* Only one to look for, don't bother to prepare for a loop. */
171     prev_ix = self->buckets_[key];
172     self->buckets_[key] = (uint32_t)cur_ix;
173     backward = cur_ix - prev_ix;
174     prev_ix &= (uint32_t)ring_buffer_mask;
175     if (compare_char != data[prev_ix + best_len_in]) {
176       return;
177     }
178     if (BROTLI_PREDICT_FALSE(backward == 0 || backward > max_backward)) {
179       return;
180     }
181     len = FindMatchLengthWithLimit(&data[prev_ix],
182                                    &data[cur_ix_masked],
183                                    max_length);
184     if (len >= 4) {
185       const score_t score = BackwardReferenceScore(len, backward);
186       if (best_score < score) {
187         out->len = len;
188         out->distance = backward;
189         out->score = score;
190         return;
191       }
192     }
193   } else {
194     uint32_t *bucket = self->buckets_ + key;
195     int i;
196     prev_ix = *bucket++;
197     for (i = 0; i < BUCKET_SWEEP; ++i, prev_ix = *bucket++) {
198       const size_t backward = cur_ix - prev_ix;
199       size_t len;
200       prev_ix &= (uint32_t)ring_buffer_mask;
201       if (compare_char != data[prev_ix + best_len]) {
202         continue;
203       }
204       if (BROTLI_PREDICT_FALSE(backward == 0 || backward > max_backward)) {
205         continue;
206       }
207       len = FindMatchLengthWithLimit(&data[prev_ix],
208                                      &data[cur_ix_masked],
209                                      max_length);
210       if (len >= 4) {
211         const score_t score = BackwardReferenceScore(len, backward);
212         if (best_score < score) {
213           best_score = score;
214           best_len = len;
215           out->len = best_len;
216           out->distance = backward;
217           out->score = score;
218           compare_char = data[cur_ix_masked + best_len];
219         }
220       }
221     }
222   }
223   if (USE_DICTIONARY && min_score == out->score) {
224     SearchInStaticDictionary(dictionary, dictionary_hash,
225         handle, &data[cur_ix_masked], max_length, max_backward + gap, out,
226         BROTLI_TRUE);
227   }
228   self->buckets_[key + ((cur_ix >> 3) % BUCKET_SWEEP)] = (uint32_t)cur_ix;
229 }
230 
231 #undef HASH_MAP_SIZE
232 #undef BUCKET_SIZE
233 
234 #undef HashLongestMatchQuickly
235