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1/* WARNING: This is auto-generated file. Do not modify, since changes will
2 * be lost! Modify the generating script instead.
3 *
4 * Generated from Khronos GL API description (gl.xml) revision a3ee0ed08111d44ac3cb863d9e3e81a7c28f9d90.
5 */
6gl->activeTexture						= (glActiveTextureFunc)							loader->get("glActiveTexture");
7gl->attachShader						= (glAttachShaderFunc)							loader->get("glAttachShader");
8gl->beginConditionalRender				= (glBeginConditionalRenderFunc)				loader->get("glBeginConditionalRender");
9gl->beginQuery							= (glBeginQueryFunc)							loader->get("glBeginQuery");
10gl->beginTransformFeedback				= (glBeginTransformFeedbackFunc)				loader->get("glBeginTransformFeedback");
11gl->bindAttribLocation					= (glBindAttribLocationFunc)					loader->get("glBindAttribLocation");
12gl->bindBuffer							= (glBindBufferFunc)							loader->get("glBindBuffer");
13gl->bindBufferBase						= (glBindBufferBaseFunc)						loader->get("glBindBufferBase");
14gl->bindBufferRange						= (glBindBufferRangeFunc)						loader->get("glBindBufferRange");
15gl->bindFragDataLocation				= (glBindFragDataLocationFunc)					loader->get("glBindFragDataLocation");
16gl->bindFramebuffer						= (glBindFramebufferFunc)						loader->get("glBindFramebuffer");
17gl->bindRenderbuffer					= (glBindRenderbufferFunc)						loader->get("glBindRenderbuffer");
18gl->bindTexture							= (glBindTextureFunc)							loader->get("glBindTexture");
19gl->bindVertexArray						= (glBindVertexArrayFunc)						loader->get("glBindVertexArray");
20gl->blendColor							= (glBlendColorFunc)							loader->get("glBlendColor");
21gl->blendEquation						= (glBlendEquationFunc)							loader->get("glBlendEquation");
22gl->blendEquationSeparate				= (glBlendEquationSeparateFunc)					loader->get("glBlendEquationSeparate");
23gl->blendFunc							= (glBlendFuncFunc)								loader->get("glBlendFunc");
24gl->blendFuncSeparate					= (glBlendFuncSeparateFunc)						loader->get("glBlendFuncSeparate");
25gl->blitFramebuffer						= (glBlitFramebufferFunc)						loader->get("glBlitFramebuffer");
26gl->bufferData							= (glBufferDataFunc)							loader->get("glBufferData");
27gl->bufferSubData						= (glBufferSubDataFunc)							loader->get("glBufferSubData");
28gl->checkFramebufferStatus				= (glCheckFramebufferStatusFunc)				loader->get("glCheckFramebufferStatus");
29gl->clampColor							= (glClampColorFunc)							loader->get("glClampColor");
30gl->clear								= (glClearFunc)									loader->get("glClear");
31gl->clearBufferfi						= (glClearBufferfiFunc)							loader->get("glClearBufferfi");
32gl->clearBufferfv						= (glClearBufferfvFunc)							loader->get("glClearBufferfv");
33gl->clearBufferiv						= (glClearBufferivFunc)							loader->get("glClearBufferiv");
34gl->clearBufferuiv						= (glClearBufferuivFunc)						loader->get("glClearBufferuiv");
35gl->clearColor							= (glClearColorFunc)							loader->get("glClearColor");
36gl->clearDepth							= (glClearDepthFunc)							loader->get("glClearDepth");
37gl->clearStencil						= (glClearStencilFunc)							loader->get("glClearStencil");
38gl->clientWaitSync						= (glClientWaitSyncFunc)						loader->get("glClientWaitSync");
39gl->colorMask							= (glColorMaskFunc)								loader->get("glColorMask");
40gl->colorMaski							= (glColorMaskiFunc)							loader->get("glColorMaski");
41gl->compileShader						= (glCompileShaderFunc)							loader->get("glCompileShader");
42gl->compressedTexImage1D				= (glCompressedTexImage1DFunc)					loader->get("glCompressedTexImage1D");
43gl->compressedTexImage2D				= (glCompressedTexImage2DFunc)					loader->get("glCompressedTexImage2D");
44gl->compressedTexImage3D				= (glCompressedTexImage3DFunc)					loader->get("glCompressedTexImage3D");
45gl->compressedTexSubImage1D				= (glCompressedTexSubImage1DFunc)				loader->get("glCompressedTexSubImage1D");
46gl->compressedTexSubImage2D				= (glCompressedTexSubImage2DFunc)				loader->get("glCompressedTexSubImage2D");
47gl->compressedTexSubImage3D				= (glCompressedTexSubImage3DFunc)				loader->get("glCompressedTexSubImage3D");
48gl->copyBufferSubData					= (glCopyBufferSubDataFunc)						loader->get("glCopyBufferSubData");
49gl->copyTexImage1D						= (glCopyTexImage1DFunc)						loader->get("glCopyTexImage1D");
50gl->copyTexImage2D						= (glCopyTexImage2DFunc)						loader->get("glCopyTexImage2D");
51gl->copyTexSubImage1D					= (glCopyTexSubImage1DFunc)						loader->get("glCopyTexSubImage1D");
52gl->copyTexSubImage2D					= (glCopyTexSubImage2DFunc)						loader->get("glCopyTexSubImage2D");
53gl->copyTexSubImage3D					= (glCopyTexSubImage3DFunc)						loader->get("glCopyTexSubImage3D");
54gl->createProgram						= (glCreateProgramFunc)							loader->get("glCreateProgram");
55gl->createShader						= (glCreateShaderFunc)							loader->get("glCreateShader");
56gl->cullFace							= (glCullFaceFunc)								loader->get("glCullFace");
57gl->deleteBuffers						= (glDeleteBuffersFunc)							loader->get("glDeleteBuffers");
58gl->deleteFramebuffers					= (glDeleteFramebuffersFunc)					loader->get("glDeleteFramebuffers");
59gl->deleteProgram						= (glDeleteProgramFunc)							loader->get("glDeleteProgram");
60gl->deleteQueries						= (glDeleteQueriesFunc)							loader->get("glDeleteQueries");
61gl->deleteRenderbuffers					= (glDeleteRenderbuffersFunc)					loader->get("glDeleteRenderbuffers");
62gl->deleteShader						= (glDeleteShaderFunc)							loader->get("glDeleteShader");
63gl->deleteSync							= (glDeleteSyncFunc)							loader->get("glDeleteSync");
64gl->deleteTextures						= (glDeleteTexturesFunc)						loader->get("glDeleteTextures");
65gl->deleteVertexArrays					= (glDeleteVertexArraysFunc)					loader->get("glDeleteVertexArrays");
66gl->depthFunc							= (glDepthFuncFunc)								loader->get("glDepthFunc");
67gl->depthMask							= (glDepthMaskFunc)								loader->get("glDepthMask");
68gl->depthRange							= (glDepthRangeFunc)							loader->get("glDepthRange");
69gl->detachShader						= (glDetachShaderFunc)							loader->get("glDetachShader");
70gl->disable								= (glDisableFunc)								loader->get("glDisable");
71gl->disableVertexAttribArray			= (glDisableVertexAttribArrayFunc)				loader->get("glDisableVertexAttribArray");
72gl->disablei							= (glDisableiFunc)								loader->get("glDisablei");
73gl->drawArrays							= (glDrawArraysFunc)							loader->get("glDrawArrays");
74gl->drawArraysInstanced					= (glDrawArraysInstancedFunc)					loader->get("glDrawArraysInstanced");
75gl->drawBuffer							= (glDrawBufferFunc)							loader->get("glDrawBuffer");
76gl->drawBuffers							= (glDrawBuffersFunc)							loader->get("glDrawBuffers");
77gl->drawElements						= (glDrawElementsFunc)							loader->get("glDrawElements");
78gl->drawElementsBaseVertex				= (glDrawElementsBaseVertexFunc)				loader->get("glDrawElementsBaseVertex");
79gl->drawElementsInstanced				= (glDrawElementsInstancedFunc)					loader->get("glDrawElementsInstanced");
80gl->drawElementsInstancedBaseVertex		= (glDrawElementsInstancedBaseVertexFunc)		loader->get("glDrawElementsInstancedBaseVertex");
81gl->drawRangeElements					= (glDrawRangeElementsFunc)						loader->get("glDrawRangeElements");
82gl->drawRangeElementsBaseVertex			= (glDrawRangeElementsBaseVertexFunc)			loader->get("glDrawRangeElementsBaseVertex");
83gl->enable								= (glEnableFunc)								loader->get("glEnable");
84gl->enableVertexAttribArray				= (glEnableVertexAttribArrayFunc)				loader->get("glEnableVertexAttribArray");
85gl->enablei								= (glEnableiFunc)								loader->get("glEnablei");
86gl->endConditionalRender				= (glEndConditionalRenderFunc)					loader->get("glEndConditionalRender");
87gl->endQuery							= (glEndQueryFunc)								loader->get("glEndQuery");
88gl->endTransformFeedback				= (glEndTransformFeedbackFunc)					loader->get("glEndTransformFeedback");
89gl->fenceSync							= (glFenceSyncFunc)								loader->get("glFenceSync");
90gl->finish								= (glFinishFunc)								loader->get("glFinish");
91gl->flush								= (glFlushFunc)									loader->get("glFlush");
92gl->flushMappedBufferRange				= (glFlushMappedBufferRangeFunc)				loader->get("glFlushMappedBufferRange");
93gl->framebufferRenderbuffer				= (glFramebufferRenderbufferFunc)				loader->get("glFramebufferRenderbuffer");
94gl->framebufferTexture					= (glFramebufferTextureFunc)					loader->get("glFramebufferTexture");
95gl->framebufferTexture1D				= (glFramebufferTexture1DFunc)					loader->get("glFramebufferTexture1D");
96gl->framebufferTexture2D				= (glFramebufferTexture2DFunc)					loader->get("glFramebufferTexture2D");
97gl->framebufferTexture3D				= (glFramebufferTexture3DFunc)					loader->get("glFramebufferTexture3D");
98gl->framebufferTextureLayer				= (glFramebufferTextureLayerFunc)				loader->get("glFramebufferTextureLayer");
99gl->frontFace							= (glFrontFaceFunc)								loader->get("glFrontFace");
100gl->genBuffers							= (glGenBuffersFunc)							loader->get("glGenBuffers");
101gl->genFramebuffers						= (glGenFramebuffersFunc)						loader->get("glGenFramebuffers");
102gl->genQueries							= (glGenQueriesFunc)							loader->get("glGenQueries");
103gl->genRenderbuffers					= (glGenRenderbuffersFunc)						loader->get("glGenRenderbuffers");
104gl->genTextures							= (glGenTexturesFunc)							loader->get("glGenTextures");
105gl->genVertexArrays						= (glGenVertexArraysFunc)						loader->get("glGenVertexArrays");
106gl->generateMipmap						= (glGenerateMipmapFunc)						loader->get("glGenerateMipmap");
107gl->getActiveAttrib						= (glGetActiveAttribFunc)						loader->get("glGetActiveAttrib");
108gl->getActiveUniform					= (glGetActiveUniformFunc)						loader->get("glGetActiveUniform");
109gl->getActiveUniformBlockName			= (glGetActiveUniformBlockNameFunc)				loader->get("glGetActiveUniformBlockName");
110gl->getActiveUniformBlockiv				= (glGetActiveUniformBlockivFunc)				loader->get("glGetActiveUniformBlockiv");
111gl->getActiveUniformName				= (glGetActiveUniformNameFunc)					loader->get("glGetActiveUniformName");
112gl->getActiveUniformsiv					= (glGetActiveUniformsivFunc)					loader->get("glGetActiveUniformsiv");
113gl->getAttachedShaders					= (glGetAttachedShadersFunc)					loader->get("glGetAttachedShaders");
114gl->getAttribLocation					= (glGetAttribLocationFunc)						loader->get("glGetAttribLocation");
115gl->getBooleani_v						= (glGetBooleani_vFunc)							loader->get("glGetBooleani_v");
116gl->getBooleanv							= (glGetBooleanvFunc)							loader->get("glGetBooleanv");
117gl->getBufferParameteri64v				= (glGetBufferParameteri64vFunc)				loader->get("glGetBufferParameteri64v");
118gl->getBufferParameteriv				= (glGetBufferParameterivFunc)					loader->get("glGetBufferParameteriv");
119gl->getBufferPointerv					= (glGetBufferPointervFunc)						loader->get("glGetBufferPointerv");
120gl->getBufferSubData					= (glGetBufferSubDataFunc)						loader->get("glGetBufferSubData");
121gl->getCompressedTexImage				= (glGetCompressedTexImageFunc)					loader->get("glGetCompressedTexImage");
122gl->getDoublev							= (glGetDoublevFunc)							loader->get("glGetDoublev");
123gl->getError							= (glGetErrorFunc)								loader->get("glGetError");
124gl->getFloatv							= (glGetFloatvFunc)								loader->get("glGetFloatv");
125gl->getFragDataLocation					= (glGetFragDataLocationFunc)					loader->get("glGetFragDataLocation");
126gl->getFramebufferAttachmentParameteriv	= (glGetFramebufferAttachmentParameterivFunc)	loader->get("glGetFramebufferAttachmentParameteriv");
127gl->getInteger64i_v						= (glGetInteger64i_vFunc)						loader->get("glGetInteger64i_v");
128gl->getInteger64v						= (glGetInteger64vFunc)							loader->get("glGetInteger64v");
129gl->getIntegeri_v						= (glGetIntegeri_vFunc)							loader->get("glGetIntegeri_v");
130gl->getIntegerv							= (glGetIntegervFunc)							loader->get("glGetIntegerv");
131gl->getMultisamplefv					= (glGetMultisamplefvFunc)						loader->get("glGetMultisamplefv");
132gl->getProgramInfoLog					= (glGetProgramInfoLogFunc)						loader->get("glGetProgramInfoLog");
133gl->getProgramiv						= (glGetProgramivFunc)							loader->get("glGetProgramiv");
134gl->getQueryObjectiv					= (glGetQueryObjectivFunc)						loader->get("glGetQueryObjectiv");
135gl->getQueryObjectuiv					= (glGetQueryObjectuivFunc)						loader->get("glGetQueryObjectuiv");
136gl->getQueryiv							= (glGetQueryivFunc)							loader->get("glGetQueryiv");
137gl->getRenderbufferParameteriv			= (glGetRenderbufferParameterivFunc)			loader->get("glGetRenderbufferParameteriv");
138gl->getShaderInfoLog					= (glGetShaderInfoLogFunc)						loader->get("glGetShaderInfoLog");
139gl->getShaderSource						= (glGetShaderSourceFunc)						loader->get("glGetShaderSource");
140gl->getShaderiv							= (glGetShaderivFunc)							loader->get("glGetShaderiv");
141gl->getString							= (glGetStringFunc)								loader->get("glGetString");
142gl->getStringi							= (glGetStringiFunc)							loader->get("glGetStringi");
143gl->getSynciv							= (glGetSyncivFunc)								loader->get("glGetSynciv");
144gl->getTexImage							= (glGetTexImageFunc)							loader->get("glGetTexImage");
145gl->getTexLevelParameterfv				= (glGetTexLevelParameterfvFunc)				loader->get("glGetTexLevelParameterfv");
146gl->getTexLevelParameteriv				= (glGetTexLevelParameterivFunc)				loader->get("glGetTexLevelParameteriv");
147gl->getTexParameterIiv					= (glGetTexParameterIivFunc)					loader->get("glGetTexParameterIiv");
148gl->getTexParameterIuiv					= (glGetTexParameterIuivFunc)					loader->get("glGetTexParameterIuiv");
149gl->getTexParameterfv					= (glGetTexParameterfvFunc)						loader->get("glGetTexParameterfv");
150gl->getTexParameteriv					= (glGetTexParameterivFunc)						loader->get("glGetTexParameteriv");
151gl->getTransformFeedbackVarying			= (glGetTransformFeedbackVaryingFunc)			loader->get("glGetTransformFeedbackVarying");
152gl->getUniformBlockIndex				= (glGetUniformBlockIndexFunc)					loader->get("glGetUniformBlockIndex");
153gl->getUniformIndices					= (glGetUniformIndicesFunc)						loader->get("glGetUniformIndices");
154gl->getUniformLocation					= (glGetUniformLocationFunc)					loader->get("glGetUniformLocation");
155gl->getUniformfv						= (glGetUniformfvFunc)							loader->get("glGetUniformfv");
156gl->getUniformiv						= (glGetUniformivFunc)							loader->get("glGetUniformiv");
157gl->getUniformuiv						= (glGetUniformuivFunc)							loader->get("glGetUniformuiv");
158gl->getVertexAttribIiv					= (glGetVertexAttribIivFunc)					loader->get("glGetVertexAttribIiv");
159gl->getVertexAttribIuiv					= (glGetVertexAttribIuivFunc)					loader->get("glGetVertexAttribIuiv");
160gl->getVertexAttribPointerv				= (glGetVertexAttribPointervFunc)				loader->get("glGetVertexAttribPointerv");
161gl->getVertexAttribdv					= (glGetVertexAttribdvFunc)						loader->get("glGetVertexAttribdv");
162gl->getVertexAttribfv					= (glGetVertexAttribfvFunc)						loader->get("glGetVertexAttribfv");
163gl->getVertexAttribiv					= (glGetVertexAttribivFunc)						loader->get("glGetVertexAttribiv");
164gl->hint								= (glHintFunc)									loader->get("glHint");
165gl->isBuffer							= (glIsBufferFunc)								loader->get("glIsBuffer");
166gl->isEnabled							= (glIsEnabledFunc)								loader->get("glIsEnabled");
167gl->isEnabledi							= (glIsEnablediFunc)							loader->get("glIsEnabledi");
168gl->isFramebuffer						= (glIsFramebufferFunc)							loader->get("glIsFramebuffer");
169gl->isProgram							= (glIsProgramFunc)								loader->get("glIsProgram");
170gl->isQuery								= (glIsQueryFunc)								loader->get("glIsQuery");
171gl->isRenderbuffer						= (glIsRenderbufferFunc)						loader->get("glIsRenderbuffer");
172gl->isShader							= (glIsShaderFunc)								loader->get("glIsShader");
173gl->isSync								= (glIsSyncFunc)								loader->get("glIsSync");
174gl->isTexture							= (glIsTextureFunc)								loader->get("glIsTexture");
175gl->isVertexArray						= (glIsVertexArrayFunc)							loader->get("glIsVertexArray");
176gl->lineWidth							= (glLineWidthFunc)								loader->get("glLineWidth");
177gl->linkProgram							= (glLinkProgramFunc)							loader->get("glLinkProgram");
178gl->logicOp								= (glLogicOpFunc)								loader->get("glLogicOp");
179gl->mapBuffer							= (glMapBufferFunc)								loader->get("glMapBuffer");
180gl->mapBufferRange						= (glMapBufferRangeFunc)						loader->get("glMapBufferRange");
181gl->multiDrawArrays						= (glMultiDrawArraysFunc)						loader->get("glMultiDrawArrays");
182gl->multiDrawElements					= (glMultiDrawElementsFunc)						loader->get("glMultiDrawElements");
183gl->multiDrawElementsBaseVertex			= (glMultiDrawElementsBaseVertexFunc)			loader->get("glMultiDrawElementsBaseVertex");
184gl->pixelStoref							= (glPixelStorefFunc)							loader->get("glPixelStoref");
185gl->pixelStorei							= (glPixelStoreiFunc)							loader->get("glPixelStorei");
186gl->pointParameterf						= (glPointParameterfFunc)						loader->get("glPointParameterf");
187gl->pointParameterfv					= (glPointParameterfvFunc)						loader->get("glPointParameterfv");
188gl->pointParameteri						= (glPointParameteriFunc)						loader->get("glPointParameteri");
189gl->pointParameteriv					= (glPointParameterivFunc)						loader->get("glPointParameteriv");
190gl->pointSize							= (glPointSizeFunc)								loader->get("glPointSize");
191gl->polygonMode							= (glPolygonModeFunc)							loader->get("glPolygonMode");
192gl->polygonOffset						= (glPolygonOffsetFunc)							loader->get("glPolygonOffset");
193gl->primitiveRestartIndex				= (glPrimitiveRestartIndexFunc)					loader->get("glPrimitiveRestartIndex");
194gl->provokingVertex						= (glProvokingVertexFunc)						loader->get("glProvokingVertex");
195gl->readBuffer							= (glReadBufferFunc)							loader->get("glReadBuffer");
196gl->readPixels							= (glReadPixelsFunc)							loader->get("glReadPixels");
197gl->renderbufferStorage					= (glRenderbufferStorageFunc)					loader->get("glRenderbufferStorage");
198gl->renderbufferStorageMultisample		= (glRenderbufferStorageMultisampleFunc)		loader->get("glRenderbufferStorageMultisample");
199gl->sampleCoverage						= (glSampleCoverageFunc)						loader->get("glSampleCoverage");
200gl->sampleMaski							= (glSampleMaskiFunc)							loader->get("glSampleMaski");
201gl->scissor								= (glScissorFunc)								loader->get("glScissor");
202gl->shaderSource						= (glShaderSourceFunc)							loader->get("glShaderSource");
203gl->stencilFunc							= (glStencilFuncFunc)							loader->get("glStencilFunc");
204gl->stencilFuncSeparate					= (glStencilFuncSeparateFunc)					loader->get("glStencilFuncSeparate");
205gl->stencilMask							= (glStencilMaskFunc)							loader->get("glStencilMask");
206gl->stencilMaskSeparate					= (glStencilMaskSeparateFunc)					loader->get("glStencilMaskSeparate");
207gl->stencilOp							= (glStencilOpFunc)								loader->get("glStencilOp");
208gl->stencilOpSeparate					= (glStencilOpSeparateFunc)						loader->get("glStencilOpSeparate");
209gl->texBuffer							= (glTexBufferFunc)								loader->get("glTexBuffer");
210gl->texImage1D							= (glTexImage1DFunc)							loader->get("glTexImage1D");
211gl->texImage2D							= (glTexImage2DFunc)							loader->get("glTexImage2D");
212gl->texImage2DMultisample				= (glTexImage2DMultisampleFunc)					loader->get("glTexImage2DMultisample");
213gl->texImage3D							= (glTexImage3DFunc)							loader->get("glTexImage3D");
214gl->texImage3DMultisample				= (glTexImage3DMultisampleFunc)					loader->get("glTexImage3DMultisample");
215gl->texParameterIiv						= (glTexParameterIivFunc)						loader->get("glTexParameterIiv");
216gl->texParameterIuiv					= (glTexParameterIuivFunc)						loader->get("glTexParameterIuiv");
217gl->texParameterf						= (glTexParameterfFunc)							loader->get("glTexParameterf");
218gl->texParameterfv						= (glTexParameterfvFunc)						loader->get("glTexParameterfv");
219gl->texParameteri						= (glTexParameteriFunc)							loader->get("glTexParameteri");
220gl->texParameteriv						= (glTexParameterivFunc)						loader->get("glTexParameteriv");
221gl->texSubImage1D						= (glTexSubImage1DFunc)							loader->get("glTexSubImage1D");
222gl->texSubImage2D						= (glTexSubImage2DFunc)							loader->get("glTexSubImage2D");
223gl->texSubImage3D						= (glTexSubImage3DFunc)							loader->get("glTexSubImage3D");
224gl->transformFeedbackVaryings			= (glTransformFeedbackVaryingsFunc)				loader->get("glTransformFeedbackVaryings");
225gl->uniform1f							= (glUniform1fFunc)								loader->get("glUniform1f");
226gl->uniform1fv							= (glUniform1fvFunc)							loader->get("glUniform1fv");
227gl->uniform1i							= (glUniform1iFunc)								loader->get("glUniform1i");
228gl->uniform1iv							= (glUniform1ivFunc)							loader->get("glUniform1iv");
229gl->uniform1ui							= (glUniform1uiFunc)							loader->get("glUniform1ui");
230gl->uniform1uiv							= (glUniform1uivFunc)							loader->get("glUniform1uiv");
231gl->uniform2f							= (glUniform2fFunc)								loader->get("glUniform2f");
232gl->uniform2fv							= (glUniform2fvFunc)							loader->get("glUniform2fv");
233gl->uniform2i							= (glUniform2iFunc)								loader->get("glUniform2i");
234gl->uniform2iv							= (glUniform2ivFunc)							loader->get("glUniform2iv");
235gl->uniform2ui							= (glUniform2uiFunc)							loader->get("glUniform2ui");
236gl->uniform2uiv							= (glUniform2uivFunc)							loader->get("glUniform2uiv");
237gl->uniform3f							= (glUniform3fFunc)								loader->get("glUniform3f");
238gl->uniform3fv							= (glUniform3fvFunc)							loader->get("glUniform3fv");
239gl->uniform3i							= (glUniform3iFunc)								loader->get("glUniform3i");
240gl->uniform3iv							= (glUniform3ivFunc)							loader->get("glUniform3iv");
241gl->uniform3ui							= (glUniform3uiFunc)							loader->get("glUniform3ui");
242gl->uniform3uiv							= (glUniform3uivFunc)							loader->get("glUniform3uiv");
243gl->uniform4f							= (glUniform4fFunc)								loader->get("glUniform4f");
244gl->uniform4fv							= (glUniform4fvFunc)							loader->get("glUniform4fv");
245gl->uniform4i							= (glUniform4iFunc)								loader->get("glUniform4i");
246gl->uniform4iv							= (glUniform4ivFunc)							loader->get("glUniform4iv");
247gl->uniform4ui							= (glUniform4uiFunc)							loader->get("glUniform4ui");
248gl->uniform4uiv							= (glUniform4uivFunc)							loader->get("glUniform4uiv");
249gl->uniformBlockBinding					= (glUniformBlockBindingFunc)					loader->get("glUniformBlockBinding");
250gl->uniformMatrix2fv					= (glUniformMatrix2fvFunc)						loader->get("glUniformMatrix2fv");
251gl->uniformMatrix2x3fv					= (glUniformMatrix2x3fvFunc)					loader->get("glUniformMatrix2x3fv");
252gl->uniformMatrix2x4fv					= (glUniformMatrix2x4fvFunc)					loader->get("glUniformMatrix2x4fv");
253gl->uniformMatrix3fv					= (glUniformMatrix3fvFunc)						loader->get("glUniformMatrix3fv");
254gl->uniformMatrix3x2fv					= (glUniformMatrix3x2fvFunc)					loader->get("glUniformMatrix3x2fv");
255gl->uniformMatrix3x4fv					= (glUniformMatrix3x4fvFunc)					loader->get("glUniformMatrix3x4fv");
256gl->uniformMatrix4fv					= (glUniformMatrix4fvFunc)						loader->get("glUniformMatrix4fv");
257gl->uniformMatrix4x2fv					= (glUniformMatrix4x2fvFunc)					loader->get("glUniformMatrix4x2fv");
258gl->uniformMatrix4x3fv					= (glUniformMatrix4x3fvFunc)					loader->get("glUniformMatrix4x3fv");
259gl->unmapBuffer							= (glUnmapBufferFunc)							loader->get("glUnmapBuffer");
260gl->useProgram							= (glUseProgramFunc)							loader->get("glUseProgram");
261gl->validateProgram						= (glValidateProgramFunc)						loader->get("glValidateProgram");
262gl->vertexAttrib1d						= (glVertexAttrib1dFunc)						loader->get("glVertexAttrib1d");
263gl->vertexAttrib1dv						= (glVertexAttrib1dvFunc)						loader->get("glVertexAttrib1dv");
264gl->vertexAttrib1f						= (glVertexAttrib1fFunc)						loader->get("glVertexAttrib1f");
265gl->vertexAttrib1fv						= (glVertexAttrib1fvFunc)						loader->get("glVertexAttrib1fv");
266gl->vertexAttrib1s						= (glVertexAttrib1sFunc)						loader->get("glVertexAttrib1s");
267gl->vertexAttrib1sv						= (glVertexAttrib1svFunc)						loader->get("glVertexAttrib1sv");
268gl->vertexAttrib2d						= (glVertexAttrib2dFunc)						loader->get("glVertexAttrib2d");
269gl->vertexAttrib2dv						= (glVertexAttrib2dvFunc)						loader->get("glVertexAttrib2dv");
270gl->vertexAttrib2f						= (glVertexAttrib2fFunc)						loader->get("glVertexAttrib2f");
271gl->vertexAttrib2fv						= (glVertexAttrib2fvFunc)						loader->get("glVertexAttrib2fv");
272gl->vertexAttrib2s						= (glVertexAttrib2sFunc)						loader->get("glVertexAttrib2s");
273gl->vertexAttrib2sv						= (glVertexAttrib2svFunc)						loader->get("glVertexAttrib2sv");
274gl->vertexAttrib3d						= (glVertexAttrib3dFunc)						loader->get("glVertexAttrib3d");
275gl->vertexAttrib3dv						= (glVertexAttrib3dvFunc)						loader->get("glVertexAttrib3dv");
276gl->vertexAttrib3f						= (glVertexAttrib3fFunc)						loader->get("glVertexAttrib3f");
277gl->vertexAttrib3fv						= (glVertexAttrib3fvFunc)						loader->get("glVertexAttrib3fv");
278gl->vertexAttrib3s						= (glVertexAttrib3sFunc)						loader->get("glVertexAttrib3s");
279gl->vertexAttrib3sv						= (glVertexAttrib3svFunc)						loader->get("glVertexAttrib3sv");
280gl->vertexAttrib4Nbv					= (glVertexAttrib4NbvFunc)						loader->get("glVertexAttrib4Nbv");
281gl->vertexAttrib4Niv					= (glVertexAttrib4NivFunc)						loader->get("glVertexAttrib4Niv");
282gl->vertexAttrib4Nsv					= (glVertexAttrib4NsvFunc)						loader->get("glVertexAttrib4Nsv");
283gl->vertexAttrib4Nub					= (glVertexAttrib4NubFunc)						loader->get("glVertexAttrib4Nub");
284gl->vertexAttrib4Nubv					= (glVertexAttrib4NubvFunc)						loader->get("glVertexAttrib4Nubv");
285gl->vertexAttrib4Nuiv					= (glVertexAttrib4NuivFunc)						loader->get("glVertexAttrib4Nuiv");
286gl->vertexAttrib4Nusv					= (glVertexAttrib4NusvFunc)						loader->get("glVertexAttrib4Nusv");
287gl->vertexAttrib4bv						= (glVertexAttrib4bvFunc)						loader->get("glVertexAttrib4bv");
288gl->vertexAttrib4d						= (glVertexAttrib4dFunc)						loader->get("glVertexAttrib4d");
289gl->vertexAttrib4dv						= (glVertexAttrib4dvFunc)						loader->get("glVertexAttrib4dv");
290gl->vertexAttrib4f						= (glVertexAttrib4fFunc)						loader->get("glVertexAttrib4f");
291gl->vertexAttrib4fv						= (glVertexAttrib4fvFunc)						loader->get("glVertexAttrib4fv");
292gl->vertexAttrib4iv						= (glVertexAttrib4ivFunc)						loader->get("glVertexAttrib4iv");
293gl->vertexAttrib4s						= (glVertexAttrib4sFunc)						loader->get("glVertexAttrib4s");
294gl->vertexAttrib4sv						= (glVertexAttrib4svFunc)						loader->get("glVertexAttrib4sv");
295gl->vertexAttrib4ubv					= (glVertexAttrib4ubvFunc)						loader->get("glVertexAttrib4ubv");
296gl->vertexAttrib4uiv					= (glVertexAttrib4uivFunc)						loader->get("glVertexAttrib4uiv");
297gl->vertexAttrib4usv					= (glVertexAttrib4usvFunc)						loader->get("glVertexAttrib4usv");
298gl->vertexAttribI1i						= (glVertexAttribI1iFunc)						loader->get("glVertexAttribI1i");
299gl->vertexAttribI1iv					= (glVertexAttribI1ivFunc)						loader->get("glVertexAttribI1iv");
300gl->vertexAttribI1ui					= (glVertexAttribI1uiFunc)						loader->get("glVertexAttribI1ui");
301gl->vertexAttribI1uiv					= (glVertexAttribI1uivFunc)						loader->get("glVertexAttribI1uiv");
302gl->vertexAttribI2i						= (glVertexAttribI2iFunc)						loader->get("glVertexAttribI2i");
303gl->vertexAttribI2iv					= (glVertexAttribI2ivFunc)						loader->get("glVertexAttribI2iv");
304gl->vertexAttribI2ui					= (glVertexAttribI2uiFunc)						loader->get("glVertexAttribI2ui");
305gl->vertexAttribI2uiv					= (glVertexAttribI2uivFunc)						loader->get("glVertexAttribI2uiv");
306gl->vertexAttribI3i						= (glVertexAttribI3iFunc)						loader->get("glVertexAttribI3i");
307gl->vertexAttribI3iv					= (glVertexAttribI3ivFunc)						loader->get("glVertexAttribI3iv");
308gl->vertexAttribI3ui					= (glVertexAttribI3uiFunc)						loader->get("glVertexAttribI3ui");
309gl->vertexAttribI3uiv					= (glVertexAttribI3uivFunc)						loader->get("glVertexAttribI3uiv");
310gl->vertexAttribI4bv					= (glVertexAttribI4bvFunc)						loader->get("glVertexAttribI4bv");
311gl->vertexAttribI4i						= (glVertexAttribI4iFunc)						loader->get("glVertexAttribI4i");
312gl->vertexAttribI4iv					= (glVertexAttribI4ivFunc)						loader->get("glVertexAttribI4iv");
313gl->vertexAttribI4sv					= (glVertexAttribI4svFunc)						loader->get("glVertexAttribI4sv");
314gl->vertexAttribI4ubv					= (glVertexAttribI4ubvFunc)						loader->get("glVertexAttribI4ubv");
315gl->vertexAttribI4ui					= (glVertexAttribI4uiFunc)						loader->get("glVertexAttribI4ui");
316gl->vertexAttribI4uiv					= (glVertexAttribI4uivFunc)						loader->get("glVertexAttribI4uiv");
317gl->vertexAttribI4usv					= (glVertexAttribI4usvFunc)						loader->get("glVertexAttribI4usv");
318gl->vertexAttribIPointer				= (glVertexAttribIPointerFunc)					loader->get("glVertexAttribIPointer");
319gl->vertexAttribPointer					= (glVertexAttribPointerFunc)					loader->get("glVertexAttribPointer");
320gl->viewport							= (glViewportFunc)								loader->get("glViewport");
321gl->waitSync							= (glWaitSyncFunc)								loader->get("glWaitSync");
322