1 /*-------------------------------------------------------------------------
2 * drawElements Quality Program OpenGL ES 3.1 Module
3 * -------------------------------------------------
4 *
5 * Copyright 2014 The Android Open Source Project
6 *
7 * Licensed under the Apache License, Version 2.0 (the "License");
8 * you may not use this file except in compliance with the License.
9 * You may obtain a copy of the License at
10 *
11 * http://www.apache.org/licenses/LICENSE-2.0
12 *
13 * Unless required by applicable law or agreed to in writing, software
14 * distributed under the License is distributed on an "AS IS" BASIS,
15 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16 * See the License for the specific language governing permissions and
17 * limitations under the License.
18 *
19 *//*!
20 * \file
21 * \brief Texture format tests.
22 *//*--------------------------------------------------------------------*/
23
24 #include "es31fTextureFormatTests.hpp"
25 #include "gluContextInfo.hpp"
26 #include "gluPixelTransfer.hpp"
27 #include "gluStrUtil.hpp"
28 #include "gluTexture.hpp"
29 #include "gluTextureUtil.hpp"
30 #include "glsTextureTestUtil.hpp"
31 #include "tcuTextureUtil.hpp"
32 #include "deStringUtil.hpp"
33 #include "deRandom.hpp"
34 #include "glwEnums.hpp"
35 #include "glwFunctions.hpp"
36
37 using std::vector;
38 using std::string;
39 using tcu::TestLog;
40
41 namespace deqp
42 {
43 namespace gles31
44 {
45 namespace Functional
46 {
47
48 using namespace deqp::gls;
49 using namespace deqp::gls::TextureTestUtil;
50 using namespace glu::TextureTestUtil;
51
52 using tcu::Sampler;
53
54 struct SupportedExtensions
55 {
56 bool cubeMapArray;
57 bool sRGBR8;
58 };
59
getCubeFaceFromNdx(int ndx)60 static tcu::CubeFace getCubeFaceFromNdx (int ndx)
61 {
62 switch (ndx)
63 {
64 case 0: return tcu::CUBEFACE_POSITIVE_X;
65 case 1: return tcu::CUBEFACE_NEGATIVE_X;
66 case 2: return tcu::CUBEFACE_POSITIVE_Y;
67 case 3: return tcu::CUBEFACE_NEGATIVE_Y;
68 case 4: return tcu::CUBEFACE_POSITIVE_Z;
69 case 5: return tcu::CUBEFACE_NEGATIVE_Z;
70 default:
71 DE_ASSERT(false);
72 return tcu::CUBEFACE_LAST;
73 }
74 }
75
76 namespace
77 {
78
checkSupport(const glu::ContextInfo & renderCtxInfoid)79 SupportedExtensions checkSupport (const glu::ContextInfo& renderCtxInfoid)
80 {
81 SupportedExtensions supportedExtensions;
82
83 supportedExtensions.cubeMapArray = renderCtxInfoid.isExtensionSupported("GL_EXT_texture_cube_map_array");
84 supportedExtensions.sRGBR8 = renderCtxInfoid.isExtensionSupported("GL_EXT_texture_sRGB_R8");
85
86 return supportedExtensions;
87 }
88
89 } // anonymous
90
91 // TextureCubeArrayFormatCase
92
93 class TextureCubeArrayFormatCase : public tcu::TestCase
94 {
95 public:
96 TextureCubeArrayFormatCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const glu::ContextInfo& renderCtxInfo, const char* name, const char* description, deUint32 format, deUint32 dataType, int size, int depth);
97 TextureCubeArrayFormatCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const glu::ContextInfo& renderCtxInfo, const char* name, const char* description, deUint32 internalFormat, int size, int depth);
98 ~TextureCubeArrayFormatCase (void);
99
100 void init (void);
101 void deinit (void);
102 IterateResult iterate (void);
103
104 private:
105 TextureCubeArrayFormatCase (const TextureCubeArrayFormatCase& other);
106 TextureCubeArrayFormatCase& operator= (const TextureCubeArrayFormatCase& other);
107
108 bool testLayerFace (int layerNdx);
109
110 glu::RenderContext& m_renderCtx;
111 const glu::ContextInfo& m_renderCtxInfo;
112
113 const deUint32 m_format;
114 const deUint32 m_dataType;
115 const int m_size;
116 const int m_depth;
117
118 glu::TextureCubeArray* m_texture;
119 TextureTestUtil::TextureRenderer m_renderer;
120
121 int m_curLayerFace;
122 };
123
TextureCubeArrayFormatCase(tcu::TestContext & testCtx,glu::RenderContext & renderCtx,const glu::ContextInfo & renderCtxInfo,const char * name,const char * description,deUint32 format,deUint32 dataType,int size,int depth)124 TextureCubeArrayFormatCase::TextureCubeArrayFormatCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const glu::ContextInfo& renderCtxInfo, const char* name, const char* description, deUint32 format, deUint32 dataType, int size, int depth)
125 : TestCase (testCtx, name, description)
126 , m_renderCtx (renderCtx)
127 , m_renderCtxInfo (renderCtxInfo)
128 , m_format (format)
129 , m_dataType (dataType)
130 , m_size (size)
131 , m_depth (depth)
132 , m_texture (DE_NULL)
133 , m_renderer (renderCtx, testCtx.getLog(), glu::getContextTypeGLSLVersion(renderCtx.getType()), glu::PRECISION_HIGHP)
134 , m_curLayerFace (0)
135 {
136 }
137
TextureCubeArrayFormatCase(tcu::TestContext & testCtx,glu::RenderContext & renderCtx,const glu::ContextInfo & renderCtxInfo,const char * name,const char * description,deUint32 internalFormat,int size,int depth)138 TextureCubeArrayFormatCase::TextureCubeArrayFormatCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const glu::ContextInfo& renderCtxInfo, const char* name, const char* description, deUint32 internalFormat, int size, int depth)
139 : TestCase (testCtx, name, description)
140 , m_renderCtx (renderCtx)
141 , m_renderCtxInfo (renderCtxInfo)
142 , m_format (internalFormat)
143 , m_dataType (GL_NONE)
144 , m_size (size)
145 , m_depth (depth)
146 , m_texture (DE_NULL)
147 , m_renderer (renderCtx, testCtx.getLog(), glu::getContextTypeGLSLVersion(renderCtx.getType()), glu::PRECISION_HIGHP)
148 , m_curLayerFace (0)
149 {
150 }
151
~TextureCubeArrayFormatCase(void)152 TextureCubeArrayFormatCase::~TextureCubeArrayFormatCase (void)
153 {
154 deinit();
155 }
156
init(void)157 void TextureCubeArrayFormatCase::init (void)
158 {
159 const SupportedExtensions supportedExtensions = checkSupport(m_renderCtxInfo);
160
161 if ((supportedExtensions.cubeMapArray && m_format != GL_SR8_EXT) ||
162 (supportedExtensions.cubeMapArray && m_format == GL_SR8_EXT && supportedExtensions.sRGBR8))
163 {
164 m_texture = m_dataType != GL_NONE
165 ? new glu::TextureCubeArray(m_renderCtx, m_format, m_dataType, m_size, m_depth) // Implicit internal format.
166 : new glu::TextureCubeArray(m_renderCtx, m_format, m_size, m_depth); // Explicit internal format.
167
168 tcu::TextureFormatInfo spec = tcu::getTextureFormatInfo(m_texture->getRefTexture().getFormat());
169
170 // Fill level 0.
171 m_texture->getRefTexture().allocLevel(0);
172 tcu::fillWithComponentGradients(m_texture->getRefTexture().getLevel(0), spec.valueMin, spec.valueMax);
173
174 // Initialize state.
175 m_testCtx.setTestResult(QP_TEST_RESULT_PASS, "Pass");
176 m_curLayerFace = 0;
177 }
178 else
179 {
180 if (supportedExtensions.cubeMapArray == false)
181 m_testCtx.setTestResult(QP_TEST_RESULT_NOT_SUPPORTED, "Cube map arrays not supported");
182
183 if (supportedExtensions.sRGBR8 == false)
184 m_testCtx.setTestResult(QP_TEST_RESULT_NOT_SUPPORTED, "texture srgb r8 not supported");
185 }
186 }
187
deinit(void)188 void TextureCubeArrayFormatCase::deinit (void)
189 {
190 delete m_texture;
191 m_texture = DE_NULL;
192
193 m_renderer.clear();
194 }
195
testLayerFace(int layerFaceNdx)196 bool TextureCubeArrayFormatCase::testLayerFace (int layerFaceNdx)
197 {
198 const glw::Functions& gl = m_renderCtx.getFunctions();
199 TestLog& log = m_testCtx.getLog();
200 RandomViewport viewport (m_renderCtx.getRenderTarget(), m_size, m_size, deStringHash(getName()));
201 tcu::Surface renderedFrame (viewport.width, viewport.height);
202 tcu::Surface referenceFrame (viewport.width, viewport.height);
203 tcu::RGBA threshold = m_renderCtx.getRenderTarget().getPixelFormat().getColorThreshold() + tcu::RGBA(1,1,1,1);
204 vector<float> texCoord;
205 ReferenceParams renderParams (TEXTURETYPE_CUBE_ARRAY);
206 tcu::TextureFormatInfo spec = tcu::getTextureFormatInfo(m_texture->getRefTexture().getFormat());
207 const int layerNdx = layerFaceNdx / 6;
208 const tcu::CubeFace face = getCubeFaceFromNdx(layerFaceNdx % 6);
209
210 renderParams.samplerType = getSamplerType(m_texture->getRefTexture().getFormat());
211 renderParams.sampler = Sampler(Sampler::CLAMP_TO_EDGE, Sampler::CLAMP_TO_EDGE, Sampler::CLAMP_TO_EDGE, Sampler::NEAREST, Sampler::NEAREST);
212 renderParams.sampler.seamlessCubeMap = true;
213 renderParams.colorScale = spec.lookupScale;
214 renderParams.colorBias = spec.lookupBias;
215
216 // Layer here specifies the cube slice
217 computeQuadTexCoordCubeArray(texCoord, face, tcu::Vec2(0.0f, 0.0f), tcu::Vec2(1.0f, 1.0f), tcu::Vec2((float)layerNdx));
218
219 // Setup base viewport.
220 gl.clear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT|GL_STENCIL_BUFFER_BIT);
221 gl.viewport(viewport.x, viewport.y, viewport.width, viewport.height);
222
223 // Upload texture data to GL.
224 m_texture->upload();
225
226 // Bind to unit 0.
227 gl.activeTexture(GL_TEXTURE0);
228 gl.bindTexture(GL_TEXTURE_CUBE_MAP_ARRAY, m_texture->getGLTexture());
229
230 // Setup nearest neighbor filtering and clamp-to-edge.
231 gl.texParameteri(GL_TEXTURE_CUBE_MAP_ARRAY, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
232 gl.texParameteri(GL_TEXTURE_CUBE_MAP_ARRAY, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
233 gl.texParameteri(GL_TEXTURE_CUBE_MAP_ARRAY, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
234 gl.texParameteri(GL_TEXTURE_CUBE_MAP_ARRAY, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
235
236 GLU_EXPECT_NO_ERROR(gl.getError(), "Set texturing state");
237
238 // Draw.
239 m_renderer.renderQuad(0, &texCoord[0], renderParams);
240 glu::readPixels(m_renderCtx, viewport.x, viewport.y, renderedFrame.getAccess());
241
242 // Compute reference.
243 sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], renderParams);
244
245 // Compare and log.
246 return compareImages(log, (string("LayerFace" + de::toString(layerFaceNdx))).c_str(), (string("Layer-face " + de::toString(layerFaceNdx))).c_str(), referenceFrame, renderedFrame, threshold);
247 }
248
iterate(void)249 TextureCubeArrayFormatCase::IterateResult TextureCubeArrayFormatCase::iterate (void)
250 {
251 if (m_testCtx.getTestResult() == QP_TEST_RESULT_NOT_SUPPORTED)
252 return STOP;
253
254 // Execute test for all layers.
255 bool isOk = testLayerFace(m_curLayerFace);
256
257 if (!isOk && m_testCtx.getTestResult() == QP_TEST_RESULT_PASS)
258 m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Image comparison failed");
259
260 m_curLayerFace += 1;
261
262 return m_curLayerFace < m_texture->getRefTexture().getDepth() ? CONTINUE : STOP;
263 }
264
265 // TextureBufferFormatCase
266
267 class TextureBufferFormatCase : public TestCase
268 {
269 public:
270 TextureBufferFormatCase (Context& ctx, glu::RenderContext& renderCtx, const char* name, const char* description, deUint32 internalFormat, int width);
271 ~TextureBufferFormatCase (void);
272
273 void init (void);
274 void deinit (void);
275 IterateResult iterate (void);
276
277 private:
278 TextureBufferFormatCase (const TextureBufferFormatCase& other);
279 TextureBufferFormatCase& operator= (const TextureBufferFormatCase& other);
280
281 glu::RenderContext& m_renderCtx;
282
283 deUint32 m_format;
284 int m_width;
285 int m_maxTextureBufferSize;
286
287 glu::TextureBuffer* m_texture;
288 TextureRenderer m_renderer;
289 };
290
TextureBufferFormatCase(Context & ctx,glu::RenderContext & renderCtx,const char * name,const char * description,deUint32 internalFormat,int width)291 TextureBufferFormatCase::TextureBufferFormatCase (Context& ctx, glu::RenderContext& renderCtx, const char* name, const char* description, deUint32 internalFormat, int width)
292 : TestCase (ctx, name, description)
293 , m_renderCtx (renderCtx)
294 , m_format (internalFormat)
295 , m_width (width)
296 , m_maxTextureBufferSize (0)
297 , m_texture (DE_NULL)
298 , m_renderer (renderCtx, ctx.getTestContext().getLog(), glu::getContextTypeGLSLVersion(renderCtx.getType()), glu::PRECISION_HIGHP)
299 {
300 }
301
~TextureBufferFormatCase(void)302 TextureBufferFormatCase::~TextureBufferFormatCase (void)
303 {
304 deinit();
305 }
306
init(void)307 void TextureBufferFormatCase::init (void)
308 {
309 TestLog& log = m_testCtx.getLog();
310 tcu::TextureFormat fmt = glu::mapGLInternalFormat(m_format);
311 tcu::TextureFormatInfo spec = tcu::getTextureFormatInfo(fmt);
312 tcu::Vec4 colorA (spec.valueMin.x(), spec.valueMax.y(), spec.valueMin.z(), spec.valueMax.w());
313 tcu::Vec4 colorB (spec.valueMax.x(), spec.valueMin.y(), spec.valueMax.z(), spec.valueMin.w());
314 const bool supportsES32 = glu::contextSupports(m_context.getRenderContext().getType(), glu::ApiType::es(3, 2));
315
316 if (!supportsES32
317 && !m_context.getContextInfo().isExtensionSupported("GL_OES_texture_buffer")
318 && !m_context.getContextInfo().isExtensionSupported("GL_EXT_texture_buffer"))
319 {
320 TCU_THROW(NotSupportedError, "Texture buffers not supported");
321 }
322
323 m_maxTextureBufferSize = m_context.getContextInfo().getInt(GL_MAX_TEXTURE_BUFFER_SIZE);
324
325 if (m_maxTextureBufferSize <= 0)
326 TCU_THROW(NotSupportedError, "GL_MAX_TEXTURE_BUFFER_SIZE > 0 required");
327
328 log << TestLog::Message << "Buffer texture, " << glu::getTextureFormatStr(m_format) << ", " << m_width
329 << ",\n fill with " << formatGradient(&colorA, &colorB) << " gradient"
330 << TestLog::EndMessage;
331
332 m_texture = new glu::TextureBuffer(m_renderCtx, m_format, m_width * fmt.getPixelSize());
333
334 // Fill level 0.
335 tcu::fillWithComponentGradients(m_texture->getFullRefTexture(), colorA, colorB);
336 }
337
deinit(void)338 void TextureBufferFormatCase::deinit (void)
339 {
340 delete m_texture;
341 m_texture = DE_NULL;
342
343 m_renderer.clear();
344 }
345
iterate(void)346 TextureBufferFormatCase::IterateResult TextureBufferFormatCase::iterate (void)
347 {
348 TestLog& log = m_testCtx.getLog();
349 const glw::Functions& gl = m_renderCtx.getFunctions();
350 RandomViewport viewport (m_renderCtx.getRenderTarget(), m_width, 1, deStringHash(getName()));
351 tcu::Surface renderedFrame (viewport.width, viewport.height);
352 tcu::Surface referenceFrame (viewport.width, viewport.height);
353 tcu::RGBA threshold = m_renderCtx.getRenderTarget().getPixelFormat().getColorThreshold() + tcu::RGBA(1,1,1,1);
354 vector<float> texCoord;
355 RenderParams renderParams (TEXTURETYPE_BUFFER);
356 const tcu::ConstPixelBufferAccess effectiveRefTexture = glu::getTextureBufferEffectiveRefTexture(*m_texture, m_maxTextureBufferSize);
357 tcu::TextureFormatInfo spec = tcu::getTextureFormatInfo(effectiveRefTexture.getFormat());
358
359 renderParams.flags |= RenderParams::LOG_ALL;
360 renderParams.samplerType = getFetchSamplerType(effectiveRefTexture.getFormat());
361 renderParams.colorScale = spec.lookupScale;
362 renderParams.colorBias = spec.lookupBias;
363
364 computeQuadTexCoord1D(texCoord, 0.0f, (float)(effectiveRefTexture.getWidth()));
365
366 gl.clearColor(0.125f, 0.25f, 0.5f, 1.0f);
367 gl.clear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT|GL_STENCIL_BUFFER_BIT);
368
369 // Setup base viewport.
370 gl.clear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT|GL_STENCIL_BUFFER_BIT);
371 gl.viewport(viewport.x, viewport.y, viewport.width, viewport.height);
372
373 // Upload texture data to GL.
374 m_texture->upload();
375
376 // Bind to unit 0.
377 gl.activeTexture(GL_TEXTURE0);
378 gl.bindTexture(GL_TEXTURE_BUFFER, m_texture->getGLTexture());
379
380 GLU_EXPECT_NO_ERROR(gl.getError(), "Set texturing state");
381
382 // Draw.
383 m_renderer.renderQuad(0, &texCoord[0], renderParams);
384 glu::readPixels(m_renderCtx, viewport.x, viewport.y, renderedFrame.getAccess());
385
386 GLU_EXPECT_NO_ERROR(gl.getError(), "glReadPixels()");
387
388 // Compute reference.
389 fetchTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), effectiveRefTexture, &texCoord[0], spec.lookupScale, spec.lookupBias);
390
391 // Compare and log.
392 bool isOk = compareImages(log, referenceFrame, renderedFrame, threshold);
393
394 m_testCtx.setTestResult(isOk ? QP_TEST_RESULT_PASS : QP_TEST_RESULT_FAIL,
395 isOk ? "Pass" : "Image comparison failed");
396
397 return STOP;
398 }
399
400 // TextureFormatTests
401
TextureFormatTests(Context & context)402 TextureFormatTests::TextureFormatTests (Context& context)
403 : TestCaseGroup(context, "format", "Texture Format Tests")
404 {
405 }
406
~TextureFormatTests(void)407 TextureFormatTests::~TextureFormatTests (void)
408 {
409 }
410
toStringVector(const char * const * str,int numStr)411 vector<string> toStringVector (const char* const* str, int numStr)
412 {
413 vector<string> v;
414 v.resize(numStr);
415 for (int i = 0; i < numStr; i++)
416 v[i] = str[i];
417 return v;
418 }
419
init(void)420 void TextureFormatTests::init (void)
421 {
422 tcu::TestCaseGroup* unsizedGroup = DE_NULL;
423 tcu::TestCaseGroup* sizedGroup = DE_NULL;
424 tcu::TestCaseGroup* sizedBufferGroup = DE_NULL;
425 addChild((unsizedGroup = new tcu::TestCaseGroup(m_testCtx, "unsized", "Unsized formats")));
426 addChild((sizedGroup = new tcu::TestCaseGroup(m_testCtx, "sized", "Sized formats")));
427 addChild((sizedBufferGroup = new tcu::TestCaseGroup(m_testCtx, "buffer", "Sized formats (Buffer)")));
428
429 tcu::TestCaseGroup* sizedCubeArrayGroup = DE_NULL;
430 sizedGroup->addChild((sizedCubeArrayGroup = new tcu::TestCaseGroup(m_testCtx, "cube_array", "Sized formats (2D Array)")));
431
432 struct
433 {
434 const char* name;
435 deUint32 format;
436 deUint32 dataType;
437 } texFormats[] =
438 {
439 { "alpha", GL_ALPHA, GL_UNSIGNED_BYTE },
440 { "luminance", GL_LUMINANCE, GL_UNSIGNED_BYTE },
441 { "luminance_alpha", GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE },
442 { "rgb_unsigned_short_5_6_5", GL_RGB, GL_UNSIGNED_SHORT_5_6_5 },
443 { "rgb_unsigned_byte", GL_RGB, GL_UNSIGNED_BYTE },
444 { "rgba_unsigned_short_4_4_4_4", GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4 },
445 { "rgba_unsigned_short_5_5_5_1", GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1 },
446 { "rgba_unsigned_byte", GL_RGBA, GL_UNSIGNED_BYTE }
447 };
448
449 for (int formatNdx = 0; formatNdx < DE_LENGTH_OF_ARRAY(texFormats); formatNdx++)
450 {
451 deUint32 format = texFormats[formatNdx].format;
452 deUint32 dataType = texFormats[formatNdx].dataType;
453 string nameBase = texFormats[formatNdx].name;
454 string descriptionBase = string(glu::getTextureFormatName(format)) + ", " + glu::getTypeName(dataType);
455
456 unsizedGroup->addChild(new TextureCubeArrayFormatCase (m_testCtx, m_context.getRenderContext(), m_context.getContextInfo(), (nameBase + "_cube_array_pot").c_str(), (descriptionBase + ", GL_TEXTURE_CUBE_MAP_ARRAY").c_str(), format, dataType, 64, 12));
457 unsizedGroup->addChild(new TextureCubeArrayFormatCase (m_testCtx, m_context.getRenderContext(), m_context.getContextInfo(), (nameBase + "_cube_array_npot").c_str(), (descriptionBase + ", GL_TEXTURE_CUBE_MAP_ARRAY").c_str(), format, dataType, 64, 12));
458 }
459
460 struct
461 {
462 const char* name;
463 deUint32 internalFormat;
464 } sizedColorFormats[] =
465 {
466 { "rgba32f", GL_RGBA32F, },
467 { "rgba32i", GL_RGBA32I, },
468 { "rgba32ui", GL_RGBA32UI, },
469 { "rgba16f", GL_RGBA16F, },
470 { "rgba16i", GL_RGBA16I, },
471 { "rgba16ui", GL_RGBA16UI, },
472 { "rgba8", GL_RGBA8, },
473 { "rgba8i", GL_RGBA8I, },
474 { "rgba8ui", GL_RGBA8UI, },
475 { "srgb_r8", GL_SR8_EXT, },
476 { "srgb8_alpha8", GL_SRGB8_ALPHA8, },
477 { "rgb10_a2", GL_RGB10_A2, },
478 { "rgb10_a2ui", GL_RGB10_A2UI, },
479 { "rgba4", GL_RGBA4, },
480 { "rgb5_a1", GL_RGB5_A1, },
481 { "rgba8_snorm", GL_RGBA8_SNORM, },
482 { "rgb8", GL_RGB8, },
483 { "rgb565", GL_RGB565, },
484 { "r11f_g11f_b10f", GL_R11F_G11F_B10F, },
485 { "rgb32f", GL_RGB32F, },
486 { "rgb32i", GL_RGB32I, },
487 { "rgb32ui", GL_RGB32UI, },
488 { "rgb16f", GL_RGB16F, },
489 { "rgb16i", GL_RGB16I, },
490 { "rgb16ui", GL_RGB16UI, },
491 { "rgb8_snorm", GL_RGB8_SNORM, },
492 { "rgb8i", GL_RGB8I, },
493 { "rgb8ui", GL_RGB8UI, },
494 { "srgb8", GL_SRGB8, },
495 { "rgb9_e5", GL_RGB9_E5, },
496 { "rg32f", GL_RG32F, },
497 { "rg32i", GL_RG32I, },
498 { "rg32ui", GL_RG32UI, },
499 { "rg16f", GL_RG16F, },
500 { "rg16i", GL_RG16I, },
501 { "rg16ui", GL_RG16UI, },
502 { "rg8", GL_RG8, },
503 { "rg8i", GL_RG8I, },
504 { "rg8ui", GL_RG8UI, },
505 { "rg8_snorm", GL_RG8_SNORM, },
506 { "r32f", GL_R32F, },
507 { "r32i", GL_R32I, },
508 { "r32ui", GL_R32UI, },
509 { "r16f", GL_R16F, },
510 { "r16i", GL_R16I, },
511 { "r16ui", GL_R16UI, },
512 { "r8", GL_R8, },
513 { "r8i", GL_R8I, },
514 { "r8ui", GL_R8UI, },
515 { "r8_snorm", GL_R8_SNORM, }
516 };
517
518 struct
519 {
520 const char* name;
521 deUint32 internalFormat;
522 } sizedDepthStencilFormats[] =
523 {
524 // Depth and stencil formats
525 { "depth_component32f", GL_DEPTH_COMPONENT32F },
526 { "depth_component24", GL_DEPTH_COMPONENT24 },
527 { "depth_component16", GL_DEPTH_COMPONENT16 },
528 { "depth32f_stencil8", GL_DEPTH32F_STENCIL8 },
529 { "depth24_stencil8", GL_DEPTH24_STENCIL8 }
530 };
531
532 for (int formatNdx = 0; formatNdx < DE_LENGTH_OF_ARRAY(sizedColorFormats); formatNdx++)
533 {
534 deUint32 internalFormat = sizedColorFormats[formatNdx].internalFormat;
535 string nameBase = sizedColorFormats[formatNdx].name;
536 string descriptionBase = glu::getTextureFormatName(internalFormat);
537
538 sizedCubeArrayGroup->addChild(new TextureCubeArrayFormatCase (m_testCtx, m_context.getRenderContext(), m_context.getContextInfo(), (nameBase + "_pot").c_str(), (descriptionBase + ", GL_TEXTURE_CUBE_MAP_ARRAY").c_str(), internalFormat, 64, 12));
539 sizedCubeArrayGroup->addChild(new TextureCubeArrayFormatCase (m_testCtx, m_context.getRenderContext(), m_context.getContextInfo(), (nameBase + "_npot").c_str(), (descriptionBase + ", GL_TEXTURE_CUBE_MAP_ARRAY").c_str(), internalFormat, 64, 12));
540 }
541
542 for (int formatNdx = 0; formatNdx < DE_LENGTH_OF_ARRAY(sizedDepthStencilFormats); formatNdx++)
543 {
544 deUint32 internalFormat = sizedDepthStencilFormats[formatNdx].internalFormat;
545 string nameBase = sizedDepthStencilFormats[formatNdx].name;
546 string descriptionBase = glu::getTextureFormatName(internalFormat);
547
548 sizedCubeArrayGroup->addChild(new TextureCubeArrayFormatCase (m_testCtx, m_context.getRenderContext(), m_context.getContextInfo(), (nameBase + "_pot").c_str(), (descriptionBase + ", GL_TEXTURE_CUBE_MAP_ARRAY").c_str(), internalFormat, 64, 12));
549 sizedCubeArrayGroup->addChild(new TextureCubeArrayFormatCase (m_testCtx, m_context.getRenderContext(), m_context.getContextInfo(), (nameBase + "_npot").c_str(), (descriptionBase + ", GL_TEXTURE_CUBE_MAP_ARRAY").c_str(), internalFormat, 64, 12));
550 }
551
552 // \todo Check
553 struct
554 {
555 const char* name;
556 deUint32 internalFormat;
557 } bufferColorFormats[] =
558 {
559 { "r8", GL_R8, },
560 { "r16f", GL_R16F, },
561 { "r32f", GL_R32F, },
562 { "r8i", GL_R8I, },
563 { "r16i", GL_R16I, },
564 { "r32i", GL_R32I, },
565 { "r8ui", GL_R8UI, },
566 { "r16ui", GL_R16UI, },
567 { "r32ui", GL_R32UI, },
568 { "rg8", GL_RG8, },
569 { "rg16f", GL_RG16F, },
570 { "rg32f", GL_RG32F, },
571 { "rg8i", GL_RG8I, },
572 { "rg16i", GL_RG16I, },
573 { "rg32i", GL_RG32I, },
574 { "rg8ui", GL_RG8UI, },
575 { "rg16ui", GL_RG16UI, },
576 { "rg32ui", GL_RG32UI, },
577 { "rgba8", GL_RGBA8, },
578 { "rgba16f", GL_RGBA16F, },
579 { "rgba32f", GL_RGBA32F, },
580 { "rgba8i", GL_RGBA8I, },
581 { "rgba16i", GL_RGBA16I, },
582 { "rgba32i", GL_RGBA32I, },
583 { "rgba8ui", GL_RGBA8UI, },
584 { "rgba16ui", GL_RGBA16UI, },
585 { "rgba32ui", GL_RGBA32UI, }
586 };
587
588 for (int formatNdx = 0; formatNdx < DE_LENGTH_OF_ARRAY(bufferColorFormats); formatNdx++)
589 {
590 deUint32 internalFormat = bufferColorFormats[formatNdx].internalFormat;
591 string nameBase = bufferColorFormats[formatNdx].name;
592 string descriptionBase = glu::getTextureFormatName(internalFormat);
593
594 sizedBufferGroup->addChild (new TextureBufferFormatCase (m_context, m_context.getRenderContext(), (nameBase + "_pot").c_str(), (descriptionBase + ", GL_TEXTURE_BUFFER").c_str(), internalFormat, 64));
595 sizedBufferGroup->addChild (new TextureBufferFormatCase (m_context, m_context.getRenderContext(), (nameBase + "_npot").c_str(), (descriptionBase + ", GL_TEXTURE_BUFFER").c_str(), internalFormat, 112));
596 }
597 }
598
599 } // Functional
600 } // gles31
601 } // deqp
602