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1Writing a schema    {#flatbuffers_guide_writing_schema}
2================
3
4The syntax of the schema language (aka IDL, [Interface Definition Language][])
5should look quite familiar to users of any of the C family of
6languages, and also to users of other IDLs. Let's look at an example
7first:
8
9    // example IDL file
10
11    namespace MyGame;
12
13    attribute "priority";
14
15    enum Color : byte { Red = 1, Green, Blue }
16
17    union Any { Monster, Weapon, Pickup }
18
19    struct Vec3 {
20      x:float;
21      y:float;
22      z:float;
23    }
24
25    table Monster {
26      pos:Vec3;
27      mana:short = 150;
28      hp:short = 100;
29      name:string;
30      friendly:bool = false (deprecated, priority: 1);
31      inventory:[ubyte];
32      color:Color = Blue;
33      test:Any;
34    }
35
36    root_type Monster;
37
38(`Weapon` & `Pickup` not defined as part of this example).
39
40### Tables
41
42Tables are the main way of defining objects in FlatBuffers, and consist
43of a name (here `Monster`) and a list of fields. Each field has a name,
44a type, and optionally a default value (if omitted, it defaults to `0` /
45`NULL`).
46
47Each field is optional: It does not have to appear in the wire
48representation, and you can choose to omit fields for each individual
49object. As a result, you have the flexibility to add fields without fear of
50bloating your data. This design is also FlatBuffer's mechanism for forward
51and backwards compatibility. Note that:
52
53-   You can add new fields in the schema ONLY at the end of a table
54    definition. Older data will still
55    read correctly, and give you the default value when read. Older code
56    will simply ignore the new field.
57    If you want to have flexibility to use any order for fields in your
58    schema, you can manually assign ids (much like Protocol Buffers),
59    see the `id` attribute below.
60
61-   You cannot delete fields you don't use anymore from the schema,
62    but you can simply
63    stop writing them into your data for almost the same effect.
64    Additionally you can mark them as `deprecated` as in the example
65    above, which will prevent the generation of accessors in the
66    generated C++, as a way to enforce the field not being used any more.
67    (careful: this may break code!).
68
69-   You may change field names and table names, if you're ok with your
70    code breaking until you've renamed them there too.
71
72See "Schema evolution examples" below for more on this
73topic.
74
75### Structs
76
77Similar to a table, only now none of the fields are optional (so no defaults
78either), and fields may not be added or be deprecated. Structs may only contain
79scalars or other structs. Use this for
80simple objects where you are very sure no changes will ever be made
81(as quite clear in the example `Vec3`). Structs use less memory than
82tables and are even faster to access (they are always stored in-line in their
83parent object, and use no virtual table).
84
85### Types
86
87Built-in scalar types are
88
89-   8 bit: `byte` (`int8`), `ubyte` (`uint8`), `bool`
90
91-   16 bit: `short` (`int16`), `ushort` (`uint16`)
92
93-   32 bit: `int` (`int32`), `uint` (`uint32`), `float` (`float32`)
94
95-   64 bit: `long` (`int64`), `ulong` (`uint64`), `double` (`float64`)
96
97The type names in parentheses are alias names such that for example
98`uint8` can be used in place of `ubyte`, and `int32` can be used in
99place of `int` without affecting code generation.
100
101Built-in non-scalar types:
102
103-   Vector of any other type (denoted with `[type]`). Nesting vectors
104    is not supported, instead you can wrap the inner vector in a table.
105
106-   `string`, which may only hold UTF-8 or 7-bit ASCII. For other text encodings
107    or general binary data use vectors (`[byte]` or `[ubyte]`) instead.
108
109-   References to other tables or structs, enums or unions (see
110    below).
111
112You can't change types of fields once they're used, with the exception
113of same-size data where a `reinterpret_cast` would give you a desirable result,
114e.g. you could change a `uint` to an `int` if no values in current data use the
115high bit yet.
116
117### (Default) Values
118
119Values are a sequence of digits. Values may be optionally followed by a decimal
120point (`.`) and more digits, for float constants, or optionally prefixed by
121a `-`. Floats may also be in scientific notation; optionally ending with an `e`
122or `E`, followed by a `+` or `-` and more digits.
123
124Only scalar values can have defaults, non-scalar (string/vector/table) fields
125default to `NULL` when not present.
126
127You generally do not want to change default values after they're initially
128defined. Fields that have the default value are not actually stored in the
129serialized data (see also Gotchas below) but are generated in code,
130so when you change the default, you'd
131now get a different value than from code generated from an older version of
132the schema. There are situations, however, where this may be
133desirable, especially if you can ensure a simultaneous rebuild of
134all code.
135
136### Enums
137
138Define a sequence of named constants, each with a given value, or
139increasing by one from the previous one. The default first value
140is `0`. As you can see in the enum declaration, you specify the underlying
141integral type of the enum with `:` (in this case `byte`), which then determines
142the type of any fields declared with this enum type.
143
144Typically, enum values should only ever be added, never removed (there is no
145deprecation for enums). This requires code to handle forwards compatibility
146itself, by handling unknown enum values.
147
148### Unions
149
150Unions share a lot of properties with enums, but instead of new names
151for constants, you use names of tables. You can then declare
152a union field, which can hold a reference to any of those types, and
153additionally a hidden field with the suffix `_type` is generated that
154holds the corresponding enum value, allowing you to know which type to
155cast to at runtime.
156
157Unions are a good way to be able to send multiple message types as a FlatBuffer.
158Note that because a union field is really two fields, it must always be
159part of a table, it cannot be the root of a FlatBuffer by itself.
160
161If you have a need to distinguish between different FlatBuffers in a more
162open-ended way, for example for use as files, see the file identification
163feature below.
164
165There is an experimental support only in C++ for a vector of unions
166(and types). In the example IDL file above, use [Any] to add a
167vector of Any to Monster table.
168
169### Namespaces
170
171These will generate the corresponding namespace in C++ for all helper
172code, and packages in Java. You can use `.` to specify nested namespaces /
173packages.
174
175### Includes
176
177You can include other schemas files in your current one, e.g.:
178
179    include "mydefinitions.fbs";
180
181This makes it easier to refer to types defined elsewhere. `include`
182automatically ensures each file is parsed just once, even when referred to
183more than once.
184
185When using the `flatc` compiler to generate code for schema definitions,
186only definitions in the current file will be generated, not those from the
187included files (those you still generate separately).
188
189### Root type
190
191This declares what you consider to be the root table (or struct) of the
192serialized data. This is particularly important for parsing JSON data,
193which doesn't include object type information.
194
195### File identification and extension
196
197Typically, a FlatBuffer binary buffer is not self-describing, i.e. it
198needs you to know its schema to parse it correctly. But if you
199want to use a FlatBuffer as a file format, it would be convenient
200to be able to have a "magic number" in there, like most file formats
201have, to be able to do a sanity check to see if you're reading the
202kind of file you're expecting.
203
204Now, you can always prefix a FlatBuffer with your own file header,
205but FlatBuffers has a built-in way to add an identifier to a
206FlatBuffer that takes up minimal space, and keeps the buffer
207compatible with buffers that don't have such an identifier.
208
209You can specify in a schema, similar to `root_type`, that you intend
210for this type of FlatBuffer to be used as a file format:
211
212    file_identifier "MYFI";
213
214Identifiers must always be exactly 4 characters long. These 4 characters
215will end up as bytes at offsets 4-7 (inclusive) in the buffer.
216
217For any schema that has such an identifier, `flatc` will automatically
218add the identifier to any binaries it generates (with `-b`),
219and generated calls like `FinishMonsterBuffer` also add the identifier.
220If you have specified an identifier and wish to generate a buffer
221without one, you can always still do so by calling
222`FlatBufferBuilder::Finish` explicitly.
223
224After loading a buffer, you can use a call like
225`MonsterBufferHasIdentifier` to check if the identifier is present.
226
227Note that this is best for open-ended uses such as files. If you simply wanted
228to send one of a set of possible messages over a network for example, you'd
229be better off with a union.
230
231Additionally, by default `flatc` will output binary files as `.bin`.
232This declaration in the schema will change that to whatever you want:
233
234    file_extension "ext";
235
236### RPC interface declarations
237
238You can declare RPC calls in a schema, that define a set of functions
239that take a FlatBuffer as an argument (the request) and return a FlatBuffer
240as the response (both of which must be table types):
241
242    rpc_service MonsterStorage {
243      Store(Monster):StoreResponse;
244      Retrieve(MonsterId):Monster;
245    }
246
247What code this produces and how it is used depends on language and RPC system
248used, there is preliminary support for GRPC through the `--grpc` code generator,
249see `grpc/tests` for an example.
250
251### Comments & documentation
252
253May be written as in most C-based languages. Additionally, a triple
254comment (`///`) on a line by itself signals that a comment is documentation
255for whatever is declared on the line after it
256(table/struct/field/enum/union/element), and the comment is output
257in the corresponding C++ code. Multiple such lines per item are allowed.
258
259### Attributes
260
261Attributes may be attached to a declaration, behind a field, or after
262the name of a table/struct/enum/union. These may either have a value or
263not. Some attributes like `deprecated` are understood by the compiler;
264user defined ones need to be declared with the attribute declaration
265(like `priority` in the example above), and are
266available to query if you parse the schema at runtime.
267This is useful if you write your own code generators/editors etc., and
268you wish to add additional information specific to your tool (such as a
269help text).
270
271Current understood attributes:
272
273-   `id: n` (on a table field): manually set the field identifier to `n`.
274    If you use this attribute, you must use it on ALL fields of this table,
275    and the numbers must be a contiguous range from 0 onwards.
276    Additionally, since a union type effectively adds two fields, its
277    id must be that of the second field (the first field is the type
278    field and not explicitly declared in the schema).
279    For example, if the last field before the union field had id 6,
280    the union field should have id 8, and the unions type field will
281    implicitly be 7.
282    IDs allow the fields to be placed in any order in the schema.
283    When a new field is added to the schema it must use the next available ID.
284-   `deprecated` (on a field): do not generate accessors for this field
285    anymore, code should stop using this data. Old data may still contain this
286    field, but it won't be accessible anymore by newer code. Note that if you
287    deprecate a field that was previous required, old code may fail to validate
288    new data (when using the optional verifier).
289-   `required` (on a non-scalar table field): this field must always be set.
290    By default, all fields are optional, i.e. may be left out. This is
291    desirable, as it helps with forwards/backwards compatibility, and
292    flexibility of data structures. It is also a burden on the reading code,
293    since for non-scalar fields it requires you to check against NULL and
294    take appropriate action. By specifying this field, you force code that
295    constructs FlatBuffers to ensure this field is initialized, so the reading
296    code may access it directly, without checking for NULL. If the constructing
297    code does not initialize this field, they will get an assert, and also
298    the verifier will fail on buffers that have missing required fields. Note
299    that if you add this attribute to an existing field, this will only be
300    valid if existing data always contains this field / existing code always
301    writes this field.
302-   `force_align: size` (on a struct): force the alignment of this struct
303    to be something higher than what it is naturally aligned to. Causes
304    these structs to be aligned to that amount inside a buffer, IF that
305    buffer is allocated with that alignment (which is not necessarily
306    the case for buffers accessed directly inside a `FlatBufferBuilder`).
307-   `bit_flags` (on an enum): the values of this field indicate bits,
308    meaning that any value N specified in the schema will end up
309    representing 1<<N, or if you don't specify values at all, you'll get
310    the sequence 1, 2, 4, 8, ...
311-   `nested_flatbuffer: "table_name"` (on a field): this indicates that the field
312    (which must be a vector of ubyte) contains flatbuffer data, for which the
313    root type is given by `table_name`. The generated code will then produce
314    a convenient accessor for the nested FlatBuffer.
315-   `flexbuffer` (on a field): this indicates that the field
316    (which must be a vector of ubyte) contains flexbuffer data. The generated
317    code will then produce a convenient accessor for the FlexBuffer root.
318-   `key` (on a field): this field is meant to be used as a key when sorting
319    a vector of the type of table it sits in. Can be used for in-place
320    binary search.
321-   `hash` (on a field). This is an (un)signed 32/64 bit integer field, whose
322    value during JSON parsing is allowed to be a string, which will then be
323    stored as its hash. The value of attribute is the hashing algorithm to
324    use, one of `fnv1_32` `fnv1_64` `fnv1a_32` `fnv1a_64`.
325-   `original_order` (on a table): since elements in a table do not need
326    to be stored in any particular order, they are often optimized for
327    space by sorting them to size. This attribute stops that from happening.
328    There should generally not be any reason to use this flag.
329-   'native_*'.  Several attributes have been added to support the [C++ object
330    Based API](@ref flatbuffers_cpp_object_based_api).  All such attributes
331    are prefixed with the term "native_".
332
333
334## JSON Parsing
335
336The same parser that parses the schema declarations above is also able
337to parse JSON objects that conform to this schema. So, unlike other JSON
338parsers, this parser is strongly typed, and parses directly into a FlatBuffer
339(see the compiler documentation on how to do this from the command line, or
340the C++ documentation on how to do this at runtime).
341
342Besides needing a schema, there are a few other changes to how it parses
343JSON:
344
345-   It accepts field names with and without quotes, like many JSON parsers
346    already do. It outputs them without quotes as well, though can be made
347    to output them using the `strict_json` flag.
348-   If a field has an enum type, the parser will recognize symbolic enum
349    values (with or without quotes) instead of numbers, e.g.
350    `field: EnumVal`. If a field is of integral type, you can still use
351    symbolic names, but values need to be prefixed with their type and
352    need to be quoted, e.g. `field: "Enum.EnumVal"`. For enums
353    representing flags, you may place multiple inside a string
354    separated by spaces to OR them, e.g.
355    `field: "EnumVal1 EnumVal2"` or `field: "Enum.EnumVal1 Enum.EnumVal2"`.
356-   Similarly, for unions, these need to specified with two fields much like
357    you do when serializing from code. E.g. for a field `foo`, you must
358    add a field `foo_type: FooOne` right before the `foo` field, where
359    `FooOne` would be the table out of the union you want to use.
360-   A field that has the value `null` (e.g. `field: null`) is intended to
361    have the default value for that field (thus has the same effect as if
362    that field wasn't specified at all).
363-   It has some built in conversion functions, so you can write for example
364    `rad(180)` where ever you'd normally write `3.14159`.
365    Currently supports the following functions: `rad`, `deg`, `cos`, `sin`,
366    `tan`, `acos`, `asin`, `atan`.
367
368When parsing JSON, it recognizes the following escape codes in strings:
369
370-   `\n` - linefeed.
371-   `\t` - tab.
372-   `\r` - carriage return.
373-   `\b` - backspace.
374-   `\f` - form feed.
375-   `\"` - double quote.
376-   `\\` - backslash.
377-   `\/` - forward slash.
378-   `\uXXXX` - 16-bit unicode code point, converted to the equivalent UTF-8
379    representation.
380-   `\xXX` - 8-bit binary hexadecimal number XX. This is the only one that is
381     not in the JSON spec (see http://json.org/), but is needed to be able to
382     encode arbitrary binary in strings to text and back without losing
383     information (e.g. the byte 0xFF can't be represented in standard JSON).
384
385It also generates these escape codes back again when generating JSON from a
386binary representation.
387
388## Guidelines
389
390### Efficiency
391
392FlatBuffers is all about efficiency, but to realize that efficiency you
393require an efficient schema. There are usually multiple choices on
394how to represent data that have vastly different size characteristics.
395
396It is very common nowadays to represent any kind of data as dictionaries
397(as in e.g. JSON), because of its flexibility and extensibility. While
398it is possible to emulate this in FlatBuffers (as a vector
399of tables with key and value(s)), this is a bad match for a strongly
400typed system like FlatBuffers, leading to relatively large binaries.
401FlatBuffer tables are more flexible than classes/structs in most systems,
402since having a large number of fields only few of which are actually
403used is still efficient. You should thus try to organize your data
404as much as possible such that you can use tables where you might be
405tempted to use a dictionary.
406
407Similarly, strings as values should only be used when they are
408truely open-ended. If you can, always use an enum instead.
409
410FlatBuffers doesn't have inheritance, so the way to represent a set
411of related data structures is a union. Unions do have a cost however,
412so an alternative to a union is to have a single table that has
413all the fields of all the data structures you are trying to
414represent, if they are relatively similar / share many fields.
415Again, this is efficient because optional fields are cheap.
416
417FlatBuffers supports the full range of integer sizes, so try to pick
418the smallest size needed, rather than defaulting to int/long.
419
420Remember that you can share data (refer to the same string/table
421within a buffer), so factoring out repeating data into its own
422data structure may be worth it.
423
424### Style guide
425
426Identifiers in a schema are meant to translate to many different programming
427languages, so using the style of your "main" language is generally a bad idea.
428
429For this reason, below is a suggested style guide to adhere to, to keep schemas
430consistent for interoperation regardless of the target language.
431
432Where possible, the code generators for specific languages will generate
433identifiers that adhere to the language style, based on the schema identifiers.
434
435- Table, struct, enum and rpc names (types): UpperCamelCase.
436- Table and struct field names: snake_case. This is translated to lowerCamelCase
437  automatically for some languages, e.g. Java.
438- Enum values: UpperCamelCase.
439- namespaces: UpperCamelCase.
440
441Formatting (this is less important, but still worth adhering to):
442
443- Opening brace: on the same line as the start of the declaration.
444- Spacing: Indent by 2 spaces. None around `:` for types, on both sides for `=`.
445
446For an example, see the schema at the top of this file.
447
448## Gotchas
449
450### Schemas and version control
451
452FlatBuffers relies on new field declarations being added at the end, and earlier
453declarations to not be removed, but be marked deprecated when needed. We think
454this is an improvement over the manual number assignment that happens in
455Protocol Buffers (and which is still an option using the `id` attribute
456mentioned above).
457
458One place where this is possibly problematic however is source control. If user
459A adds a field, generates new binary data with this new schema, then tries to
460commit both to source control after user B already committed a new field also,
461and just auto-merges the schema, the binary files are now invalid compared to
462the new schema.
463
464The solution of course is that you should not be generating binary data before
465your schema changes have been committed, ensuring consistency with the rest of
466the world. If this is not practical for you, use explicit field ids, which
467should always generate a merge conflict if two people try to allocate the same
468id.
469
470### Schema evolution examples
471
472Some examples to clarify what happens as you change a schema:
473
474If we have the following original schema:
475
476    table { a:int; b:int; }
477
478And we extend it:
479
480    table { a:int; b:int; c:int; }
481
482This is ok. Code compiled with the old schema reading data generated with the
483new one will simply ignore the presence of the new field. Code compiled with the
484new schema reading old data will get the default value for `c` (which is 0
485in this case, since it is not specified).
486
487    table { a:int (deprecated); b:int; }
488
489This is also ok. Code compiled with the old schema reading newer data will now
490always get the default value for `a` since it is not present. Code compiled
491with the new schema now cannot read nor write `a` anymore (any existing code
492that tries to do so will result in compile errors), but can still read
493old data (they will ignore the field).
494
495    table { c:int a:int; b:int; }
496
497This is NOT ok, as this makes the schemas incompatible. Old code reading newer
498data will interpret `c` as if it was `a`, and new code reading old data
499accessing `a` will instead receive `b`.
500
501    table { c:int (id: 2); a:int (id: 0); b:int (id: 1); }
502
503This is ok. If your intent was to order/group fields in a way that makes sense
504semantically, you can do so using explicit id assignment. Now we are compatible
505with the original schema, and the fields can be ordered in any way, as long as
506we keep the sequence of ids.
507
508    table { b:int; }
509
510NOT ok. We can only remove a field by deprecation, regardless of wether we use
511explicit ids or not.
512
513    table { a:uint; b:uint; }
514
515This is MAYBE ok, and only in the case where the type change is the same size,
516like here. If old data never contained any negative numbers, this will be
517safe to do.
518
519    table { a:int = 1; b:int = 2; }
520
521Generally NOT ok. Any older data written that had 0 values were not written to
522the buffer, and rely on the default value to be recreated. These will now have
523those values appear to `1` and `2` instead. There may be cases in which this
524is ok, but care must be taken.
525
526    table { aa:int; bb:int; }
527
528Occasionally ok. You've renamed fields, which will break all code (and JSON
529files!) that use this schema, but as long as the change is obvious, this is not
530incompatible with the actual binary buffers, since those only ever address
531fields by id/offset.
532<br>
533
534### Testing whether a field is present in a table
535
536Most serialization formats (e.g. JSON or Protocol Buffers) make it very
537explicit in the format whether a field is present in an object or not,
538allowing you to use this as "extra" information.
539
540In FlatBuffers, this also holds for everything except scalar values.
541
542FlatBuffers by default will not write fields that are equal to the default
543value (for scalars), sometimes resulting in a significant space savings.
544
545However, this also means testing whether a field is "present" is somewhat
546meaningless, since it does not tell you if the field was actually written by
547calling `add_field` style calls, unless you're only interested in this
548information for non-default values.
549
550Some `FlatBufferBuilder` implementations have an option called `force_defaults`
551that circumvents this behavior, and writes fields even if they are equal to
552the default. You can then use `IsFieldPresent` to query this.
553
554Another option that works in all languages is to wrap a scalar field in a
555struct. This way it will return null if it is not present. The cool thing
556is that structs don't take up any more space than the scalar they represent.
557
558   [Interface Definition Language]: https://en.wikipedia.org/wiki/Interface_description_language
559