1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 #ifndef BASE_THREADING_THREAD_H_ 6 #define BASE_THREADING_THREAD_H_ 7 8 #include <stddef.h> 9 10 #include <memory> 11 #include <string> 12 13 #include "base/base_export.h" 14 #include "base/callback.h" 15 #include "base/macros.h" 16 #include "base/message_loop/message_loop.h" 17 #include "base/message_loop/timer_slack.h" 18 #include "base/sequence_checker.h" 19 #include "base/single_thread_task_runner.h" 20 #include "base/synchronization/atomic_flag.h" 21 #include "base/synchronization/lock.h" 22 #include "base/synchronization/waitable_event.h" 23 #include "base/threading/platform_thread.h" 24 #include "build/build_config.h" 25 26 namespace base { 27 28 class MessagePump; 29 class RunLoop; 30 31 // A simple thread abstraction that establishes a MessageLoop on a new thread. 32 // The consumer uses the MessageLoop of the thread to cause code to execute on 33 // the thread. When this object is destroyed the thread is terminated. All 34 // pending tasks queued on the thread's message loop will run to completion 35 // before the thread is terminated. 36 // 37 // WARNING! SUBCLASSES MUST CALL Stop() IN THEIR DESTRUCTORS! See ~Thread(). 38 // 39 // After the thread is stopped, the destruction sequence is: 40 // 41 // (1) Thread::CleanUp() 42 // (2) MessageLoop::~MessageLoop 43 // (3.b) MessageLoop::DestructionObserver::WillDestroyCurrentMessageLoop 44 // 45 // This API is not thread-safe: unless indicated otherwise its methods are only 46 // valid from the owning sequence (which is the one from which Start() is 47 // invoked -- should it differ from the one on which it was constructed). 48 // 49 // Sometimes it's useful to kick things off on the initial sequence (e.g. 50 // construction, Start(), task_runner()), but to then hand the Thread over to a 51 // pool of users for the last one of them to destroy it when done. For that use 52 // case, Thread::DetachFromSequence() allows the owning sequence to give up 53 // ownership. The caller is then responsible to ensure a happens-after 54 // relationship between the DetachFromSequence() call and the next use of that 55 // Thread object (including ~Thread()). 56 class BASE_EXPORT Thread : PlatformThread::Delegate { 57 public: 58 struct BASE_EXPORT Options { 59 typedef Callback<std::unique_ptr<MessagePump>()> MessagePumpFactory; 60 61 Options(); 62 Options(MessageLoop::Type type, size_t size); 63 Options(const Options& other); 64 ~Options(); 65 66 // Specifies the type of message loop that will be allocated on the thread. 67 // This is ignored if message_pump_factory.is_null() is false. 68 MessageLoop::Type message_loop_type = MessageLoop::TYPE_DEFAULT; 69 70 // Specifies timer slack for thread message loop. 71 TimerSlack timer_slack = TIMER_SLACK_NONE; 72 73 // Used to create the MessagePump for the MessageLoop. The callback is Run() 74 // on the thread. If message_pump_factory.is_null(), then a MessagePump 75 // appropriate for |message_loop_type| is created. Setting this forces the 76 // MessageLoop::Type to TYPE_CUSTOM. 77 MessagePumpFactory message_pump_factory; 78 79 // Specifies the maximum stack size that the thread is allowed to use. 80 // This does not necessarily correspond to the thread's initial stack size. 81 // A value of 0 indicates that the default maximum should be used. 82 size_t stack_size = 0; 83 84 // Specifies the initial thread priority. 85 ThreadPriority priority = ThreadPriority::NORMAL; 86 87 // If false, the thread will not be joined on destruction. This is intended 88 // for threads that want TaskShutdownBehavior::CONTINUE_ON_SHUTDOWN 89 // semantics. Non-joinable threads can't be joined (must be leaked and 90 // can't be destroyed or Stop()'ed). 91 // TODO(gab): allow non-joinable instances to be deleted without causing 92 // user-after-frees (proposal @ https://crbug.com/629139#c14) 93 bool joinable = true; 94 }; 95 96 // Constructor. 97 // name is a display string to identify the thread. 98 explicit Thread(const std::string& name); 99 100 // Destroys the thread, stopping it if necessary. 101 // 102 // NOTE: ALL SUBCLASSES OF Thread MUST CALL Stop() IN THEIR DESTRUCTORS (or 103 // guarantee Stop() is explicitly called before the subclass is destroyed). 104 // This is required to avoid a data race between the destructor modifying the 105 // vtable, and the thread's ThreadMain calling the virtual method Run(). It 106 // also ensures that the CleanUp() virtual method is called on the subclass 107 // before it is destructed. 108 ~Thread() override; 109 110 #if defined(OS_WIN) 111 // Causes the thread to initialize COM. This must be called before calling 112 // Start() or StartWithOptions(). If |use_mta| is false, the thread is also 113 // started with a TYPE_UI message loop. It is an error to call 114 // init_com_with_mta(false) and then StartWithOptions() with any message loop 115 // type other than TYPE_UI. init_com_with_mta(bool use_mta)116 void init_com_with_mta(bool use_mta) { 117 DCHECK(!message_loop_); 118 com_status_ = use_mta ? MTA : STA; 119 } 120 #endif 121 122 // Starts the thread. Returns true if the thread was successfully started; 123 // otherwise, returns false. Upon successful return, the message_loop() 124 // getter will return non-null. 125 // 126 // Note: This function can't be called on Windows with the loader lock held; 127 // i.e. during a DllMain, global object construction or destruction, atexit() 128 // callback. 129 bool Start(); 130 131 // Starts the thread. Behaves exactly like Start in addition to allow to 132 // override the default options. 133 // 134 // Note: This function can't be called on Windows with the loader lock held; 135 // i.e. during a DllMain, global object construction or destruction, atexit() 136 // callback. 137 bool StartWithOptions(const Options& options); 138 139 // Starts the thread and wait for the thread to start and run initialization 140 // before returning. It's same as calling Start() and then 141 // WaitUntilThreadStarted(). 142 // Note that using this (instead of Start() or StartWithOptions() causes 143 // jank on the calling thread, should be used only in testing code. 144 bool StartAndWaitForTesting(); 145 146 // Blocks until the thread starts running. Called within StartAndWait(). 147 // Note that calling this causes jank on the calling thread, must be used 148 // carefully for production code. 149 bool WaitUntilThreadStarted() const; 150 151 // Blocks until all tasks previously posted to this thread have been executed. 152 void FlushForTesting(); 153 154 // Signals the thread to exit and returns once the thread has exited. The 155 // Thread object is completely reset and may be used as if it were newly 156 // constructed (i.e., Start may be called again). Can only be called if 157 // |joinable_|. 158 // 159 // Stop may be called multiple times and is simply ignored if the thread is 160 // already stopped or currently stopping. 161 // 162 // Start/Stop are not thread-safe and callers that desire to invoke them from 163 // different threads must ensure mutual exclusion. 164 // 165 // NOTE: If you are a consumer of Thread, it is not necessary to call this 166 // before deleting your Thread objects, as the destructor will do it. 167 // IF YOU ARE A SUBCLASS OF Thread, YOU MUST CALL THIS IN YOUR DESTRUCTOR. 168 void Stop(); 169 170 // Signals the thread to exit in the near future. 171 // 172 // WARNING: This function is not meant to be commonly used. Use at your own 173 // risk. Calling this function will cause message_loop() to become invalid in 174 // the near future. This function was created to workaround a specific 175 // deadlock on Windows with printer worker thread. In any other case, Stop() 176 // should be used. 177 // 178 // Call Stop() to reset the thread object once it is known that the thread has 179 // quit. 180 void StopSoon(); 181 182 // Detaches the owning sequence, indicating that the next call to this API 183 // (including ~Thread()) can happen from a different sequence (to which it 184 // will be rebound). This call itself must happen on the current owning 185 // sequence and the caller must ensure the next API call has a happens-after 186 // relationship with this one. 187 void DetachFromSequence(); 188 189 // Returns the message loop for this thread. Use the MessageLoop's 190 // PostTask methods to execute code on the thread. This only returns 191 // non-null after a successful call to Start. After Stop has been called, 192 // this will return nullptr. 193 // 194 // NOTE: You must not call this MessageLoop's Quit method directly. Use 195 // the Thread's Stop method instead. 196 // 197 // In addition to this Thread's owning sequence, this can also safely be 198 // called from the underlying thread itself. message_loop()199 MessageLoop* message_loop() const { 200 // This class doesn't provide synchronization around |message_loop_| and as 201 // such only the owner should access it (and the underlying thread which 202 // never sees it before it's set). In practice, many callers are coming from 203 // unrelated threads but provide their own implicit (e.g. memory barriers 204 // from task posting) or explicit (e.g. locks) synchronization making the 205 // access of |message_loop_| safe... Changing all of those callers is 206 // unfeasible; instead verify that they can reliably see 207 // |message_loop_ != nullptr| without synchronization as a proof that their 208 // external synchronization catches the unsynchronized effects of Start(). 209 // TODO(gab): Despite all of the above this test has to be disabled for now 210 // per crbug.com/629139#c6. 211 // DCHECK(owning_sequence_checker_.CalledOnValidSequence() || 212 // (id_event_.IsSignaled() && id_ == PlatformThread::CurrentId()) || 213 // message_loop_); 214 return message_loop_; 215 } 216 217 // Returns a TaskRunner for this thread. Use the TaskRunner's PostTask 218 // methods to execute code on the thread. Returns nullptr if the thread is not 219 // running (e.g. before Start or after Stop have been called). Callers can 220 // hold on to this even after the thread is gone; in this situation, attempts 221 // to PostTask() will fail. 222 // 223 // In addition to this Thread's owning sequence, this can also safely be 224 // called from the underlying thread itself. task_runner()225 scoped_refptr<SingleThreadTaskRunner> task_runner() const { 226 // Refer to the DCHECK and comment inside |message_loop()|. 227 DCHECK(owning_sequence_checker_.CalledOnValidSequence() || 228 (id_event_.IsSignaled() && id_ == PlatformThread::CurrentId()) || 229 message_loop_); 230 return message_loop_ ? message_loop_->task_runner() : nullptr; 231 } 232 233 // Returns the name of this thread (for display in debugger too). thread_name()234 const std::string& thread_name() const { return name_; } 235 236 // Returns the thread ID. Should not be called before the first Start*() 237 // call. Keeps on returning the same ID even after a Stop() call. The next 238 // Start*() call renews the ID. 239 // 240 // WARNING: This function will block if the thread hasn't started yet. 241 // 242 // This method is thread-safe. 243 PlatformThreadId GetThreadId() const; 244 245 // Returns true if the thread has been started, and not yet stopped. 246 bool IsRunning() const; 247 248 protected: 249 // Called just prior to starting the message loop Init()250 virtual void Init() {} 251 252 // Called to start the run loop 253 virtual void Run(RunLoop* run_loop); 254 255 // Called just after the message loop ends CleanUp()256 virtual void CleanUp() {} 257 258 static void SetThreadWasQuitProperly(bool flag); 259 static bool GetThreadWasQuitProperly(); 260 261 // Bind this Thread to an existing MessageLoop instead of starting a new one. 262 void SetMessageLoop(MessageLoop* message_loop); 263 using_external_message_loop()264 bool using_external_message_loop() const { 265 return using_external_message_loop_; 266 } 267 268 private: 269 #if defined(OS_WIN) 270 enum ComStatus { 271 NONE, 272 STA, 273 MTA, 274 }; 275 #endif 276 277 // PlatformThread::Delegate methods: 278 void ThreadMain() override; 279 280 void ThreadQuitHelper(); 281 282 #if defined(OS_WIN) 283 // Whether this thread needs to initialize COM, and if so, in what mode. 284 ComStatus com_status_ = NONE; 285 #endif 286 287 // Mirrors the Options::joinable field used to start this thread. Verified 288 // on Stop() -- non-joinable threads can't be joined (must be leaked). 289 bool joinable_ = true; 290 291 // If true, we're in the middle of stopping, and shouldn't access 292 // |message_loop_|. It may non-nullptr and invalid. 293 // Should be written on the thread that created this thread. Also read data 294 // could be wrong on other threads. 295 bool stopping_ = false; 296 297 // True while inside of Run(). 298 bool running_ = false; 299 mutable base::Lock running_lock_; // Protects |running_|. 300 301 // The thread's handle. 302 PlatformThreadHandle thread_; 303 mutable base::Lock thread_lock_; // Protects |thread_|. 304 305 // The thread's id once it has started. 306 PlatformThreadId id_ = kInvalidThreadId; 307 // Protects |id_| which must only be read while it's signaled. 308 mutable WaitableEvent id_event_; 309 310 // The thread's MessageLoop and RunLoop. Valid only while the thread is alive. 311 // Set by the created thread. 312 MessageLoop* message_loop_ = nullptr; 313 RunLoop* run_loop_ = nullptr; 314 315 // True only if |message_loop_| was externally provided by |SetMessageLoop()| 316 // in which case this Thread has no underlying |thread_| and should merely 317 // drop |message_loop_| on Stop(). In that event, this remains true after 318 // Stop() was invoked so that subclasses can use this state to build their own 319 // cleanup logic as required. 320 bool using_external_message_loop_ = false; 321 322 // Stores Options::timer_slack_ until the message loop has been bound to 323 // a thread. 324 TimerSlack message_loop_timer_slack_ = TIMER_SLACK_NONE; 325 326 // The name of the thread. Used for debugging purposes. 327 const std::string name_; 328 329 // Signaled when the created thread gets ready to use the message loop. 330 mutable WaitableEvent start_event_; 331 332 // This class is not thread-safe, use this to verify access from the owning 333 // sequence of the Thread. 334 SequenceChecker owning_sequence_checker_; 335 336 DISALLOW_COPY_AND_ASSIGN(Thread); 337 }; 338 339 } // namespace base 340 341 #endif // BASE_THREADING_THREAD_H_ 342