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1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef MOJO_EDK_SYSTEM_PORTS_NODE_H_
6 #define MOJO_EDK_SYSTEM_PORTS_NODE_H_
7 
8 #include <stddef.h>
9 #include <stdint.h>
10 
11 #include <queue>
12 #include <unordered_map>
13 
14 #include "base/macros.h"
15 #include "base/memory/ref_counted.h"
16 #include "base/synchronization/lock.h"
17 #include "mojo/edk/system/ports/event.h"
18 #include "mojo/edk/system/ports/message.h"
19 #include "mojo/edk/system/ports/name.h"
20 #include "mojo/edk/system/ports/port.h"
21 #include "mojo/edk/system/ports/port_ref.h"
22 #include "mojo/edk/system/ports/user_data.h"
23 
24 #undef SendMessage  // Gah, windows
25 
26 namespace mojo {
27 namespace edk {
28 namespace ports {
29 
30 enum : int {
31   OK = 0,
32   ERROR_PORT_UNKNOWN = -10,
33   ERROR_PORT_EXISTS = -11,
34   ERROR_PORT_STATE_UNEXPECTED = -12,
35   ERROR_PORT_CANNOT_SEND_SELF = -13,
36   ERROR_PORT_PEER_CLOSED = -14,
37   ERROR_PORT_CANNOT_SEND_PEER = -15,
38   ERROR_NOT_IMPLEMENTED = -100,
39 };
40 
41 struct PortStatus {
42   bool has_messages;
43   bool receiving_messages;
44   bool peer_closed;
45 };
46 
47 class MessageFilter;
48 class NodeDelegate;
49 
50 class Node {
51  public:
52   enum class ShutdownPolicy {
53     DONT_ALLOW_LOCAL_PORTS,
54     ALLOW_LOCAL_PORTS,
55   };
56 
57   // Does not take ownership of the delegate.
58   Node(const NodeName& name, NodeDelegate* delegate);
59   ~Node();
60 
61   // Returns true iff there are no open ports referring to another node or ports
62   // in the process of being transferred from this node to another. If this
63   // returns false, then to ensure clean shutdown, it is necessary to keep the
64   // node alive and continue routing messages to it via AcceptMessage. This
65   // method may be called again after AcceptMessage to check if the Node is now
66   // ready to be destroyed.
67   //
68   // If |policy| is set to |ShutdownPolicy::ALLOW_LOCAL_PORTS|, this will return
69   // |true| even if some ports remain alive, as long as none of them are proxies
70   // to another node.
71   bool CanShutdownCleanly(
72       ShutdownPolicy policy = ShutdownPolicy::DONT_ALLOW_LOCAL_PORTS);
73 
74   // Lookup the named port.
75   int GetPort(const PortName& port_name, PortRef* port_ref);
76 
77   // Creates a port on this node. Before the port can be used, it must be
78   // initialized using InitializePort. This method is useful for bootstrapping
79   // a connection between two nodes. Generally, ports are created using
80   // CreatePortPair instead.
81   int CreateUninitializedPort(PortRef* port_ref);
82 
83   // Initializes a newly created port.
84   int InitializePort(const PortRef& port_ref,
85                      const NodeName& peer_node_name,
86                      const PortName& peer_port_name);
87 
88   // Generates a new connected pair of ports bound to this node. These ports
89   // are initialized and ready to go.
90   int CreatePortPair(PortRef* port0_ref, PortRef* port1_ref);
91 
92   // User data associated with the port.
93   int SetUserData(const PortRef& port_ref, scoped_refptr<UserData> user_data);
94   int GetUserData(const PortRef& port_ref,
95                   scoped_refptr<UserData>* user_data);
96 
97   // Prevents further messages from being sent from this port or delivered to
98   // this port. The port is removed, and the port's peer is notified of the
99   // closure after it has consumed all pending messages.
100   int ClosePort(const PortRef& port_ref);
101 
102   // Returns the current status of the port.
103   int GetStatus(const PortRef& port_ref, PortStatus* port_status);
104 
105   // Returns the next available message on the specified port or returns a null
106   // message if there are none available. Returns ERROR_PORT_PEER_CLOSED to
107   // indicate that this port's peer has closed. In such cases GetMessage may
108   // be called until it yields a null message, indicating that no more messages
109   // may be read from the port.
110   //
111   // If |filter| is non-null, the next available message is returned only if it
112   // is matched by the filter. If the provided filter does not match the next
113   // available message, GetMessage() behaves as if there is no message
114   // available. Ownership of |filter| is not taken, and it must outlive the
115   // extent of this call.
116   int GetMessage(const PortRef& port_ref,
117                  ScopedMessage* message,
118                  MessageFilter* filter);
119 
120   // Sends a message from the specified port to its peer. Note that the message
121   // notification may arrive synchronously (via PortStatusChanged() on the
122   // delegate) if the peer is local to this Node.
123   int SendMessage(const PortRef& port_ref, ScopedMessage message);
124 
125   // Corresponding to NodeDelegate::ForwardMessage.
126   int AcceptMessage(ScopedMessage message);
127 
128   // Called to merge two ports with each other. If you have two independent
129   // port pairs A <=> B and C <=> D, the net result of merging B and C is a
130   // single connected port pair A <=> D.
131   //
132   // Note that the behavior of this operation is undefined if either port to be
133   // merged (B or C above) has ever been read from or written to directly, and
134   // this must ONLY be called on one side of the merge, though it doesn't matter
135   // which side.
136   //
137   // It is safe for the non-merged peers (A and D above) to be transferred,
138   // closed, and/or written to before, during, or after the merge.
139   int MergePorts(const PortRef& port_ref,
140                  const NodeName& destination_node_name,
141                  const PortName& destination_port_name);
142 
143   // Like above but merges two ports local to this node. Because both ports are
144   // local this can also verify that neither port has been written to before the
145   // merge. If this fails for any reason, both ports are closed. Otherwise OK
146   // is returned and the ports' receiving peers are connected to each other.
147   int MergeLocalPorts(const PortRef& port0_ref, const PortRef& port1_ref);
148 
149   // Called to inform this node that communication with another node is lost
150   // indefinitely. This triggers cleanup of ports bound to this node.
151   int LostConnectionToNode(const NodeName& node_name);
152 
153  private:
154   class LockedPort;
155 
156   // Note: Functions that end with _Locked require |ports_lock_| to be held
157   // before calling.
158   int OnUserMessage(ScopedMessage message);
159   int OnPortAccepted(const PortName& port_name);
160   int OnObserveProxy(const PortName& port_name,
161                      const ObserveProxyEventData& event);
162   int OnObserveProxyAck(const PortName& port_name, uint64_t last_sequence_num);
163   int OnObserveClosure(const PortName& port_name, uint64_t last_sequence_num);
164   int OnMergePort(const PortName& port_name, const MergePortEventData& event);
165 
166   int AddPortWithName(const PortName& port_name, scoped_refptr<Port> port);
167   void ErasePort(const PortName& port_name);
168   void ErasePort_Locked(const PortName& port_name);
169   scoped_refptr<Port> GetPort(const PortName& port_name);
170   scoped_refptr<Port> GetPort_Locked(const PortName& port_name);
171 
172   int SendMessageInternal(const PortRef& port_ref, ScopedMessage* message);
173   int MergePorts_Locked(const PortRef& port0_ref, const PortRef& port1_ref);
174   void WillSendPort(const LockedPort& port,
175                     const NodeName& to_node_name,
176                     PortName* port_name,
177                     PortDescriptor* port_descriptor);
178   int AcceptPort(const PortName& port_name,
179                  const PortDescriptor& port_descriptor);
180 
181   int WillSendMessage_Locked(const LockedPort& port,
182                              const PortName& port_name,
183                              Message* message);
184   int BeginProxying_Locked(const LockedPort& port, const PortName& port_name);
185   int BeginProxying(PortRef port_ref);
186   int ForwardMessages_Locked(const LockedPort& port, const PortName& port_name);
187   void InitiateProxyRemoval(const LockedPort& port, const PortName& port_name);
188   void MaybeRemoveProxy_Locked(const LockedPort& port,
189                                const PortName& port_name);
190   void TryRemoveProxy(PortRef port_ref);
191   void DestroyAllPortsWithPeer(const NodeName& node_name,
192                                const PortName& port_name);
193 
194   ScopedMessage NewInternalMessage_Helper(const PortName& port_name,
195                                           const EventType& type,
196                                           const void* data,
197                                           size_t num_data_bytes);
198 
NewInternalMessage(const PortName & port_name,const EventType & type)199   ScopedMessage NewInternalMessage(const PortName& port_name,
200                                    const EventType& type) {
201     return NewInternalMessage_Helper(port_name, type, nullptr, 0);
202   }
203 
204   template <typename EventData>
NewInternalMessage(const PortName & port_name,const EventType & type,const EventData & data)205   ScopedMessage NewInternalMessage(const PortName& port_name,
206                                    const EventType& type,
207                                    const EventData& data) {
208     return NewInternalMessage_Helper(port_name, type, &data, sizeof(data));
209   }
210 
211   const NodeName name_;
212   NodeDelegate* const delegate_;
213 
214   // Guards |ports_| as well as any operation which needs to hold multiple port
215   // locks simultaneously. Usage of this is subtle: it must NEVER be acquired
216   // after a Port lock is acquired, and it must ALWAYS be acquired before
217   // calling WillSendMessage_Locked or ForwardMessages_Locked.
218   base::Lock ports_lock_;
219   std::unordered_map<PortName, scoped_refptr<Port>> ports_;
220 
221   DISALLOW_COPY_AND_ASSIGN(Node);
222 };
223 
224 }  // namespace ports
225 }  // namespace edk
226 }  // namespace mojo
227 
228 #endif  // MOJO_EDK_SYSTEM_PORTS_NODE_H_
229