• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1.text
2.p2align 2
3.global ixheaacd_shiftrountine_with_rnd_eld
4
5ixheaacd_shiftrountine_with_rnd_eld:
6    STMFD           sp!, {r4-r12, r14}
7    MOV             r4, #0x1f
8    ADD             r12, r2, r3, LSL #1
9    MOV             r9, #0x8000
10    SUBS            r3, r3, #1
11    BMI             S_WITH_R_L6
12
13S_WITH_R_L5:
14    LDR             r5, [r1, r3, LSL #2] @i2 = qmfImag[j]
15    LDR             r7, [r0, r3, LSL #2] @r2 = qmfReal[j]
16    LDR             r14, [r0], #4       @r1 = *qmfReal
17    LDR             r10, [r1], #4       @i1 = *qmfImag
18
19    ADD             r6, r5, r7          @*qmfImag++ = add32(i2, r2)
20    MVN             r6, r6              @negate32(add32(i2, r2))
21    ADD             r6, r6 , #1
22
23    @SUB      r5,r5,r7          @qmfReal[j] = sub32(i2, r2)
24    SUB             r5, r7, r5          @qmfReal[j] = sub32(r2, i2)
25
26    ADD             r7, r10, r14        @qmfImag[j] = add32(i1, r1)
27    MVN             r7, r7              @negate32(add32(i1, r1))
28    ADD             r7, r7 , #1
29
30    @SUB      r4,r10,r14            @*qmfReal++ = sub32(i1, r1)
31    SUB             r4, r14, r10        @*qmfReal++ = sub32(r1, i1)
32
33    @STR      r7,[r1,r3,LSL #2]
34    @STR      r5,[r0,r3,LSL #2]
35    @STR      r6,[r1],#4
36    @STR      r4,[r0],#4
37
38
39
40    @LDRD     r4,[r0],#8            @DEBUG
41
42    @LDRD     r6,[r1],#8
43    MOVS            r10, r4, ASR #0x16  @Right shift by 22 to check the overflow ( is not AAC_ELD right shifted by 21)
44    CMNLT           r10, #1             @Check r4 is overflow or not
45
46    MOVLT           r4, #0x80000000     @saturate value if r4 is overflowed
47    MVNGT           r4, #0x80000000
48    MOVEQ           r4, r4, LSL #9      @shift by 9(hardcoded value) if not AAC_ELD left shifted by 10
49
50    MOVS            r10, r5, ASR #0x16
51    QADD            r4, r4, r9
52    CMNLT           r10, #1
53    MOV             r4, r4, ASR #16
54    MOVLT           r5, #0x80000000
55    MVNGT           r5, #0x80000000
56    MOVEQ           r5, r5, LSL #9
57    MOV             r14, r3, lsl #1
58
59
60    MOVS            r10, r6, ASR #0x16
61    QADD            r5, r5, r9
62    CMNLT           r10, #1
63    MOV             r5, r5, ASR #16
64    MOVLT           r6, #0x80000000
65    @STRH     r5,[r2],#2
66    STRH            r5, [r2, r14]
67    MVNGT           r6, #0x80000000
68    MOVEQ           r6, r6, LSL #9
69
70    MOVS            r10, r7, ASR #0x16
71    QADD            r6, r6, r9
72    CMNLT           r10, #1
73    MOV             r6, r6, ASR #16
74    MOVLT           r7, #0x80000000
75    MVNGT           r7, #0x80000000
76    MOVEQ           r7, r7, LSL #9
77
78    QADD            r7, r7, r9
79    STRH            r4, [r2], #2
80
81    MOV             r7, r7, ASR #16
82
83    @STRH     r7,[r12],#2
84    STRH            r7, [r12, r14]
85    SUBS            r3, r3, #2
86    STRH            r6, [r12], #2
87    BGE             S_WITH_R_L5
88S_WITH_R_L6:
89    LDMFD           sp!, {r4-r12, r15}
90
91
92
93