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1 //===-- llvm/SymbolTableListTraitsImpl.h - Implementation ------*- C++ -*--===//
2 //
3 //                     The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 //
10 // This file implements the stickier parts of the SymbolTableListTraits class,
11 // and is explicitly instantiated where needed to avoid defining all this code
12 // in a widely used header.
13 //
14 //===----------------------------------------------------------------------===//
15 
16 #ifndef LLVM_LIB_IR_SYMBOLTABLELISTTRAITSIMPL_H
17 #define LLVM_LIB_IR_SYMBOLTABLELISTTRAITSIMPL_H
18 
19 #include "llvm/IR/SymbolTableListTraits.h"
20 #include "llvm/IR/ValueSymbolTable.h"
21 
22 namespace llvm {
23 
24 /// setSymTabObject - This is called when (f.e.) the parent of a basic block
25 /// changes.  This requires us to remove all the instruction symtab entries from
26 /// the current function and reinsert them into the new function.
27 template <typename ValueSubClass>
28 template <typename TPtr>
setSymTabObject(TPtr * Dest,TPtr Src)29 void SymbolTableListTraits<ValueSubClass>::setSymTabObject(TPtr *Dest,
30                                                            TPtr Src) {
31   // Get the old symtab and value list before doing the assignment.
32   ValueSymbolTable *OldST = getSymTab(getListOwner());
33 
34   // Do it.
35   *Dest = Src;
36 
37   // Get the new SymTab object.
38   ValueSymbolTable *NewST = getSymTab(getListOwner());
39 
40   // If there is nothing to do, quick exit.
41   if (OldST == NewST) return;
42 
43   // Move all the elements from the old symtab to the new one.
44   ListTy &ItemList = getList(getListOwner());
45   if (ItemList.empty()) return;
46 
47   if (OldST) {
48     // Remove all entries from the previous symtab.
49     for (auto I = ItemList.begin(); I != ItemList.end(); ++I)
50       if (I->hasName())
51         OldST->removeValueName(I->getValueName());
52   }
53 
54   if (NewST) {
55     // Add all of the items to the new symtab.
56     for (auto I = ItemList.begin(); I != ItemList.end(); ++I)
57       if (I->hasName())
58         NewST->reinsertValue(&*I);
59   }
60 
61 }
62 
63 template <typename ValueSubClass>
addNodeToList(ValueSubClass * V)64 void SymbolTableListTraits<ValueSubClass>::addNodeToList(ValueSubClass *V) {
65   assert(!V->getParent() && "Value already in a container!!");
66   ItemParentClass *Owner = getListOwner();
67   V->setParent(Owner);
68   if (V->hasName())
69     if (ValueSymbolTable *ST = getSymTab(Owner))
70       ST->reinsertValue(V);
71 }
72 
73 template <typename ValueSubClass>
removeNodeFromList(ValueSubClass * V)74 void SymbolTableListTraits<ValueSubClass>::removeNodeFromList(
75     ValueSubClass *V) {
76   V->setParent(nullptr);
77   if (V->hasName())
78     if (ValueSymbolTable *ST = getSymTab(getListOwner()))
79       ST->removeValueName(V->getValueName());
80 }
81 
82 template <typename ValueSubClass>
transferNodesFromList(SymbolTableListTraits & L2,ilist_iterator<ValueSubClass> first,ilist_iterator<ValueSubClass> last)83 void SymbolTableListTraits<ValueSubClass>::transferNodesFromList(
84     SymbolTableListTraits &L2, ilist_iterator<ValueSubClass> first,
85     ilist_iterator<ValueSubClass> last) {
86   // We only have to do work here if transferring instructions between BBs
87   ItemParentClass *NewIP = getListOwner(), *OldIP = L2.getListOwner();
88   if (NewIP == OldIP) return;  // No work to do at all...
89 
90   // We only have to update symbol table entries if we are transferring the
91   // instructions to a different symtab object...
92   ValueSymbolTable *NewST = getSymTab(NewIP);
93   ValueSymbolTable *OldST = getSymTab(OldIP);
94   if (NewST != OldST) {
95     for (; first != last; ++first) {
96       ValueSubClass &V = *first;
97       bool HasName = V.hasName();
98       if (OldST && HasName)
99         OldST->removeValueName(V.getValueName());
100       V.setParent(NewIP);
101       if (NewST && HasName)
102         NewST->reinsertValue(&V);
103     }
104   } else {
105     // Just transferring between blocks in the same function, simply update the
106     // parent fields in the instructions...
107     for (; first != last; ++first)
108       first->setParent(NewIP);
109   }
110 }
111 
112 } // End llvm namespace
113 
114 #endif
115