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1 /*
2  * Copyright (c) 2012-2015 Etnaviv Project
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sub license,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the
12  * next paragraph) shall be included in all copies or substantial portions
13  * of the Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
21  * DEALINGS IN THE SOFTWARE.
22  *
23  * Authors:
24  *    Wladimir J. van der Laan <laanwj@gmail.com>
25  *    Christian Gmeiner <christian.gmeiner@gmail.com>
26  */
27 
28 #include "etnaviv_state.h"
29 
30 #include "hw/common.xml.h"
31 
32 #include "etnaviv_clear_blit.h"
33 #include "etnaviv_context.h"
34 #include "etnaviv_format.h"
35 #include "etnaviv_shader.h"
36 #include "etnaviv_surface.h"
37 #include "etnaviv_translate.h"
38 #include "etnaviv_util.h"
39 #include "util/u_helpers.h"
40 #include "util/u_inlines.h"
41 #include "util/u_math.h"
42 #include "util/u_memory.h"
43 
44 static void
etna_set_blend_color(struct pipe_context * pctx,const struct pipe_blend_color * bc)45 etna_set_blend_color(struct pipe_context *pctx, const struct pipe_blend_color *bc)
46 {
47    struct etna_context *ctx = etna_context(pctx);
48    struct compiled_blend_color *cs = &ctx->blend_color;
49 
50    cs->PE_ALPHA_BLEND_COLOR =
51       VIVS_PE_ALPHA_BLEND_COLOR_R(etna_cfloat_to_uint8(bc->color[0])) |
52       VIVS_PE_ALPHA_BLEND_COLOR_G(etna_cfloat_to_uint8(bc->color[1])) |
53       VIVS_PE_ALPHA_BLEND_COLOR_B(etna_cfloat_to_uint8(bc->color[2])) |
54       VIVS_PE_ALPHA_BLEND_COLOR_A(etna_cfloat_to_uint8(bc->color[3]));
55    ctx->dirty |= ETNA_DIRTY_BLEND_COLOR;
56 }
57 
58 static void
etna_set_stencil_ref(struct pipe_context * pctx,const struct pipe_stencil_ref * sr)59 etna_set_stencil_ref(struct pipe_context *pctx, const struct pipe_stencil_ref *sr)
60 {
61    struct etna_context *ctx = etna_context(pctx);
62    struct compiled_stencil_ref *cs = &ctx->stencil_ref;
63 
64    ctx->stencil_ref_s = *sr;
65 
66    cs->PE_STENCIL_CONFIG = VIVS_PE_STENCIL_CONFIG_REF_FRONT(sr->ref_value[0]);
67    /* rest of bits weaved in from depth_stencil_alpha */
68    cs->PE_STENCIL_CONFIG_EXT =
69       VIVS_PE_STENCIL_CONFIG_EXT_REF_BACK(sr->ref_value[0]);
70    ctx->dirty |= ETNA_DIRTY_STENCIL_REF;
71 }
72 
73 static void
etna_set_clip_state(struct pipe_context * pctx,const struct pipe_clip_state * pcs)74 etna_set_clip_state(struct pipe_context *pctx, const struct pipe_clip_state *pcs)
75 {
76    /* NOOP */
77 }
78 
79 static void
etna_set_sample_mask(struct pipe_context * pctx,unsigned sample_mask)80 etna_set_sample_mask(struct pipe_context *pctx, unsigned sample_mask)
81 {
82    struct etna_context *ctx = etna_context(pctx);
83 
84    ctx->sample_mask = sample_mask;
85    ctx->dirty |= ETNA_DIRTY_SAMPLE_MASK;
86 }
87 
88 static void
etna_set_constant_buffer(struct pipe_context * pctx,uint shader,uint index,const struct pipe_constant_buffer * cb)89 etna_set_constant_buffer(struct pipe_context *pctx, uint shader, uint index,
90       const struct pipe_constant_buffer *cb)
91 {
92    struct etna_context *ctx = etna_context(pctx);
93 
94    if (unlikely(index > 0)) {
95       DBG("Unhandled buffer index %i", index);
96       return;
97    }
98 
99 
100    util_copy_constant_buffer(&ctx->constant_buffer[shader], cb);
101 
102    /* Note that the state tracker can unbind constant buffers by
103     * passing NULL here. */
104    if (unlikely(!cb))
105       return;
106 
107    /* there is no support for ARB_uniform_buffer_object */
108    assert(cb->buffer == NULL && cb->user_buffer != NULL);
109 
110    ctx->dirty |= ETNA_DIRTY_CONSTBUF;
111 }
112 
113 static void
etna_update_render_resource(struct pipe_context * pctx,struct pipe_resource * pres)114 etna_update_render_resource(struct pipe_context *pctx, struct pipe_resource *pres)
115 {
116    struct etna_resource *res = etna_resource(pres);
117 
118    if (res->texture && etna_resource_older(res, etna_resource(res->texture))) {
119       /* The render buffer is older than the texture buffer. Copy it over. */
120       etna_copy_resource(pctx, pres, res->texture, 0, pres->last_level);
121       res->seqno = etna_resource(res->texture)->seqno;
122    }
123 }
124 
125 static void
etna_set_framebuffer_state(struct pipe_context * pctx,const struct pipe_framebuffer_state * sv)126 etna_set_framebuffer_state(struct pipe_context *pctx,
127       const struct pipe_framebuffer_state *sv)
128 {
129    struct etna_context *ctx = etna_context(pctx);
130    struct compiled_framebuffer_state *cs = &ctx->framebuffer;
131    int nr_samples_color = -1;
132    int nr_samples_depth = -1;
133 
134    /* Set up TS as well. Warning: this state is used by both the RS and PE */
135    uint32_t ts_mem_config = 0;
136 
137    if (sv->nr_cbufs > 0) { /* at least one color buffer? */
138       struct etna_surface *cbuf = etna_surface(sv->cbufs[0]);
139       struct etna_resource *res = etna_resource(cbuf->base.texture);
140       bool color_supertiled = (res->layout & ETNA_LAYOUT_BIT_SUPER) != 0;
141 
142       assert(res->layout & ETNA_LAYOUT_BIT_TILE); /* Cannot render to linear surfaces */
143       etna_update_render_resource(pctx, cbuf->base.texture);
144 
145       pipe_surface_reference(&cs->cbuf, &cbuf->base);
146       cs->PE_COLOR_FORMAT =
147          VIVS_PE_COLOR_FORMAT_FORMAT(translate_rs_format(cbuf->base.format)) |
148          VIVS_PE_COLOR_FORMAT_COMPONENTS__MASK |
149          VIVS_PE_COLOR_FORMAT_OVERWRITE |
150          COND(color_supertiled, VIVS_PE_COLOR_FORMAT_SUPER_TILED);
151       /* VIVS_PE_COLOR_FORMAT_COMPONENTS() and
152        * VIVS_PE_COLOR_FORMAT_OVERWRITE comes from blend_state
153        * but only if we set the bits above. */
154       /* merged with depth_stencil_alpha */
155       if ((cbuf->surf.offset & 63) ||
156           (((cbuf->surf.stride * 4) & 63) && cbuf->surf.height > 4)) {
157          /* XXX Must make temporary surface here.
158           * Need the same mechanism on gc2000 when we want to do mipmap
159           * generation by
160           * rendering to levels > 1 due to multitiled / tiled conversion. */
161          BUG("Alignment error, trying to render to offset %08x with tile "
162              "stride %i",
163              cbuf->surf.offset, cbuf->surf.stride * 4);
164       }
165 
166       if (ctx->specs.pixel_pipes == 1) {
167          cs->PE_COLOR_ADDR = cbuf->reloc[0];
168          cs->PE_COLOR_ADDR.flags = ETNA_RELOC_READ | ETNA_RELOC_WRITE;
169       } else {
170          /* Rendered textures must always be multi-tiled */
171          assert(res->layout & ETNA_LAYOUT_BIT_MULTI);
172          for (int i = 0; i < ctx->specs.pixel_pipes; i++) {
173             cs->PE_PIPE_COLOR_ADDR[i] = cbuf->reloc[i];
174             cs->PE_PIPE_COLOR_ADDR[i].flags = ETNA_RELOC_READ | ETNA_RELOC_WRITE;
175          }
176       }
177       cs->PE_COLOR_STRIDE = cbuf->surf.stride;
178 
179       if (cbuf->surf.ts_size) {
180          ts_mem_config |= VIVS_TS_MEM_CONFIG_COLOR_FAST_CLEAR;
181          cs->TS_COLOR_CLEAR_VALUE = cbuf->level->clear_value;
182 
183          cs->TS_COLOR_STATUS_BASE = cbuf->ts_reloc;
184          cs->TS_COLOR_STATUS_BASE.flags = ETNA_RELOC_READ | ETNA_RELOC_WRITE;
185 
186          cs->TS_COLOR_SURFACE_BASE = cbuf->reloc[0];
187          cs->TS_COLOR_SURFACE_BASE.flags = ETNA_RELOC_READ | ETNA_RELOC_WRITE;
188       }
189 
190       /* MSAA */
191       if (cbuf->base.texture->nr_samples > 1)
192          ts_mem_config |=
193             VIVS_TS_MEM_CONFIG_MSAA | translate_msaa_format(cbuf->base.format);
194 
195       nr_samples_color = cbuf->base.texture->nr_samples;
196    } else {
197       pipe_surface_reference(&cs->cbuf, NULL);
198       /* Clearing VIVS_PE_COLOR_FORMAT_COMPONENTS__MASK and
199        * VIVS_PE_COLOR_FORMAT_OVERWRITE prevents us from overwriting the
200        * color target */
201       cs->PE_COLOR_FORMAT = 0;
202       cs->PE_COLOR_STRIDE = 0;
203       cs->TS_COLOR_STATUS_BASE.bo = NULL;
204       cs->TS_COLOR_SURFACE_BASE.bo = NULL;
205 
206       for (int i = 0; i < ETNA_MAX_PIXELPIPES; i++)
207          cs->PE_PIPE_COLOR_ADDR[i].bo = NULL;
208    }
209 
210    if (sv->zsbuf != NULL) {
211       struct etna_surface *zsbuf = etna_surface(sv->zsbuf);
212       struct etna_resource *res = etna_resource(zsbuf->base.texture);
213 
214       etna_update_render_resource(pctx, zsbuf->base.texture);
215 
216       pipe_surface_reference(&cs->zsbuf, &zsbuf->base);
217       assert(res->layout &ETNA_LAYOUT_BIT_TILE); /* Cannot render to linear surfaces */
218 
219       uint32_t depth_format = translate_depth_format(zsbuf->base.format);
220       unsigned depth_bits =
221          depth_format == VIVS_PE_DEPTH_CONFIG_DEPTH_FORMAT_D16 ? 16 : 24;
222       bool depth_supertiled = (res->layout & ETNA_LAYOUT_BIT_SUPER) != 0;
223 
224       cs->PE_DEPTH_CONFIG =
225          depth_format |
226          COND(depth_supertiled, VIVS_PE_DEPTH_CONFIG_SUPER_TILED) |
227          VIVS_PE_DEPTH_CONFIG_DEPTH_MODE_Z;
228       /* VIVS_PE_DEPTH_CONFIG_ONLY_DEPTH */
229       /* merged with depth_stencil_alpha */
230 
231       if (ctx->specs.pixel_pipes == 1) {
232          cs->PE_DEPTH_ADDR = zsbuf->reloc[0];
233          cs->PE_DEPTH_ADDR.flags = ETNA_RELOC_READ | ETNA_RELOC_WRITE;
234       } else {
235          for (int i = 0; i < ctx->specs.pixel_pipes; i++) {
236             cs->PE_PIPE_DEPTH_ADDR[i] = zsbuf->reloc[i];
237             cs->PE_PIPE_DEPTH_ADDR[i].flags = ETNA_RELOC_READ | ETNA_RELOC_WRITE;
238          }
239       }
240 
241       cs->PE_DEPTH_STRIDE = zsbuf->surf.stride;
242       cs->PE_HDEPTH_CONTROL = VIVS_PE_HDEPTH_CONTROL_FORMAT_DISABLED;
243       cs->PE_DEPTH_NORMALIZE = fui(exp2f(depth_bits) - 1.0f);
244 
245       if (zsbuf->surf.ts_size) {
246          ts_mem_config |= VIVS_TS_MEM_CONFIG_DEPTH_FAST_CLEAR;
247          cs->TS_DEPTH_CLEAR_VALUE = zsbuf->level->clear_value;
248 
249          cs->TS_DEPTH_STATUS_BASE = zsbuf->ts_reloc;
250          cs->TS_DEPTH_STATUS_BASE.flags = ETNA_RELOC_READ | ETNA_RELOC_WRITE;
251 
252          cs->TS_DEPTH_SURFACE_BASE = zsbuf->reloc[0];
253          cs->TS_DEPTH_SURFACE_BASE.flags = ETNA_RELOC_READ | ETNA_RELOC_WRITE;
254       }
255 
256       ts_mem_config |= COND(depth_bits == 16, VIVS_TS_MEM_CONFIG_DEPTH_16BPP);
257 
258       /* MSAA */
259       if (zsbuf->base.texture->nr_samples > 1)
260          /* XXX VIVS_TS_MEM_CONFIG_DEPTH_COMPRESSION;
261           * Disable without MSAA for now, as it causes corruption in glquake. */
262          ts_mem_config |= VIVS_TS_MEM_CONFIG_DEPTH_COMPRESSION;
263 
264       nr_samples_depth = zsbuf->base.texture->nr_samples;
265    } else {
266       pipe_surface_reference(&cs->zsbuf, NULL);
267       cs->PE_DEPTH_CONFIG = VIVS_PE_DEPTH_CONFIG_DEPTH_MODE_NONE;
268       cs->PE_DEPTH_ADDR.bo = NULL;
269       cs->PE_DEPTH_STRIDE = 0;
270       cs->TS_DEPTH_STATUS_BASE.bo = NULL;
271       cs->TS_DEPTH_SURFACE_BASE.bo = NULL;
272 
273       for (int i = 0; i < ETNA_MAX_PIXELPIPES; i++)
274          cs->PE_PIPE_DEPTH_ADDR[i].bo = NULL;
275    }
276 
277    /* MSAA setup */
278    if (nr_samples_depth != -1 && nr_samples_color != -1 &&
279        nr_samples_depth != nr_samples_color) {
280       BUG("Number of samples in color and depth texture must match (%i and %i respectively)",
281           nr_samples_color, nr_samples_depth);
282    }
283 
284    switch (MAX2(nr_samples_depth, nr_samples_color)) {
285    case 0:
286    case 1: /* Are 0 and 1 samples allowed? */
287       cs->GL_MULTI_SAMPLE_CONFIG =
288          VIVS_GL_MULTI_SAMPLE_CONFIG_MSAA_SAMPLES_NONE;
289       cs->msaa_mode = false;
290       break;
291    case 2:
292       cs->GL_MULTI_SAMPLE_CONFIG = VIVS_GL_MULTI_SAMPLE_CONFIG_MSAA_SAMPLES_2X;
293       cs->msaa_mode = true; /* Add input to PS */
294       cs->RA_MULTISAMPLE_UNK00E04 = 0x0;
295       cs->RA_MULTISAMPLE_UNK00E10[0] = 0x0000aa22;
296       cs->RA_CENTROID_TABLE[0] = 0x66aa2288;
297       cs->RA_CENTROID_TABLE[1] = 0x88558800;
298       cs->RA_CENTROID_TABLE[2] = 0x88881100;
299       cs->RA_CENTROID_TABLE[3] = 0x33888800;
300       break;
301    case 4:
302       cs->GL_MULTI_SAMPLE_CONFIG = VIVS_GL_MULTI_SAMPLE_CONFIG_MSAA_SAMPLES_4X;
303       cs->msaa_mode = true; /* Add input to PS */
304       cs->RA_MULTISAMPLE_UNK00E04 = 0x0;
305       cs->RA_MULTISAMPLE_UNK00E10[0] = 0xeaa26e26;
306       cs->RA_MULTISAMPLE_UNK00E10[1] = 0xe6ae622a;
307       cs->RA_MULTISAMPLE_UNK00E10[2] = 0xaaa22a22;
308       cs->RA_CENTROID_TABLE[0] = 0x4a6e2688;
309       cs->RA_CENTROID_TABLE[1] = 0x888888a2;
310       cs->RA_CENTROID_TABLE[2] = 0x888888ea;
311       cs->RA_CENTROID_TABLE[3] = 0x888888c6;
312       cs->RA_CENTROID_TABLE[4] = 0x46622a88;
313       cs->RA_CENTROID_TABLE[5] = 0x888888ae;
314       cs->RA_CENTROID_TABLE[6] = 0x888888e6;
315       cs->RA_CENTROID_TABLE[7] = 0x888888ca;
316       cs->RA_CENTROID_TABLE[8] = 0x262a2288;
317       cs->RA_CENTROID_TABLE[9] = 0x886688a2;
318       cs->RA_CENTROID_TABLE[10] = 0x888866aa;
319       cs->RA_CENTROID_TABLE[11] = 0x668888a6;
320       break;
321    }
322 
323    /* Scissor setup */
324    cs->SE_SCISSOR_LEFT = 0; /* affected by rasterizer and scissor state as well */
325    cs->SE_SCISSOR_TOP = 0;
326    cs->SE_SCISSOR_RIGHT = (sv->width << 16) + ETNA_SE_SCISSOR_MARGIN_RIGHT;
327    cs->SE_SCISSOR_BOTTOM = (sv->height << 16) + ETNA_SE_SCISSOR_MARGIN_BOTTOM;
328    cs->SE_CLIP_RIGHT = (sv->width << 16) + ETNA_SE_CLIP_MARGIN_RIGHT;
329    cs->SE_CLIP_BOTTOM = (sv->height << 16) + ETNA_SE_CLIP_MARGIN_BOTTOM;
330 
331    cs->TS_MEM_CONFIG = ts_mem_config;
332 
333    ctx->framebuffer_s = *sv; /* keep copy of original structure */
334    ctx->dirty |= ETNA_DIRTY_FRAMEBUFFER;
335 }
336 
337 static void
etna_set_polygon_stipple(struct pipe_context * pctx,const struct pipe_poly_stipple * stipple)338 etna_set_polygon_stipple(struct pipe_context *pctx,
339       const struct pipe_poly_stipple *stipple)
340 {
341    /* NOP */
342 }
343 
344 static void
etna_set_scissor_states(struct pipe_context * pctx,unsigned start_slot,unsigned num_scissors,const struct pipe_scissor_state * ss)345 etna_set_scissor_states(struct pipe_context *pctx, unsigned start_slot,
346       unsigned num_scissors, const struct pipe_scissor_state *ss)
347 {
348    struct etna_context *ctx = etna_context(pctx);
349    struct compiled_scissor_state *cs = &ctx->scissor;
350    assert(ss->minx <= ss->maxx);
351    assert(ss->miny <= ss->maxy);
352 
353    /* note that this state is only used when rasterizer_state->scissor is on */
354    ctx->scissor_s = *ss;
355    cs->SE_SCISSOR_LEFT = (ss->minx << 16);
356    cs->SE_SCISSOR_TOP = (ss->miny << 16);
357    cs->SE_SCISSOR_RIGHT = (ss->maxx << 16) + ETNA_SE_SCISSOR_MARGIN_RIGHT;
358    cs->SE_SCISSOR_BOTTOM = (ss->maxy << 16) + ETNA_SE_SCISSOR_MARGIN_BOTTOM;
359    cs->SE_CLIP_RIGHT = (ss->maxx << 16) + ETNA_SE_CLIP_MARGIN_RIGHT;
360    cs->SE_CLIP_BOTTOM = (ss->maxy << 16) + ETNA_SE_CLIP_MARGIN_BOTTOM;
361 
362    ctx->dirty |= ETNA_DIRTY_SCISSOR;
363 }
364 
365 static void
etna_set_viewport_states(struct pipe_context * pctx,unsigned start_slot,unsigned num_scissors,const struct pipe_viewport_state * vs)366 etna_set_viewport_states(struct pipe_context *pctx, unsigned start_slot,
367       unsigned num_scissors, const struct pipe_viewport_state *vs)
368 {
369    struct etna_context *ctx = etna_context(pctx);
370    struct compiled_viewport_state *cs = &ctx->viewport;
371 
372    ctx->viewport_s = *vs;
373    /**
374     * For Vivante GPU, viewport z transformation is 0..1 to 0..1 instead of
375     * -1..1 to 0..1.
376     * scaling and translation to 0..1 already happened, so remove that
377     *
378     * z' = (z * 2 - 1) * scale + translate
379     *    = z * (2 * scale) + (translate - scale)
380     *
381     * scale' = 2 * scale
382     * translate' = translate - scale
383     */
384 
385    /* must be fixp as v4 state deltas assume it is */
386    cs->PA_VIEWPORT_SCALE_X = etna_f32_to_fixp16(vs->scale[0]);
387    cs->PA_VIEWPORT_SCALE_Y = etna_f32_to_fixp16(vs->scale[1]);
388    cs->PA_VIEWPORT_SCALE_Z = fui(vs->scale[2] * 2.0f);
389    cs->PA_VIEWPORT_OFFSET_X = etna_f32_to_fixp16(vs->translate[0]);
390    cs->PA_VIEWPORT_OFFSET_Y = etna_f32_to_fixp16(vs->translate[1]);
391    cs->PA_VIEWPORT_OFFSET_Z = fui(vs->translate[2] - vs->scale[2]);
392 
393    /* Compute scissor rectangle (fixp) from viewport.
394     * Make sure left is always < right and top always < bottom.
395     */
396    cs->SE_SCISSOR_LEFT = etna_f32_to_fixp16(MAX2(vs->translate[0] - fabsf(vs->scale[0]), 0.0f));
397    cs->SE_SCISSOR_TOP = etna_f32_to_fixp16(MAX2(vs->translate[1] - fabsf(vs->scale[1]), 0.0f));
398    uint32_t right_fixp = etna_f32_to_fixp16(MAX2(vs->translate[0] + fabsf(vs->scale[0]), 0.0f));
399    uint32_t bottom_fixp = etna_f32_to_fixp16(MAX2(vs->translate[1] + fabsf(vs->scale[1]), 0.0f));
400    cs->SE_SCISSOR_RIGHT = right_fixp + ETNA_SE_SCISSOR_MARGIN_RIGHT;
401    cs->SE_SCISSOR_BOTTOM = bottom_fixp + ETNA_SE_SCISSOR_MARGIN_BOTTOM;
402    cs->SE_CLIP_RIGHT = right_fixp + ETNA_SE_CLIP_MARGIN_RIGHT;
403    cs->SE_CLIP_BOTTOM = bottom_fixp + ETNA_SE_CLIP_MARGIN_BOTTOM;
404 
405    cs->PE_DEPTH_NEAR = fui(0.0); /* not affected if depth mode is Z (as in GL) */
406    cs->PE_DEPTH_FAR = fui(1.0);
407    ctx->dirty |= ETNA_DIRTY_VIEWPORT;
408 }
409 
410 static void
etna_set_vertex_buffers(struct pipe_context * pctx,unsigned start_slot,unsigned num_buffers,const struct pipe_vertex_buffer * vb)411 etna_set_vertex_buffers(struct pipe_context *pctx, unsigned start_slot,
412       unsigned num_buffers, const struct pipe_vertex_buffer *vb)
413 {
414    struct etna_context *ctx = etna_context(pctx);
415    struct etna_vertexbuf_state *so = &ctx->vertex_buffer;
416 
417    util_set_vertex_buffers_mask(so->vb, &so->enabled_mask, vb, start_slot, num_buffers);
418    so->count = util_last_bit(so->enabled_mask);
419 
420    for (unsigned idx = start_slot; idx < start_slot + num_buffers; ++idx) {
421       struct compiled_set_vertex_buffer *cs = &so->cvb[idx];
422       struct pipe_vertex_buffer *vbi = &so->vb[idx];
423 
424       assert(!vbi->user_buffer); /* XXX support user_buffer using
425                                     etna_usermem_map */
426 
427       if (vbi->buffer) { /* GPU buffer */
428          cs->FE_VERTEX_STREAM_BASE_ADDR.bo = etna_resource(vbi->buffer)->bo;
429          cs->FE_VERTEX_STREAM_BASE_ADDR.offset = vbi->buffer_offset;
430          cs->FE_VERTEX_STREAM_BASE_ADDR.flags = ETNA_RELOC_READ;
431          cs->FE_VERTEX_STREAM_CONTROL =
432             FE_VERTEX_STREAM_CONTROL_VERTEX_STRIDE(vbi->stride);
433       } else {
434          cs->FE_VERTEX_STREAM_BASE_ADDR.bo = NULL;
435          cs->FE_VERTEX_STREAM_CONTROL = 0;
436       }
437    }
438 
439    ctx->dirty |= ETNA_DIRTY_VERTEX_BUFFERS;
440 }
441 
442 static void
etna_set_index_buffer(struct pipe_context * pctx,const struct pipe_index_buffer * ib)443 etna_set_index_buffer(struct pipe_context *pctx, const struct pipe_index_buffer *ib)
444 {
445    struct etna_context *ctx = etna_context(pctx);
446    uint32_t ctrl;
447 
448    if (ib) {
449       pipe_resource_reference(&ctx->index_buffer.ib.buffer, ib->buffer);
450       memcpy(&ctx->index_buffer.ib, ib, sizeof(ctx->index_buffer.ib));
451       ctrl = translate_index_size(ctx->index_buffer.ib.index_size);
452    } else {
453       pipe_resource_reference(&ctx->index_buffer.ib.buffer, NULL);
454       ctrl = 0;
455    }
456 
457    if (ctx->index_buffer.ib.buffer && ctrl != ETNA_NO_MATCH) {
458       ctx->index_buffer.FE_INDEX_STREAM_BASE_ADDR.bo = etna_resource(ctx->index_buffer.ib.buffer)->bo;
459       ctx->index_buffer.FE_INDEX_STREAM_BASE_ADDR.offset = ctx->index_buffer.ib.offset;
460       ctx->index_buffer.FE_INDEX_STREAM_BASE_ADDR.flags = ETNA_RELOC_READ;
461       ctx->index_buffer.FE_INDEX_STREAM_CONTROL = ctrl;
462    } else {
463       ctx->index_buffer.FE_INDEX_STREAM_BASE_ADDR.bo = NULL;
464       ctx->index_buffer.FE_INDEX_STREAM_CONTROL = 0;
465    }
466 
467    ctx->dirty |= ETNA_DIRTY_INDEX_BUFFER;
468 }
469 
470 static void
etna_blend_state_bind(struct pipe_context * pctx,void * bs)471 etna_blend_state_bind(struct pipe_context *pctx, void *bs)
472 {
473    struct etna_context *ctx = etna_context(pctx);
474 
475    ctx->blend = bs;
476    ctx->dirty |= ETNA_DIRTY_BLEND;
477 }
478 
479 static void
etna_blend_state_delete(struct pipe_context * pctx,void * bs)480 etna_blend_state_delete(struct pipe_context *pctx, void *bs)
481 {
482    FREE(bs);
483 }
484 
485 static void
etna_rasterizer_state_bind(struct pipe_context * pctx,void * rs)486 etna_rasterizer_state_bind(struct pipe_context *pctx, void *rs)
487 {
488    struct etna_context *ctx = etna_context(pctx);
489 
490    ctx->rasterizer = rs;
491    ctx->dirty |= ETNA_DIRTY_RASTERIZER;
492 }
493 
494 static void
etna_rasterizer_state_delete(struct pipe_context * pctx,void * rs)495 etna_rasterizer_state_delete(struct pipe_context *pctx, void *rs)
496 {
497    FREE(rs);
498 }
499 
500 static void
etna_zsa_state_bind(struct pipe_context * pctx,void * zs)501 etna_zsa_state_bind(struct pipe_context *pctx, void *zs)
502 {
503    struct etna_context *ctx = etna_context(pctx);
504 
505    ctx->zsa = zs;
506    ctx->dirty |= ETNA_DIRTY_ZSA;
507 }
508 
509 static void
etna_zsa_state_delete(struct pipe_context * pctx,void * zs)510 etna_zsa_state_delete(struct pipe_context *pctx, void *zs)
511 {
512    FREE(zs);
513 }
514 
515 /** Create vertex element states, which define a layout for fetching
516  * vertices for rendering.
517  */
518 static void *
etna_vertex_elements_state_create(struct pipe_context * pctx,unsigned num_elements,const struct pipe_vertex_element * elements)519 etna_vertex_elements_state_create(struct pipe_context *pctx,
520       unsigned num_elements, const struct pipe_vertex_element *elements)
521 {
522    struct etna_context *ctx = etna_context(pctx);
523    struct compiled_vertex_elements_state *cs = CALLOC_STRUCT(compiled_vertex_elements_state);
524 
525    if (!cs)
526       return NULL;
527 
528    if (num_elements > ctx->specs.vertex_max_elements) {
529       BUG("number of elements (%u) exceeds chip maximum (%u)", num_elements,
530           ctx->specs.vertex_max_elements);
531       return NULL;
532    }
533 
534    /* XXX could minimize number of consecutive stretches here by sorting, and
535     * permuting the inputs in shader or does Mesa do this already? */
536 
537    /* Check that vertex element binding is compatible with hardware; thus
538     * elements[idx].vertex_buffer_index are < stream_count. If not, the binding
539     * uses more streams than is supported, and u_vbuf should have done some
540     * reorganization for compatibility. */
541 
542    /* TODO: does mesa this for us? */
543    bool incompatible = false;
544    for (unsigned idx = 0; idx < num_elements; ++idx) {
545       if (elements[idx].vertex_buffer_index >= ctx->specs.stream_count || elements[idx].instance_divisor > 0)
546          incompatible = true;
547    }
548 
549    cs->num_elements = num_elements;
550    if (incompatible || num_elements == 0) {
551       DBG("Error: zero vertex elements, or more vertex buffers used than supported");
552       FREE(cs);
553       return NULL;
554    }
555 
556    unsigned start_offset = 0; /* start of current consecutive stretch */
557    bool nonconsecutive = true; /* previous value of nonconsecutive */
558 
559    for (unsigned idx = 0; idx < num_elements; ++idx) {
560       unsigned element_size = util_format_get_blocksize(elements[idx].src_format);
561       unsigned end_offset = elements[idx].src_offset + element_size;
562       uint32_t format_type, normalize;
563 
564       if (nonconsecutive)
565          start_offset = elements[idx].src_offset;
566 
567       /* maximum vertex size is 256 bytes */
568       assert(element_size != 0 && end_offset <= 256);
569 
570       /* check whether next element is consecutive to this one */
571       nonconsecutive = (idx == (num_elements - 1)) ||
572                        elements[idx + 1].vertex_buffer_index != elements[idx].vertex_buffer_index ||
573                        end_offset != elements[idx + 1].src_offset;
574 
575       format_type = translate_vertex_format_type(elements[idx].src_format);
576       normalize = translate_vertex_format_normalize(elements[idx].src_format);
577 
578       assert(format_type != ETNA_NO_MATCH);
579       assert(normalize != ETNA_NO_MATCH);
580 
581       cs->FE_VERTEX_ELEMENT_CONFIG[idx] =
582          COND(nonconsecutive, VIVS_FE_VERTEX_ELEMENT_CONFIG_NONCONSECUTIVE) |
583          format_type |
584          VIVS_FE_VERTEX_ELEMENT_CONFIG_NUM(util_format_get_nr_components(elements[idx].src_format)) |
585          normalize | VIVS_FE_VERTEX_ELEMENT_CONFIG_ENDIAN(ENDIAN_MODE_NO_SWAP) |
586          VIVS_FE_VERTEX_ELEMENT_CONFIG_STREAM(elements[idx].vertex_buffer_index) |
587          VIVS_FE_VERTEX_ELEMENT_CONFIG_START(elements[idx].src_offset) |
588          VIVS_FE_VERTEX_ELEMENT_CONFIG_END(end_offset - start_offset);
589    }
590 
591    return cs;
592 }
593 
594 static void
etna_vertex_elements_state_delete(struct pipe_context * pctx,void * ve)595 etna_vertex_elements_state_delete(struct pipe_context *pctx, void *ve)
596 {
597    FREE(ve);
598 }
599 
600 static void
etna_vertex_elements_state_bind(struct pipe_context * pctx,void * ve)601 etna_vertex_elements_state_bind(struct pipe_context *pctx, void *ve)
602 {
603    struct etna_context *ctx = etna_context(pctx);
604 
605    ctx->vertex_elements = ve;
606    ctx->dirty |= ETNA_DIRTY_VERTEX_ELEMENTS;
607 }
608 
609 struct etna_state_updater {
610    bool (*update)(struct etna_context *ctx);
611    uint32_t dirty;
612 };
613 
614 static const struct etna_state_updater etna_state_updates[] = {
615    {
616       etna_shader_update_vertex, ETNA_DIRTY_SHADER | ETNA_DIRTY_VERTEX_ELEMENTS,
617    },
618    {
619       etna_shader_link, ETNA_DIRTY_SHADER,
620    }
621 };
622 
623 bool
etna_state_update(struct etna_context * ctx)624 etna_state_update(struct etna_context *ctx)
625 {
626    for (unsigned int i = 0; i < ARRAY_SIZE(etna_state_updates); i++)
627       if (ctx->dirty & etna_state_updates[i].dirty)
628          if (!etna_state_updates[i].update(ctx))
629             return false;
630 
631    return true;
632 }
633 
634 void
etna_state_init(struct pipe_context * pctx)635 etna_state_init(struct pipe_context *pctx)
636 {
637    pctx->set_blend_color = etna_set_blend_color;
638    pctx->set_stencil_ref = etna_set_stencil_ref;
639    pctx->set_clip_state = etna_set_clip_state;
640    pctx->set_sample_mask = etna_set_sample_mask;
641    pctx->set_constant_buffer = etna_set_constant_buffer;
642    pctx->set_framebuffer_state = etna_set_framebuffer_state;
643    pctx->set_polygon_stipple = etna_set_polygon_stipple;
644    pctx->set_scissor_states = etna_set_scissor_states;
645    pctx->set_viewport_states = etna_set_viewport_states;
646 
647    pctx->set_vertex_buffers = etna_set_vertex_buffers;
648    pctx->set_index_buffer = etna_set_index_buffer;
649 
650    pctx->bind_blend_state = etna_blend_state_bind;
651    pctx->delete_blend_state = etna_blend_state_delete;
652 
653    pctx->bind_rasterizer_state = etna_rasterizer_state_bind;
654    pctx->delete_rasterizer_state = etna_rasterizer_state_delete;
655 
656    pctx->bind_depth_stencil_alpha_state = etna_zsa_state_bind;
657    pctx->delete_depth_stencil_alpha_state = etna_zsa_state_delete;
658 
659    pctx->create_vertex_elements_state = etna_vertex_elements_state_create;
660    pctx->delete_vertex_elements_state = etna_vertex_elements_state_delete;
661    pctx->bind_vertex_elements_state = etna_vertex_elements_state_bind;
662 }
663