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1 /*
2  * Mesa 3-D graphics library
3  *
4  * Copyright (C) 2012-2013 LunarG, Inc.
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the "Software"),
8  * to deal in the Software without restriction, including without limitation
9  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10  * and/or sell copies of the Software, and to permit persons to whom the
11  * Software is furnished to do so, subject to the following conditions:
12  *
13  * The above copyright notice and this permission notice shall be included
14  * in all copies or substantial portions of the Software.
15  *
16  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
19  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
21  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
22  * DEALINGS IN THE SOFTWARE.
23  *
24  * Authors:
25  *    Chia-I Wu <olv@lunarg.com>
26  */
27 
28 #include "util/u_upload_mgr.h"
29 #include "ilo_context.h"
30 #include "ilo_render.h"
31 #include "ilo_shader.h"
32 #include "ilo_gpgpu.h"
33 
34 static void
launch_grid(struct ilo_context * ilo,const uint * block_layout,const uint * grid_layout,const struct pipe_constant_buffer * input,uint32_t pc)35 launch_grid(struct ilo_context *ilo,
36             const uint *block_layout, const uint *grid_layout,
37             const struct pipe_constant_buffer *input, uint32_t pc)
38 {
39    const unsigned grid_offset[3] = { 0, 0, 0 };
40    const unsigned thread_group_size =
41       block_layout[0] * block_layout[1] * block_layout[2];
42    int max_len, before_space;
43 
44    ilo_cp_set_owner(ilo->cp, INTEL_RING_RENDER, NULL);
45 
46    max_len = ilo_render_get_launch_grid_len(ilo->render, &ilo->state_vector);
47    max_len += ilo_render_get_flush_len(ilo->render) * 2;
48 
49    if (max_len > ilo_cp_space(ilo->cp)) {
50       ilo_cp_submit(ilo->cp, "out of space");
51       assert(max_len <= ilo_cp_space(ilo->cp));
52    }
53 
54    before_space = ilo_cp_space(ilo->cp);
55 
56    while (true) {
57       struct ilo_builder_snapshot snapshot;
58 
59       ilo_builder_batch_snapshot(&ilo->cp->builder, &snapshot);
60 
61       ilo_render_emit_launch_grid(ilo->render, &ilo->state_vector,
62             grid_offset, grid_layout, thread_group_size, input, pc);
63 
64       if (!ilo_builder_validate(&ilo->cp->builder, 0, NULL)) {
65          ilo_builder_batch_restore(&ilo->cp->builder, &snapshot);
66 
67          /* flush and try again */
68          if (ilo_builder_batch_used(&ilo->cp->builder)) {
69             ilo_cp_submit(ilo->cp, "out of aperture");
70             continue;
71          }
72       }
73 
74       break;
75    }
76 
77    /* sanity check size estimation */
78    assert(before_space - ilo_cp_space(ilo->cp) <= max_len);
79 }
80 
81 static void
ilo_launch_grid(struct pipe_context * pipe,const struct pipe_grid_info * info)82 ilo_launch_grid(struct pipe_context *pipe, const struct pipe_grid_info *info)
83 {
84    struct ilo_context *ilo = ilo_context(pipe);
85    struct ilo_shader_state *cs = ilo->state_vector.cs;
86    struct pipe_constant_buffer input_buf;
87 
88    memset(&input_buf, 0, sizeof(input_buf));
89 
90    input_buf.buffer_size =
91       ilo_shader_get_kernel_param(cs, ILO_KERNEL_CS_INPUT_SIZE);
92    if (input_buf.buffer_size) {
93       u_upload_data(ilo->uploader, 0, input_buf.buffer_size, 16, info->input,
94             &input_buf.buffer_offset, &input_buf.buffer);
95    }
96 
97    ilo_shader_cache_upload(ilo->shader_cache, &ilo->cp->builder);
98 
99    launch_grid(ilo, info->block, info->grid, &input_buf, info->pc);
100 
101    ilo_render_invalidate_hw(ilo->render);
102 
103    if (ilo_debug & ILO_DEBUG_NOCACHE)
104       ilo_render_emit_flush(ilo->render);
105 
106    if (input_buf.buffer_size)
107       pipe_resource_reference(&input_buf.buffer, NULL);
108 }
109 
110 /**
111  * Initialize GPGPU-related functions.
112  */
113 void
ilo_init_gpgpu_functions(struct ilo_context * ilo)114 ilo_init_gpgpu_functions(struct ilo_context *ilo)
115 {
116    ilo->base.launch_grid = ilo_launch_grid;
117 }
118