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1 //
2 // detail/reactive_socket_connect_op.hpp
3 // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
4 //
5 // Copyright (c) 2003-2015 Christopher M. Kohlhoff (chris at kohlhoff dot com)
6 //
7 // Distributed under the Boost Software License, Version 1.0. (See accompanying
8 // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
9 //
10 
11 #ifndef ASIO_DETAIL_REACTIVE_SOCKET_CONNECT_OP_HPP
12 #define ASIO_DETAIL_REACTIVE_SOCKET_CONNECT_OP_HPP
13 
14 
15 #include "asio/detail/config.hpp"
16 #include "asio/detail/addressof.hpp"
17 #include "asio/detail/bind_handler.hpp"
18 #include "asio/detail/buffer_sequence_adapter.hpp"
19 #include "asio/detail/fenced_block.hpp"
20 #include "asio/detail/reactor_op.hpp"
21 #include "asio/detail/socket_ops.hpp"
22 
23 #include "asio/detail/push_options.hpp"
24 
25 namespace asio {
26 namespace detail {
27 
28 class reactive_socket_connect_op_base : public reactor_op
29 {
30 public:
reactive_socket_connect_op_base(socket_type socket,func_type complete_func)31   reactive_socket_connect_op_base(socket_type socket, func_type complete_func)
32     : reactor_op(&reactive_socket_connect_op_base::do_perform, complete_func),
33       socket_(socket)
34   {
35   }
36 
do_perform(reactor_op * base)37   static bool do_perform(reactor_op* base)
38   {
39     reactive_socket_connect_op_base* o(
40         static_cast<reactive_socket_connect_op_base*>(base));
41 
42     return socket_ops::non_blocking_connect(o->socket_, o->ec_);
43   }
44 
45 private:
46   socket_type socket_;
47 };
48 
49 template <typename Handler>
50 class reactive_socket_connect_op : public reactive_socket_connect_op_base
51 {
52 public:
53   ASIO_DEFINE_HANDLER_PTR(reactive_socket_connect_op);
54 
reactive_socket_connect_op(socket_type socket,Handler & handler)55   reactive_socket_connect_op(socket_type socket, Handler& handler)
56     : reactive_socket_connect_op_base(socket,
57         &reactive_socket_connect_op::do_complete),
58       handler_(ASIO_MOVE_CAST(Handler)(handler))
59   {
60   }
61 
do_complete(io_service_impl * owner,operation * base,const asio::error_code &,std::size_t)62   static void do_complete(io_service_impl* owner, operation* base,
63       const asio::error_code& /*ec*/,
64       std::size_t /*bytes_transferred*/)
65   {
66     // Take ownership of the handler object.
67     reactive_socket_connect_op* o
68       (static_cast<reactive_socket_connect_op*>(base));
69     ptr p = { asio::detail::addressof(o->handler_), o, o };
70 
71     ASIO_HANDLER_COMPLETION((o));
72 
73     // Make a copy of the handler so that the memory can be deallocated before
74     // the upcall is made. Even if we're not about to make an upcall, a
75     // sub-object of the handler may be the true owner of the memory associated
76     // with the handler. Consequently, a local copy of the handler is required
77     // to ensure that any owning sub-object remains valid until after we have
78     // deallocated the memory here.
79     detail::binder1<Handler, asio::error_code>
80       handler(o->handler_, o->ec_);
81     p.h = asio::detail::addressof(handler.handler_);
82     p.reset();
83 
84     // Make the upcall if required.
85     if (owner)
86     {
87       fenced_block b(fenced_block::half);
88       ASIO_HANDLER_INVOCATION_BEGIN((handler.arg1_));
89       asio_handler_invoke_helpers::invoke(handler, handler);
90       ASIO_HANDLER_INVOCATION_END;
91     }
92   }
93 
94 private:
95   Handler handler_;
96 };
97 
98 } // namespace detail
99 } // namespace asio
100 
101 #include "asio/detail/pop_options.hpp"
102 
103 #endif // ASIO_DETAIL_REACTIVE_SOCKET_CONNECT_OP_HPP
104