1 /*
2 * Copyright 2012 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8 #include "gm.h"
9 #include "SkBlurMask.h"
10 #include "SkBlurMaskFilter.h"
11 #include "SkCanvas.h"
12 #include "SkPath.h"
13
14 #define STROKE_WIDTH SkIntToScalar(10)
15
16 typedef void (*Proc)(SkCanvas*, const SkRect&, const SkPaint&);
17
fill_rect(SkCanvas * canvas,const SkRect & r,const SkPaint & p)18 static void fill_rect(SkCanvas* canvas, const SkRect& r, const SkPaint& p) {
19 canvas->drawRect(r, p);
20 }
21
draw_donut(SkCanvas * canvas,const SkRect & r,const SkPaint & p)22 static void draw_donut(SkCanvas* canvas, const SkRect& r, const SkPaint& p) {
23 SkRect rect;
24 SkPath path;
25
26 rect = r;
27 rect.outset(STROKE_WIDTH/2, STROKE_WIDTH/2);
28 path.addRect(rect);
29 rect = r;
30 rect.inset(STROKE_WIDTH/2, STROKE_WIDTH/2);
31
32 path.addRect(rect);
33 path.setFillType(SkPath::kEvenOdd_FillType);
34
35 canvas->drawPath(path, p);
36 }
37
draw_donut_skewed(SkCanvas * canvas,const SkRect & r,const SkPaint & p)38 static void draw_donut_skewed(SkCanvas* canvas, const SkRect& r, const SkPaint& p) {
39 SkRect rect;
40 SkPath path;
41
42 rect = r;
43 rect.outset(STROKE_WIDTH/2, STROKE_WIDTH/2);
44 path.addRect(rect);
45 rect = r;
46 rect.inset(STROKE_WIDTH/2, STROKE_WIDTH/2);
47
48 rect.offset(7, -7);
49
50 path.addRect(rect);
51 path.setFillType(SkPath::kEvenOdd_FillType);
52
53 canvas->drawPath(path, p);
54 }
55
56 #include "SkGradientShader.h"
57
58 /*
59 * Spits out a dummy gradient to test blur with shader on paint
60 */
make_radial()61 static sk_sp<SkShader> make_radial() {
62 SkPoint pts[2] = {
63 { 0, 0 },
64 { SkIntToScalar(100), SkIntToScalar(100) }
65 };
66 SkShader::TileMode tm = SkShader::kClamp_TileMode;
67 const SkColor colors[] = { SK_ColorRED, SK_ColorGREEN, };
68 const SkScalar pos[] = { SK_Scalar1/4, SK_Scalar1*3/4 };
69 SkMatrix scale;
70 scale.setScale(0.5f, 0.5f);
71 scale.postTranslate(25.f, 25.f);
72 SkPoint center0, center1;
73 center0.set(SkScalarAve(pts[0].fX, pts[1].fX),
74 SkScalarAve(pts[0].fY, pts[1].fY));
75 center1.set(SkScalarInterp(pts[0].fX, pts[1].fX, SkIntToScalar(3)/5),
76 SkScalarInterp(pts[0].fY, pts[1].fY, SkIntToScalar(1)/4));
77 return SkGradientShader::MakeTwoPointConical(center1, (pts[1].fX - pts[0].fX) / 7,
78 center0, (pts[1].fX - pts[0].fX) / 2,
79 colors, pos, SK_ARRAY_COUNT(colors), tm,
80 0, &scale);
81 }
82
83 typedef void (*PaintProc)(SkPaint*, SkScalar width);
84
85 class BlurRectGM : public skiagm::GM {
86 sk_sp<SkMaskFilter> fMaskFilters[kLastEnum_SkBlurStyle + 1];
87 SkString fName;
88 SkAlpha fAlpha;
89 public:
BlurRectGM(const char name[],U8CPU alpha)90 BlurRectGM(const char name[], U8CPU alpha)
91 : fName(name)
92 , fAlpha(SkToU8(alpha)) {
93 }
94
95 protected:
onOnceBeforeDraw()96 void onOnceBeforeDraw() override {
97 for (int i = 0; i <= kLastEnum_SkBlurStyle; ++i) {
98 fMaskFilters[i] = SkBlurMaskFilter::Make((SkBlurStyle)i,
99 SkBlurMask::ConvertRadiusToSigma(SkIntToScalar(STROKE_WIDTH/2)),
100 SkBlurMaskFilter::kHighQuality_BlurFlag);
101 }
102 }
103
onShortName()104 SkString onShortName() override {
105 return fName;
106 }
107
onISize()108 SkISize onISize() override {
109 return SkISize::Make(860, 820);
110 }
111
onDraw(SkCanvas * canvas)112 void onDraw(SkCanvas* canvas) override {
113 canvas->translate(STROKE_WIDTH*3/2, STROKE_WIDTH*3/2);
114
115 SkRect r = { 0, 0, 100, 50 };
116 SkScalar scales[] = { SK_Scalar1, 0.6f };
117
118 for (size_t s = 0; s < SK_ARRAY_COUNT(scales); ++s) {
119 canvas->save();
120 for (size_t f = 0; f < SK_ARRAY_COUNT(fMaskFilters); ++f) {
121 SkPaint paint;
122 paint.setMaskFilter(fMaskFilters[f]);
123 paint.setAlpha(fAlpha);
124
125 SkPaint paintWithRadial = paint;
126 paintWithRadial.setShader(make_radial());
127
128 constexpr Proc procs[] = {
129 fill_rect, draw_donut, draw_donut_skewed
130 };
131
132 canvas->save();
133 canvas->scale(scales[s], scales[s]);
134 this->drawProcs(canvas, r, paint, false, procs, SK_ARRAY_COUNT(procs));
135 canvas->translate(r.width() * 4/3, 0);
136 this->drawProcs(canvas, r, paintWithRadial, false, procs, SK_ARRAY_COUNT(procs));
137 canvas->translate(r.width() * 4/3, 0);
138 this->drawProcs(canvas, r, paint, true, procs, SK_ARRAY_COUNT(procs));
139 canvas->translate(r.width() * 4/3, 0);
140 this->drawProcs(canvas, r, paintWithRadial, true, procs, SK_ARRAY_COUNT(procs));
141 canvas->restore();
142
143 canvas->translate(0, SK_ARRAY_COUNT(procs) * r.height() * 4/3 * scales[s]);
144 }
145 canvas->restore();
146 canvas->translate(4 * r.width() * 4/3 * scales[s], 0);
147 }
148 }
149
150 private:
drawProcs(SkCanvas * canvas,const SkRect & r,const SkPaint & paint,bool doClip,const Proc procs[],size_t procsCount)151 void drawProcs(SkCanvas* canvas, const SkRect& r, const SkPaint& paint,
152 bool doClip, const Proc procs[], size_t procsCount) {
153 SkAutoCanvasRestore acr(canvas, true);
154 for (size_t i = 0; i < procsCount; ++i) {
155 if (doClip) {
156 SkRect clipRect(r);
157 clipRect.inset(STROKE_WIDTH/2, STROKE_WIDTH/2);
158 canvas->save();
159 canvas->clipRect(r);
160 }
161 procs[i](canvas, r, paint);
162 if (doClip) {
163 canvas->restore();
164 }
165 canvas->translate(0, r.height() * 4/3);
166 }
167 }
168 private:
169 typedef GM INHERITED;
170 };
171
172 DEF_SIMPLE_GM(blurrect_gallery, canvas, 1200, 1024) {
173 const int fGMWidth = 1200;
174 const int fPadding = 10;
175 const int fMargin = 100;
176
177 const int widths[] = {25, 5, 5, 100, 150, 25};
178 const int heights[] = {100, 100, 5, 25, 150, 25};
179 const SkBlurStyle styles[] = {kNormal_SkBlurStyle, kInner_SkBlurStyle, kOuter_SkBlurStyle};
180 const float radii[] = {20, 5, 10};
181
182 canvas->translate(50,20);
183
184 int cur_x = 0;
185 int cur_y = 0;
186
187 int max_height = 0;
188
189 for (size_t i = 0 ; i < SK_ARRAY_COUNT(widths) ; i++) {
190 int width = widths[i];
191 int height = heights[i];
192 SkRect r;
193 r.setWH(SkIntToScalar(width), SkIntToScalar(height));
194 SkAutoCanvasRestore autoRestore(canvas, true);
195
196 for (size_t j = 0 ; j < SK_ARRAY_COUNT(radii) ; j++) {
197 float radius = radii[j];
198 for (size_t k = 0 ; k < SK_ARRAY_COUNT(styles) ; k++) {
199 SkBlurStyle style = styles[k];
200
201 SkMask mask;
202 if (!SkBlurMask::BlurRect(SkBlurMask::ConvertRadiusToSigma(radius),
203 &mask, r, style)) {
204 continue;
205 }
206
207 SkAutoMaskFreeImage amfi(mask.fImage);
208
209 SkBitmap bm;
210 bm.installMaskPixels(mask);
211
212 if (cur_x + bm.width() >= fGMWidth - fMargin) {
213 cur_x = 0;
214 cur_y += max_height + fPadding;
215 max_height = 0;
216 }
217
218 canvas->save();
219 canvas->translate((SkScalar)cur_x, (SkScalar)cur_y);
220 canvas->translate(-(bm.width() - r.width())/2, -(bm.height()-r.height())/2);
221 canvas->drawBitmap(bm, 0.f, 0.f, nullptr);
222 canvas->restore();
223
224 cur_x += bm.width() + fPadding;
225 if (bm.height() > max_height)
226 max_height = bm.height();
227 }
228 }
229 }
230 }
231
232 //////////////////////////////////////////////////////////////////////////////
233
234 DEF_GM(return new BlurRectGM("blurrects", 0xFF);)
235