• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 /*
2  * Copyright 2011 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 #include "gm.h"
8 #include "sk_tool_utils.h"
9 #include "SkColorFilter.h"
10 #include "SkMaskFilter.h"
11 #include "SkPath.h"
12 #include "SkRegion.h"
13 #include "SkShader.h"
14 #include "SkUtils.h"
15 // effects
16 #include "SkGradientShader.h"
17 #include "SkBlurDrawLooper.h"
18 
19 #include "Resources.h"
20 
makebm(SkBitmap * bm,SkColorType ct,int w,int h)21 static void makebm(SkBitmap* bm, SkColorType ct, int w, int h) {
22     bm->allocPixels(SkImageInfo::Make(w, h, ct, kPremul_SkAlphaType));
23     bm->eraseColor(SK_ColorTRANSPARENT);
24 
25     SkCanvas    canvas(*bm);
26     SkPoint     pts[] = { { 0, 0 }, { SkIntToScalar(w), SkIntToScalar(h)} };
27     SkColor     colors[] = { SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE };
28     SkScalar    pos[] = { 0, SK_Scalar1/2, SK_Scalar1 };
29     SkPaint     paint;
30 
31     paint.setDither(true);
32     paint.setShader(SkGradientShader::MakeLinear(pts, colors, pos, SK_ARRAY_COUNT(colors),
33                                                  SkShader::kClamp_TileMode));
34     canvas.drawPaint(paint);
35 }
36 
setup(SkPaint * paint,const SkBitmap & bm,bool filter,SkShader::TileMode tmx,SkShader::TileMode tmy)37 static void setup(SkPaint* paint, const SkBitmap& bm, bool filter,
38                   SkShader::TileMode tmx, SkShader::TileMode tmy) {
39     paint->setShader(SkShader::MakeBitmapShader(bm, tmx, tmy));
40     paint->setFilterQuality(filter ? kLow_SkFilterQuality : kNone_SkFilterQuality);
41 }
42 
43 constexpr SkColorType gColorTypes[] = {
44     kN32_SkColorType,
45     kRGB_565_SkColorType,
46 };
47 
48 class TilingGM : public skiagm::GM {
49 public:
TilingGM(bool powerOfTwoSize)50     TilingGM(bool powerOfTwoSize)
51             : fPowerOfTwoSize(powerOfTwoSize) {
52     }
53 
54     SkBitmap    fTexture[SK_ARRAY_COUNT(gColorTypes)];
55 
56 protected:
57 
58     enum {
59         kPOTSize = 32,
60         kNPOTSize = 21,
61     };
62 
onShortName()63     SkString onShortName() override {
64         SkString name("tilemodes");
65         if (!fPowerOfTwoSize) {
66             name.append("_npot");
67         }
68         return name;
69     }
70 
onISize()71     SkISize onISize() override { return SkISize::Make(880, 560); }
72 
onOnceBeforeDraw()73     void onOnceBeforeDraw() override {
74         int size = fPowerOfTwoSize ? kPOTSize : kNPOTSize;
75         for (size_t i = 0; i < SK_ARRAY_COUNT(gColorTypes); i++) {
76             makebm(&fTexture[i], gColorTypes[i], size, size);
77         }
78     }
79 
onDraw(SkCanvas * canvas)80     void onDraw(SkCanvas* canvas) override {
81 
82         int size = fPowerOfTwoSize ? kPOTSize : kNPOTSize;
83 
84         SkRect r = { 0, 0, SkIntToScalar(size*2), SkIntToScalar(size*2) };
85 
86         const char* gConfigNames[] = { "8888", "565", "4444" };
87 
88         constexpr bool gFilters[] = { false, true };
89         static const char* gFilterNames[] = { "point", "bilinear" };
90 
91         constexpr SkShader::TileMode gModes[] = {
92             SkShader::kClamp_TileMode, SkShader::kRepeat_TileMode, SkShader::kMirror_TileMode };
93         static const char* gModeNames[] = { "C", "R", "M" };
94 
95         SkScalar y = SkIntToScalar(24);
96         SkScalar x = SkIntToScalar(10);
97 
98         for (size_t kx = 0; kx < SK_ARRAY_COUNT(gModes); kx++) {
99             for (size_t ky = 0; ky < SK_ARRAY_COUNT(gModes); ky++) {
100                 SkPaint p;
101                 SkString str;
102                 p.setAntiAlias(true);
103                 sk_tool_utils::set_portable_typeface(&p);
104                 p.setDither(true);
105                 str.printf("[%s,%s]", gModeNames[kx], gModeNames[ky]);
106 
107                 p.setTextAlign(SkPaint::kCenter_Align);
108                 canvas->drawString(str, x + r.width()/2, y, p);
109 
110                 x += r.width() * 4 / 3;
111             }
112         }
113 
114         y += SkIntToScalar(16);
115 
116         for (size_t i = 0; i < SK_ARRAY_COUNT(gColorTypes); i++) {
117             for (size_t j = 0; j < SK_ARRAY_COUNT(gFilters); j++) {
118                 x = SkIntToScalar(10);
119                 for (size_t kx = 0; kx < SK_ARRAY_COUNT(gModes); kx++) {
120                     for (size_t ky = 0; ky < SK_ARRAY_COUNT(gModes); ky++) {
121                         SkPaint paint;
122 #if 1 // Temporary change to regen bitmap before each draw. This may help tracking down an issue
123       // on SGX where resizing NPOT textures to POT textures exhibits a driver bug.
124                         if (!fPowerOfTwoSize) {
125                             makebm(&fTexture[i], gColorTypes[i], size, size);
126                         }
127 #endif
128                         setup(&paint, fTexture[i], gFilters[j], gModes[kx], gModes[ky]);
129                         paint.setDither(true);
130 
131                         canvas->save();
132                         canvas->translate(x, y);
133                         canvas->drawRect(r, paint);
134                         canvas->restore();
135 
136                         x += r.width() * 4 / 3;
137                     }
138                 }
139                 {
140                     SkPaint p;
141                     SkString str;
142                     p.setAntiAlias(true);
143                     sk_tool_utils::set_portable_typeface(&p);
144                     str.printf("%s, %s", gConfigNames[i], gFilterNames[j]);
145                     canvas->drawString(str, x, y + r.height() * 2 / 3, p);
146                 }
147 
148                 y += r.height() * 4 / 3;
149             }
150         }
151     }
152 
153 private:
154     bool fPowerOfTwoSize;
155     typedef skiagm::GM INHERITED;
156 };
157 DEF_GM( return new TilingGM(true); )
158 DEF_GM( return new TilingGM(false); )
159 
160 constexpr int gWidth = 32;
161 constexpr int gHeight = 32;
162 
make_bm(SkShader::TileMode tx,SkShader::TileMode ty)163 static sk_sp<SkShader> make_bm(SkShader::TileMode tx, SkShader::TileMode ty) {
164     SkBitmap bm;
165     makebm(&bm, kN32_SkColorType, gWidth, gHeight);
166     return SkShader::MakeBitmapShader(bm, tx, ty);
167 }
168 
make_grad(SkShader::TileMode tx,SkShader::TileMode ty)169 static sk_sp<SkShader> make_grad(SkShader::TileMode tx, SkShader::TileMode ty) {
170     SkPoint pts[] = { { 0, 0 }, { SkIntToScalar(gWidth), SkIntToScalar(gHeight)} };
171     SkPoint center = { SkIntToScalar(gWidth)/2, SkIntToScalar(gHeight)/2 };
172     SkScalar rad = SkIntToScalar(gWidth)/2;
173     SkColor colors[] = { 0xFFFF0000, sk_tool_utils::color_to_565(0xFF0044FF) };
174 
175     int index = (int)ty;
176     switch (index % 3) {
177         case 0:
178             return SkGradientShader::MakeLinear(pts, colors, nullptr, SK_ARRAY_COUNT(colors), tx);
179         case 1:
180             return SkGradientShader::MakeRadial(center, rad, colors, nullptr, SK_ARRAY_COUNT(colors), tx);
181         case 2:
182             return SkGradientShader::MakeSweep(center.fX, center.fY, colors, nullptr,
183                                                SK_ARRAY_COUNT(colors), tx, 135, 225, 0, nullptr);
184     }
185     return nullptr;
186 }
187 
188 typedef sk_sp<SkShader> (*ShaderProc)(SkShader::TileMode, SkShader::TileMode);
189 
190 class Tiling2GM : public skiagm::GM {
191     ShaderProc fProc;
192     SkString   fName;
193 public:
Tiling2GM(ShaderProc proc,const char name[])194     Tiling2GM(ShaderProc proc, const char name[]) : fProc(proc) {
195         fName.printf("tilemode_%s", name);
196     }
197 
198 protected:
199 
onShortName()200     SkString onShortName() override {
201         return fName;
202     }
203 
onISize()204     SkISize onISize() override { return SkISize::Make(650, 610); }
205 
onDraw(SkCanvas * canvas)206     void onDraw(SkCanvas* canvas) override {
207         canvas->scale(SkIntToScalar(3)/2, SkIntToScalar(3)/2);
208 
209         const SkScalar w = SkIntToScalar(gWidth);
210         const SkScalar h = SkIntToScalar(gHeight);
211         SkRect r = { -w, -h, w*2, h*2 };
212 
213         constexpr SkShader::TileMode gModes[] = {
214             SkShader::kClamp_TileMode, SkShader::kRepeat_TileMode, SkShader::kMirror_TileMode
215         };
216         const char* gModeNames[] = {
217             "Clamp", "Repeat", "Mirror"
218         };
219 
220         SkScalar y = SkIntToScalar(24);
221         SkScalar x = SkIntToScalar(66);
222 
223         SkPaint p;
224         p.setAntiAlias(true);
225         sk_tool_utils::set_portable_typeface(&p);
226         p.setTextAlign(SkPaint::kCenter_Align);
227 
228         for (size_t kx = 0; kx < SK_ARRAY_COUNT(gModes); kx++) {
229             SkString str(gModeNames[kx]);
230             canvas->drawString(str, x + r.width()/2, y, p);
231             x += r.width() * 4 / 3;
232         }
233 
234         y += SkIntToScalar(16) + h;
235         p.setTextAlign(SkPaint::kRight_Align);
236 
237         for (size_t ky = 0; ky < SK_ARRAY_COUNT(gModes); ky++) {
238             x = SkIntToScalar(16) + w;
239 
240             SkString str(gModeNames[ky]);
241             canvas->drawString(str, x, y + h/2, p);
242 
243             x += SkIntToScalar(50);
244             for (size_t kx = 0; kx < SK_ARRAY_COUNT(gModes); kx++) {
245                 SkPaint paint;
246                 paint.setShader(fProc(gModes[kx], gModes[ky]));
247 
248                 canvas->save();
249                 canvas->translate(x, y);
250                 canvas->drawRect(r, paint);
251                 canvas->restore();
252 
253                 x += r.width() * 4 / 3;
254             }
255             y += r.height() * 4 / 3;
256         }
257     }
258 
259 private:
260     typedef skiagm::GM INHERITED;
261 };
262 DEF_GM( return new Tiling2GM(make_bm, "bitmap"); )
263 DEF_GM( return new Tiling2GM(make_grad, "gradient"); )
264 
265 ////////////////////
266 
267 #include "SkGradientShader.h"
268 
269 DEF_SIMPLE_GM(tilemode_decal, canvas, 715, 560) {
270     auto img = GetResourceAsImage("images/mandrill_128.png");
271     SkPaint bgpaint;
272     bgpaint.setColor(SK_ColorYELLOW);
273 
274     SkRect r = { -20, -20, img->width() + 20.0f, img->height() + 20.0f };
275     canvas->translate(25, 25);
276 
277     std::function<void(SkPaint*, SkShader::TileMode, SkShader::TileMode)> shader_procs[] = {
__anon4ab900ff0202() 278         [img](SkPaint* paint, SkShader::TileMode tx, SkShader::TileMode ty) {
279             paint->setShader(img->makeShader(tx, ty));
280         },
__anon4ab900ff0302() 281         [img](SkPaint* paint, SkShader::TileMode tx, SkShader::TileMode ty) {
282             SkColor colors[] = { SK_ColorRED, SK_ColorBLUE };
283             const SkPoint pts[] = {{ 0, 0 }, {img->width()*1.0f, img->height()*1.0f }};
284             const SkScalar* pos = nullptr;
285             const int count = SK_ARRAY_COUNT(colors);
286             paint->setShader(SkGradientShader::MakeLinear(pts, colors, pos, count, tx));
287         },
__anon4ab900ff0402() 288         [img](SkPaint* paint, SkShader::TileMode tx, SkShader::TileMode ty) {
289             SkColor colors[] = { SK_ColorRED, SK_ColorBLUE };
290             const SkScalar* pos = nullptr;
291             const int count = SK_ARRAY_COUNT(colors);
292             paint->setShader(SkGradientShader::MakeRadial({ img->width()*0.5f, img->width()*0.5f },
293                                                       img->width()*0.5f, colors, pos, count, tx));
294         },
295     };
296 
297     const struct XY {
298         SkShader::TileMode  fX;
299         SkShader::TileMode  fY;
300     } pairs[] = {
301         { SkShader::kClamp_TileMode,    SkShader::kClamp_TileMode },
302         { SkShader::kClamp_TileMode,    SkShader::kDecal_TileMode },
303         { SkShader::kDecal_TileMode,    SkShader::kClamp_TileMode },
304         { SkShader::kDecal_TileMode,    SkShader::kDecal_TileMode },
305     };
306     for (const auto& p : pairs) {
307         SkPaint paint;
308         canvas->save();
309         for (const auto& proc : shader_procs) {
310             canvas->drawRect(r, bgpaint);
311             proc(&paint, p.fX, p.fY);
312             canvas->drawRect(r, paint);
313             canvas->translate(0, r.height() + 20);
314         }
315         canvas->restore();
316         canvas->translate(r.width() + 10, 0);
317     }
318 }
319 
320