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1 
2 /*
3  * Copyright 2012 Google Inc.
4  *
5  * Use of this source code is governed by a BSD-style license that can be
6  * found in the LICENSE file.
7  */
8 
9 #ifndef GrGLFunctions_DEFINED
10 #define GrGLFunctions_DEFINED
11 
12 #include "GrGLTypes.h"
13 #include "../private/SkTLogic.h"
14 
15 extern "C" {
16 
17 ///////////////////////////////////////////////////////////////////////////////
18 
19 typedef GrGLvoid (* GrGLActiveTextureProc)(GrGLenum texture);
20 typedef GrGLvoid (* GrGLAttachShaderProc)(GrGLuint program, GrGLuint shader);
21 typedef GrGLvoid (* GrGLBeginQueryProc)(GrGLenum target, GrGLuint id);
22 typedef GrGLvoid (* GrGLBindAttribLocationProc)(GrGLuint program, GrGLuint index, const char* name);
23 typedef GrGLvoid (* GrGLBindBufferProc)(GrGLenum target, GrGLuint buffer);
24 typedef GrGLvoid (* GrGLBindFramebufferProc)(GrGLenum target, GrGLuint framebuffer);
25 typedef GrGLvoid (* GrGLBindRenderbufferProc)(GrGLenum target, GrGLuint renderbuffer);
26 typedef GrGLvoid (* GrGLBindTextureProc)(GrGLenum target, GrGLuint texture);
27 typedef GrGLvoid (* GrGLBindFragDataLocationProc)(GrGLuint program, GrGLuint colorNumber, const GrGLchar* name);
28 typedef GrGLvoid (* GrGLBindFragDataLocationIndexedProc)(GrGLuint program, GrGLuint colorNumber, GrGLuint index, const GrGLchar * name);
29 typedef GrGLvoid (* GrGLBindVertexArrayProc)(GrGLuint array);
30 typedef GrGLvoid (* GrGLBlendBarrierProc)();
31 typedef GrGLvoid (* GrGLBlendColorProc)(GrGLclampf red, GrGLclampf green, GrGLclampf blue, GrGLclampf alpha);
32 typedef GrGLvoid (* GrGLBlendEquationProc)(GrGLenum mode);
33 typedef GrGLvoid (* GrGLBlendFuncProc)(GrGLenum sfactor, GrGLenum dfactor);
34 typedef GrGLvoid (* GrGLBlitFramebufferProc)(GrGLint srcX0, GrGLint srcY0, GrGLint srcX1, GrGLint srcY1, GrGLint dstX0, GrGLint dstY0, GrGLint dstX1, GrGLint dstY1, GrGLbitfield mask, GrGLenum filter);
35 typedef GrGLvoid (* GrGLBufferDataProc)(GrGLenum target, GrGLsizeiptr size, const GrGLvoid* data, GrGLenum usage);
36 typedef GrGLvoid (* GrGLBufferSubDataProc)(GrGLenum target, GrGLintptr offset, GrGLsizeiptr size, const GrGLvoid* data);
37 typedef GrGLenum (* GrGLCheckFramebufferStatusProc)(GrGLenum target);
38 typedef GrGLvoid (* GrGLClearProc)(GrGLbitfield mask);
39 typedef GrGLvoid (* GrGLClearColorProc)(GrGLclampf red, GrGLclampf green, GrGLclampf blue, GrGLclampf alpha);
40 typedef GrGLvoid (* GrGLClearStencilProc)(GrGLint s);
41 typedef GrGLvoid (* GrGLClearTexImageProc)(GrGLuint texture, GrGLint level, GrGLenum format, GrGLenum type,const GrGLvoid * data);
42 typedef GrGLvoid (* GrGLClearTexSubImageProc)(GrGLuint texture, GrGLint level, GrGLint xoffset, GrGLint yoffset, GrGLint zoffset, GrGLsizei width, GrGLsizei height, GrGLsizei depth, GrGLenum format, GrGLenum type,const GrGLvoid * data);
43 typedef GrGLvoid (* GrGLColorMaskProc)(GrGLboolean red, GrGLboolean green, GrGLboolean blue, GrGLboolean alpha);
44 typedef GrGLvoid (* GrGLCompileShaderProc)(GrGLuint shader);
45 typedef GrGLvoid (* GrGLCompressedTexImage2DProc)(GrGLenum target, GrGLint level, GrGLenum internalformat, GrGLsizei width, GrGLsizei height, GrGLint border, GrGLsizei imageSize, const GrGLvoid* data);
46 typedef GrGLvoid (* GrGLCompressedTexSubImage2DProc)(GrGLenum target, GrGLint level, GrGLint xoffset, GrGLint yoffset, GrGLsizei width, GrGLsizei height, GrGLenum format, GrGLsizei imageSize, const GrGLvoid* data);
47 typedef GrGLvoid (* GrGLCopyTexSubImage2DProc)(GrGLenum target, GrGLint level, GrGLint xoffset, GrGLint yoffset, GrGLint x, GrGLint y, GrGLsizei width, GrGLsizei height);
48 typedef GrGLuint (* GrGLCreateProgramProc)();
49 typedef GrGLuint (* GrGLCreateShaderProc)(GrGLenum type);
50 typedef GrGLvoid (* GrGLCullFaceProc)(GrGLenum mode);
51 typedef GrGLvoid (* GrGLDeleteBuffersProc)(GrGLsizei n, const GrGLuint* buffers);
52 typedef GrGLvoid (* GrGLDeleteFramebuffersProc)(GrGLsizei n, const GrGLuint *framebuffers);
53 typedef GrGLvoid (* GrGLDeleteProgramProc)(GrGLuint program);
54 typedef GrGLvoid (* GrGLDeleteQueriesProc)(GrGLsizei n, const GrGLuint *ids);
55 typedef GrGLvoid (* GrGLDeleteRenderbuffersProc)(GrGLsizei n, const GrGLuint *renderbuffers);
56 typedef GrGLvoid (* GrGLDeleteShaderProc)(GrGLuint shader);
57 typedef GrGLvoid (* GrGLDeleteTexturesProc)(GrGLsizei n, const GrGLuint* textures);
58 typedef GrGLvoid (* GrGLDeleteVertexArraysProc)(GrGLsizei n, const GrGLuint *arrays);
59 typedef GrGLvoid (* GrGLDepthMaskProc)(GrGLboolean flag);
60 typedef GrGLvoid (* GrGLDisableProc)(GrGLenum cap);
61 typedef GrGLvoid (* GrGLDisableVertexAttribArrayProc)(GrGLuint index);
62 typedef GrGLvoid (* GrGLDrawArraysProc)(GrGLenum mode, GrGLint first, GrGLsizei count);
63 typedef GrGLvoid (* GrGLDrawArraysInstancedProc)(GrGLenum mode, GrGLint first, GrGLsizei count, GrGLsizei primcount);
64 typedef GrGLvoid (* GrGLDrawArraysIndirectProc)(GrGLenum mode, const GrGLvoid* indirect);
65 typedef GrGLvoid (* GrGLDrawBufferProc)(GrGLenum mode);
66 typedef GrGLvoid (* GrGLDrawBuffersProc)(GrGLsizei n, const GrGLenum* bufs);
67 typedef GrGLvoid (* GrGLDrawElementsProc)(GrGLenum mode, GrGLsizei count, GrGLenum type, const GrGLvoid* indices);
68 typedef GrGLvoid (* GrGLDrawElementsInstancedProc)(GrGLenum mode, GrGLsizei count, GrGLenum type, const GrGLvoid *indices, GrGLsizei primcount);
69 typedef GrGLvoid (* GrGLDrawElementsIndirectProc)(GrGLenum mode, GrGLenum type, const GrGLvoid* indirect);
70 typedef GrGLvoid (* GrGLDrawRangeElementsProc)(GrGLenum mode, GrGLuint start, GrGLuint end, GrGLsizei count, GrGLenum type, const GrGLvoid* indices);
71 typedef GrGLvoid (* GrGLEnableProc)(GrGLenum cap);
72 typedef GrGLvoid (* GrGLEnableVertexAttribArrayProc)(GrGLuint index);
73 typedef GrGLvoid (* GrGLEndQueryProc)(GrGLenum target);
74 typedef GrGLvoid (* GrGLFinishProc)();
75 typedef GrGLvoid (* GrGLFlushProc)();
76 typedef GrGLvoid (* GrGLFlushMappedBufferRangeProc)(GrGLenum target, GrGLintptr offset, GrGLsizeiptr length);
77 typedef GrGLvoid (* GrGLFramebufferRenderbufferProc)(GrGLenum target, GrGLenum attachment, GrGLenum renderbuffertarget, GrGLuint renderbuffer);
78 typedef GrGLvoid (* GrGLFramebufferTexture2DProc)(GrGLenum target, GrGLenum attachment, GrGLenum textarget, GrGLuint texture, GrGLint level);
79 typedef GrGLvoid (* GrGLFramebufferTexture2DMultisampleProc)(GrGLenum target, GrGLenum attachment, GrGLenum textarget, GrGLuint texture, GrGLint level, GrGLsizei samples);
80 typedef GrGLvoid (* GrGLFrontFaceProc)(GrGLenum mode);
81 typedef GrGLvoid (* GrGLGenBuffersProc)(GrGLsizei n, GrGLuint* buffers);
82 typedef GrGLvoid (* GrGLGenFramebuffersProc)(GrGLsizei n, GrGLuint *framebuffers);
83 typedef GrGLvoid (* GrGLGenerateMipmapProc)(GrGLenum target);
84 typedef GrGLvoid (* GrGLGenQueriesProc)(GrGLsizei n, GrGLuint *ids);
85 typedef GrGLvoid (* GrGLGenRenderbuffersProc)(GrGLsizei n, GrGLuint *renderbuffers);
86 typedef GrGLvoid (* GrGLGenTexturesProc)(GrGLsizei n, GrGLuint* textures);
87 typedef GrGLvoid (* GrGLGenVertexArraysProc)(GrGLsizei n, GrGLuint *arrays);
88 typedef GrGLvoid (* GrGLGetBufferParameterivProc)(GrGLenum target, GrGLenum pname, GrGLint* params);
89 typedef GrGLenum (* GrGLGetErrorProc)();
90 typedef GrGLvoid (* GrGLGetFramebufferAttachmentParameterivProc)(GrGLenum target, GrGLenum attachment, GrGLenum pname, GrGLint* params);
91 typedef GrGLvoid (* GrGLGetIntegervProc)(GrGLenum pname, GrGLint* params);
92 typedef GrGLvoid (* GrGLGetMultisamplefvProc)(GrGLenum pname, GrGLuint index, GrGLfloat* val);
93 typedef GrGLvoid (* GrGLGetProgramBinaryProc)(GrGLuint program, GrGLsizei bufsize, GrGLsizei* length, GrGLenum *binaryFormat, void *binary);
94 typedef GrGLvoid (* GrGLGetProgramInfoLogProc)(GrGLuint program, GrGLsizei bufsize, GrGLsizei* length, char* infolog);
95 typedef GrGLvoid (* GrGLGetProgramivProc)(GrGLuint program, GrGLenum pname, GrGLint* params);
96 typedef GrGLvoid (* GrGLGetQueryivProc)(GrGLenum GLtarget, GrGLenum pname, GrGLint *params);
97 typedef GrGLvoid (* GrGLGetQueryObjecti64vProc)(GrGLuint id, GrGLenum pname, GrGLint64 *params);
98 typedef GrGLvoid (* GrGLGetQueryObjectivProc)(GrGLuint id, GrGLenum pname, GrGLint *params);
99 typedef GrGLvoid (* GrGLGetQueryObjectui64vProc)(GrGLuint id, GrGLenum pname, GrGLuint64 *params);
100 typedef GrGLvoid (* GrGLGetQueryObjectuivProc)(GrGLuint id, GrGLenum pname, GrGLuint *params);
101 typedef GrGLvoid (* GrGLGetRenderbufferParameterivProc)(GrGLenum target, GrGLenum pname, GrGLint* params);
102 typedef GrGLvoid (* GrGLGetShaderInfoLogProc)(GrGLuint shader, GrGLsizei bufsize, GrGLsizei* length, char* infolog);
103 typedef GrGLvoid (* GrGLGetShaderivProc)(GrGLuint shader, GrGLenum pname, GrGLint* params);
104 typedef GrGLvoid (* GrGLGetShaderPrecisionFormatProc)(GrGLenum shadertype, GrGLenum precisiontype, GrGLint *range, GrGLint *precision);
105 typedef const GrGLubyte* (* GrGLGetStringProc)(GrGLenum name);
106 typedef const GrGLubyte* (* GrGLGetStringiProc)(GrGLenum name, GrGLuint index);
107 typedef GrGLvoid (* GrGLGetTexLevelParameterivProc)(GrGLenum target, GrGLint level, GrGLenum pname, GrGLint* params);
108 typedef GrGLint (* GrGLGetUniformLocationProc)(GrGLuint program, const char* name);
109 typedef GrGLvoid (* GrGLInsertEventMarkerProc)(GrGLsizei length, const char* marker);
110 typedef GrGLvoid (* GrGLInvalidateBufferDataProc)(GrGLuint buffer);
111 typedef GrGLvoid (* GrGLInvalidateBufferSubDataProc)(GrGLuint buffer, GrGLintptr offset, GrGLsizeiptr length);
112 typedef GrGLvoid (* GrGLInvalidateFramebufferProc)(GrGLenum target, GrGLsizei numAttachments,  const GrGLenum *attachments);
113 typedef GrGLvoid (* GrGLInvalidateSubFramebufferProc)(GrGLenum target, GrGLsizei numAttachments, const GrGLenum *attachments, GrGLint x, GrGLint y, GrGLsizei width, GrGLsizei height);
114 typedef GrGLvoid (* GrGLInvalidateTexImageProc)(GrGLuint texture, GrGLint level);
115 typedef GrGLvoid (* GrGLInvalidateTexSubImageProc)(GrGLuint texture, GrGLint level, GrGLint xoffset, GrGLint yoffset, GrGLint zoffset, GrGLsizei width, GrGLsizei height, GrGLsizei depth);
116 typedef GrGLboolean (* GrGLIsTextureProc)(GrGLuint texture);
117 typedef GrGLvoid (* GrGLLineWidthProc)(GrGLfloat width);
118 typedef GrGLvoid (* GrGLLinkProgramProc)(GrGLuint program);
119 typedef GrGLvoid* (* GrGLMapBufferProc)(GrGLenum target, GrGLenum access);
120 typedef GrGLvoid* (* GrGLMapBufferRangeProc)(GrGLenum target, GrGLintptr offset, GrGLsizeiptr length, GrGLbitfield access);
121 typedef GrGLvoid* (* GrGLMapBufferSubDataProc)(GrGLuint target, GrGLintptr offset, GrGLsizeiptr size, GrGLenum access);
122 typedef GrGLvoid* (* GrGLMapTexSubImage2DProc)(GrGLenum target, GrGLint level, GrGLint xoffset, GrGLint yoffset, GrGLsizei width, GrGLsizei height, GrGLenum format, GrGLenum type, GrGLenum access);
123 typedef GrGLvoid (* GrGLPixelStoreiProc)(GrGLenum pname, GrGLint param);
124 typedef GrGLvoid (* GrGLPolygonModeProc)(GrGLenum face, GrGLenum mode);
125 typedef GrGLvoid (* GrGLPopGroupMarkerProc)();
126 typedef GrGLvoid (* GrGLProgramBinaryProc)(GrGLuint program, GrGLenum binaryFormat, void *binary, GrGLsizei length);
127 typedef GrGLvoid (* GrGLProgramParameteriProc)(GrGLuint program, GrGLenum pname, GrGLint value);
128 typedef GrGLvoid (* GrGLPushGroupMarkerProc)(GrGLsizei length, const char* marker);
129 typedef GrGLvoid (* GrGLQueryCounterProc)(GrGLuint id, GrGLenum target);
130 typedef GrGLvoid (* GrGLRasterSamplesProc)(GrGLuint samples, GrGLboolean fixedsamplelocations);
131 typedef GrGLvoid (* GrGLReadBufferProc)(GrGLenum src);
132 typedef GrGLvoid (* GrGLReadPixelsProc)(GrGLint x, GrGLint y, GrGLsizei width, GrGLsizei height, GrGLenum format, GrGLenum type, GrGLvoid* pixels);
133 typedef GrGLvoid (* GrGLRenderbufferStorageProc)(GrGLenum target, GrGLenum internalformat, GrGLsizei width, GrGLsizei height);
134 typedef GrGLvoid (* GrGLRenderbufferStorageMultisampleProc)(GrGLenum target, GrGLsizei samples, GrGLenum internalformat, GrGLsizei width, GrGLsizei height);
135 typedef GrGLvoid (* GrGLResolveMultisampleFramebufferProc)();
136 typedef GrGLvoid (* GrGLScissorProc)(GrGLint x, GrGLint y, GrGLsizei width, GrGLsizei height);
137 // GL_CHROMIUM_bind_uniform_location
138 typedef GrGLvoid (* GrGLBindUniformLocationProc)(GrGLuint program, GrGLint location, const char* name);
139 
140 #if GR_GL_USE_NEW_SHADER_SOURCE_SIGNATURE
141 typedef GrGLvoid (* GrGLShaderSourceProc)(GrGLuint shader, GrGLsizei count, const char* const * str, const GrGLint* length);
142 #else
143 typedef GrGLvoid (* GrGLShaderSourceProc)(GrGLuint shader, GrGLsizei count, const char** str, const GrGLint* length);
144 #endif
145 typedef GrGLvoid (* GrGLStencilFuncProc)(GrGLenum func, GrGLint ref, GrGLuint mask);
146 typedef GrGLvoid (* GrGLStencilFuncSeparateProc)(GrGLenum face, GrGLenum func, GrGLint ref, GrGLuint mask);
147 typedef GrGLvoid (* GrGLStencilMaskProc)(GrGLuint mask);
148 typedef GrGLvoid (* GrGLStencilMaskSeparateProc)(GrGLenum face, GrGLuint mask);
149 typedef GrGLvoid (* GrGLStencilOpProc)(GrGLenum fail, GrGLenum zfail, GrGLenum zpass);
150 typedef GrGLvoid (* GrGLStencilOpSeparateProc)(GrGLenum face, GrGLenum fail, GrGLenum zfail, GrGLenum zpass);
151 typedef GrGLvoid (* GrGLTexBufferProc)(GrGLenum target, GrGLenum internalformat, GrGLuint buffer);
152 typedef GrGLvoid (* GrGLTexBufferRangeProc)(GrGLenum target, GrGLenum internalformat, GrGLuint buffer, GrGLintptr offset, GrGLsizeiptr size);
153 typedef GrGLvoid (* GrGLTexImage2DProc)(GrGLenum target, GrGLint level, GrGLint internalformat, GrGLsizei width, GrGLsizei height, GrGLint border, GrGLenum format, GrGLenum type, const GrGLvoid* pixels);
154 typedef GrGLvoid (* GrGLTexParameteriProc)(GrGLenum target, GrGLenum pname, GrGLint param);
155 typedef GrGLvoid (* GrGLTexParameterivProc)(GrGLenum target, GrGLenum pname, const GrGLint* params);
156 typedef GrGLvoid (* GrGLTexStorage2DProc)(GrGLenum target, GrGLsizei levels, GrGLenum internalformat, GrGLsizei width, GrGLsizei height);
157 typedef GrGLvoid (* GrGLDiscardFramebufferProc)(GrGLenum target, GrGLsizei numAttachments, const GrGLenum* attachments);
158 typedef GrGLvoid (* GrGLTexSubImage2DProc)(GrGLenum target, GrGLint level, GrGLint xoffset, GrGLint yoffset, GrGLsizei width, GrGLsizei height, GrGLenum format, GrGLenum type, const GrGLvoid* pixels);
159 typedef GrGLvoid (* GrGLTextureBarrierProc)();
160 typedef GrGLvoid (* GrGLUniform1fProc)(GrGLint location, GrGLfloat v0);
161 typedef GrGLvoid (* GrGLUniform1iProc)(GrGLint location, GrGLint v0);
162 typedef GrGLvoid (* GrGLUniform1fvProc)(GrGLint location, GrGLsizei count, const GrGLfloat* v);
163 typedef GrGLvoid (* GrGLUniform1ivProc)(GrGLint location, GrGLsizei count, const GrGLint* v);
164 typedef GrGLvoid (* GrGLUniform2fProc)(GrGLint location, GrGLfloat v0, GrGLfloat v1);
165 typedef GrGLvoid (* GrGLUniform2iProc)(GrGLint location, GrGLint v0, GrGLint v1);
166 typedef GrGLvoid (* GrGLUniform2fvProc)(GrGLint location, GrGLsizei count, const GrGLfloat* v);
167 typedef GrGLvoid (* GrGLUniform2ivProc)(GrGLint location, GrGLsizei count, const GrGLint* v);
168 typedef GrGLvoid (* GrGLUniform3fProc)(GrGLint location, GrGLfloat v0, GrGLfloat v1, GrGLfloat v2);
169 typedef GrGLvoid (* GrGLUniform3iProc)(GrGLint location, GrGLint v0, GrGLint v1, GrGLint v2);
170 typedef GrGLvoid (* GrGLUniform3fvProc)(GrGLint location, GrGLsizei count, const GrGLfloat* v);
171 typedef GrGLvoid (* GrGLUniform3ivProc)(GrGLint location, GrGLsizei count, const GrGLint* v);
172 typedef GrGLvoid (* GrGLUniform4fProc)(GrGLint location, GrGLfloat v0, GrGLfloat v1, GrGLfloat v2, GrGLfloat v3);
173 typedef GrGLvoid (* GrGLUniform4iProc)(GrGLint location, GrGLint v0, GrGLint v1, GrGLint v2, GrGLint v3);
174 typedef GrGLvoid (* GrGLUniform4fvProc)(GrGLint location, GrGLsizei count, const GrGLfloat* v);
175 typedef GrGLvoid (* GrGLUniform4ivProc)(GrGLint location, GrGLsizei count, const GrGLint* v);
176 typedef GrGLvoid (* GrGLUniformMatrix2fvProc)(GrGLint location, GrGLsizei count, GrGLboolean transpose, const GrGLfloat* value);
177 typedef GrGLvoid (* GrGLUniformMatrix3fvProc)(GrGLint location, GrGLsizei count, GrGLboolean transpose, const GrGLfloat* value);
178 typedef GrGLvoid (* GrGLUniformMatrix4fvProc)(GrGLint location, GrGLsizei count, GrGLboolean transpose, const GrGLfloat* value);
179 typedef GrGLboolean (* GrGLUnmapBufferProc)(GrGLenum target);
180 typedef GrGLvoid (* GrGLUnmapBufferSubDataProc)(const GrGLvoid* mem);
181 typedef GrGLvoid (* GrGLUnmapTexSubImage2DProc)(const GrGLvoid* mem);
182 typedef GrGLvoid (* GrGLUseProgramProc)(GrGLuint program);
183 typedef GrGLvoid (* GrGLVertexAttrib1fProc)(GrGLuint indx, const GrGLfloat value);
184 typedef GrGLvoid (* GrGLVertexAttrib2fvProc)(GrGLuint indx, const GrGLfloat* values);
185 typedef GrGLvoid (* GrGLVertexAttrib3fvProc)(GrGLuint indx, const GrGLfloat* values);
186 typedef GrGLvoid (* GrGLVertexAttrib4fvProc)(GrGLuint indx, const GrGLfloat* values);
187 typedef GrGLvoid (* GrGLVertexAttribDivisorProc)(GrGLuint index, GrGLuint divisor);
188 typedef GrGLvoid (* GrGLVertexAttribIPointerProc)(GrGLuint indx, GrGLint size, GrGLenum type, GrGLsizei stride, const GrGLvoid* ptr);
189 typedef GrGLvoid (* GrGLVertexAttribPointerProc)(GrGLuint indx, GrGLint size, GrGLenum type, GrGLboolean normalized, GrGLsizei stride, const GrGLvoid* ptr);
190 typedef GrGLvoid (* GrGLViewportProc)(GrGLint x, GrGLint y, GrGLsizei width, GrGLsizei height);
191 
192 /* GL_NV_path_rendering */
193 typedef GrGLvoid (* GrGLMatrixLoadfProc)(GrGLenum matrixMode, const GrGLfloat* m);
194 typedef GrGLvoid (* GrGLMatrixLoadIdentityProc)(GrGLenum);
195 typedef GrGLvoid (* GrGLPathCommandsProc)(GrGLuint path, GrGLsizei numCommands, const GrGLubyte *commands, GrGLsizei numCoords, GrGLenum coordType, const GrGLvoid *coords);
196 typedef GrGLvoid (* GrGLPathParameteriProc)(GrGLuint path, GrGLenum pname, GrGLint value);
197 typedef GrGLvoid (* GrGLPathParameterfProc)(GrGLuint path, GrGLenum pname, GrGLfloat value);
198 typedef GrGLuint (* GrGLGenPathsProc)(GrGLsizei range);
199 typedef GrGLvoid (* GrGLDeletePathsProc)(GrGLuint path, GrGLsizei range);
200 typedef GrGLboolean (* GrGLIsPathProc)(GrGLuint path);
201 typedef GrGLvoid (* GrGLPathStencilFuncProc)(GrGLenum func, GrGLint ref, GrGLuint mask);
202 typedef GrGLvoid (* GrGLStencilFillPathProc)(GrGLuint path, GrGLenum fillMode, GrGLuint mask);
203 typedef GrGLvoid (* GrGLStencilStrokePathProc)(GrGLuint path, GrGLint reference, GrGLuint mask);
204 typedef GrGLvoid (* GrGLStencilFillPathInstancedProc)(GrGLsizei numPaths, GrGLenum pathNameType, const GrGLvoid *paths, GrGLuint pathBase, GrGLenum fillMode, GrGLuint mask, GrGLenum transformType, const GrGLfloat *transformValues);
205 typedef GrGLvoid (* GrGLStencilStrokePathInstancedProc)(GrGLsizei numPaths, GrGLenum pathNameType, const GrGLvoid *paths, GrGLuint pathBase, GrGLint reference, GrGLuint mask, GrGLenum transformType, const GrGLfloat *transformValues);
206 typedef GrGLvoid (* GrGLCoverFillPathProc)(GrGLuint path, GrGLenum coverMode);
207 typedef GrGLvoid (* GrGLCoverStrokePathProc)(GrGLuint name, GrGLenum coverMode);
208 typedef GrGLvoid (* GrGLCoverFillPathInstancedProc)(GrGLsizei numPaths, GrGLenum pathNameType, const GrGLvoid *paths, GrGLuint pathBase, GrGLenum coverMode, GrGLenum transformType, const GrGLfloat *transformValues);
209 typedef GrGLvoid (* GrGLCoverStrokePathInstancedProc)(GrGLsizei numPaths, GrGLenum pathNameType, const GrGLvoid *paths, GrGLuint pathBase, GrGLenum coverMode, GrGLenum transformType, const GrGLfloat* transformValues);
210 // NV_path_rendering v1.2
211 typedef GrGLvoid (* GrGLStencilThenCoverFillPathProc)(GrGLuint path, GrGLenum fillMode, GrGLuint mask, GrGLenum coverMode);
212 typedef GrGLvoid (* GrGLStencilThenCoverStrokePathProc)(GrGLuint path, GrGLint reference, GrGLuint mask, GrGLenum coverMode);
213 typedef GrGLvoid (* GrGLStencilThenCoverFillPathInstancedProc)(GrGLsizei numPaths, GrGLenum pathNameType, const GrGLvoid *paths, GrGLuint pathBase, GrGLenum fillMode, GrGLuint mask, GrGLenum coverMode, GrGLenum transformType, const GrGLfloat *transformValues);
214 typedef GrGLvoid (* GrGLStencilThenCoverStrokePathInstancedProc)(GrGLsizei numPaths, GrGLenum pathNameType, const GrGLvoid *paths, GrGLuint pathBase, GrGLint reference, GrGLuint mask, GrGLenum coverMode, GrGLenum transformType, const GrGLfloat *transformValues);
215 // NV_path_rendering v1.3
216 typedef GrGLvoid (* GrGLProgramPathFragmentInputGenProc)(GrGLuint program, GrGLint location, GrGLenum genMode, GrGLint components,const GrGLfloat *coeffs);
217 // CHROMIUM_path_rendering
218 typedef GrGLvoid (* GrGLBindFragmentInputLocationProc)(GrGLuint program, GrGLint location, const GrGLchar* name);
219 
220 /* ARB_program_interface_query */
221 typedef GrGLint (* GrGLGetProgramResourceLocationProc)(GrGLuint program, GrGLenum programInterface, const GrGLchar *name);
222 
223 /* GL_NV_framebuffer_mixed_samples */
224 typedef GrGLvoid (* GrGLCoverageModulationProc)(GrGLenum components);
225 
226 /* EXT_multi_draw_indirect */
227 typedef GrGLvoid (* GrGLMultiDrawArraysIndirectProc)(GrGLenum mode, const GrGLvoid *indirect, GrGLsizei drawcount, GrGLsizei stride);
228 typedef GrGLvoid (* GrGLMultiDrawElementsIndirectProc)(GrGLenum mode, GrGLenum type, const GrGLvoid *indirect, GrGLsizei drawcount, GrGLsizei stride);
229 
230 /* ARB_sample_shading */
231 typedef GrGLvoid (* GrGLMinSampleShadingProc)(GrGLfloat value);
232 
233 /* ARB_sync */
234 typedef GrGLsync (* GrGLFenceSyncProc)(GrGLenum condition, GrGLbitfield flags);
235 typedef GrGLboolean (* GrGLIsSyncProc)(GrGLsync sync);
236 typedef GrGLenum (* GrGLClientWaitSyncProc)(GrGLsync sync, GrGLbitfield flags, GrGLuint64 timeout);
237 typedef GrGLvoid (* GrGLWaitSyncProc)(GrGLsync sync, GrGLbitfield flags, GrGLuint64 timeout);
238 typedef GrGLvoid (* GrGLDeleteSyncProc)(GrGLsync sync);
239 
240 /* ARB_internalformat_query */
241 typedef GrGLvoid (* GrGLGetInternalformativProc)(GrGLenum target, GrGLenum internalformat, GrGLenum pname, GrGLsizei bufSize, GrGLint *params);
242 
243 /* KHR_debug */
244 typedef GrGLvoid (* GrGLDebugMessageControlProc)(GrGLenum source, GrGLenum type, GrGLenum severity, GrGLsizei count, const GrGLuint* ids, GrGLboolean enabled);
245 typedef GrGLvoid (* GrGLDebugMessageInsertProc)(GrGLenum source, GrGLenum type, GrGLuint id, GrGLenum severity, GrGLsizei length,  const GrGLchar* buf);
246 typedef GrGLvoid (* GrGLDebugMessageCallbackProc)(GRGLDEBUGPROC callback, const GrGLvoid* userParam);
247 typedef GrGLuint (* GrGLGetDebugMessageLogProc)(GrGLuint count, GrGLsizei bufSize, GrGLenum* sources, GrGLenum* types, GrGLuint* ids, GrGLenum* severities, GrGLsizei* lengths,  GrGLchar* messageLog);
248 typedef GrGLvoid (* GrGLPushDebugGroupProc)(GrGLenum source, GrGLuint id, GrGLsizei length,  const GrGLchar * message);
249 typedef GrGLvoid (* GrGLPopDebugGroupProc)();
250 typedef GrGLvoid (* GrGLObjectLabelProc)(GrGLenum identifier, GrGLuint name, GrGLsizei length, const GrGLchar *label);
251 
252 /** EXT_window_rectangles */
253 typedef GrGLvoid (* GrGLWindowRectanglesProc)(GrGLenum mode, GrGLsizei count, const GrGLint box[]);
254 
255 /** EGL functions */
256 typedef const char* (* GrEGLQueryStringProc)(GrEGLDisplay dpy, GrEGLint name);
257 typedef GrEGLDisplay (* GrEGLGetCurrentDisplayProc)();
258 typedef GrEGLImage (* GrEGLCreateImageProc)(GrEGLDisplay dpy, GrEGLContext ctx, GrEGLenum target, GrEGLClientBuffer buffer, const GrEGLint *attrib_list);
259 typedef GrEGLBoolean (* GrEGLDestroyImageProc)(GrEGLDisplay dpy, GrEGLImage image);
260 }  // extern "C"
261 
262 // This is a lighter-weight std::function, trying to reduce code size and compile time
263 // by only supporting the exact use cases we require.
264 template <typename T> class GrGLFunction;
265 
266 template <typename R, typename... Args>
267 class GrGLFunction<R(*)(Args...)>{
268 public:
269     // Construct empty.
GrGLFunction()270     GrGLFunction() : fCall(nullptr) {}
GrGLFunction(std::nullptr_t)271     GrGLFunction(std::nullptr_t) : GrGLFunction() {}
272 
273     // Construct from a simple function pointer.
GrGLFunction(R (GR_GL_FUNCTION_TYPE * fn_ptr)(Args...))274     GrGLFunction(R (GR_GL_FUNCTION_TYPE* fn_ptr)(Args...)) : GrGLFunction() {
275         if (fn_ptr) {
276             memcpy(fBuf, &fn_ptr, sizeof(fn_ptr));
277             fCall = [](const void* buf, Args... args) {
278                 auto fn_ptr = *(R (GR_GL_FUNCTION_TYPE**)(Args...))buf;
279                 return fn_ptr(args...);
280             };
281         }
282     }
283 
284     // Construct from a small closure.
285     template <typename Closure>
GrGLFunction(Closure closure)286     GrGLFunction(Closure closure) : GrGLFunction() {
287         static_assert(sizeof(Closure) <= sizeof(fBuf), "fBuf is too small");
288     #if defined(__APPLE__)   // I am having serious trouble getting these to work with all STLs...
289         static_assert(std::is_trivially_copyable<Closure>::value, "");
290         static_assert(std::is_trivially_destructible<Closure>::value, "");
291     #endif
292 
293         memcpy(fBuf, &closure, sizeof(closure));
294         fCall = [](const void* buf, Args... args) {
295             auto closure = (const Closure*)buf;
296             return (*closure)(args...);
297         };
298     }
299 
operator()300     R operator()(Args... args) const {
301         SkASSERT(fCall);
302         return fCall(fBuf, args...);
303     }
304 
305     explicit operator bool() const {
306         return fCall != nullptr;
307     }
308 
309 private:
310     R (*fCall)(const void*, Args...);
311     size_t fBuf[4];
312 };
313 
314 #endif
315