1 2 /* 3 * Copyright 2006 The Android Open Source Project 4 * 5 * Use of this source code is governed by a BSD-style license that can be 6 * found in the LICENSE file. 7 */ 8 9 10 #ifndef SkDraw_DEFINED 11 #define SkDraw_DEFINED 12 13 #include "SkCanvas.h" 14 #include "SkMask.h" 15 #include "SkPaint.h" 16 #include "SkPixmap.h" 17 #include "SkStrokeRec.h" 18 #include "SkVertices.h" 19 #include "SkScalerContext.h" 20 21 class SkBitmap; 22 class SkClipStack; 23 class SkBaseDevice; 24 class SkBlitter; 25 class SkMatrix; 26 class SkPath; 27 class SkRegion; 28 class SkRasterClip; 29 struct SkDrawProcs; 30 struct SkRect; 31 class SkRRect; 32 struct SkInitOnceData; 33 34 class SkDraw { 35 public: 36 SkDraw(); 37 38 void drawPaint(const SkPaint&) const; 39 void drawPoints(SkCanvas::PointMode, size_t count, const SkPoint[], 40 const SkPaint&, SkBaseDevice*) const; 41 void drawRect(const SkRect& prePaintRect, const SkPaint&, const SkMatrix* paintMatrix, 42 const SkRect* postPaintRect) const; drawRect(const SkRect & rect,const SkPaint & paint)43 void drawRect(const SkRect& rect, const SkPaint& paint) const { 44 this->drawRect(rect, paint, nullptr, nullptr); 45 } 46 void drawRRect(const SkRRect&, const SkPaint&) const; 47 /** 48 * To save on mallocs, we allow a flag that tells us that srcPath is 49 * mutable, so that we don't have to make copies of it as we transform it. 50 * 51 * If prePathMatrix is not null, it should logically be applied before any 52 * stroking or other effects. If there are no effects on the paint that 53 * affect the geometry/rasterization, then the pre matrix can just be 54 * pre-concated with the current matrix. 55 */ 56 void drawPath(const SkPath& path, const SkPaint& paint, 57 const SkMatrix* prePathMatrix = nullptr, bool pathIsMutable = false) const { 58 this->drawPath(path, paint, prePathMatrix, pathIsMutable, false); 59 } 60 61 /* If dstOrNull is null, computes a dst by mapping the bitmap's bounds through the matrix. */ 62 void drawBitmap(const SkBitmap&, const SkMatrix&, const SkRect* dstOrNull, 63 const SkPaint&) const; 64 void drawSprite(const SkBitmap&, int x, int y, const SkPaint&) const; 65 void drawText(const char text[], size_t byteLength, SkScalar x, 66 SkScalar y, const SkPaint& paint, const SkSurfaceProps*) const; 67 void drawPosText(const char text[], size_t byteLength, 68 const SkScalar pos[], int scalarsPerPosition, 69 const SkPoint& offset, const SkPaint&, const SkSurfaceProps*) const; 70 void drawVertices(SkVertices::VertexMode mode, int count, 71 const SkPoint vertices[], const SkPoint textures[], 72 const SkColor colors[], SkBlendMode bmode, 73 const uint16_t indices[], int ptCount, 74 const SkPaint& paint) const; 75 76 /** 77 * Overwrite the target with the path's coverage (i.e. its mask). 78 * Will overwrite the entire device, so it need not be zero'd first. 79 * 80 * Only device A8 is supported right now. 81 */ 82 void drawPathCoverage(const SkPath& src, const SkPaint& paint, 83 SkBlitter* customBlitter = nullptr) const { 84 bool isHairline = paint.getStyle() == SkPaint::kStroke_Style && 85 paint.getStrokeWidth() > 0; 86 this->drawPath(src, paint, nullptr, false, !isHairline, customBlitter); 87 } 88 89 /** Helper function that creates a mask from a path and an optional maskfilter. 90 Note however, that the resulting mask will not have been actually filtered, 91 that must be done afterwards (by calling filterMask). The maskfilter is provided 92 solely to assist in computing the mask's bounds (if the mode requests that). 93 */ 94 static bool DrawToMask(const SkPath& devPath, const SkIRect* clipBounds, 95 const SkMaskFilter*, const SkMatrix* filterMatrix, 96 SkMask* mask, SkMask::CreateMode mode, 97 SkStrokeRec::InitStyle style); 98 99 void drawDevMask(const SkMask& mask, const SkPaint&) const; 100 101 enum RectType { 102 kHair_RectType, 103 kFill_RectType, 104 kStroke_RectType, 105 kPath_RectType 106 }; 107 108 /** 109 * Based on the paint's style, strokeWidth, and the matrix, classify how 110 * to draw the rect. If no special-case is available, returns 111 * kPath_RectType. 112 * 113 * Iff RectType == kStroke_RectType, then strokeSize is set to the device 114 * width and height of the stroke. 115 */ 116 static RectType ComputeRectType(const SkPaint&, const SkMatrix&, 117 SkPoint* strokeSize); 118 119 static bool ShouldDrawTextAsPaths(const SkPaint&, const SkMatrix&, SkScalar sizeLimit = 1024); 120 void drawText_asPaths(const char text[], size_t byteLength, SkScalar x, SkScalar y, 121 const SkPaint&) const; 122 void drawPosText_asPaths(const char text[], size_t byteLength, const SkScalar pos[], 123 int scalarsPerPosition, const SkPoint& offset, 124 const SkPaint&, const SkSurfaceProps*) const; 125 static SkScalar ComputeResScaleForStroking(const SkMatrix& ); 126 private: 127 void drawBitmapAsMask(const SkBitmap&, const SkPaint&) const; 128 129 void drawPath(const SkPath&, const SkPaint&, const SkMatrix* preMatrix, 130 bool pathIsMutable, bool drawCoverage, 131 SkBlitter* customBlitter = nullptr, SkInitOnceData* iData = nullptr) const; 132 133 void drawLine(const SkPoint[2], const SkPaint&) const; 134 void drawDevPath(const SkPath& devPath, const SkPaint& paint, bool drawCoverage, 135 SkBlitter* customBlitter, bool doFill, SkInitOnceData* iData = nullptr) const; 136 /** 137 * Return the current clip bounds, in local coordinates, with slop to account 138 * for antialiasing or hairlines (i.e. device-bounds outset by 1, and then 139 * run through the inverse of the matrix). 140 * 141 * If the matrix cannot be inverted, or the current clip is empty, return 142 * false and ignore bounds parameter. 143 */ 144 bool SK_WARN_UNUSED_RESULT 145 computeConservativeLocalClipBounds(SkRect* bounds) const; 146 147 /** Returns the current setting for using fake gamma and contrast. */ 148 SkScalerContextFlags SK_WARN_UNUSED_RESULT scalerContextFlags() const; 149 150 public: 151 SkPixmap fDst; 152 const SkMatrix* fMatrix; // required 153 const SkRasterClip* fRC; // required 154 155 #ifdef SK_DEBUG 156 void validate() const; 157 #else validate()158 void validate() const {} 159 #endif 160 161 friend class SkThreadedBMPDevice; // to access private method drawPath 162 }; 163 164 #endif 165