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1 /*
2  * Copyright 2015 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "GrCaps.h"
9 
10 #include "GrBackendSurface.h"
11 #include "GrContextOptions.h"
12 #include "GrWindowRectangles.h"
13 #include "SkJSONWriter.h"
14 
pixel_config_name(GrPixelConfig config)15 static const char* pixel_config_name(GrPixelConfig config) {
16     switch (config) {
17         case kUnknown_GrPixelConfig: return "Unknown";
18         case kAlpha_8_GrPixelConfig: return "Alpha8";
19         case kAlpha_8_as_Alpha_GrPixelConfig: return "Alpha8_asAlpha";
20         case kAlpha_8_as_Red_GrPixelConfig: return "Alpha8_asRed";
21         case kGray_8_GrPixelConfig: return "Gray8";
22         case kGray_8_as_Lum_GrPixelConfig: return "Gray8_asLum";
23         case kGray_8_as_Red_GrPixelConfig: return "Gray8_asRed";
24         case kRGB_565_GrPixelConfig: return "RGB565";
25         case kRGBA_4444_GrPixelConfig: return "RGBA444";
26         case kRGBA_8888_GrPixelConfig: return "RGBA8888";
27         case kBGRA_8888_GrPixelConfig: return "BGRA8888";
28         case kSRGBA_8888_GrPixelConfig: return "SRGBA8888";
29         case kSBGRA_8888_GrPixelConfig: return "SBGRA8888";
30         case kRGBA_1010102_GrPixelConfig: return "RGBA1010102";
31         case kRGBA_float_GrPixelConfig: return "RGBAFloat";
32         case kRG_float_GrPixelConfig: return "RGFloat";
33         case kAlpha_half_GrPixelConfig: return "AlphaHalf";
34         case kAlpha_half_as_Red_GrPixelConfig: return "AlphaHalf_asRed";
35         case kRGBA_half_GrPixelConfig: return "RGBAHalf";
36     }
37     SK_ABORT("Invalid pixel config");
38     return "<invalid>";
39 }
40 
GrCaps(const GrContextOptions & options)41 GrCaps::GrCaps(const GrContextOptions& options) {
42     fMipMapSupport = false;
43     fNPOTTextureTileSupport = false;
44     fSRGBSupport = false;
45     fSRGBWriteControl = false;
46     fSRGBDecodeDisableSupport = false;
47     fDiscardRenderTargetSupport = false;
48     fReuseScratchTextures = true;
49     fReuseScratchBuffers = true;
50     fGpuTracingSupport = false;
51     fOversizedStencilSupport = false;
52     fTextureBarrierSupport = false;
53     fSampleLocationsSupport = false;
54     fMultisampleDisableSupport = false;
55     fInstanceAttribSupport = false;
56     fUsesMixedSamples = false;
57     fUsePrimitiveRestart = false;
58     fPreferClientSideDynamicBuffers = false;
59     fPreferFullscreenClears = false;
60     fMustClearUploadedBufferData = false;
61     fSampleShadingSupport = false;
62     fFenceSyncSupport = false;
63     fCrossContextTextureSupport = false;
64 
65     fBlendEquationSupport = kBasic_BlendEquationSupport;
66     fAdvBlendEqBlacklist = 0;
67 
68     fMapBufferFlags = kNone_MapFlags;
69 
70     fMaxVertexAttributes = 0;
71     fMaxRenderTargetSize = 1;
72     fMaxPreferredRenderTargetSize = 1;
73     fMaxTextureSize = 1;
74     fMaxRasterSamples = 0;
75     fMaxWindowRectangles = 0;
76 
77     // An default count of 4 was chosen because of the common pattern in Blink of:
78     //   isect RR
79     //   diff  RR
80     //   isect convex_poly
81     //   isect convex_poly
82     // when drawing rounded div borders.
83     fMaxClipAnalyticFPs = 4;
84 
85     fSuppressPrints = options.fSuppressPrints;
86 #if GR_TEST_UTILS
87     fWireframeMode = options.fWireframeMode;
88 #else
89     fWireframeMode = false;
90 #endif
91     fBufferMapThreshold = options.fBufferMapThreshold;
92     fBlacklistCoverageCounting = false;
93     fAvoidStencilBuffers = false;
94 
95     fPreferVRAMUseOverFlushes = true;
96 }
97 
applyOptionsOverrides(const GrContextOptions & options)98 void GrCaps::applyOptionsOverrides(const GrContextOptions& options) {
99     this->onApplyOptionsOverrides(options);
100     if (options.fDisableDriverCorrectnessWorkarounds) {
101         // We always blacklist coverage counting on Vulkan currently. TODO: Either stop doing that
102         // or disambiguate blacklisting from incomplete implementation.
103         // SkASSERT(!fBlacklistCoverageCounting);
104         SkASSERT(!fAvoidStencilBuffers);
105         SkASSERT(!fAdvBlendEqBlacklist);
106     }
107 
108     fMaxTextureSize = SkTMin(fMaxTextureSize, options.fMaxTextureSizeOverride);
109     fMaxTileSize = fMaxTextureSize;
110 #if GR_TEST_UTILS
111     // If the max tile override is zero, it means we should use the max texture size.
112     if (options.fMaxTileSizeOverride && options.fMaxTileSizeOverride < fMaxTextureSize) {
113         fMaxTileSize = options.fMaxTileSizeOverride;
114     }
115     if (options.fSuppressGeometryShaders) {
116         fShaderCaps->fGeometryShaderSupport = false;
117     }
118 #endif
119     if (fMaxWindowRectangles > GrWindowRectangles::kMaxWindows) {
120         SkDebugf("WARNING: capping window rectangles at %i. HW advertises support for %i.\n",
121                  GrWindowRectangles::kMaxWindows, fMaxWindowRectangles);
122         fMaxWindowRectangles = GrWindowRectangles::kMaxWindows;
123     }
124     fAvoidStencilBuffers = options.fAvoidStencilBuffers;
125 }
126 
map_flags_to_string(uint32_t flags)127 static SkString map_flags_to_string(uint32_t flags) {
128     SkString str;
129     if (GrCaps::kNone_MapFlags == flags) {
130         str = "none";
131     } else {
132         SkASSERT(GrCaps::kCanMap_MapFlag & flags);
133         SkDEBUGCODE(flags &= ~GrCaps::kCanMap_MapFlag);
134         str = "can_map";
135 
136         if (GrCaps::kSubset_MapFlag & flags) {
137             str.append(" partial");
138         } else {
139             str.append(" full");
140         }
141         SkDEBUGCODE(flags &= ~GrCaps::kSubset_MapFlag);
142     }
143     SkASSERT(0 == flags); // Make sure we handled all the flags.
144     return str;
145 }
146 
dumpJSON(SkJSONWriter * writer) const147 void GrCaps::dumpJSON(SkJSONWriter* writer) const {
148     writer->beginObject();
149 
150     writer->appendBool("MIP Map Support", fMipMapSupport);
151     writer->appendBool("NPOT Texture Tile Support", fNPOTTextureTileSupport);
152     writer->appendBool("sRGB Support", fSRGBSupport);
153     writer->appendBool("sRGB Write Control", fSRGBWriteControl);
154     writer->appendBool("sRGB Decode Disable", fSRGBDecodeDisableSupport);
155     writer->appendBool("Discard Render Target Support", fDiscardRenderTargetSupport);
156     writer->appendBool("Reuse Scratch Textures", fReuseScratchTextures);
157     writer->appendBool("Reuse Scratch Buffers", fReuseScratchBuffers);
158     writer->appendBool("Gpu Tracing Support", fGpuTracingSupport);
159     writer->appendBool("Oversized Stencil Support", fOversizedStencilSupport);
160     writer->appendBool("Texture Barrier Support", fTextureBarrierSupport);
161     writer->appendBool("Sample Locations Support", fSampleLocationsSupport);
162     writer->appendBool("Multisample disable support", fMultisampleDisableSupport);
163     writer->appendBool("Instance Attrib Support", fInstanceAttribSupport);
164     writer->appendBool("Uses Mixed Samples", fUsesMixedSamples);
165     writer->appendBool("Use primitive restart", fUsePrimitiveRestart);
166     writer->appendBool("Prefer client-side dynamic buffers", fPreferClientSideDynamicBuffers);
167     writer->appendBool("Prefer fullscreen clears", fPreferFullscreenClears);
168     writer->appendBool("Must clear buffer memory", fMustClearUploadedBufferData);
169     writer->appendBool("Sample shading support", fSampleShadingSupport);
170     writer->appendBool("Fence sync support", fFenceSyncSupport);
171     writer->appendBool("Cross context texture support", fCrossContextTextureSupport);
172 
173     writer->appendBool("Blacklist Coverage Counting Path Renderer [workaround]",
174                        fBlacklistCoverageCounting);
175     writer->appendBool("Prefer VRAM Use over flushes [workaround]", fPreferVRAMUseOverFlushes);
176     writer->appendBool("Avoid stencil buffers [workaround]", fAvoidStencilBuffers);
177 
178     if (this->advancedBlendEquationSupport()) {
179         writer->appendHexU32("Advanced Blend Equation Blacklist", fAdvBlendEqBlacklist);
180     }
181 
182     writer->appendS32("Max Vertex Attributes", fMaxVertexAttributes);
183     writer->appendS32("Max Texture Size", fMaxTextureSize);
184     writer->appendS32("Max Render Target Size", fMaxRenderTargetSize);
185     writer->appendS32("Max Preferred Render Target Size", fMaxPreferredRenderTargetSize);
186     writer->appendS32("Max Raster Samples", fMaxRasterSamples);
187     writer->appendS32("Max Window Rectangles", fMaxWindowRectangles);
188     writer->appendS32("Max Clip Analytic Fragment Processors", fMaxClipAnalyticFPs);
189 
190     static const char* kBlendEquationSupportNames[] = {
191         "Basic",
192         "Advanced",
193         "Advanced Coherent",
194     };
195     GR_STATIC_ASSERT(0 == kBasic_BlendEquationSupport);
196     GR_STATIC_ASSERT(1 == kAdvanced_BlendEquationSupport);
197     GR_STATIC_ASSERT(2 == kAdvancedCoherent_BlendEquationSupport);
198     GR_STATIC_ASSERT(SK_ARRAY_COUNT(kBlendEquationSupportNames) == kLast_BlendEquationSupport + 1);
199 
200     writer->appendString("Blend Equation Support",
201                          kBlendEquationSupportNames[fBlendEquationSupport]);
202     writer->appendString("Map Buffer Support", map_flags_to_string(fMapBufferFlags).c_str());
203 
204     SkASSERT(!this->isConfigRenderable(kUnknown_GrPixelConfig));
205     SkASSERT(!this->isConfigTexturable(kUnknown_GrPixelConfig));
206 
207     writer->beginArray("configs");
208 
209     for (size_t i = 1; i < kGrPixelConfigCnt; ++i) {
210         GrPixelConfig config = static_cast<GrPixelConfig>(i);
211         writer->beginObject(nullptr, false);
212         writer->appendString("name", pixel_config_name(config));
213         writer->appendS32("max sample count", this->maxRenderTargetSampleCount(config));
214         writer->appendBool("texturable", this->isConfigTexturable(config));
215         writer->endObject();
216     }
217 
218     writer->endArray();
219 
220     this->onDumpJSON(writer);
221 
222     writer->appendName("shaderCaps");
223     this->shaderCaps()->dumpJSON(writer);
224 
225     writer->endObject();
226 }
227 
validateSurfaceDesc(const GrSurfaceDesc & desc,GrMipMapped mipped) const228 bool GrCaps::validateSurfaceDesc(const GrSurfaceDesc& desc, GrMipMapped mipped) const {
229     if (!this->isConfigTexturable(desc.fConfig)) {
230         return false;
231     }
232 
233     if (GrMipMapped::kYes == mipped && !this->mipMapSupport()) {
234         return false;
235     }
236 
237     if (desc.fWidth < 1 || desc.fHeight < 1) {
238         return false;
239     }
240 
241     if (SkToBool(desc.fFlags & kRenderTarget_GrSurfaceFlag)) {
242         if (0 == this->getRenderTargetSampleCount(desc.fSampleCnt, desc.fConfig)) {
243             return false;
244         }
245         int maxRTSize = this->maxRenderTargetSize();
246         if (desc.fWidth > maxRTSize || desc.fHeight > maxRTSize) {
247             return false;
248         }
249     } else {
250         // We currently do not support multisampled textures
251         if (desc.fSampleCnt > 1) {
252             return false;
253         }
254         int maxSize = this->maxTextureSize();
255         if (desc.fWidth > maxSize || desc.fHeight > maxSize) {
256             return false;
257         }
258     }
259 
260     return true;
261 }
262