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1 /*
2  * Copyright 2016 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "GrClipStackClip.h"
9 
10 #include "GrAppliedClip.h"
11 #include "GrContextPriv.h"
12 #include "GrDeferredProxyUploader.h"
13 #include "GrDrawingManager.h"
14 #include "GrFixedClip.h"
15 #include "GrGpuResourcePriv.h"
16 #include "GrRenderTargetContextPriv.h"
17 #include "GrProxyProvider.h"
18 #include "GrStencilAttachment.h"
19 #include "GrSWMaskHelper.h"
20 #include "GrTextureProxy.h"
21 #include "effects/GrConvexPolyEffect.h"
22 #include "effects/GrRRectEffect.h"
23 #include "effects/GrTextureDomain.h"
24 #include "SkClipOpPriv.h"
25 #include "SkMakeUnique.h"
26 #include "SkTaskGroup.h"
27 #include "SkTraceEvent.h"
28 
29 typedef SkClipStack::Element Element;
30 typedef GrReducedClip::InitialState InitialState;
31 typedef GrReducedClip::ElementList ElementList;
32 
33 const char GrClipStackClip::kMaskTestTag[] = "clip_mask";
34 
quickContains(const SkRect & rect) const35 bool GrClipStackClip::quickContains(const SkRect& rect) const {
36     if (!fStack || fStack->isWideOpen()) {
37         return true;
38     }
39     return fStack->quickContains(rect);
40 }
41 
quickContains(const SkRRect & rrect) const42 bool GrClipStackClip::quickContains(const SkRRect& rrect) const {
43     if (!fStack || fStack->isWideOpen()) {
44         return true;
45     }
46     return fStack->quickContains(rrect);
47 }
48 
isRRect(const SkRect & origRTBounds,SkRRect * rr,GrAA * aa) const49 bool GrClipStackClip::isRRect(const SkRect& origRTBounds, SkRRect* rr, GrAA* aa) const {
50     if (!fStack) {
51         return false;
52     }
53     const SkRect* rtBounds = &origRTBounds;
54     bool isAA;
55     if (fStack->isRRect(*rtBounds, rr, &isAA)) {
56         *aa = GrAA(isAA);
57         return true;
58     }
59     return false;
60 }
61 
getConservativeBounds(int width,int height,SkIRect * devResult,bool * isIntersectionOfRects) const62 void GrClipStackClip::getConservativeBounds(int width, int height, SkIRect* devResult,
63                                             bool* isIntersectionOfRects) const {
64     if (!fStack) {
65         devResult->setXYWH(0, 0, width, height);
66         if (isIntersectionOfRects) {
67             *isIntersectionOfRects = true;
68         }
69         return;
70     }
71     SkRect devBounds;
72     fStack->getConservativeBounds(0, 0, width, height, &devBounds, isIntersectionOfRects);
73     devBounds.roundOut(devResult);
74 }
75 
76 ////////////////////////////////////////////////////////////////////////////////
77 // set up the draw state to enable the aa clipping mask.
create_fp_for_mask(sk_sp<GrTextureProxy> mask,const SkIRect & devBound)78 static std::unique_ptr<GrFragmentProcessor> create_fp_for_mask(sk_sp<GrTextureProxy> mask,
79                                                                const SkIRect& devBound) {
80     SkIRect domainTexels = SkIRect::MakeWH(devBound.width(), devBound.height());
81     return GrDeviceSpaceTextureDecalFragmentProcessor::Make(std::move(mask), domainTexels,
82                                                             {devBound.fLeft, devBound.fTop});
83 }
84 
85 // Does the path in 'element' require SW rendering? If so, return true (and,
86 // optionally, set 'prOut' to NULL. If not, return false (and, optionally, set
87 // 'prOut' to the non-SW path renderer that will do the job).
PathNeedsSWRenderer(GrContext * context,const SkIRect & scissorRect,bool hasUserStencilSettings,const GrRenderTargetContext * renderTargetContext,const SkMatrix & viewMatrix,const Element * element,GrPathRenderer ** prOut,bool needsStencil)88 bool GrClipStackClip::PathNeedsSWRenderer(GrContext* context,
89                                           const SkIRect& scissorRect,
90                                           bool hasUserStencilSettings,
91                                           const GrRenderTargetContext* renderTargetContext,
92                                           const SkMatrix& viewMatrix,
93                                           const Element* element,
94                                           GrPathRenderer** prOut,
95                                           bool needsStencil) {
96     if (Element::DeviceSpaceType::kRect == element->getDeviceSpaceType()) {
97         // rects can always be drawn directly w/o using the software path
98         // TODO: skip rrects once we're drawing them directly.
99         if (prOut) {
100             *prOut = nullptr;
101         }
102         return false;
103     } else {
104         // We shouldn't get here with an empty clip element.
105         SkASSERT(Element::DeviceSpaceType::kEmpty != element->getDeviceSpaceType());
106 
107         // the gpu alpha mask will draw the inverse paths as non-inverse to a temp buffer
108         SkPath path;
109         element->asDeviceSpacePath(&path);
110         if (path.isInverseFillType()) {
111             path.toggleInverseFillType();
112         }
113 
114         GrPathRendererChain::DrawType type =
115                 needsStencil ? GrPathRendererChain::DrawType::kStencilAndColor
116                              : GrPathRendererChain::DrawType::kColor;
117 
118         GrShape shape(path, GrStyle::SimpleFill());
119         GrPathRenderer::CanDrawPathArgs canDrawArgs;
120         canDrawArgs.fCaps = context->caps();
121         canDrawArgs.fClipConservativeBounds = &scissorRect;
122         canDrawArgs.fViewMatrix = &viewMatrix;
123         canDrawArgs.fShape = &shape;
124         canDrawArgs.fAAType = GrChooseAAType(GrAA(element->isAA()),
125                                              renderTargetContext->fsaaType(),
126                                              GrAllowMixedSamples::kYes,
127                                              *context->caps());
128         canDrawArgs.fHasUserStencilSettings = hasUserStencilSettings;
129 
130         // the 'false' parameter disallows use of the SW path renderer
131         GrPathRenderer* pr =
132             context->contextPriv().drawingManager()->getPathRenderer(canDrawArgs, false, type);
133         if (prOut) {
134             *prOut = pr;
135         }
136         return SkToBool(!pr);
137     }
138 }
139 
140 /*
141  * This method traverses the clip stack to see if the GrSoftwarePathRenderer
142  * will be used on any element. If so, it returns true to indicate that the
143  * entire clip should be rendered in SW and then uploaded en masse to the gpu.
144  */
UseSWOnlyPath(GrContext * context,bool hasUserStencilSettings,const GrRenderTargetContext * renderTargetContext,const GrReducedClip & reducedClip)145 bool GrClipStackClip::UseSWOnlyPath(GrContext* context,
146                                     bool hasUserStencilSettings,
147                                     const GrRenderTargetContext* renderTargetContext,
148                                     const GrReducedClip& reducedClip) {
149     // TODO: generalize this function so that when
150     // a clip gets complex enough it can just be done in SW regardless
151     // of whether it would invoke the GrSoftwarePathRenderer.
152 
153     // If we're avoiding stencils, always use SW:
154     if (context->caps()->avoidStencilBuffers())
155         return true;
156 
157     // Set the matrix so that rendered clip elements are transformed to mask space from clip
158     // space.
159     SkMatrix translate;
160     translate.setTranslate(SkIntToScalar(-reducedClip.left()), SkIntToScalar(-reducedClip.top()));
161 
162     for (ElementList::Iter iter(reducedClip.maskElements()); iter.get(); iter.next()) {
163         const Element* element = iter.get();
164 
165         SkClipOp op = element->getOp();
166         bool invert = element->isInverseFilled();
167         bool needsStencil = invert ||
168                             kIntersect_SkClipOp == op || kReverseDifference_SkClipOp == op;
169 
170         if (PathNeedsSWRenderer(context, reducedClip.scissor(), hasUserStencilSettings,
171                                 renderTargetContext, translate, element, nullptr, needsStencil)) {
172             return true;
173         }
174     }
175     return false;
176 }
177 
178 ////////////////////////////////////////////////////////////////////////////////
179 // sort out what kind of clip mask needs to be created: alpha, stencil,
180 // scissor, or entirely software
apply(GrContext * context,GrRenderTargetContext * renderTargetContext,bool useHWAA,bool hasUserStencilSettings,GrAppliedClip * out,SkRect * bounds) const181 bool GrClipStackClip::apply(GrContext* context, GrRenderTargetContext* renderTargetContext,
182                             bool useHWAA, bool hasUserStencilSettings, GrAppliedClip* out,
183                             SkRect* bounds) const {
184     SkRect devBounds = SkRect::MakeIWH(renderTargetContext->width(), renderTargetContext->height());
185     if (!devBounds.intersect(*bounds)) {
186         return false;
187     }
188 
189     if (!fStack || fStack->isWideOpen()) {
190         return true;
191     }
192 
193     GrProxyProvider* proxyProvider = context->contextPriv().proxyProvider();
194     const auto* caps = context->caps()->shaderCaps();
195     int maxWindowRectangles = renderTargetContext->priv().maxWindowRectangles();
196     int maxAnalyticFPs = context->caps()->maxClipAnalyticFPs();
197     if (GrFSAAType::kNone != renderTargetContext->fsaaType()) {
198         // With mixed samples (non-msaa color buffer), any coverage info is lost from color once it
199         // hits the color buffer anyway, so we may as well use coverage AA if nothing else in the
200         // pipe is multisampled.
201         if (renderTargetContext->numColorSamples() > 1 || useHWAA || hasUserStencilSettings) {
202             maxAnalyticFPs = 0;
203         }
204         SkASSERT(!context->caps()->avoidStencilBuffers()); // We disable MSAA when avoiding stencil.
205     }
206     auto* ccpr = context->contextPriv().drawingManager()->getCoverageCountingPathRenderer();
207 
208     GrReducedClip reducedClip(*fStack, devBounds, caps, maxWindowRectangles, maxAnalyticFPs, ccpr);
209     if (InitialState::kAllOut == reducedClip.initialState() &&
210         reducedClip.maskElements().isEmpty()) {
211         return false;
212     }
213 
214     if (reducedClip.hasScissor() && !GrClip::IsInsideClip(reducedClip.scissor(), devBounds)) {
215         out->hardClip().addScissor(reducedClip.scissor(), bounds);
216     }
217 
218     if (!reducedClip.windowRectangles().empty()) {
219         out->hardClip().addWindowRectangles(reducedClip.windowRectangles(),
220                                             GrWindowRectsState::Mode::kExclusive);
221     }
222 
223     if (!reducedClip.maskElements().isEmpty()) {
224         if (!this->applyClipMask(context, renderTargetContext, reducedClip, hasUserStencilSettings,
225                                  out)) {
226             return false;
227         }
228     }
229 
230     // The opList ID must not be looked up until AFTER producing the clip mask (if any). That step
231     // can cause a flush or otherwise change which opList our draw is going into.
232     uint32_t opListID = renderTargetContext->getOpList()->uniqueID();
233     int rtWidth = renderTargetContext->width(), rtHeight = renderTargetContext->height();
234     if (auto clipFPs = reducedClip.finishAndDetachAnalyticFPs(proxyProvider, opListID,
235                                                               rtWidth, rtHeight)) {
236         out->addCoverageFP(std::move(clipFPs));
237     }
238 
239     return true;
240 }
241 
applyClipMask(GrContext * context,GrRenderTargetContext * renderTargetContext,const GrReducedClip & reducedClip,bool hasUserStencilSettings,GrAppliedClip * out) const242 bool GrClipStackClip::applyClipMask(GrContext* context, GrRenderTargetContext* renderTargetContext,
243                                     const GrReducedClip& reducedClip, bool hasUserStencilSettings,
244                                     GrAppliedClip* out) const {
245 #ifdef SK_DEBUG
246     SkASSERT(reducedClip.hasScissor());
247     SkIRect rtIBounds = SkIRect::MakeWH(renderTargetContext->width(),
248                                         renderTargetContext->height());
249     const SkIRect& scissor = reducedClip.scissor();
250     SkASSERT(rtIBounds.contains(scissor)); // Mask shouldn't be larger than the RT.
251 #endif
252 
253     // If the stencil buffer is multisampled we can use it to do everything.
254     if ((GrFSAAType::kNone == renderTargetContext->fsaaType() && reducedClip.maskRequiresAA()) ||
255         context->caps()->avoidStencilBuffers()) {
256         sk_sp<GrTextureProxy> result;
257         if (UseSWOnlyPath(context, hasUserStencilSettings, renderTargetContext, reducedClip)) {
258             // The clip geometry is complex enough that it will be more efficient to create it
259             // entirely in software
260             result = this->createSoftwareClipMask(context, reducedClip, renderTargetContext);
261         } else {
262             result = this->createAlphaClipMask(context, reducedClip);
263         }
264 
265         if (result) {
266             // The mask's top left coord should be pinned to the rounded-out top left corner of
267             // the clip's device space bounds.
268             out->addCoverageFP(create_fp_for_mask(std::move(result), reducedClip.scissor()));
269             return true;
270         }
271 
272         // If alpha or software clip mask creation fails, fall through to the stencil code paths,
273         // unless stencils are disallowed.
274         if (context->caps()->avoidStencilBuffers()) {
275             SkDebugf("WARNING: Clip mask requires stencil, but stencil unavailable. "
276                      "Clip will be ignored.\n");
277             return false;
278         }
279     }
280 
281     renderTargetContext->setNeedsStencil();
282 
283     // This relies on the property that a reduced sub-rect of the last clip will contain all the
284     // relevant window rectangles that were in the last clip. This subtle requirement will go away
285     // after clipping is overhauled.
286     if (renderTargetContext->priv().mustRenderClip(reducedClip.maskGenID(), reducedClip.scissor(),
287                                                    reducedClip.numAnalyticFPs())) {
288         reducedClip.drawStencilClipMask(context, renderTargetContext);
289         renderTargetContext->priv().setLastClip(reducedClip.maskGenID(), reducedClip.scissor(),
290                                                 reducedClip.numAnalyticFPs());
291     }
292     // GrAppliedClip doesn't need to figure numAnalyticFPs into its key (used by operator==) because
293     // it verifies the FPs are also equal.
294     out->hardClip().addStencilClip(reducedClip.maskGenID());
295     return true;
296 }
297 
298 ////////////////////////////////////////////////////////////////////////////////
299 // Create a 8-bit clip mask in alpha
300 
create_clip_mask_key(uint32_t clipGenID,const SkIRect & bounds,int numAnalyticFPs,GrUniqueKey * key)301 static void create_clip_mask_key(uint32_t clipGenID, const SkIRect& bounds, int numAnalyticFPs,
302                                  GrUniqueKey* key) {
303     static const GrUniqueKey::Domain kDomain = GrUniqueKey::GenerateDomain();
304     GrUniqueKey::Builder builder(key, kDomain, 4, GrClipStackClip::kMaskTestTag);
305     builder[0] = clipGenID;
306     // SkToS16 because image filters outset layers to a size indicated by the filter, which can
307     // sometimes result in negative coordinates from device space.
308     builder[1] = SkToS16(bounds.fLeft) | (SkToS16(bounds.fRight) << 16);
309     builder[2] = SkToS16(bounds.fTop) | (SkToS16(bounds.fBottom) << 16);
310     builder[3] = numAnalyticFPs;
311 }
312 
add_invalidate_on_pop_message(const SkClipStack & stack,uint32_t clipGenID,const GrUniqueKey & clipMaskKey)313 static void add_invalidate_on_pop_message(const SkClipStack& stack, uint32_t clipGenID,
314                                           const GrUniqueKey& clipMaskKey) {
315     SkClipStack::Iter iter(stack, SkClipStack::Iter::kTop_IterStart);
316     while (const Element* element = iter.prev()) {
317         if (element->getGenID() == clipGenID) {
318             std::unique_ptr<GrUniqueKeyInvalidatedMessage> msg(
319                     new GrUniqueKeyInvalidatedMessage(clipMaskKey));
320             element->addResourceInvalidationMessage(std::move(msg));
321             return;
322         }
323     }
324     SkDEBUGFAIL("Gen ID was not found in stack.");
325 }
326 
createAlphaClipMask(GrContext * context,const GrReducedClip & reducedClip) const327 sk_sp<GrTextureProxy> GrClipStackClip::createAlphaClipMask(GrContext* context,
328                                                            const GrReducedClip& reducedClip) const {
329     GrProxyProvider* proxyProvider = context->contextPriv().proxyProvider();
330     GrUniqueKey key;
331     create_clip_mask_key(reducedClip.maskGenID(), reducedClip.scissor(),
332                          reducedClip.numAnalyticFPs(), &key);
333 
334     sk_sp<GrTextureProxy> proxy(proxyProvider->findOrCreateProxyByUniqueKey(
335                                                                 key, kBottomLeft_GrSurfaceOrigin));
336     if (proxy) {
337         return proxy;
338     }
339 
340     sk_sp<GrRenderTargetContext> rtc(context->makeDeferredRenderTargetContextWithFallback(
341                                                                              SkBackingFit::kApprox,
342                                                                              reducedClip.width(),
343                                                                              reducedClip.height(),
344                                                                              kAlpha_8_GrPixelConfig,
345                                                                              nullptr));
346     if (!rtc) {
347         return nullptr;
348     }
349 
350     if (!reducedClip.drawAlphaClipMask(rtc.get())) {
351         return nullptr;
352     }
353 
354     sk_sp<GrTextureProxy> result(rtc->asTextureProxyRef());
355     if (!result) {
356         return nullptr;
357     }
358 
359     SkASSERT(result->origin() == kBottomLeft_GrSurfaceOrigin);
360     proxyProvider->assignUniqueKeyToProxy(key, result.get());
361     add_invalidate_on_pop_message(*fStack, reducedClip.maskGenID(), key);
362 
363     return result;
364 }
365 
366 namespace {
367 
368 /**
369  * Payload class for use with GrTDeferredProxyUploader. The clip mask code renders multiple
370  * elements, each storing their own AA setting (and already transformed into device space). This
371  * stores all of the information needed by the worker thread to draw all clip elements (see below,
372  * in createSoftwareClipMask).
373  */
374 class ClipMaskData {
375 public:
ClipMaskData(const GrReducedClip & reducedClip)376     ClipMaskData(const GrReducedClip& reducedClip)
377             : fScissor(reducedClip.scissor())
378             , fInitialState(reducedClip.initialState()) {
379         for (ElementList::Iter iter(reducedClip.maskElements()); iter.get(); iter.next()) {
380             fElements.addToTail(*iter.get());
381         }
382     }
383 
scissor() const384     const SkIRect& scissor() const { return fScissor; }
initialState() const385     InitialState initialState() const { return fInitialState; }
elements() const386     const ElementList& elements() const { return fElements; }
387 
388 private:
389     SkIRect fScissor;
390     InitialState fInitialState;
391     ElementList fElements;
392 };
393 
394 }
395 
draw_clip_elements_to_mask_helper(GrSWMaskHelper & helper,const ElementList & elements,const SkIRect & scissor,InitialState initialState)396 static void draw_clip_elements_to_mask_helper(GrSWMaskHelper& helper, const ElementList& elements,
397                                               const SkIRect& scissor, InitialState initialState) {
398     // Set the matrix so that rendered clip elements are transformed to mask space from clip space.
399     SkMatrix translate;
400     translate.setTranslate(SkIntToScalar(-scissor.left()), SkIntToScalar(-scissor.top()));
401 
402     helper.clear(InitialState::kAllIn == initialState ? 0xFF : 0x00);
403 
404     for (ElementList::Iter iter(elements); iter.get(); iter.next()) {
405         const Element* element = iter.get();
406         SkClipOp op = element->getOp();
407         GrAA aa = GrAA(element->isAA());
408 
409         if (kIntersect_SkClipOp == op || kReverseDifference_SkClipOp == op) {
410             // Intersect and reverse difference require modifying pixels outside of the geometry
411             // that is being "drawn". In both cases we erase all the pixels outside of the geometry
412             // but leave the pixels inside the geometry alone. For reverse difference we invert all
413             // the pixels before clearing the ones outside the geometry.
414             if (kReverseDifference_SkClipOp == op) {
415                 SkRect temp = SkRect::Make(scissor);
416                 // invert the entire scene
417                 helper.drawRect(temp, translate, SkRegion::kXOR_Op, GrAA::kNo, 0xFF);
418             }
419             SkPath clipPath;
420             element->asDeviceSpacePath(&clipPath);
421             clipPath.toggleInverseFillType();
422             GrShape shape(clipPath, GrStyle::SimpleFill());
423             helper.drawShape(shape, translate, SkRegion::kReplace_Op, aa, 0x00);
424             continue;
425         }
426 
427         // The other ops (union, xor, diff) only affect pixels inside
428         // the geometry so they can just be drawn normally
429         if (Element::DeviceSpaceType::kRect == element->getDeviceSpaceType()) {
430             helper.drawRect(element->getDeviceSpaceRect(), translate, (SkRegion::Op)op, aa, 0xFF);
431         } else {
432             SkPath path;
433             element->asDeviceSpacePath(&path);
434             GrShape shape(path, GrStyle::SimpleFill());
435             helper.drawShape(shape, translate, (SkRegion::Op)op, aa, 0xFF);
436         }
437     }
438 }
439 
createSoftwareClipMask(GrContext * context,const GrReducedClip & reducedClip,GrRenderTargetContext * renderTargetContext) const440 sk_sp<GrTextureProxy> GrClipStackClip::createSoftwareClipMask(
441         GrContext* context, const GrReducedClip& reducedClip,
442         GrRenderTargetContext* renderTargetContext) const {
443     GrUniqueKey key;
444     create_clip_mask_key(reducedClip.maskGenID(), reducedClip.scissor(),
445                          reducedClip.numAnalyticFPs(), &key);
446 
447     GrProxyProvider* proxyProvider = context->contextPriv().proxyProvider();
448 
449     sk_sp<GrTextureProxy> proxy(proxyProvider->findOrCreateProxyByUniqueKey(
450                                                                   key, kTopLeft_GrSurfaceOrigin));
451     if (proxy) {
452         return proxy;
453     }
454 
455     // The mask texture may be larger than necessary. We round out the clip bounds and pin the top
456     // left corner of the resulting rect to the top left of the texture.
457     SkIRect maskSpaceIBounds = SkIRect::MakeWH(reducedClip.width(), reducedClip.height());
458 
459     SkTaskGroup* taskGroup = context->contextPriv().getTaskGroup();
460     if (taskGroup && renderTargetContext) {
461         // Create our texture proxy
462         GrSurfaceDesc desc;
463         desc.fOrigin = kTopLeft_GrSurfaceOrigin;
464         desc.fWidth = maskSpaceIBounds.width();
465         desc.fHeight = maskSpaceIBounds.height();
466         desc.fConfig = kAlpha_8_GrPixelConfig;
467         // MDB TODO: We're going to fill this proxy with an ASAP upload (which is out of order wrt
468         // to ops), so it can't have any pending IO.
469         proxy = proxyProvider->createProxy(desc, SkBackingFit::kApprox, SkBudgeted::kYes,
470                                            GrResourceProvider::kNoPendingIO_Flag);
471 
472         auto uploader = skstd::make_unique<GrTDeferredProxyUploader<ClipMaskData>>(reducedClip);
473         GrTDeferredProxyUploader<ClipMaskData>* uploaderRaw = uploader.get();
474         auto drawAndUploadMask = [uploaderRaw, maskSpaceIBounds] {
475             TRACE_EVENT0("skia", "Threaded SW Clip Mask Render");
476             GrSWMaskHelper helper(uploaderRaw->getPixels());
477             if (helper.init(maskSpaceIBounds)) {
478                 draw_clip_elements_to_mask_helper(helper, uploaderRaw->data().elements(),
479                                                   uploaderRaw->data().scissor(),
480                                                   uploaderRaw->data().initialState());
481             } else {
482                 SkDEBUGFAIL("Unable to allocate SW clip mask.");
483             }
484             uploaderRaw->signalAndFreeData();
485         };
486 
487         taskGroup->add(std::move(drawAndUploadMask));
488         proxy->texPriv().setDeferredUploader(std::move(uploader));
489     } else {
490         GrSWMaskHelper helper;
491         if (!helper.init(maskSpaceIBounds)) {
492             return nullptr;
493         }
494 
495         draw_clip_elements_to_mask_helper(helper, reducedClip.maskElements(), reducedClip.scissor(),
496                                           reducedClip.initialState());
497 
498         proxy = helper.toTextureProxy(context, SkBackingFit::kApprox);
499     }
500 
501     SkASSERT(proxy->origin() == kTopLeft_GrSurfaceOrigin);
502     proxyProvider->assignUniqueKeyToProxy(key, proxy.get());
503     add_invalidate_on_pop_message(*fStack, reducedClip.maskGenID(), key);
504     return proxy;
505 }
506