1 /*
2 * Copyright 2010 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8
9 #include "GrGpu.h"
10
11 #include "GrBackendSemaphore.h"
12 #include "GrBackendSurface.h"
13 #include "GrBuffer.h"
14 #include "GrCaps.h"
15 #include "GrContext.h"
16 #include "GrContextPriv.h"
17 #include "GrGpuResourcePriv.h"
18 #include "GrMesh.h"
19 #include "GrPathRendering.h"
20 #include "GrPipeline.h"
21 #include "GrRenderTargetPriv.h"
22 #include "GrResourceCache.h"
23 #include "GrResourceProvider.h"
24 #include "GrSemaphore.h"
25 #include "GrStencilAttachment.h"
26 #include "GrStencilSettings.h"
27 #include "GrSurfacePriv.h"
28 #include "GrTexturePriv.h"
29 #include "GrTracing.h"
30 #include "SkJSONWriter.h"
31 #include "SkMathPriv.h"
32
33 ////////////////////////////////////////////////////////////////////////////////
34
GrGpu(GrContext * context)35 GrGpu::GrGpu(GrContext* context)
36 : fResetTimestamp(kExpiredTimestamp+1)
37 , fResetBits(kAll_GrBackendState)
38 , fContext(context) {
39 }
40
~GrGpu()41 GrGpu::~GrGpu() {}
42
disconnect(DisconnectType)43 void GrGpu::disconnect(DisconnectType) {}
44
45 ////////////////////////////////////////////////////////////////////////////////
46
isACopyNeededForTextureParams(int width,int height,const GrSamplerState & textureParams,GrTextureProducer::CopyParams * copyParams,SkScalar scaleAdjust[2]) const47 bool GrGpu::isACopyNeededForTextureParams(int width, int height,
48 const GrSamplerState& textureParams,
49 GrTextureProducer::CopyParams* copyParams,
50 SkScalar scaleAdjust[2]) const {
51 const GrCaps& caps = *this->caps();
52 if (textureParams.isRepeated() && !caps.npotTextureTileSupport() &&
53 (!SkIsPow2(width) || !SkIsPow2(height))) {
54 SkASSERT(scaleAdjust);
55 copyParams->fWidth = GrNextPow2(width);
56 copyParams->fHeight = GrNextPow2(height);
57 SkASSERT(scaleAdjust);
58 scaleAdjust[0] = ((SkScalar) copyParams->fWidth) / width;
59 scaleAdjust[1] = ((SkScalar) copyParams->fHeight) / height;
60 switch (textureParams.filter()) {
61 case GrSamplerState::Filter::kNearest:
62 copyParams->fFilter = GrSamplerState::Filter::kNearest;
63 break;
64 case GrSamplerState::Filter::kBilerp:
65 case GrSamplerState::Filter::kMipMap:
66 // We are only ever scaling up so no reason to ever indicate kMipMap.
67 copyParams->fFilter = GrSamplerState::Filter::kBilerp;
68 break;
69 }
70 return true;
71 }
72 return false;
73 }
74
createTexture(const GrSurfaceDesc & origDesc,SkBudgeted budgeted,const GrMipLevel texels[],int mipLevelCount)75 sk_sp<GrTexture> GrGpu::createTexture(const GrSurfaceDesc& origDesc, SkBudgeted budgeted,
76 const GrMipLevel texels[], int mipLevelCount) {
77 GR_CREATE_TRACE_MARKER_CONTEXT("GrGpu", "createTexture", fContext);
78 GrSurfaceDesc desc = origDesc;
79
80 GrMipMapped mipMapped = mipLevelCount > 1 ? GrMipMapped::kYes : GrMipMapped::kNo;
81 if (!this->caps()->validateSurfaceDesc(desc, mipMapped)) {
82 return nullptr;
83 }
84
85 bool isRT = desc.fFlags & kRenderTarget_GrSurfaceFlag;
86 if (isRT) {
87 desc.fSampleCnt = this->caps()->getRenderTargetSampleCount(desc.fSampleCnt, desc.fConfig);
88 }
89 // Attempt to catch un- or wrongly initialized sample counts.
90 SkASSERT(desc.fSampleCnt > 0 && desc.fSampleCnt <= 64);
91
92 if (mipLevelCount && (desc.fFlags & kPerformInitialClear_GrSurfaceFlag)) {
93 return nullptr;
94 }
95
96 this->handleDirtyContext();
97 sk_sp<GrTexture> tex = this->onCreateTexture(desc, budgeted, texels, mipLevelCount);
98 if (tex) {
99 if (!this->caps()->reuseScratchTextures() && !isRT) {
100 tex->resourcePriv().removeScratchKey();
101 }
102 fStats.incTextureCreates();
103 if (mipLevelCount) {
104 if (texels[0].fPixels) {
105 fStats.incTextureUploads();
106 }
107 }
108 }
109 return tex;
110 }
111
createTexture(const GrSurfaceDesc & desc,SkBudgeted budgeted)112 sk_sp<GrTexture> GrGpu::createTexture(const GrSurfaceDesc& desc, SkBudgeted budgeted) {
113 return this->createTexture(desc, budgeted, nullptr, 0);
114 }
115
wrapBackendTexture(const GrBackendTexture & backendTex,GrWrapOwnership ownership)116 sk_sp<GrTexture> GrGpu::wrapBackendTexture(const GrBackendTexture& backendTex,
117 GrWrapOwnership ownership) {
118 this->handleDirtyContext();
119 if (!this->caps()->isConfigTexturable(backendTex.config())) {
120 return nullptr;
121 }
122 if (backendTex.width() > this->caps()->maxTextureSize() ||
123 backendTex.height() > this->caps()->maxTextureSize()) {
124 return nullptr;
125 }
126 sk_sp<GrTexture> tex = this->onWrapBackendTexture(backendTex, ownership);
127 if (!tex) {
128 return nullptr;
129 }
130 return tex;
131 }
132
wrapRenderableBackendTexture(const GrBackendTexture & backendTex,int sampleCnt,GrWrapOwnership ownership)133 sk_sp<GrTexture> GrGpu::wrapRenderableBackendTexture(const GrBackendTexture& backendTex,
134 int sampleCnt, GrWrapOwnership ownership) {
135 this->handleDirtyContext();
136 if (sampleCnt < 1) {
137 return nullptr;
138 }
139 if (!this->caps()->isConfigTexturable(backendTex.config()) ||
140 !this->caps()->getRenderTargetSampleCount(sampleCnt, backendTex.config())) {
141 return nullptr;
142 }
143
144 if (backendTex.width() > this->caps()->maxRenderTargetSize() ||
145 backendTex.height() > this->caps()->maxRenderTargetSize()) {
146 return nullptr;
147 }
148 sk_sp<GrTexture> tex = this->onWrapRenderableBackendTexture(backendTex, sampleCnt, ownership);
149 if (!tex) {
150 return nullptr;
151 }
152 SkASSERT(tex->asRenderTarget());
153 return tex;
154 }
155
wrapBackendRenderTarget(const GrBackendRenderTarget & backendRT)156 sk_sp<GrRenderTarget> GrGpu::wrapBackendRenderTarget(const GrBackendRenderTarget& backendRT) {
157 if (0 == this->caps()->getRenderTargetSampleCount(backendRT.sampleCnt(), backendRT.config())) {
158 return nullptr;
159 }
160 this->handleDirtyContext();
161 return this->onWrapBackendRenderTarget(backendRT);
162 }
163
wrapBackendTextureAsRenderTarget(const GrBackendTexture & tex,int sampleCnt)164 sk_sp<GrRenderTarget> GrGpu::wrapBackendTextureAsRenderTarget(const GrBackendTexture& tex,
165 int sampleCnt) {
166 if (0 == this->caps()->getRenderTargetSampleCount(sampleCnt, tex.config())) {
167 return nullptr;
168 }
169 int maxSize = this->caps()->maxTextureSize();
170 if (tex.width() > maxSize || tex.height() > maxSize) {
171 return nullptr;
172 }
173 this->handleDirtyContext();
174 return this->onWrapBackendTextureAsRenderTarget(tex, sampleCnt);
175 }
176
createBuffer(size_t size,GrBufferType intendedType,GrAccessPattern accessPattern,const void * data)177 GrBuffer* GrGpu::createBuffer(size_t size, GrBufferType intendedType,
178 GrAccessPattern accessPattern, const void* data) {
179 this->handleDirtyContext();
180 GrBuffer* buffer = this->onCreateBuffer(size, intendedType, accessPattern, data);
181 if (!this->caps()->reuseScratchBuffers()) {
182 buffer->resourcePriv().removeScratchKey();
183 }
184 return buffer;
185 }
186
copySurface(GrSurface * dst,GrSurfaceOrigin dstOrigin,GrSurface * src,GrSurfaceOrigin srcOrigin,const SkIRect & srcRect,const SkIPoint & dstPoint)187 bool GrGpu::copySurface(GrSurface* dst, GrSurfaceOrigin dstOrigin,
188 GrSurface* src, GrSurfaceOrigin srcOrigin,
189 const SkIRect& srcRect, const SkIPoint& dstPoint) {
190 GR_CREATE_TRACE_MARKER_CONTEXT("GrGpu", "copySurface", fContext);
191 SkASSERT(dst && src);
192 this->handleDirtyContext();
193 return this->onCopySurface(dst, dstOrigin, src, srcOrigin, srcRect, dstPoint);
194 }
195
getReadPixelsInfo(GrSurface * srcSurface,GrSurfaceOrigin srcOrigin,int width,int height,size_t rowBytes,GrColorType dstColorType,GrSRGBConversion srgbConversion,DrawPreference * drawPreference,ReadPixelTempDrawInfo * tempDrawInfo)196 bool GrGpu::getReadPixelsInfo(GrSurface* srcSurface, GrSurfaceOrigin srcOrigin, int width,
197 int height, size_t rowBytes, GrColorType dstColorType,
198 GrSRGBConversion srgbConversion, DrawPreference* drawPreference,
199 ReadPixelTempDrawInfo* tempDrawInfo) {
200 SkASSERT(drawPreference);
201 SkASSERT(tempDrawInfo);
202 SkASSERT(srcSurface);
203 SkASSERT(kGpuPrefersDraw_DrawPreference != *drawPreference);
204
205 // We currently do not support reading into the packed formats 565 or 4444 as they are not
206 // required to have read back support on all devices and backends.
207 if (GrColorType::kRGB_565 == dstColorType || GrColorType::kABGR_4444 == dstColorType) {
208 return false;
209 }
210
211 GrPixelConfig tempSurfaceConfig = kUnknown_GrPixelConfig;
212 // GrGpu::readPixels doesn't do any sRGB conversions, so we must draw if there is one.
213 switch (srgbConversion) {
214 case GrSRGBConversion::kNone:
215 // We support reading from RGBA to just A. In that case there is no sRGB version of the
216 // dst format but we still want to succeed.
217 if (GrColorTypeIsAlphaOnly(dstColorType)) {
218 tempSurfaceConfig = GrColorTypeToPixelConfig(dstColorType, GrSRGBEncoded::kNo);
219 } else {
220 tempSurfaceConfig = GrColorTypeToPixelConfig(
221 dstColorType, GrPixelConfigIsSRGBEncoded(srcSurface->config()));
222 }
223 break;
224 case GrSRGBConversion::kLinearToSRGB:
225 SkASSERT(this->caps()->srgbSupport());
226 tempSurfaceConfig = GrColorTypeToPixelConfig(dstColorType, GrSRGBEncoded::kYes);
227 // Currently we don't expect to make a SRGB encoded surface and then read data from it
228 // such that we treat it as though it were linear and is then converted to sRGB.
229 if (GrPixelConfigIsSRGB(srcSurface->config())) {
230 return false;
231 }
232 ElevateDrawPreference(drawPreference, kRequireDraw_DrawPreference);
233 break;
234 case GrSRGBConversion::kSRGBToLinear:
235 SkASSERT(this->caps()->srgbSupport());
236 tempSurfaceConfig = GrColorTypeToPixelConfig(dstColorType, GrSRGBEncoded::kNo);
237 // We don't currently support reading sRGB encoded data into linear from a surface
238 // unless it is an sRGB-encoded config. That is likely to change when we need to store
239 // sRGB encoded data in 101010102 and F16 textures. We'll have to provoke the caller to
240 // do the conversion in a shader.
241 if (GrSRGBEncoded::kNo == GrPixelConfigIsSRGBEncoded(srcSurface->config())) {
242 return false;
243 }
244 ElevateDrawPreference(drawPreference, kRequireDraw_DrawPreference);
245 break;
246 }
247 if (kUnknown_GrPixelConfig == tempSurfaceConfig) {
248 return false;
249 }
250
251 // Default values for intermediate draws. The intermediate texture config matches the dst's
252 // config, is approx sized to the read rect, no swizzling or spoofing of the dst config.
253 tempDrawInfo->fTempSurfaceDesc.fFlags = kRenderTarget_GrSurfaceFlag;
254 tempDrawInfo->fTempSurfaceDesc.fWidth = width;
255 tempDrawInfo->fTempSurfaceDesc.fHeight = height;
256 tempDrawInfo->fTempSurfaceDesc.fSampleCnt = 1;
257 tempDrawInfo->fTempSurfaceDesc.fOrigin = kTopLeft_GrSurfaceOrigin; // no CPU y-flip for TL.
258 tempDrawInfo->fTempSurfaceDesc.fConfig = tempSurfaceConfig;
259 tempDrawInfo->fTempSurfaceFit = SkBackingFit::kApprox;
260 tempDrawInfo->fSwizzle = GrSwizzle::RGBA();
261 tempDrawInfo->fReadColorType = dstColorType;
262
263 if (!this->onGetReadPixelsInfo(srcSurface, srcOrigin, width, height, rowBytes, dstColorType,
264 drawPreference, tempDrawInfo)) {
265 return false;
266 }
267
268 // Check to see if we're going to request that the caller draw when drawing is not possible.
269 if (!srcSurface->asTexture() ||
270 !this->caps()->isConfigRenderable(tempDrawInfo->fTempSurfaceDesc.fConfig)) {
271 // If we don't have a fallback to a straight read then fail.
272 if (kRequireDraw_DrawPreference == *drawPreference) {
273 return false;
274 }
275 *drawPreference = kNoDraw_DrawPreference;
276 }
277
278 return true;
279 }
280
getWritePixelsInfo(GrSurface * dstSurface,GrSurfaceOrigin dstOrigin,int width,int height,GrColorType srcColorType,GrSRGBConversion srgbConversion,DrawPreference * drawPreference,WritePixelTempDrawInfo * tempDrawInfo)281 bool GrGpu::getWritePixelsInfo(GrSurface* dstSurface, GrSurfaceOrigin dstOrigin, int width,
282 int height, GrColorType srcColorType,
283 GrSRGBConversion srgbConversion, DrawPreference* drawPreference,
284 WritePixelTempDrawInfo* tempDrawInfo) {
285 SkASSERT(drawPreference);
286 SkASSERT(tempDrawInfo);
287 SkASSERT(dstSurface);
288 SkASSERT(kGpuPrefersDraw_DrawPreference != *drawPreference);
289
290 GrPixelConfig tempSurfaceConfig = kUnknown_GrPixelConfig;
291 // GrGpu::writePixels doesn't do any sRGB conversions, so we must draw if there is one.
292 switch (srgbConversion) {
293 case GrSRGBConversion::kNone:
294 // We support writing just A to a RGBA. In that case there is no sRGB version of the
295 // src format but we still want to succeed.
296 if (GrColorTypeIsAlphaOnly(srcColorType)) {
297 tempSurfaceConfig = GrColorTypeToPixelConfig(srcColorType, GrSRGBEncoded::kNo);
298 } else {
299 tempSurfaceConfig = GrColorTypeToPixelConfig(
300 srcColorType, GrPixelConfigIsSRGBEncoded(dstSurface->config()));
301 }
302 break;
303 case GrSRGBConversion::kLinearToSRGB:
304 SkASSERT(this->caps()->srgbSupport());
305 // This assert goes away when we start referring to CPU data using color type.
306 tempSurfaceConfig = GrColorTypeToPixelConfig(srcColorType, GrSRGBEncoded::kNo);
307 // We don't currently support storing sRGB encoded data in a surface unless it is
308 // an SRGB-encoded config. That is likely to change when we need to store sRGB encoded
309 // data in 101010102 and F16 textures. We'll have to provoke the caller to do the
310 // conversion in a shader.
311 if (!GrPixelConfigIsSRGB(dstSurface->config())) {
312 return false;
313 }
314 ElevateDrawPreference(drawPreference, kRequireDraw_DrawPreference);
315 break;
316 case GrSRGBConversion::kSRGBToLinear:
317 SkASSERT(this->caps()->srgbSupport());
318 tempSurfaceConfig = GrColorTypeToPixelConfig(srcColorType, GrSRGBEncoded::kYes);
319 // Currently we don't expect to make a SRGB encoded surface and then succeed at
320 // treating it as though it were linear and then convert to sRGB.
321 if (GrSRGBEncoded::kYes == GrPixelConfigIsSRGBEncoded(dstSurface->config())) {
322 return false;
323 }
324 ElevateDrawPreference(drawPreference, kRequireDraw_DrawPreference);
325 break;
326 }
327 if (kUnknown_GrPixelConfig == tempSurfaceConfig) {
328 return false;
329 }
330
331 // Default values for intermediate draws. The intermediate texture config matches the dst's
332 // config, is approx sized to the write rect, no swizzling or sppofing of the src config.
333 tempDrawInfo->fTempSurfaceDesc.fFlags = kNone_GrSurfaceFlags;
334 tempDrawInfo->fTempSurfaceDesc.fConfig = tempSurfaceConfig;
335 tempDrawInfo->fTempSurfaceDesc.fWidth = width;
336 tempDrawInfo->fTempSurfaceDesc.fHeight = height;
337 tempDrawInfo->fTempSurfaceDesc.fSampleCnt = 1;
338 tempDrawInfo->fTempSurfaceDesc.fOrigin = kTopLeft_GrSurfaceOrigin; // no CPU y-flip for TL.
339 tempDrawInfo->fSwizzle = GrSwizzle::RGBA();
340 tempDrawInfo->fWriteColorType = srcColorType;
341
342 if (!this->onGetWritePixelsInfo(dstSurface, dstOrigin, width, height, srcColorType,
343 drawPreference, tempDrawInfo)) {
344 return false;
345 }
346
347 // Check to see if we're going to request that the caller draw when drawing is not possible.
348 if (!dstSurface->asRenderTarget() ||
349 !this->caps()->isConfigTexturable(tempDrawInfo->fTempSurfaceDesc.fConfig)) {
350 // If we don't have a fallback to a straight upload then fail.
351 if (kRequireDraw_DrawPreference == *drawPreference /*TODO ||
352 !this->caps()->isConfigTexturable(srcConfig)*/) {
353 return false;
354 }
355 *drawPreference = kNoDraw_DrawPreference;
356 }
357 return true;
358 }
359
readPixels(GrSurface * surface,GrSurfaceOrigin origin,int left,int top,int width,int height,GrColorType dstColorType,void * buffer,size_t rowBytes)360 bool GrGpu::readPixels(GrSurface* surface, GrSurfaceOrigin origin, int left, int top, int width,
361 int height, GrColorType dstColorType, void* buffer, size_t rowBytes) {
362 SkASSERT(surface);
363
364 int bpp = GrColorTypeBytesPerPixel(dstColorType);
365 if (!GrSurfacePriv::AdjustReadPixelParams(surface->width(), surface->height(), bpp,
366 &left, &top, &width, &height,
367 &buffer,
368 &rowBytes)) {
369 return false;
370 }
371
372 this->handleDirtyContext();
373
374 return this->onReadPixels(surface, origin, left, top, width, height, dstColorType, buffer,
375 rowBytes);
376 }
377
writePixels(GrSurface * surface,GrSurfaceOrigin origin,int left,int top,int width,int height,GrColorType srcColorType,const GrMipLevel texels[],int mipLevelCount)378 bool GrGpu::writePixels(GrSurface* surface, GrSurfaceOrigin origin, int left, int top, int width,
379 int height, GrColorType srcColorType, const GrMipLevel texels[],
380 int mipLevelCount) {
381 SkASSERT(surface);
382 if (1 == mipLevelCount) {
383 // We require that if we are not mipped, then the write region is contained in the surface
384 SkIRect subRect = SkIRect::MakeXYWH(left, top, width, height);
385 SkIRect bounds = SkIRect::MakeWH(surface->width(), surface->height());
386 if (!bounds.contains(subRect)) {
387 return false;
388 }
389 } else if (0 != left || 0 != top || width != surface->width() || height != surface->height()) {
390 // We require that if the texels are mipped, than the write region is the entire surface
391 return false;
392 }
393
394 for (int currentMipLevel = 0; currentMipLevel < mipLevelCount; currentMipLevel++) {
395 if (!texels[currentMipLevel].fPixels ) {
396 return false;
397 }
398 }
399
400 this->handleDirtyContext();
401 if (this->onWritePixels(surface, origin, left, top, width, height, srcColorType, texels,
402 mipLevelCount)) {
403 SkIRect rect = SkIRect::MakeXYWH(left, top, width, height);
404 this->didWriteToSurface(surface, origin, &rect, mipLevelCount);
405 fStats.incTextureUploads();
406 return true;
407 }
408 return false;
409 }
410
writePixels(GrSurface * surface,GrSurfaceOrigin origin,int left,int top,int width,int height,GrColorType srcColorType,const void * buffer,size_t rowBytes)411 bool GrGpu::writePixels(GrSurface* surface, GrSurfaceOrigin origin, int left, int top, int width,
412 int height, GrColorType srcColorType, const void* buffer, size_t rowBytes) {
413 GrMipLevel mipLevel = { buffer, rowBytes };
414
415 return this->writePixels(surface, origin, left, top, width, height, srcColorType, &mipLevel, 1);
416 }
417
transferPixels(GrTexture * texture,int left,int top,int width,int height,GrColorType bufferColorType,GrBuffer * transferBuffer,size_t offset,size_t rowBytes)418 bool GrGpu::transferPixels(GrTexture* texture, int left, int top, int width, int height,
419 GrColorType bufferColorType, GrBuffer* transferBuffer, size_t offset,
420 size_t rowBytes) {
421 SkASSERT(transferBuffer);
422
423 // We require that the write region is contained in the texture
424 SkIRect subRect = SkIRect::MakeXYWH(left, top, width, height);
425 SkIRect bounds = SkIRect::MakeWH(texture->width(), texture->height());
426 if (!bounds.contains(subRect)) {
427 return false;
428 }
429
430 this->handleDirtyContext();
431 if (this->onTransferPixels(texture, left, top, width, height, bufferColorType, transferBuffer,
432 offset, rowBytes)) {
433 SkIRect rect = SkIRect::MakeXYWH(left, top, width, height);
434 this->didWriteToSurface(texture, kTopLeft_GrSurfaceOrigin, &rect);
435 fStats.incTransfersToTexture();
436
437 return true;
438 }
439 return false;
440 }
441
resolveRenderTarget(GrRenderTarget * target)442 void GrGpu::resolveRenderTarget(GrRenderTarget* target) {
443 SkASSERT(target);
444 this->handleDirtyContext();
445 this->onResolveRenderTarget(target);
446 }
447
didWriteToSurface(GrSurface * surface,GrSurfaceOrigin origin,const SkIRect * bounds,uint32_t mipLevels) const448 void GrGpu::didWriteToSurface(GrSurface* surface, GrSurfaceOrigin origin, const SkIRect* bounds,
449 uint32_t mipLevels) const {
450 SkASSERT(surface);
451 // Mark any MIP chain and resolve buffer as dirty if and only if there is a non-empty bounds.
452 if (nullptr == bounds || !bounds->isEmpty()) {
453 if (GrRenderTarget* target = surface->asRenderTarget()) {
454 SkIRect flippedBounds;
455 if (kBottomLeft_GrSurfaceOrigin == origin && bounds) {
456 flippedBounds = {bounds->fLeft, surface->height() - bounds->fBottom,
457 bounds->fRight, surface->height() - bounds->fTop};
458 bounds = &flippedBounds;
459 }
460 target->flagAsNeedingResolve(bounds);
461 }
462 GrTexture* texture = surface->asTexture();
463 if (texture && 1 == mipLevels) {
464 texture->texturePriv().markMipMapsDirty();
465 }
466 }
467 }
468
finishFlush(int numSemaphores,GrBackendSemaphore backendSemaphores[])469 GrSemaphoresSubmitted GrGpu::finishFlush(int numSemaphores,
470 GrBackendSemaphore backendSemaphores[]) {
471 GrResourceProvider* resourceProvider = fContext->contextPriv().resourceProvider();
472
473 if (this->caps()->fenceSyncSupport()) {
474 for (int i = 0; i < numSemaphores; ++i) {
475 sk_sp<GrSemaphore> semaphore;
476 if (backendSemaphores[i].isInitialized()) {
477 semaphore = resourceProvider->wrapBackendSemaphore(
478 backendSemaphores[i], GrResourceProvider::SemaphoreWrapType::kWillSignal,
479 kBorrow_GrWrapOwnership);
480 } else {
481 semaphore = resourceProvider->makeSemaphore(false);
482 }
483 this->insertSemaphore(semaphore, false);
484
485 if (!backendSemaphores[i].isInitialized()) {
486 semaphore->setBackendSemaphore(&backendSemaphores[i]);
487 }
488 }
489 }
490 this->onFinishFlush((numSemaphores > 0 && this->caps()->fenceSyncSupport()));
491 return this->caps()->fenceSyncSupport() ? GrSemaphoresSubmitted::kYes
492 : GrSemaphoresSubmitted::kNo;
493 }
494
dumpJSON(SkJSONWriter * writer) const495 void GrGpu::dumpJSON(SkJSONWriter* writer) const {
496 writer->beginObject();
497
498 // TODO: Is there anything useful in the base class to dump here?
499
500 this->onDumpJSON(writer);
501
502 writer->endObject();
503 }
504