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1 /*
2  * Copyright 2018 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #ifndef GrProxyProvider_DEFINED
9 #define GrProxyProvider_DEFINED
10 
11 #include "GrCaps.h"
12 #include "GrResourceKey.h"
13 #include "GrTextureProxy.h"
14 #include "GrTypes.h"
15 #include "SkRefCnt.h"
16 #include "SkTDynamicHash.h"
17 
18 class GrResourceProvider;
19 class GrSingleOwner;
20 class GrBackendRenderTarget;
21 class SkBitmap;
22 class SkImage;
23 
24 /*
25  * A factory for creating GrSurfaceProxy-derived objects.
26  */
27 class GrProxyProvider {
28 public:
29     GrProxyProvider(GrResourceProvider*, GrResourceCache*, sk_sp<const GrCaps>, GrSingleOwner*);
30 
31     ~GrProxyProvider();
32 
33     /*
34      * Assigns a unique key to a proxy. The proxy will be findable via this key using
35      * findProxyByUniqueKey(). It is an error if an existing proxy already has a key.
36      */
37     bool assignUniqueKeyToProxy(const GrUniqueKey&, GrTextureProxy*);
38 
39     /*
40      * Sets the unique key of the provided proxy to the unique key of the surface. The surface must
41      * have a valid unique key.
42      */
43     void adoptUniqueKeyFromSurface(GrTextureProxy* proxy, const GrSurface*);
44 
45     /*
46      * Removes a unique key from a proxy. If the proxy has already been instantiated, it will
47      * also remove the unique key from the target GrSurface.
48      */
49     void removeUniqueKeyFromProxy(const GrUniqueKey&, GrTextureProxy*);
50 
51     /*
52      * Finds a proxy by unique key.
53      */
54     sk_sp<GrTextureProxy> findProxyByUniqueKey(const GrUniqueKey&, GrSurfaceOrigin);
55 
56     /*
57      * Finds a proxy by unique key or creates a new one that wraps a resource matching the unique
58      * key.
59      */
60     sk_sp<GrTextureProxy> findOrCreateProxyByUniqueKey(const GrUniqueKey&, GrSurfaceOrigin);
61 
62     /*
63      * Create a texture proxy that is backed by an instantiated GrSurface. This is almost entirely
64      * used by Skia's testing code.
65      * DDL TODO: remove the remaining Skia-internal use of this method and make it truly
66      * testing-only.
67      */
68     sk_sp<GrTextureProxy> createInstantiatedProxy(const GrSurfaceDesc&, SkBackingFit, SkBudgeted,
69                                                   uint32_t flags = 0);
70 
71     /*
72      * Create an un-mipmapped texture proxy with data.
73      * DDL TODO: need to refine ownership semantics of 'srcData' if we're in completely
74      * deferred mode
75      */
76     sk_sp<GrTextureProxy> createTextureProxy(const GrSurfaceDesc&, SkBudgeted,
77                                              const void* srcData, size_t rowBytes);
78 
79     /*
80      * Create an un-mipmapped texture proxy with data. The SkImage must be a raster backend image.
81      * Since the SkImage is ref counted, we simply take a ref on it to keep the data alive until we
82      * actually upload the data to the gpu.
83      */
84     sk_sp<GrTextureProxy> createTextureProxy(sk_sp<SkImage> srcImage,
85                                              GrSurfaceFlags flags,
86                                              GrSurfaceOrigin origin,
87                                              int sampleCnt,
88                                              SkBudgeted budgeted,
89                                              SkBackingFit fit);
90 
91     /*
92      * Create a mipmapped texture proxy without any data.
93      *
94      * Like the call above but there are no texels to upload. A texture proxy is returned that
95      * simply has space allocated for the mips. We will allocated the full amount of mip levels
96      * based on the width and height in the GrSurfaceDesc.
97      */
98     sk_sp<GrTextureProxy> createMipMapProxy(const GrSurfaceDesc&, SkBudgeted);
99 
100     /*
101      * Creates a new mipmapped texture proxy for the bitmap with mip levels generated by the cpu.
102      */
103     sk_sp<GrTextureProxy> createMipMapProxyFromBitmap(const SkBitmap& bitmap,
104                                                       SkColorSpace* dstColorSpace);
105 
106     /*
107      * Create a GrSurfaceProxy without any data.
108      */
109     sk_sp<GrTextureProxy> createProxy(const GrSurfaceDesc&, GrMipMapped, SkBackingFit, SkBudgeted,
110                                       uint32_t flags);
111 
112     sk_sp<GrTextureProxy> createProxy(const GrSurfaceDesc& desc, SkBackingFit fit,
113                                       SkBudgeted budgeted, uint32_t flags = 0) {
114         return this->createProxy(desc, GrMipMapped::kNo, fit, budgeted, flags);
115     }
116 
117     // These match the definitions in SkImage & GrTexture.h, for whence they came
118     typedef void* ReleaseContext;
119     typedef void (*ReleaseProc)(ReleaseContext);
120 
121     /*
122      * Create a texture proxy that wraps a (non-renderable) backend texture.
123      */
124     sk_sp<GrTextureProxy> createWrappedTextureProxy(const GrBackendTexture&, GrSurfaceOrigin,
125                                                     GrWrapOwnership = kBorrow_GrWrapOwnership,
126                                                     ReleaseProc = nullptr,
127                                                     ReleaseContext = nullptr);
128 
129     /*
130      * Create a texture proxy that wraps a backend texture and is both texture-able and renderable
131      */
132     sk_sp<GrTextureProxy> createWrappedTextureProxy(const GrBackendTexture&,
133                                                     GrSurfaceOrigin,
134                                                     int sampleCnt);
135 
136     /*
137      * Create a render target proxy that wraps a backend rendertarget
138      */
139     sk_sp<GrSurfaceProxy> createWrappedRenderTargetProxy(const GrBackendRenderTarget&,
140                                                          GrSurfaceOrigin);
141 
142     /*
143      * Create a render target proxy that wraps a backend texture?
144      */
145     sk_sp<GrSurfaceProxy> createWrappedRenderTargetProxy(const GrBackendTexture& tex,
146                                                          GrSurfaceOrigin origin,
147                                                          int sampleCnt);
148 
149     using LazyInstantiateCallback = std::function<sk_sp<GrSurface>(GrResourceProvider*)>;
150     enum class Textureable : bool {
151         kNo = false,
152         kYes = true
153     };
154 
155     enum class Renderable : bool {
156         kNo = false,
157         kYes = true
158     };
159 
160     /**
161      * Creates a texture proxy that will be instantiated by a user-supplied callback during flush.
162      * (Stencil is not supported by this method.) The width and height must either both be greater
163      * than 0 or both less than or equal to zero. A non-positive value is a signal that the width
164      * and height are currently unknown.
165      *
166      * When called, the callback must be able to cleanup any resources that it captured at creation.
167      * It also must support being passed in a null GrResourceProvider. When this happens, the
168      * callback should cleanup any resources it captured and return an empty sk_sp<GrTextureProxy>.
169      */
170     sk_sp<GrTextureProxy> createLazyProxy(LazyInstantiateCallback&&, const GrSurfaceDesc&,
171                                           GrMipMapped, GrRenderTargetFlags, SkBackingFit,
172                                           SkBudgeted);
173 
174     sk_sp<GrTextureProxy> createLazyProxy(LazyInstantiateCallback&&, const GrSurfaceDesc&,
175                                           GrMipMapped, SkBackingFit, SkBudgeted);
176 
177     /**
178      * Fully lazy proxies have unspecified width and height. Methods that rely on those values
179      * (e.g., width, height, getBoundsRect) should be avoided.
180      */
181     sk_sp<GrTextureProxy> createFullyLazyProxy(LazyInstantiateCallback&&,
182                                                Renderable, GrSurfaceOrigin, GrPixelConfig);
183 
184     sk_sp<GrRenderTargetProxy> createLazyRenderTargetProxy(LazyInstantiateCallback&&,
185                                                            const GrSurfaceDesc&,
186                                                            GrRenderTargetFlags, Textureable,
187                                                            GrMipMapped, SkBackingFit, SkBudgeted);
188 
189     // 'proxy' is about to be used as a texture src or drawn to. This query can be used to
190     // determine if it is going to need a texture domain or a full clear.
191     static bool IsFunctionallyExact(GrSurfaceProxy* proxy);
192 
193     /**
194      * Either the proxy attached to the unique key is being deleted (in which case we
195      * don't want it cluttering up the hash table) or the client has indicated that
196      * it will never refer to the unique key again. In either case, remove the key
197      * from the hash table.
198      * Note: this does not, by itself, alter unique key attached to the underlying GrTexture.
199      */
200     void processInvalidProxyUniqueKey(const GrUniqueKey&);
201 
202     /**
203      * Same as above, but you must pass in a GrTextureProxy to save having to search for it. The
204      * GrUniqueKey of the proxy must be valid and it must match the passed in key. This function
205      * also gives the option to invalidate the GrUniqueKey on the underlying GrTexture.
206      */
207     void processInvalidProxyUniqueKey(const GrUniqueKey&, GrTextureProxy*, bool invalidateSurface);
208 
caps()209     const GrCaps* caps() const { return fCaps.get(); }
refCaps()210     sk_sp<const GrCaps> refCaps() const { return fCaps; }
211 
abandon()212     void abandon() {
213         fResourceCache = nullptr;
214         fResourceProvider = nullptr;
215         fAbandoned = true;
216     }
217 
isAbandoned()218     bool isAbandoned() const {
219 #ifdef SK_DEBUG
220         if (fAbandoned) {
221             SkASSERT(!fResourceCache && !fResourceProvider);
222         }
223 #endif
224         return fAbandoned;
225     }
226 
227     int numUniqueKeyProxies_TestOnly() const;
228 
229     void removeAllUniqueKeys();
230 
231     /**
232      * Helper function for callers who are wrapping a bitmap into an SkImage so they know whether or
233      * not that bitmap should be copied or not.
234      */
mutableBitmapsNeedCopy()235     bool mutableBitmapsNeedCopy() const { return !SkToBool(fResourceProvider); }
236 
237 private:
238     friend class GrAHardwareBufferImageGenerator; // for createWrapped
239 
240     sk_sp<GrTextureProxy> createWrapped(sk_sp<GrTexture> tex, GrSurfaceOrigin origin);
241 
242     struct UniquelyKeyedProxyHashTraits {
GetKeyUniquelyKeyedProxyHashTraits243         static const GrUniqueKey& GetKey(const GrTextureProxy& p) { return p.getUniqueKey(); }
244 
HashUniquelyKeyedProxyHashTraits245         static uint32_t Hash(const GrUniqueKey& key) { return key.hash(); }
246     };
247     typedef SkTDynamicHash<GrTextureProxy, GrUniqueKey, UniquelyKeyedProxyHashTraits> UniquelyKeyedProxyHash;
248 
249     // This holds the texture proxies that have unique keys. The resourceCache does not get a ref
250     // on these proxies but they must send a message to the resourceCache when they are deleted.
251     UniquelyKeyedProxyHash fUniquelyKeyedProxies;
252 
253     GrResourceProvider*    fResourceProvider;
254     GrResourceCache*       fResourceCache;
255     bool                   fAbandoned;
256     sk_sp<const GrCaps>    fCaps;
257 
258     // In debug builds we guard against improper thread handling
259     SkDEBUGCODE(mutable GrSingleOwner* fSingleOwner;)
260 };
261 
262 #endif
263