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1 /*
2  * Copyright 2011 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "GrContext.h"
9 #include "GrCaps.h"
10 #include "GrGpu.h"
11 #include "GrResourceKey.h"
12 #include "GrRenderTarget.h"
13 #include "GrSurfacePriv.h"
14 #include "GrTexture.h"
15 #include "GrTexturePriv.h"
16 #include "GrTypes.h"
17 #include "SkMath.h"
18 #include "SkMipMap.h"
19 #include "SkTypes.h"
20 
markMipMapsDirty()21 void GrTexture::markMipMapsDirty() {
22     if (GrMipMapsStatus::kValid == fMipMapsStatus) {
23         fMipMapsStatus = GrMipMapsStatus::kDirty;
24     }
25 }
26 
markMipMapsClean()27 void GrTexture::markMipMapsClean() {
28     const bool sizeChanged = GrMipMapsStatus::kNotAllocated == fMipMapsStatus;
29     fMipMapsStatus = GrMipMapsStatus::kValid;
30     if (sizeChanged) {
31         // This must not be called until after changing fMipMapsStatus.
32         this->didChangeGpuMemorySize();
33         // TODO(http://skbug.com/4548) - The desc and scratch key should be
34         // updated to reflect the newly-allocated mipmaps.
35     }
36 }
37 
onGpuMemorySize() const38 size_t GrTexture::onGpuMemorySize() const {
39     return GrSurface::ComputeSize(this->config(), this->width(), this->height(), 1,
40                                   this->texturePriv().mipMapped(), false);
41 }
42 
43 /////////////////////////////////////////////////////////////////////////////
GrTexture(GrGpu * gpu,const GrSurfaceDesc & desc,GrSLType samplerType,GrSamplerState::Filter highestFilterMode,GrMipMapsStatus mipMapsStatus)44 GrTexture::GrTexture(GrGpu* gpu, const GrSurfaceDesc& desc, GrSLType samplerType,
45                      GrSamplerState::Filter highestFilterMode,
46                      GrMipMapsStatus mipMapsStatus)
47         : INHERITED(gpu, desc)
48         , fSamplerType(samplerType)
49         , fHighestFilterMode(highestFilterMode)
50         , fMipMapsStatus(mipMapsStatus)
51         // Mip color mode is explicitly set after creation via GrTexturePriv
52         , fMipColorMode(SkDestinationSurfaceColorMode::kLegacy) {
53     if (GrMipMapsStatus::kNotAllocated == fMipMapsStatus) {
54         fMaxMipMapLevel = 0;
55     } else {
56         fMaxMipMapLevel = SkMipMap::ComputeLevelCount(this->width(), this->height());
57     }
58 }
59 
StealBackendTexture(sk_sp<GrTexture> && texture,GrBackendTexture * backendTexture,SkImage::BackendTextureReleaseProc * releaseProc)60 bool GrTexture::StealBackendTexture(sk_sp<GrTexture>&& texture,
61                                     GrBackendTexture* backendTexture,
62                                     SkImage::BackendTextureReleaseProc* releaseProc) {
63     if (!texture->surfacePriv().hasUniqueRef() || texture->surfacePriv().hasPendingIO()) {
64         return false;
65     }
66 
67     if (!texture->onStealBackendTexture(backendTexture, releaseProc)) {
68         return false;
69     }
70 
71     // Release any not-stolen data being held by this class.
72     texture->onRelease();
73     // Abandon the GrTexture so it can't be re-used.
74     texture->abandon();
75 
76     return true;
77 }
78 
computeScratchKey(GrScratchKey * key) const79 void GrTexture::computeScratchKey(GrScratchKey* key) const {
80     const GrRenderTarget* rt = this->asRenderTarget();
81     int sampleCount = 1;
82     if (rt) {
83         sampleCount = rt->numStencilSamples();
84     }
85     GrTexturePriv::ComputeScratchKey(this->config(), this->width(), this->height(),
86                                      SkToBool(rt), sampleCount,
87                                      this->texturePriv().mipMapped(), key);
88 }
89 
ComputeScratchKey(GrPixelConfig config,int width,int height,bool isRenderTarget,int sampleCnt,GrMipMapped mipMapped,GrScratchKey * key)90 void GrTexturePriv::ComputeScratchKey(GrPixelConfig config, int width, int height,
91                                       bool isRenderTarget, int sampleCnt,
92                                       GrMipMapped mipMapped, GrScratchKey* key) {
93     static const GrScratchKey::ResourceType kType = GrScratchKey::GenerateResourceType();
94     uint32_t flags = isRenderTarget;
95     SkASSERT(width > 0);
96     SkASSERT(height > 0);
97     SkASSERT(sampleCnt > 0);
98     SkASSERT(1 == sampleCnt || isRenderTarget);
99 
100     // make sure desc.fConfig fits in 5 bits
101     SkASSERT(sk_float_log2(kLast_GrPixelConfig) <= 5);
102     SkASSERT(static_cast<int>(config) < (1 << 5));
103     SkASSERT(sampleCnt < (1 << 8));
104     SkASSERT(flags < (1 << 10));
105     SkASSERT(static_cast<int>(mipMapped) <= 1);
106 
107     GrScratchKey::Builder builder(key, kType, 3);
108     builder[0] = width;
109     builder[1] = height;
110     builder[2] = config | (static_cast<uint8_t>(mipMapped) << 5) | (sampleCnt << 6) | (flags << 14);
111 }
112 
ComputeScratchKey(const GrSurfaceDesc & desc,GrScratchKey * key)113 void GrTexturePriv::ComputeScratchKey(const GrSurfaceDesc& desc, GrScratchKey* key) {
114     // Note: the fOrigin field is not used in the scratch key
115     return ComputeScratchKey(desc.fConfig, desc.fWidth, desc.fHeight,
116                              SkToBool(desc.fFlags & kRenderTarget_GrSurfaceFlag), desc.fSampleCnt,
117                              GrMipMapped::kNo, key);
118 }
119