1 /* 2 * Copyright 2017 Google Inc. 3 * 4 * Use of this source code is governed by a BSD-style license that can be 5 * found in the LICENSE file. 6 */ 7 8 /************************************************************************************************** 9 *** This file was autogenerated from GrSimpleTextureEffect.fp; do not modify. 10 **************************************************************************************************/ 11 #ifndef GrSimpleTextureEffect_DEFINED 12 #define GrSimpleTextureEffect_DEFINED 13 #include "SkTypes.h" 14 #if SK_SUPPORT_GPU 15 #include "GrFragmentProcessor.h" 16 #include "GrCoordTransform.h" 17 class GrSimpleTextureEffect : public GrFragmentProcessor { 18 public: matrix()19 SkMatrix44 matrix() const { return fMatrix; } 20 Make(sk_sp<GrTextureProxy> proxy,const SkMatrix & matrix)21 static std::unique_ptr<GrFragmentProcessor> Make(sk_sp<GrTextureProxy> proxy, 22 const SkMatrix& matrix) { 23 return std::unique_ptr<GrFragmentProcessor>( 24 new GrSimpleTextureEffect(std::move(proxy), matrix, 25 GrSamplerState(GrSamplerState::WrapMode::kClamp, 26 GrSamplerState::Filter::kNearest))); 27 } 28 29 /* clamp mode */ Make(sk_sp<GrTextureProxy> proxy,const SkMatrix & matrix,GrSamplerState::Filter filter)30 static std::unique_ptr<GrFragmentProcessor> Make(sk_sp<GrTextureProxy> proxy, 31 const SkMatrix& matrix, 32 GrSamplerState::Filter filter) { 33 return std::unique_ptr<GrFragmentProcessor>(new GrSimpleTextureEffect( 34 std::move(proxy), matrix, 35 GrSamplerState(GrSamplerState::WrapMode::kClamp, filter))); 36 } 37 Make(sk_sp<GrTextureProxy> proxy,const SkMatrix & matrix,const GrSamplerState & p)38 static std::unique_ptr<GrFragmentProcessor> Make(sk_sp<GrTextureProxy> proxy, 39 const SkMatrix& matrix, 40 const GrSamplerState& p) { 41 return std::unique_ptr<GrFragmentProcessor>( 42 new GrSimpleTextureEffect(std::move(proxy), matrix, p)); 43 } 44 GrSimpleTextureEffect(const GrSimpleTextureEffect& src); 45 std::unique_ptr<GrFragmentProcessor> clone() const override; name()46 const char* name() const override { return "SimpleTextureEffect"; } 47 48 private: GrSimpleTextureEffect(sk_sp<GrTextureProxy> image,SkMatrix44 matrix,GrSamplerState samplerParams)49 GrSimpleTextureEffect(sk_sp<GrTextureProxy> image, SkMatrix44 matrix, 50 GrSamplerState samplerParams) 51 : INHERITED(kGrSimpleTextureEffect_ClassID, 52 (OptimizationFlags)kCompatibleWithCoverageAsAlpha_OptimizationFlag | 53 (GrPixelConfigIsOpaque(image->config()) 54 ? kPreservesOpaqueInput_OptimizationFlag 55 : kNone_OptimizationFlags)) 56 , fImage(std::move(image), samplerParams) 57 , fMatrix(matrix) 58 , fImageCoordTransform(matrix, fImage.proxy()) { 59 this->addTextureSampler(&fImage); 60 this->addCoordTransform(&fImageCoordTransform); 61 } 62 GrGLSLFragmentProcessor* onCreateGLSLInstance() const override; 63 void onGetGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder*) const override; 64 bool onIsEqual(const GrFragmentProcessor&) const override; 65 GR_DECLARE_FRAGMENT_PROCESSOR_TEST 66 TextureSampler fImage; 67 SkMatrix44 fMatrix; 68 GrCoordTransform fImageCoordTransform; 69 typedef GrFragmentProcessor INHERITED; 70 }; 71 #endif 72 #endif 73