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1 /*
2  * Copyright 2016 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "Test.h"
9 #if SK_SUPPORT_GPU
10 #include "GrCaps.h"
11 #include "GrClip.h"
12 #include "GrContext.h"
13 #include "GrContextPriv.h"
14 #include "GrProxyProvider.h"
15 #include "GrRenderTargetContext.h"
16 #include "SkCanvas.h"
17 #include "SkGr.h"
18 #include "SkSurface.h"
19 #include "gl/GrGLGpu.h"
20 
21 // using anonymous namespace because these functions are used as template params.
22 namespace {
23 /** convert 0..1 srgb value to 0..1 linear */
srgb_to_linear(float srgb)24 float srgb_to_linear(float srgb) {
25     if (srgb <= 0.04045f) {
26         return srgb / 12.92f;
27     } else {
28         return powf((srgb + 0.055f) / 1.055f, 2.4f);
29     }
30 }
31 
32 /** convert 0..1 linear value to 0..1 srgb */
linear_to_srgb(float linear)33 float linear_to_srgb(float linear) {
34     if (linear <= 0.0031308) {
35         return linear * 12.92f;
36     } else {
37         return 1.055f * powf(linear, 1.f / 2.4f) - 0.055f;
38     }
39 }
40 }
41 
check_value(U8CPU value,U8CPU expected,U8CPU error)42 static bool check_value(U8CPU value, U8CPU expected, U8CPU error) {
43     if (value >= expected) {
44         return (value - expected) <= error;
45     } else {
46         return (expected - value) <= error;
47     }
48 }
49 
read_and_check_pixels(skiatest::Reporter * reporter,GrSurfaceContext * context,U8CPU expected,const SkImageInfo & dstInfo,U8CPU error,const char * subtestName)50 void read_and_check_pixels(skiatest::Reporter* reporter, GrSurfaceContext* context,
51                            U8CPU expected, const SkImageInfo& dstInfo,
52                            U8CPU error, const char* subtestName) {
53     int w = dstInfo.width();
54     int h = dstInfo.height();
55     SkAutoTMalloc<uint32_t> readData(w * h);
56     memset(readData.get(), 0, sizeof(uint32_t) * w * h);
57 
58     if (!context->readPixels(dstInfo, readData.get(), 0, 0, 0)) {
59         ERRORF(reporter, "Could not read pixels for %s.", subtestName);
60         return;
61     }
62 
63     for (int j = 0; j < h; ++j) {
64         for (int i = 0; i < w; ++i) {
65             uint32_t read = readData[j * w + i];
66 
67             bool success =
68                 check_value(read & 0xff, expected, error) &&
69                 check_value((read >> 8) & 0xff, expected, error) &&
70                 check_value((read >> 16) & 0xff, expected, error);
71 
72             if (!success) {
73                 ERRORF(reporter, "Expected 0xff%02x%02x%02x, read back as 0x%08x in %s at %d, %d.",
74                        expected, expected, expected, read, subtestName, i, j);
75                 return;
76             }
77         }
78     }
79 }
80 
DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(SRGBMipMaps,reporter,ctxInfo)81 DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(SRGBMipMaps, reporter, ctxInfo) {
82     GrContext* context = ctxInfo.grContext();
83     if (!context->caps()->srgbSupport()) {
84         return;
85     }
86 
87     const int rtS = 16;
88     const int texS = rtS * 2;
89 
90     // Fill texture with a dither of black and 60% sRGB (~ 32.5% linear) gray. Although there is
91     // only one likely failure mode (doing a direct downsample of the sRGB values), this pattern
92     // maximizes the minimum error across all three conceivable failure modes:
93     // 1) Likely incorrect:
94     //      (A + B) / 2
95     // 2) No input decode, decode output:
96     //      linear_to_srgb((A + B) / 2)
97     // 3) Decode input, no output encode:
98     //      (srgb_to_linear(A) + srgb_to_linear(B)) / 2
99 
100     const U8CPU srgb60 = sk_float_round2int(0.6f * 255.0f);
101     static const SkPMColor colors[2] = {
102         SkPackARGB32(0xFF, srgb60, srgb60, srgb60),
103         SkPackARGB32(0xFF, 0x00, 0x00, 0x00)
104     };
105     uint32_t texData[texS * texS];
106     for (int y = 0; y < texS; ++y) {
107         for (int x = 0; x < texS; ++x) {
108             texData[y * texS + x] = colors[(x + y) % 2];
109         }
110     }
111 
112     // We can be pretty generous with the error detection, thanks to the choice of input.
113     // The closest likely failure mode is off by > 0.1, so anything that encodes within
114     // 10/255 of optimal is more than good enough for this test.
115     const U8CPU expectedSRGB = sk_float_round2int(
116         linear_to_srgb(srgb_to_linear(srgb60 / 255.0f) / 2.0f) * 255.0f);
117     const U8CPU expectedLinear = srgb60 / 2;
118     const U8CPU error = 10;
119 
120     const SkImageInfo iiSRGBA = SkImageInfo::Make(rtS, rtS, kRGBA_8888_SkColorType,
121                                                   kPremul_SkAlphaType,
122                                                   SkColorSpace::MakeSRGB());
123     const SkImageInfo iiRGBA = SkImageInfo::Make(rtS, rtS, kRGBA_8888_SkColorType,
124                                                  kPremul_SkAlphaType);
125 
126     // Create our test texture
127     GrSurfaceDesc desc;
128     desc.fFlags = kNone_GrSurfaceFlags;
129     desc.fOrigin = kTopLeft_GrSurfaceOrigin;
130     desc.fWidth = texS;
131     desc.fHeight = texS;
132     desc.fConfig = kSRGBA_8888_GrPixelConfig;
133 
134     GrProxyProvider* proxyProvider = context->contextPriv().proxyProvider();
135     sk_sp<GrTextureProxy> proxy = proxyProvider->createTextureProxy(
136                                                                 desc, SkBudgeted::kNo, texData, 0);
137 
138     // Create two render target contexts (L32 and S32)
139     sk_sp<SkColorSpace> srgbColorSpace = SkColorSpace::MakeSRGB();
140     sk_sp<GrRenderTargetContext> l32RenderTargetContext = context->makeDeferredRenderTargetContext(
141         SkBackingFit::kExact, rtS, rtS, kRGBA_8888_GrPixelConfig, nullptr);
142     sk_sp<GrRenderTargetContext> s32RenderTargetContext = context->makeDeferredRenderTargetContext(
143         SkBackingFit::kExact, rtS, rtS, kSRGBA_8888_GrPixelConfig, std::move(srgbColorSpace));
144 
145     SkRect rect = SkRect::MakeWH(SkIntToScalar(rtS), SkIntToScalar(rtS));
146     GrNoClip noClip;
147     GrPaint paint;
148     paint.setPorterDuffXPFactory(SkBlendMode::kSrc);
149     GrSamplerState mipMapSamplerState(GrSamplerState::WrapMode::kRepeat,
150                                       GrSamplerState::Filter::kMipMap);
151     paint.addColorTextureProcessor(std::move(proxy), SkMatrix::MakeScale(rtS), mipMapSamplerState);
152 
153     // 1) Draw texture to S32 surface (should generate/use sRGB mips)
154     paint.setGammaCorrect(true);
155     s32RenderTargetContext->drawRect(noClip, GrPaint::Clone(paint), GrAA::kNo, SkMatrix::I(), rect);
156     read_and_check_pixels(reporter, s32RenderTargetContext.get(), expectedSRGB, iiSRGBA, error,
157                           "first render of sRGB");
158 
159     // 2) Draw texture to L32 surface (should generate/use linear mips)
160     paint.setGammaCorrect(false);
161     l32RenderTargetContext->drawRect(noClip, GrPaint::Clone(paint), GrAA::kNo, SkMatrix::I(), rect);
162 
163     // Right now, this test only runs on GL (because Vulkan doesn't support legacy mip-mapping
164     // skbug.com/5048). On GL, we may not have sRGB decode support. In that case, rendering sRGB
165     // textures to a legacy surface produces nonsense, so this part of the test is meaningless.
166     //
167     // We also skip this part of the test on command buffer (via srgbDecodeDisableAffectsMipmaps),
168     // because that implementation of the extension doesn't ensure that mips respect the setting.
169     //
170     // TODO: Once Vulkan supports legacy mip-mapping, we can promote this to GrCaps. Right now,
171     // Vulkan has most of the functionality, but not the mip-mapping part that's being tested here.
172     GrGLGpu* glGpu = static_cast<GrGLGpu*>(context->contextPriv().getGpu());
173     if (glGpu->glCaps().srgbDecodeDisableSupport() &&
174         glGpu->glCaps().srgbDecodeDisableAffectsMipmaps()) {
175         read_and_check_pixels(reporter, l32RenderTargetContext.get(), expectedLinear, iiRGBA,
176                               error, "re-render as linear");
177     }
178 
179     // 3) Go back to sRGB
180     paint.setGammaCorrect(true);
181     s32RenderTargetContext->drawRect(noClip, std::move(paint), GrAA::kNo, SkMatrix::I(), rect);
182     read_and_check_pixels(reporter, s32RenderTargetContext.get(), expectedSRGB, iiSRGBA, error,
183                           "re-render as sRGB");
184 }
185 #endif
186