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1 /*
2  * Copyright 2017 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "SampleCode.h"
9 #include "SkAnimTimer.h"
10 #include "SkCanvas.h"
11 #include "SkGlyphCache.h"
12 #include "SkPaint.h"
13 #include "SkPath.h"
14 #include "SkRandom.h"
15 #include "SkTaskGroup.h"
16 #include "sk_tool_utils.h"
17 
18 ////////////////////////////////////////////////////////////////////////////////////////////////////
19 // Static text from paths.
20 class PathText : public SampleView {
21 public:
22     constexpr static int kNumPaths = 1500;
getName() const23     virtual const char* getName() const { return "PathText"; }
24 
PathText()25     PathText() {
26         SkPaint defaultPaint;
27         SkAutoGlyphCache agc(defaultPaint, nullptr, &SkMatrix::I());
28         SkGlyphCache* cache = agc.getCache();
29         SkPath glyphPaths[52];
30         for (int i = 0; i < 52; ++i) {
31             // I and l are rects on OS X ...
32             char c = "aQCDEFGH7JKLMNOPBRZTUVWXYSAbcdefghijk1mnopqrstuvwxyz"[i];
33             SkGlyphID id = cache->unicharToGlyph(c);
34             cache->getScalerContext()->getPath(SkPackedGlyphID(id), &glyphPaths[i]);
35         }
36 
37         for (int i = 0; i < kNumPaths; ++i) {
38             const SkPath& p = glyphPaths[i % 52];
39             fGlyphs[i].init(fRand, p);
40         }
41     }
42 
reset()43     virtual void reset() {
44         for (Glyph& glyph : fGlyphs) {
45             glyph.reset(fRand, this->width(), this->height());
46         }
47     }
48 
onOnceBeforeDraw()49     void onOnceBeforeDraw() final { this->INHERITED::onOnceBeforeDraw(); this->reset(); }
onSizeChange()50     void onSizeChange() final { this->INHERITED::onSizeChange(); this->reset(); }
51 
onQuery(SkEvent * evt)52     bool onQuery(SkEvent* evt) final {
53         if (SampleCode::TitleQ(*evt)) {
54             SampleCode::TitleR(evt, this->getName());
55             return true;
56         }
57         SkUnichar unichar;
58         if (SampleCode::CharQ(*evt, &unichar)) {
59             if (unichar == 'X') {
60                 fDoClip = !fDoClip;
61                 return true;
62             }
63         }
64         return this->INHERITED::onQuery(evt);
65     }
66 
onDrawContent(SkCanvas * canvas)67     void onDrawContent(SkCanvas* canvas) override {
68         if (fDoClip) {
69             SkPath deviceSpaceClipPath = fClipPath;
70             deviceSpaceClipPath.transform(SkMatrix::MakeScale(this->width(), this->height()));
71             canvas->save();
72             canvas->clipPath(deviceSpaceClipPath, SkClipOp::kDifference, true);
73             canvas->clear(SK_ColorBLACK);
74             canvas->restore();
75             canvas->clipPath(deviceSpaceClipPath, SkClipOp::kIntersect, true);
76         }
77         this->drawGlyphs(canvas);
78     }
79 
drawGlyphs(SkCanvas * canvas)80     virtual void drawGlyphs(SkCanvas* canvas) {
81         for (Glyph& glyph : fGlyphs) {
82             SkAutoCanvasRestore acr(canvas, true);
83             canvas->translate(glyph.fPosition.x(), glyph.fPosition.y());
84             canvas->scale(glyph.fZoom, glyph.fZoom);
85             canvas->rotate(glyph.fSpin);
86             canvas->translate(-glyph.fMidpt.x(), -glyph.fMidpt.y());
87             canvas->drawPath(glyph.fPath, glyph.fPaint);
88         }
89     }
90 
91 protected:
92     struct Glyph {
93         void init(SkRandom& rand, const SkPath& path);
94         void reset(SkRandom& rand, int w, int h);
95 
96         SkPath     fPath;
97         SkPaint    fPaint;
98         SkPoint    fPosition;
99         SkScalar   fZoom;
100         SkScalar   fSpin;
101         SkPoint    fMidpt;
102     };
103 
104     Glyph      fGlyphs[kNumPaths];
105     SkRandom   fRand{25};
106     SkPath     fClipPath = sk_tool_utils::make_star(SkRect{0,0,1,1}, 11, 3);
107     bool       fDoClip = false;
108 
109     typedef SampleView INHERITED;
110 };
111 
init(SkRandom & rand,const SkPath & path)112 void PathText::Glyph::init(SkRandom& rand, const SkPath& path) {
113     fPath = path;
114     fPaint.setAntiAlias(true);
115     fPaint.setColor(rand.nextU() | 0x80808080);
116 }
117 
reset(SkRandom & rand,int w,int h)118 void PathText::Glyph::reset(SkRandom& rand, int w, int h) {
119     int screensize = SkTMax(w, h);
120     const SkRect& bounds = fPath.getBounds();
121     SkScalar t;
122 
123     fPosition = {rand.nextF() * w, rand.nextF() * h};
124     t = pow(rand.nextF(), 100);
125     fZoom = ((1 - t) * screensize / 50 + t * screensize / 3) /
126             SkTMax(bounds.width(), bounds.height());
127     fSpin = rand.nextF() * 360;
128     fMidpt = {bounds.centerX(), bounds.centerY()};
129 }
130 
131 ////////////////////////////////////////////////////////////////////////////////////////////////////
132 // Text from paths with animated transformation matrices.
133 class MovingPathText : public PathText {
134 public:
getName() const135     const char* getName() const override { return "MovingPathText"; }
136 
MovingPathText()137     MovingPathText()
138         : fFrontMatrices(kNumPaths)
139         , fBackMatrices(kNumPaths) {
140     }
141 
~MovingPathText()142     ~MovingPathText() override {
143         fBackgroundAnimationTask.wait();
144     }
145 
reset()146     void reset() override {
147         const SkScalar screensize = static_cast<SkScalar>(SkTMax(this->width(), this->height()));
148         this->INHERITED::reset();
149 
150         for (auto& v : fVelocities) {
151             for (SkScalar* d : {&v.fDx, &v.fDy}) {
152                 SkScalar t = pow(fRand.nextF(), 3);
153                 *d = ((1 - t) / 60 + t / 10) * (fRand.nextBool() ? screensize : -screensize);
154             }
155 
156             SkScalar t = pow(fRand.nextF(), 25);
157             v.fDSpin = ((1 - t) * 360 / 7.5 + t * 360 / 1.5) * (fRand.nextBool() ? 1 : -1);
158         }
159 
160         // Get valid front data.
161         fBackgroundAnimationTask.wait();
162         this->runAnimationTask(0, 0, this->width(), this->height());
163         memcpy(fFrontMatrices, fBackMatrices, kNumPaths * sizeof(SkMatrix));
164         fLastTick = 0;
165     }
166 
onAnimate(const SkAnimTimer & timer)167     bool onAnimate(const SkAnimTimer& timer) final {
168         fBackgroundAnimationTask.wait();
169         this->swapAnimationBuffers();
170 
171         const double tsec = timer.secs();
172         const double dt = fLastTick ? (timer.secs() - fLastTick) : 0;
173         fBackgroundAnimationTask.add(std::bind(&MovingPathText::runAnimationTask, this, tsec,
174                                                dt, this->width(), this->height()));
175         fLastTick = timer.secs();
176         return true;
177     }
178 
179     /**
180      * Called on a background thread. Here we can only modify fBackMatrices.
181      */
runAnimationTask(double t,double dt,int w,int h)182     virtual void runAnimationTask(double t, double dt, int w, int h) {
183         for (int idx = 0; idx < kNumPaths; ++idx) {
184             Velocity* v = &fVelocities[idx];
185             Glyph* glyph = &fGlyphs[idx];
186             SkMatrix* backMatrix = &fBackMatrices[idx];
187 
188             glyph->fPosition.fX += v->fDx * dt;
189             if (glyph->fPosition.x() < 0) {
190                 glyph->fPosition.fX -= 2 * glyph->fPosition.x();
191                 v->fDx = -v->fDx;
192             } else if (glyph->fPosition.x() > w) {
193                 glyph->fPosition.fX -= 2 * (glyph->fPosition.x() - w);
194                 v->fDx = -v->fDx;
195             }
196 
197             glyph->fPosition.fY += v->fDy * dt;
198             if (glyph->fPosition.y() < 0) {
199                 glyph->fPosition.fY -= 2 * glyph->fPosition.y();
200                 v->fDy = -v->fDy;
201             } else if (glyph->fPosition.y() > h) {
202                 glyph->fPosition.fY -= 2 * (glyph->fPosition.y() - h);
203                 v->fDy = -v->fDy;
204             }
205 
206             glyph->fSpin += v->fDSpin * dt;
207 
208             backMatrix->setTranslate(glyph->fPosition.x(), glyph->fPosition.y());
209             backMatrix->preScale(glyph->fZoom, glyph->fZoom);
210             backMatrix->preRotate(glyph->fSpin);
211             backMatrix->preTranslate(-glyph->fMidpt.x(), -glyph->fMidpt.y());
212         }
213     }
214 
swapAnimationBuffers()215     virtual void swapAnimationBuffers() {
216         std::swap(fFrontMatrices, fBackMatrices);
217     }
218 
drawGlyphs(SkCanvas * canvas)219     void drawGlyphs(SkCanvas* canvas) override {
220         for (int i = 0; i < kNumPaths; ++i) {
221             SkAutoCanvasRestore acr(canvas, true);
222             canvas->concat(fFrontMatrices[i]);
223             canvas->drawPath(fGlyphs[i].fPath, fGlyphs[i].fPaint);
224         }
225     }
226 
227 protected:
228     struct Velocity {
229         SkScalar fDx, fDy;
230         SkScalar fDSpin;
231     };
232 
233     Velocity                  fVelocities[kNumPaths];
234     SkAutoTMalloc<SkMatrix>   fFrontMatrices;
235     SkAutoTMalloc<SkMatrix>   fBackMatrices;
236     SkTaskGroup               fBackgroundAnimationTask;
237     double                    fLastTick;
238 
239     typedef PathText INHERITED;
240 };
241 
242 
243 ////////////////////////////////////////////////////////////////////////////////////////////////////
244 // Text from paths with animated control points.
245 class WavyPathText : public MovingPathText {
246 public:
getName() const247     const char* getName() const override { return "WavyPathText"; }
248 
WavyPathText()249     WavyPathText()
250         : fFrontPaths(kNumPaths)
251         , fBackPaths(kNumPaths) {}
252 
~WavyPathText()253     ~WavyPathText() override {
254         fBackgroundAnimationTask.wait();
255     }
256 
reset()257     void reset() override {
258         fWaves.reset(fRand, this->width(), this->height());
259         this->INHERITED::reset();
260         std::copy(fBackPaths.get(), fBackPaths.get() + kNumPaths, fFrontPaths.get());
261     }
262 
263     /**
264      * Called on a background thread. Here we can only modify fBackPaths.
265      */
runAnimationTask(double t,double dt,int w,int h)266     void runAnimationTask(double t, double dt, int w, int h) override {
267         const float tsec = static_cast<float>(t);
268         this->INHERITED::runAnimationTask(t, 0.5 * dt, w, h);
269 
270         for (int i = 0; i < kNumPaths; ++i) {
271             const Glyph& glyph = fGlyphs[i];
272             const SkMatrix& backMatrix = fBackMatrices[i];
273 
274             const Sk2f matrix[3] = {
275                 Sk2f(backMatrix.getScaleX(), backMatrix.getSkewY()),
276                 Sk2f(backMatrix.getSkewX(), backMatrix.getScaleY()),
277                 Sk2f(backMatrix.getTranslateX(), backMatrix.getTranslateY())
278             };
279 
280             SkPath* backpath = &fBackPaths[i];
281             backpath->reset();
282             backpath->setFillType(SkPath::kEvenOdd_FillType);
283 
284             SkPath::RawIter iter(glyph.fPath);
285             SkPath::Verb verb;
286             SkPoint pts[4];
287 
288             while ((verb = iter.next(pts)) != SkPath::kDone_Verb) {
289                 switch (verb) {
290                     case SkPath::kMove_Verb: {
291                         SkPoint pt = fWaves.apply(tsec, matrix, pts[0]);
292                         backpath->moveTo(pt.x(), pt.y());
293                         break;
294                     }
295                     case SkPath::kLine_Verb: {
296                         SkPoint endpt = fWaves.apply(tsec, matrix, pts[1]);
297                         backpath->lineTo(endpt.x(), endpt.y());
298                         break;
299                     }
300                     case SkPath::kQuad_Verb: {
301                         SkPoint controlPt = fWaves.apply(tsec, matrix, pts[1]);
302                         SkPoint endpt = fWaves.apply(tsec, matrix, pts[2]);
303                         backpath->quadTo(controlPt.x(), controlPt.y(), endpt.x(), endpt.y());
304                         break;
305                     }
306                     case SkPath::kClose_Verb: {
307                         backpath->close();
308                         break;
309                     }
310                     case SkPath::kCubic_Verb:
311                     case SkPath::kConic_Verb:
312                     case SkPath::kDone_Verb:
313                         SK_ABORT("Unexpected path verb");
314                         break;
315                 }
316             }
317         }
318     }
319 
swapAnimationBuffers()320     void swapAnimationBuffers() override {
321         this->INHERITED::swapAnimationBuffers();
322         fFrontPaths.swap(fBackPaths);
323     }
324 
drawGlyphs(SkCanvas * canvas)325     void drawGlyphs(SkCanvas* canvas) override {
326         for (int i = 0; i < kNumPaths; ++i) {
327             canvas->drawPath(fFrontPaths[i], fGlyphs[i].fPaint);
328         }
329     }
330 
331 private:
332     /**
333      * Describes 4 stacked sine waves that can offset a point as a function of wall time.
334      */
335     class Waves {
336     public:
337         void reset(SkRandom& rand, int w, int h);
338         SkPoint apply(float tsec, const Sk2f matrix[3], const SkPoint& pt) const;
339 
340     private:
341         constexpr static double kAverageAngle = SK_ScalarPI / 8.0;
342         constexpr static double kMaxOffsetAngle = SK_ScalarPI / 3.0;
343 
344         float fAmplitudes[4];
345         float fFrequencies[4];
346         float fDirsX[4];
347         float fDirsY[4];
348         float fSpeeds[4];
349         float fOffsets[4];
350     };
351 
352     SkAutoTArray<SkPath>   fFrontPaths;
353     SkAutoTArray<SkPath>   fBackPaths;
354     Waves                  fWaves;
355 
356     typedef MovingPathText INHERITED;
357 };
358 
reset(SkRandom & rand,int w,int h)359 void WavyPathText::Waves::reset(SkRandom& rand, int w, int h) {
360     const double pixelsPerMeter = 0.06 * SkTMax(w, h);
361     const double medianWavelength = 8 * pixelsPerMeter;
362     const double medianWaveAmplitude = 0.05 * 4 * pixelsPerMeter;
363     const double gravity = 9.8 * pixelsPerMeter;
364 
365     for (int i = 0; i < 4; ++i) {
366         const double offsetAngle = (rand.nextF() * 2 - 1) * kMaxOffsetAngle;
367         const double intensity = pow(2, rand.nextF() * 2 - 1);
368         const double wavelength = intensity * medianWavelength;
369 
370         fAmplitudes[i] = intensity * medianWaveAmplitude;
371         fFrequencies[i] = 2 * SK_ScalarPI / wavelength;
372         fDirsX[i] = cosf(kAverageAngle + offsetAngle);
373         fDirsY[i] = sinf(kAverageAngle + offsetAngle);
374         fSpeeds[i] = -sqrt(gravity * 2 * SK_ScalarPI / wavelength);
375         fOffsets[i] = rand.nextF() * 2 * SK_ScalarPI;
376     }
377 }
378 
apply(float tsec,const Sk2f matrix[3],const SkPoint & pt) const379 SkPoint WavyPathText::Waves::apply(float tsec, const Sk2f matrix[3], const SkPoint& pt) const {
380     constexpr static int kTablePeriod = 1 << 12;
381     static float sin2table[kTablePeriod + 1];
382     static SkOnce initTable;
383     initTable([]() {
384         for (int i = 0; i <= kTablePeriod; ++i) {
385             const double sintheta = sin(i * (SK_ScalarPI / kTablePeriod));
386             sin2table[i] = static_cast<float>(sintheta * sintheta - 0.5);
387         }
388     });
389 
390      const Sk4f amplitudes = Sk4f::Load(fAmplitudes);
391      const Sk4f frequencies = Sk4f::Load(fFrequencies);
392      const Sk4f dirsX = Sk4f::Load(fDirsX);
393      const Sk4f dirsY = Sk4f::Load(fDirsY);
394      const Sk4f speeds = Sk4f::Load(fSpeeds);
395      const Sk4f offsets = Sk4f::Load(fOffsets);
396 
397     float devicePt[2];
398     (matrix[0] * pt.x() + matrix[1] * pt.y() + matrix[2]).store(devicePt);
399 
400     const Sk4f t = (frequencies * (dirsX * devicePt[0] + dirsY * devicePt[1]) +
401                     speeds * tsec +
402                     offsets).abs() * (float(kTablePeriod) / float(SK_ScalarPI));
403 
404     const Sk4i ipart = SkNx_cast<int>(t);
405     const Sk4f fpart = t - SkNx_cast<float>(ipart);
406 
407     int32_t indices[4];
408     (ipart & (kTablePeriod-1)).store(indices);
409 
410     const Sk4f left(sin2table[indices[0]], sin2table[indices[1]],
411                     sin2table[indices[2]], sin2table[indices[3]]);
412     const Sk4f right(sin2table[indices[0] + 1], sin2table[indices[1] + 1],
413                      sin2table[indices[2] + 1], sin2table[indices[3] + 1]);
414     const Sk4f height = amplitudes * (left * (1.f - fpart) + right * fpart);
415 
416     Sk4f dy = height * dirsY;
417     Sk4f dx = height * dirsX;
418 
419     float offsetY[4], offsetX[4];
420     (dy + SkNx_shuffle<2,3,0,1>(dy)).store(offsetY); // accumulate.
421     (dx + SkNx_shuffle<2,3,0,1>(dx)).store(offsetX);;
422 
423     return {devicePt[0] + offsetY[0] + offsetY[1], devicePt[1] - offsetX[0] - offsetX[1]};
424 }
425 
426 ////////////////////////////////////////////////////////////////////////////////////////////////////
427 
428 DEF_SAMPLE( return new WavyPathText; )
429 DEF_SAMPLE( return new MovingPathText; )
430 DEF_SAMPLE( return new PathText; )
431