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1 /*
2  * Copyright 2006 The Android Open Source Project
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "SkEmbossMaskFilter.h"
9 #include "SkBlurMaskFilter.h"
10 #include "SkBlurMask.h"
11 #include "SkEmbossMask.h"
12 #include "SkReadBuffer.h"
13 #include "SkWriteBuffer.h"
14 #include "SkString.h"
15 
Make(SkScalar blurSigma,const Light & light)16 sk_sp<SkMaskFilter> SkEmbossMaskFilter::Make(SkScalar blurSigma, const Light& light) {
17     return sk_sp<SkMaskFilter>(new SkEmbossMaskFilter(blurSigma, light));
18 }
19 
20 #ifdef SK_SUPPORT_LEGACY_EMBOSSMASKFILTER
MakeEmboss(SkScalar blurSigma,const SkScalar direction[3],SkScalar ambient,SkScalar specular)21 sk_sp<SkMaskFilter> SkBlurMaskFilter::MakeEmboss(SkScalar blurSigma, const SkScalar direction[3],
22                                                  SkScalar ambient, SkScalar specular) {
23     if (direction == nullptr) {
24         return nullptr;
25     }
26 
27     SkEmbossMaskFilter::Light   light;
28 
29     memcpy(light.fDirection, direction, sizeof(light.fDirection));
30     // ambient should be 0...1 as a scalar
31     light.fAmbient = SkUnitScalarClampToByte(ambient);
32     // specular should be 0..15.99 as a scalar
33     static const SkScalar kSpecularMultiplier = SkIntToScalar(255) / 16;
34     light.fSpecular = static_cast<U8CPU>(SkScalarPin(specular, 0, 16) * kSpecularMultiplier + 0.5);
35 
36     return SkEmbossMaskFilter::Make(blurSigma, light);
37 }
38 #endif
39 
40 ///////////////////////////////////////////////////////////////////////////////
41 
normalize(SkScalar v[3])42 static void normalize(SkScalar v[3]) {
43     SkScalar mag = SkScalarSquare(v[0]) + SkScalarSquare(v[1]) + SkScalarSquare(v[2]);
44     mag = SkScalarSqrt(mag);
45 
46     for (int i = 0; i < 3; i++) {
47         v[i] /= mag;
48     }
49 }
50 
SkEmbossMaskFilter(SkScalar blurSigma,const Light & light)51 SkEmbossMaskFilter::SkEmbossMaskFilter(SkScalar blurSigma, const Light& light)
52     : fLight(light), fBlurSigma(blurSigma) {
53     normalize(fLight.fDirection);
54 }
55 
getFormat() const56 SkMask::Format SkEmbossMaskFilter::getFormat() const {
57     return SkMask::k3D_Format;
58 }
59 
filterMask(SkMask * dst,const SkMask & src,const SkMatrix & matrix,SkIPoint * margin) const60 bool SkEmbossMaskFilter::filterMask(SkMask* dst, const SkMask& src,
61                                     const SkMatrix& matrix, SkIPoint* margin) const {
62     SkScalar sigma = matrix.mapRadius(fBlurSigma);
63 
64     if (!SkBlurMask::BoxBlur(dst, src, sigma, kInner_SkBlurStyle, kLow_SkBlurQuality)) {
65         return false;
66     }
67 
68     dst->fFormat = SkMask::k3D_Format;
69     if (margin) {
70         margin->set(SkScalarCeilToInt(3*sigma), SkScalarCeilToInt(3*sigma));
71     }
72 
73     if (src.fImage == nullptr) {
74         return true;
75     }
76 
77     // create a larger buffer for the other two channels (should force fBlur to do this for us)
78 
79     {
80         uint8_t* alphaPlane = dst->fImage;
81         size_t   planeSize = dst->computeImageSize();
82         if (0 == planeSize) {
83             return false;   // too big to allocate, abort
84         }
85         dst->fImage = SkMask::AllocImage(planeSize * 3);
86         memcpy(dst->fImage, alphaPlane, planeSize);
87         SkMask::FreeImage(alphaPlane);
88     }
89 
90     // run the light direction through the matrix...
91     Light   light = fLight;
92     matrix.mapVectors((SkVector*)(void*)light.fDirection,
93                       (SkVector*)(void*)fLight.fDirection, 1);
94 
95     // now restore the length of the XY component
96     // cast to SkVector so we can call setLength (this double cast silences alias warnings)
97     SkVector* vec = (SkVector*)(void*)light.fDirection;
98     vec->setLength(light.fDirection[0],
99                    light.fDirection[1],
100                    SkPoint::Length(fLight.fDirection[0], fLight.fDirection[1]));
101 
102     SkEmbossMask::Emboss(dst, light);
103 
104     // restore original alpha
105     memcpy(dst->fImage, src.fImage, src.computeImageSize());
106 
107     return true;
108 }
109 
CreateProc(SkReadBuffer & buffer)110 sk_sp<SkFlattenable> SkEmbossMaskFilter::CreateProc(SkReadBuffer& buffer) {
111     Light light;
112     if (buffer.readByteArray(&light, sizeof(Light))) {
113         light.fPad = 0; // for the font-cache lookup to be clean
114         const SkScalar sigma = buffer.readScalar();
115         return Make(sigma, light);
116     }
117     return nullptr;
118 }
119 
flatten(SkWriteBuffer & buffer) const120 void SkEmbossMaskFilter::flatten(SkWriteBuffer& buffer) const {
121     Light tmpLight = fLight;
122     tmpLight.fPad = 0;    // for the font-cache lookup to be clean
123     buffer.writeByteArray(&tmpLight, sizeof(tmpLight));
124     buffer.writeScalar(fBlurSigma);
125 }
126 
127 #ifndef SK_IGNORE_TO_STRING
toString(SkString * str) const128 void SkEmbossMaskFilter::toString(SkString* str) const {
129     str->append("SkEmbossMaskFilter: (");
130 
131     str->append("direction: (");
132     str->appendScalar(fLight.fDirection[0]);
133     str->append(", ");
134     str->appendScalar(fLight.fDirection[1]);
135     str->append(", ");
136     str->appendScalar(fLight.fDirection[2]);
137     str->append(") ");
138 
139     str->appendf("ambient: %d specular: %d ",
140         fLight.fAmbient, fLight.fSpecular);
141 
142     str->append("blurSigma: ");
143     str->appendScalar(fBlurSigma);
144     str->append(")");
145 }
146 #endif
147