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1 /*
2  * Copyright 2018 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 /**************************************************************************************************
9  *** This file was autogenerated from GrRRectBlurEffect.fp; do not modify.
10  **************************************************************************************************/
11 #include "GrRRectBlurEffect.h"
12 #if SK_SUPPORT_GPU
13 
Make(GrContext * context,float sigma,float xformedSigma,const SkRRect & srcRRect,const SkRRect & devRRect)14 std::unique_ptr<GrFragmentProcessor> GrRRectBlurEffect::Make(GrContext* context, float sigma,
15                                                              float xformedSigma,
16                                                              const SkRRect& srcRRect,
17                                                              const SkRRect& devRRect) {
18     SkASSERT(!devRRect.isCircle() && !devRRect.isRect());  // Should've been caught up-stream
19 
20     // TODO: loosen this up
21     if (!devRRect.isSimpleCircular()) {
22         return nullptr;
23     }
24 
25     // Make sure we can successfully ninepatch this rrect -- the blur sigma has to be
26     // sufficiently small relative to both the size of the corner radius and the
27     // width (and height) of the rrect.
28     SkRRect rrectToDraw;
29     SkISize size;
30     SkScalar ignored[SkBlurMaskFilter::kMaxDivisions];
31     int ignoredSize;
32     uint32_t ignored32;
33 
34     bool ninePatchable = SkBlurMaskFilter::ComputeBlurredRRectParams(
35             srcRRect, devRRect, SkRect::MakeEmpty(), sigma, xformedSigma, &rrectToDraw, &size,
36             ignored, ignored, ignored, ignored, &ignoredSize, &ignoredSize, &ignored32);
37     if (!ninePatchable) {
38         return nullptr;
39     }
40 
41     sk_sp<GrTextureProxy> mask(
42             find_or_create_rrect_blur_mask(context, rrectToDraw, size, xformedSigma));
43     if (!mask) {
44         return nullptr;
45     }
46 
47     return std::unique_ptr<GrFragmentProcessor>(new GrRRectBlurEffect(
48             xformedSigma, devRRect.getBounds(), devRRect.getSimpleRadii().fX, std::move(mask)));
49 }
50 #include "glsl/GrGLSLFragmentProcessor.h"
51 #include "glsl/GrGLSLFragmentShaderBuilder.h"
52 #include "glsl/GrGLSLProgramBuilder.h"
53 #include "GrTexture.h"
54 #include "SkSLCPP.h"
55 #include "SkSLUtil.h"
56 class GrGLSLRRectBlurEffect : public GrGLSLFragmentProcessor {
57 public:
GrGLSLRRectBlurEffect()58     GrGLSLRRectBlurEffect() {}
emitCode(EmitArgs & args)59     void emitCode(EmitArgs& args) override {
60         GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
61         const GrRRectBlurEffect& _outer = args.fFp.cast<GrRRectBlurEffect>();
62         (void)_outer;
63         auto sigma = _outer.sigma();
64         (void)sigma;
65         auto rect = _outer.rect();
66         (void)rect;
67         auto cornerRadius = _outer.cornerRadius();
68         (void)cornerRadius;
69         fCornerRadiusVar = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kFloat_GrSLType,
70                                                             kDefault_GrSLPrecision, "cornerRadius");
71         fProxyRectVar = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kFloat4_GrSLType,
72                                                          kDefault_GrSLPrecision, "proxyRect");
73         fBlurRadiusVar = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kHalf_GrSLType,
74                                                           kDefault_GrSLPrecision, "blurRadius");
75         fragBuilder->codeAppendf(
76                 "\nhalf2 translatedFragPos = half2(sk_FragCoord.xy - %s.xy);\nhalf threshold = "
77                 "half(%s + 2.0 * float(%s));\nhalf2 middle = half2((%s.zw - %s.xy) - 2.0 * "
78                 "float(threshold));\nif (translatedFragPos.x >= threshold && translatedFragPos.x < "
79                 "middle.x + threshold) {\n    translatedFragPos.x = threshold;\n} else if "
80                 "(translatedFragPos.x >= middle.x + threshold) {\n    translatedFragPos.x -= "
81                 "float(middle.x) - 1.0;\n}\nif (translatedFragPos.y > threshold && "
82                 "translatedFragPos.y < middle.y + threshold) {\n    translatedFr",
83                 args.fUniformHandler->getUniformCStr(fProxyRectVar),
84                 args.fUniformHandler->getUniformCStr(fCornerRadiusVar),
85                 args.fUniformHandler->getUniformCStr(fBlurRadiusVar),
86                 args.fUniformHandler->getUniformCStr(fProxyRectVar),
87                 args.fUniformHandler->getUniformCStr(fProxyRectVar));
88         fragBuilder->codeAppendf(
89                 "agPos.y = threshold;\n} else if (translatedFragPos.y >= middle.y + threshold) {\n "
90                 "   translatedFragPos.y -= float(middle.y) - 1.0;\n}\nhalf2 proxyDims = "
91                 "half2(half(2.0 * float(threshold) + 1.0));\nhalf2 texCoord = translatedFragPos / "
92                 "proxyDims;\n%s = %s * texture(%s, float2(texCoord)).%s;\n",
93                 args.fOutputColor, args.fInputColor ? args.fInputColor : "half4(1)",
94                 fragBuilder->getProgramBuilder()->samplerVariable(args.fTexSamplers[0]).c_str(),
95                 fragBuilder->getProgramBuilder()->samplerSwizzle(args.fTexSamplers[0]).c_str());
96     }
97 
98 private:
onSetData(const GrGLSLProgramDataManager & pdman,const GrFragmentProcessor & _proc)99     void onSetData(const GrGLSLProgramDataManager& pdman,
100                    const GrFragmentProcessor& _proc) override {
101         const GrRRectBlurEffect& _outer = _proc.cast<GrRRectBlurEffect>();
102         { pdman.set1f(fCornerRadiusVar, _outer.cornerRadius()); }
103         auto sigma = _outer.sigma();
104         (void)sigma;
105         auto rect = _outer.rect();
106         (void)rect;
107         UniformHandle& cornerRadius = fCornerRadiusVar;
108         (void)cornerRadius;
109         GrSurfaceProxy& ninePatchSamplerProxy = *_outer.textureSampler(0).proxy();
110         GrTexture& ninePatchSampler = *ninePatchSamplerProxy.priv().peekTexture();
111         (void)ninePatchSampler;
112         UniformHandle& proxyRect = fProxyRectVar;
113         (void)proxyRect;
114         UniformHandle& blurRadius = fBlurRadiusVar;
115         (void)blurRadius;
116 
117         float blurRadiusValue = 3.f * SkScalarCeilToScalar(sigma - 1 / 6.0f);
118         pdman.set1f(blurRadius, blurRadiusValue);
119 
120         SkRect outset = rect;
121         outset.outset(blurRadiusValue, blurRadiusValue);
122         pdman.set4f(proxyRect, outset.fLeft, outset.fTop, outset.fRight, outset.fBottom);
123     }
124     UniformHandle fProxyRectVar;
125     UniformHandle fBlurRadiusVar;
126     UniformHandle fCornerRadiusVar;
127 };
onCreateGLSLInstance() const128 GrGLSLFragmentProcessor* GrRRectBlurEffect::onCreateGLSLInstance() const {
129     return new GrGLSLRRectBlurEffect();
130 }
onGetGLSLProcessorKey(const GrShaderCaps & caps,GrProcessorKeyBuilder * b) const131 void GrRRectBlurEffect::onGetGLSLProcessorKey(const GrShaderCaps& caps,
132                                               GrProcessorKeyBuilder* b) const {}
onIsEqual(const GrFragmentProcessor & other) const133 bool GrRRectBlurEffect::onIsEqual(const GrFragmentProcessor& other) const {
134     const GrRRectBlurEffect& that = other.cast<GrRRectBlurEffect>();
135     (void)that;
136     if (fSigma != that.fSigma) return false;
137     if (fRect != that.fRect) return false;
138     if (fCornerRadius != that.fCornerRadius) return false;
139     if (fNinePatchSampler != that.fNinePatchSampler) return false;
140     return true;
141 }
GrRRectBlurEffect(const GrRRectBlurEffect & src)142 GrRRectBlurEffect::GrRRectBlurEffect(const GrRRectBlurEffect& src)
143         : INHERITED(kGrRRectBlurEffect_ClassID, src.optimizationFlags())
144         , fSigma(src.fSigma)
145         , fRect(src.fRect)
146         , fCornerRadius(src.fCornerRadius)
147         , fNinePatchSampler(src.fNinePatchSampler) {
148     this->addTextureSampler(&fNinePatchSampler);
149 }
clone() const150 std::unique_ptr<GrFragmentProcessor> GrRRectBlurEffect::clone() const {
151     return std::unique_ptr<GrFragmentProcessor>(new GrRRectBlurEffect(*this));
152 }
153 GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrRRectBlurEffect);
154 #if GR_TEST_UTILS
TestCreate(GrProcessorTestData * d)155 std::unique_ptr<GrFragmentProcessor> GrRRectBlurEffect::TestCreate(GrProcessorTestData* d) {
156     SkScalar w = d->fRandom->nextRangeScalar(100.f, 1000.f);
157     SkScalar h = d->fRandom->nextRangeScalar(100.f, 1000.f);
158     SkScalar r = d->fRandom->nextRangeF(1.f, 9.f);
159     SkScalar sigma = d->fRandom->nextRangeF(1.f, 10.f);
160     SkRRect rrect;
161     rrect.setRectXY(SkRect::MakeWH(w, h), r, r);
162     return GrRRectBlurEffect::Make(d->context(), sigma, sigma, rrect, rrect);
163 }
164 #endif
165 #endif
166