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1 /*
2  * Copyright 2015 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "GrVkTexture.h"
9 
10 #include "GrTexturePriv.h"
11 #include "GrVkGpu.h"
12 #include "GrVkImageView.h"
13 #include "GrVkTextureRenderTarget.h"
14 #include "GrVkUtil.h"
15 
16 #include "vk/GrVkTypes.h"
17 
18 #define VK_CALL(GPU, X) GR_VK_CALL(GPU->vkInterface(), X)
19 
20 // This method parallels GrTextureProxy::highestFilterMode
highest_filter_mode(GrPixelConfig config)21 static inline GrSamplerState::Filter highest_filter_mode(GrPixelConfig config) {
22     if (GrPixelConfigIsSint(config)) {
23         // We only ever want to nearest-neighbor sample signed int textures.
24         return GrSamplerState::Filter::kNearest;
25     }
26     return GrSamplerState::Filter::kMipMap;
27 }
28 
29 // Because this class is virtually derived from GrSurface we must explicitly call its constructor.
GrVkTexture(GrVkGpu * gpu,SkBudgeted budgeted,const GrSurfaceDesc & desc,const GrVkImageInfo & info,const GrVkImageView * view,GrMipMapsStatus mipMapsStatus)30 GrVkTexture::GrVkTexture(GrVkGpu* gpu,
31                          SkBudgeted budgeted,
32                          const GrSurfaceDesc& desc,
33                          const GrVkImageInfo& info,
34                          const GrVkImageView* view,
35                          GrMipMapsStatus mipMapsStatus)
36     : GrSurface(gpu, desc)
37     , GrVkImage(info, GrBackendObjectOwnership::kOwned)
38     , INHERITED(gpu, desc, kTexture2DSampler_GrSLType, highest_filter_mode(desc.fConfig),
39                 mipMapsStatus)
40     , fTextureView(view)
41     , fLinearTextureView(nullptr) {
42     SkASSERT((GrMipMapsStatus::kNotAllocated == mipMapsStatus) == (1 == info.fLevelCount));
43     this->registerWithCache(budgeted);
44 }
45 
GrVkTexture(GrVkGpu * gpu,Wrapped,const GrSurfaceDesc & desc,const GrVkImageInfo & info,const GrVkImageView * view,GrMipMapsStatus mipMapsStatus,GrBackendObjectOwnership ownership)46 GrVkTexture::GrVkTexture(GrVkGpu* gpu,
47                          Wrapped,
48                          const GrSurfaceDesc& desc,
49                          const GrVkImageInfo& info,
50                          const GrVkImageView* view,
51                          GrMipMapsStatus mipMapsStatus,
52                          GrBackendObjectOwnership ownership)
53     : GrSurface(gpu, desc)
54     , GrVkImage(info, ownership)
55     , INHERITED(gpu, desc, kTexture2DSampler_GrSLType, highest_filter_mode(desc.fConfig),
56                 mipMapsStatus)
57     , fTextureView(view)
58     , fLinearTextureView(nullptr) {
59     SkASSERT((GrMipMapsStatus::kNotAllocated == mipMapsStatus) == (1 == info.fLevelCount));
60     this->registerWithCacheWrapped();
61 }
62 
63 // Because this class is virtually derived from GrSurface we must explicitly call its constructor.
GrVkTexture(GrVkGpu * gpu,const GrSurfaceDesc & desc,const GrVkImageInfo & info,const GrVkImageView * view,GrMipMapsStatus mipMapsStatus,GrBackendObjectOwnership ownership)64 GrVkTexture::GrVkTexture(GrVkGpu* gpu,
65                          const GrSurfaceDesc& desc,
66                          const GrVkImageInfo& info,
67                          const GrVkImageView* view,
68                          GrMipMapsStatus mipMapsStatus,
69                          GrBackendObjectOwnership ownership)
70     : GrSurface(gpu, desc)
71     , GrVkImage(info, ownership)
72     , INHERITED(gpu, desc, kTexture2DSampler_GrSLType, highest_filter_mode(desc.fConfig),
73                 mipMapsStatus)
74     , fTextureView(view)
75     , fLinearTextureView(nullptr) {
76     SkASSERT((GrMipMapsStatus::kNotAllocated == mipMapsStatus) == (1 == info.fLevelCount));
77 }
78 
CreateNewTexture(GrVkGpu * gpu,SkBudgeted budgeted,const GrSurfaceDesc & desc,const GrVkImage::ImageDesc & imageDesc,GrMipMapsStatus mipMapsStatus)79 sk_sp<GrVkTexture> GrVkTexture::CreateNewTexture(GrVkGpu* gpu, SkBudgeted budgeted,
80                                                  const GrSurfaceDesc& desc,
81                                                  const GrVkImage::ImageDesc& imageDesc,
82                                                  GrMipMapsStatus mipMapsStatus) {
83     SkASSERT(imageDesc.fUsageFlags & VK_IMAGE_USAGE_SAMPLED_BIT);
84 
85     GrVkImageInfo info;
86     if (!GrVkImage::InitImageInfo(gpu, imageDesc, &info)) {
87         return nullptr;
88     }
89 
90     const GrVkImageView* imageView = GrVkImageView::Create(gpu, info.fImage, info.fFormat,
91                                                            GrVkImageView::kColor_Type,
92                                                            info.fLevelCount);
93     if (!imageView) {
94         GrVkImage::DestroyImageInfo(gpu, &info);
95         return nullptr;
96     }
97 
98     return sk_sp<GrVkTexture>(new GrVkTexture(gpu, budgeted, desc, info, imageView,
99                                               mipMapsStatus));
100 }
101 
MakeWrappedTexture(GrVkGpu * gpu,const GrSurfaceDesc & desc,GrWrapOwnership wrapOwnership,const GrVkImageInfo * info)102 sk_sp<GrVkTexture> GrVkTexture::MakeWrappedTexture(GrVkGpu* gpu,
103                                                    const GrSurfaceDesc& desc,
104                                                    GrWrapOwnership wrapOwnership,
105                                                    const GrVkImageInfo* info) {
106     SkASSERT(info);
107     // Wrapped textures require both image and allocation (because they can be mapped)
108     SkASSERT(VK_NULL_HANDLE != info->fImage && VK_NULL_HANDLE != info->fAlloc.fMemory);
109 
110     const GrVkImageView* imageView = GrVkImageView::Create(gpu, info->fImage, info->fFormat,
111                                                            GrVkImageView::kColor_Type,
112                                                            info->fLevelCount);
113     if (!imageView) {
114         return nullptr;
115     }
116 
117     GrMipMapsStatus mipMapsStatus = info->fLevelCount > 1 ? GrMipMapsStatus::kValid
118                                                           : GrMipMapsStatus::kNotAllocated;
119 
120     GrBackendObjectOwnership ownership = kBorrow_GrWrapOwnership == wrapOwnership
121             ? GrBackendObjectOwnership::kBorrowed : GrBackendObjectOwnership::kOwned;
122     return sk_sp<GrVkTexture>(new GrVkTexture(gpu, kWrapped, desc, *info, imageView,
123                                               mipMapsStatus, ownership));
124 }
125 
~GrVkTexture()126 GrVkTexture::~GrVkTexture() {
127     // either release or abandon should have been called by the owner of this object.
128     SkASSERT(!fTextureView);
129     SkASSERT(!fLinearTextureView);
130 }
131 
onRelease()132 void GrVkTexture::onRelease() {
133     // we create this and don't hand it off, so we should always destroy it
134     if (fTextureView) {
135         fTextureView->unref(this->getVkGpu());
136         fTextureView = nullptr;
137     }
138 
139     if (fLinearTextureView) {
140         fLinearTextureView->unref(this->getVkGpu());
141         fLinearTextureView = nullptr;
142     }
143 
144     this->releaseImage(this->getVkGpu());
145 
146     INHERITED::onRelease();
147 }
148 
onAbandon()149 void GrVkTexture::onAbandon() {
150     if (fTextureView) {
151         fTextureView->unrefAndAbandon();
152         fTextureView = nullptr;
153     }
154 
155     if (fLinearTextureView) {
156         fLinearTextureView->unrefAndAbandon();
157         fLinearTextureView = nullptr;
158     }
159 
160     this->abandonImage();
161     INHERITED::onAbandon();
162 }
163 
getTextureHandle() const164 GrBackendObject GrVkTexture::getTextureHandle() const {
165     return (GrBackendObject)&fInfo;
166 }
167 
getBackendTexture() const168 GrBackendTexture GrVkTexture::getBackendTexture() const {
169     return GrBackendTexture(this->width(), this->height(), fInfo);
170 }
171 
getVkGpu() const172 GrVkGpu* GrVkTexture::getVkGpu() const {
173     SkASSERT(!this->wasDestroyed());
174     return static_cast<GrVkGpu*>(this->getGpu());
175 }
176 
textureView(bool allowSRGB)177 const GrVkImageView* GrVkTexture::textureView(bool allowSRGB) {
178     VkFormat linearFormat;
179     if (allowSRGB || !GrVkFormatIsSRGB(fInfo.fFormat, &linearFormat)) {
180         return fTextureView;
181     }
182 
183     if (!fLinearTextureView) {
184         fLinearTextureView = GrVkImageView::Create(this->getVkGpu(), fInfo.fImage,
185                                                    linearFormat, GrVkImageView::kColor_Type,
186                                                    fInfo.fLevelCount);
187         SkASSERT(fLinearTextureView);
188     }
189 
190     return fLinearTextureView;
191 }
192 
reallocForMipmap(GrVkGpu * gpu,uint32_t mipLevels)193 bool GrVkTexture::reallocForMipmap(GrVkGpu* gpu, uint32_t mipLevels) {
194     if (mipLevels == 1) {
195         // don't need to do anything for a 1x1 texture
196         return false;
197     }
198 
199     const GrVkResource* oldResource = this->resource();
200 
201     // We shouldn't realloc something that doesn't belong to us
202     if (fIsBorrowed) {
203         return false;
204     }
205 
206     bool renderTarget = SkToBool(this->asRenderTarget());
207 
208     VkImageUsageFlags usageFlags = VK_IMAGE_USAGE_SAMPLED_BIT;
209     if (renderTarget) {
210         usageFlags |= VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
211     }
212     usageFlags |= VK_IMAGE_USAGE_TRANSFER_SRC_BIT | VK_IMAGE_USAGE_TRANSFER_DST_BIT;
213 
214     GrVkImage::ImageDesc imageDesc;
215     imageDesc.fImageType = VK_IMAGE_TYPE_2D;
216     imageDesc.fFormat = fInfo.fFormat;
217     imageDesc.fWidth = this->width();
218     imageDesc.fHeight = this->height();
219     imageDesc.fLevels = mipLevels;
220     imageDesc.fSamples = 1;
221     imageDesc.fImageTiling = VK_IMAGE_TILING_OPTIMAL;
222     imageDesc.fUsageFlags = usageFlags;
223     imageDesc.fMemProps = VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT;
224 
225     GrVkImageInfo info;
226     if (!GrVkImage::InitImageInfo(gpu, imageDesc, &info)) {
227         return false;
228     }
229 
230     // have to create a new image view for new resource
231     const GrVkImageView* oldView = fTextureView;
232     VkImage image = info.fImage;
233     const GrVkImageView* textureView = GrVkImageView::Create(gpu, image, info.fFormat,
234                                                              GrVkImageView::kColor_Type, mipLevels);
235     if (!textureView) {
236         GrVkImage::DestroyImageInfo(gpu, &info);
237         return false;
238     }
239 
240     if (renderTarget) {
241         GrVkTextureRenderTarget* texRT = static_cast<GrVkTextureRenderTarget*>(this);
242         if (!texRT->updateForMipmap(gpu, info)) {
243             GrVkImage::DestroyImageInfo(gpu, &info);
244             return false;
245         }
246     }
247 
248     oldResource->unref(gpu);
249     oldView->unref(gpu);
250     if (fLinearTextureView) {
251         fLinearTextureView->unref(gpu);
252         fLinearTextureView = nullptr;
253     }
254 
255     this->setNewResource(info.fImage, info.fAlloc, info.fImageTiling);
256     fTextureView = textureView;
257     fInfo = info;
258     // SetMaxMipMapLevel stores the max level not the number of levels
259     this->texturePriv().setMaxMipMapLevel(mipLevels-1);
260 
261     return true;
262 }
263