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1 /*
2  * Copyright 2017 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "Test.h"
9 #include "SkBitmap.h"
10 
11 #if SK_SUPPORT_GPU
12 #include "GrClip.h"
13 #include "GrRenderTargetContext.h"
14 #include "GrStyle.h"
15 #include "GrTypesPriv.h"
16 
17 #include "effects/GrConstColorProcessor.h"
18 
allow_default_and_msaa(GrContextOptions * options)19 static void allow_default_and_msaa(GrContextOptions* options) {
20     options->fGpuPathRenderers = GpuPathRenderers::kMSAA;
21 }
22 
only_allow_default(GrContextOptions * options)23 static void only_allow_default(GrContextOptions* options) {
24     options->fGpuPathRenderers = GpuPathRenderers::kNone;
25 }
26 
read_back(GrRenderTargetContext * rtc,int width,int height)27 static SkBitmap read_back(GrRenderTargetContext* rtc, int width, int height) {
28 
29     SkImageInfo dstII = SkImageInfo::MakeN32Premul(width, height);
30 
31     SkBitmap bm;
32     bm.allocPixels(dstII);
33 
34     rtc->readPixels(dstII, bm.getAddr(0, 0), bm.rowBytes(), 0, 0, 0);
35 
36     return bm;
37 }
38 
make_path(const SkRect & outer,int inset,SkPath::FillType fill)39 static SkPath make_path(const SkRect& outer, int inset, SkPath::FillType fill) {
40     SkPath p;
41 
42     p.addRect(outer, SkPath::kCW_Direction);
43     p.addRect(outer.makeInset(inset, inset), SkPath::kCCW_Direction);
44     p.setFillType(fill);
45     return p;
46 }
47 
48 
49 static const int kBigSize = 64; // This should be a power of 2
50 static const int kPad = 3;
51 
52 // From crbug.com/769898:
53 //   create an approx fit render target context that will have extra space (i.e., npot)
54 //   draw an inverse wound concave path into it - forcing use of the stencil-using path renderer
55 //   throw the RTC away so the backing GrSurface/GrStencilBuffer can be reused
56 //   create a new render target context that will reuse the prior GrSurface
57 //   draw a normally wound concave path that touches outside of the approx fit RTC's content rect
58 //
59 // When the bug manifests the GrDefaultPathRenderer/GrMSAAPathRenderer is/was leaving the stencil
60 // buffer outside of the first content rect in a bad state and the second draw would be incorrect.
61 
run_test(GrContext * ctx,skiatest::Reporter * reporter)62 static void run_test(GrContext* ctx, skiatest::Reporter* reporter) {
63     SkPath invPath = make_path(SkRect::MakeXYWH(0, 0, kBigSize, kBigSize),
64                                kBigSize/2-1, SkPath::kInverseWinding_FillType);
65     SkPath path = make_path(SkRect::MakeXYWH(0, 0, kBigSize, kBigSize),
66                             kPad, SkPath::kWinding_FillType);
67 
68     GrStyle style(SkStrokeRec::kFill_InitStyle);
69 
70     {
71         auto rtc =  ctx->makeDeferredRenderTargetContext(SkBackingFit::kApprox,
72                                                          kBigSize/2+1, kBigSize/2+1,
73                                                          kRGBA_8888_GrPixelConfig, nullptr);
74 
75         rtc->clear(nullptr, GrColorPackRGBA(0x0, 0x0, 0x0, 0xFF),
76                    GrRenderTargetContext::CanClearFullscreen::kYes);
77 
78         GrPaint paint;
79 
80         const GrColor4f color = { 1.0f, 0.0f, 0.0f, 1.0f };
81         auto fp = GrConstColorProcessor::Make(color, GrConstColorProcessor::InputMode::kIgnore);
82         paint.addColorFragmentProcessor(std::move(fp));
83 
84         rtc->drawPath(GrNoClip(), std::move(paint), GrAA::kNo,
85                       SkMatrix::I(), invPath, style);
86 
87         rtc->prepareForExternalIO(0, nullptr);
88     }
89 
90     {
91         auto rtc = ctx->makeDeferredRenderTargetContext(SkBackingFit::kExact, kBigSize, kBigSize,
92                                                         kRGBA_8888_GrPixelConfig, nullptr);
93 
94         rtc->clear(nullptr, GrColorPackRGBA(0x0, 0x0, 0x0, 0xFF),
95                    GrRenderTargetContext::CanClearFullscreen::kYes);
96 
97         GrPaint paint;
98 
99         const GrColor4f color = { 0.0f, 1.0f, 0.0f, 1.0f };
100         auto fp = GrConstColorProcessor::Make(color, GrConstColorProcessor::InputMode::kIgnore);
101         paint.addColorFragmentProcessor(std::move(fp));
102 
103         rtc->drawPath(GrNoClip(), std::move(paint), GrAA::kNo,
104                       SkMatrix::I(), path, style);
105 
106         SkBitmap bm = read_back(rtc.get(), kBigSize, kBigSize);
107 
108         bool correct = true;
109         for (int y = kBigSize/2+1; y < kBigSize-kPad-1 && correct; ++y) {
110             for (int x = kPad+1; x < kBigSize-kPad-1 && correct; ++x) {
111                 correct = bm.getColor(x, y) == SK_ColorBLACK;
112                 REPORTER_ASSERT(reporter, correct);
113             }
114         }
115     }
116 
117 }
118 
DEF_GPUTEST_FOR_CONTEXTS(GrDefaultPathRendererTest,sk_gpu_test::GrContextFactory::IsRenderingContext,reporter,ctxInfo,only_allow_default)119 DEF_GPUTEST_FOR_CONTEXTS(GrDefaultPathRendererTest,
120                          sk_gpu_test::GrContextFactory::IsRenderingContext,
121                          reporter, ctxInfo, only_allow_default) {
122     GrContext* ctx = ctxInfo.grContext();
123 
124     run_test(ctx, reporter);
125 }
126 
DEF_GPUTEST_FOR_CONTEXTS(GrMSAAPathRendererTest,sk_gpu_test::GrContextFactory::IsRenderingContext,reporter,ctxInfo,allow_default_and_msaa)127 DEF_GPUTEST_FOR_CONTEXTS(GrMSAAPathRendererTest,
128                          sk_gpu_test::GrContextFactory::IsRenderingContext,
129                          reporter, ctxInfo, allow_default_and_msaa) {
130     GrContext* ctx = ctxInfo.grContext();
131 
132     if (!ctx->caps()->sampleShadingSupport()) {   // The MSAAPathRenderer requires this
133         return;
134     }
135 
136     run_test(ctx, reporter);
137 }
138 
139 #endif
140