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1 // Copyright 2016 The SwiftShader Authors. All Rights Reserved.
2 //
3 // Licensed under the Apache License, Version 2.0 (the "License");
4 // you may not use this file except in compliance with the License.
5 // You may obtain a copy of the License at
6 //
7 //    http://www.apache.org/licenses/LICENSE-2.0
8 //
9 // Unless required by applicable law or agreed to in writing, software
10 // distributed under the License is distributed on an "AS IS" BASIS,
11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 // See the License for the specific language governing permissions and
13 // limitations under the License.
14 
15 #ifndef D3D8_Direct3DCubeTexture8_hpp
16 #define D3D8_Direct3DCubeTexture8_hpp
17 
18 #include "Direct3DBaseTexture8.hpp"
19 
20 #include "Config.hpp"
21 
22 #include <d3d8.h>
23 
24 namespace D3D8
25 {
26 	class Direct3DSurface8;
27 
28 	class Direct3DCubeTexture8 : public IDirect3DCubeTexture8, public Direct3DBaseTexture8
29 	{
30 	public:
31 		Direct3DCubeTexture8(Direct3DDevice8 *device, unsigned int edgeLength, unsigned int levels, unsigned long usage, D3DFORMAT format, D3DPOOL pool);
32 
33 		~Direct3DCubeTexture8() override;
34 
35 		// IUnknown methods
36 		long __stdcall QueryInterface(const IID &iid, void **object) override;
37 		unsigned long __stdcall AddRef() override;
38 		unsigned long __stdcall Release() override;
39 
40 		// IDirect3DResource8 methods
41 		long __stdcall FreePrivateData(const GUID &guid) override;
42 		long __stdcall GetPrivateData(const GUID &guid, void *data, unsigned long *size) override;
43 		void __stdcall PreLoad() override;
44 		long __stdcall SetPrivateData(const GUID &guid, const void *data, unsigned long size, unsigned long flags) override;
45 		long __stdcall GetDevice(IDirect3DDevice8 **device) override;
46 		unsigned long __stdcall SetPriority(unsigned long newPriority) override;
47 		unsigned long __stdcall GetPriority() override;
48 		D3DRESOURCETYPE __stdcall GetType() override;
49 
50 		// IDirect3DBaseTexture methods
51 		unsigned long __stdcall GetLevelCount() override;
52 		unsigned long __stdcall GetLOD() override;
53 		unsigned long __stdcall SetLOD(unsigned long newLOD) override;
54 
55 		// IDirect3DCubeTexture8 methods
56 		long __stdcall AddDirtyRect(D3DCUBEMAP_FACES face, const RECT *dirtyRect) override;
57 		long __stdcall GetCubeMapSurface(D3DCUBEMAP_FACES face, unsigned int level , IDirect3DSurface8 **cubeMapSurface) override;
58 		long __stdcall GetLevelDesc(unsigned int level, D3DSURFACE_DESC *description) override;
59 		long __stdcall LockRect(D3DCUBEMAP_FACES face, unsigned int level, D3DLOCKED_RECT *lockedRect, const RECT *rect, unsigned long flags) override;
60 		long __stdcall UnlockRect(D3DCUBEMAP_FACES face, unsigned int level) override;
61 
62 		// Internal methods
63 		Direct3DSurface8 *getInternalCubeMapSurface(D3DCUBEMAP_FACES face, unsigned int level);
64 
65 	private:
66 		// Creation parameters
67 		const unsigned int edgeLength;
68 		const D3DFORMAT format;
69 		const D3DPOOL pool;
70 
71 		Direct3DSurface8 *surfaceLevel[6][sw::MIPMAP_LEVELS];
72 	};
73 }
74 
75 #endif // D3D8_Direct3D8_hpp
76