1 // Copyright 2016 The SwiftShader Authors. All Rights Reserved. 2 // 3 // Licensed under the Apache License, Version 2.0 (the "License"); 4 // you may not use this file except in compliance with the License. 5 // You may obtain a copy of the License at 6 // 7 // http://www.apache.org/licenses/LICENSE-2.0 8 // 9 // Unless required by applicable law or agreed to in writing, software 10 // distributed under the License is distributed on an "AS IS" BASIS, 11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 // See the License for the specific language governing permissions and 13 // limitations under the License. 14 15 #ifndef D3D8_Direct3DCubeTexture8_hpp 16 #define D3D8_Direct3DCubeTexture8_hpp 17 18 #include "Direct3DBaseTexture8.hpp" 19 20 #include "Config.hpp" 21 22 #include <d3d8.h> 23 24 namespace D3D8 25 { 26 class Direct3DSurface8; 27 28 class Direct3DCubeTexture8 : public IDirect3DCubeTexture8, public Direct3DBaseTexture8 29 { 30 public: 31 Direct3DCubeTexture8(Direct3DDevice8 *device, unsigned int edgeLength, unsigned int levels, unsigned long usage, D3DFORMAT format, D3DPOOL pool); 32 33 ~Direct3DCubeTexture8() override; 34 35 // IUnknown methods 36 long __stdcall QueryInterface(const IID &iid, void **object) override; 37 unsigned long __stdcall AddRef() override; 38 unsigned long __stdcall Release() override; 39 40 // IDirect3DResource8 methods 41 long __stdcall FreePrivateData(const GUID &guid) override; 42 long __stdcall GetPrivateData(const GUID &guid, void *data, unsigned long *size) override; 43 void __stdcall PreLoad() override; 44 long __stdcall SetPrivateData(const GUID &guid, const void *data, unsigned long size, unsigned long flags) override; 45 long __stdcall GetDevice(IDirect3DDevice8 **device) override; 46 unsigned long __stdcall SetPriority(unsigned long newPriority) override; 47 unsigned long __stdcall GetPriority() override; 48 D3DRESOURCETYPE __stdcall GetType() override; 49 50 // IDirect3DBaseTexture methods 51 unsigned long __stdcall GetLevelCount() override; 52 unsigned long __stdcall GetLOD() override; 53 unsigned long __stdcall SetLOD(unsigned long newLOD) override; 54 55 // IDirect3DCubeTexture8 methods 56 long __stdcall AddDirtyRect(D3DCUBEMAP_FACES face, const RECT *dirtyRect) override; 57 long __stdcall GetCubeMapSurface(D3DCUBEMAP_FACES face, unsigned int level , IDirect3DSurface8 **cubeMapSurface) override; 58 long __stdcall GetLevelDesc(unsigned int level, D3DSURFACE_DESC *description) override; 59 long __stdcall LockRect(D3DCUBEMAP_FACES face, unsigned int level, D3DLOCKED_RECT *lockedRect, const RECT *rect, unsigned long flags) override; 60 long __stdcall UnlockRect(D3DCUBEMAP_FACES face, unsigned int level) override; 61 62 // Internal methods 63 Direct3DSurface8 *getInternalCubeMapSurface(D3DCUBEMAP_FACES face, unsigned int level); 64 65 private: 66 // Creation parameters 67 const unsigned int edgeLength; 68 const D3DFORMAT format; 69 const D3DPOOL pool; 70 71 Direct3DSurface8 *surfaceLevel[6][sw::MIPMAP_LEVELS]; 72 }; 73 } 74 75 #endif // D3D8_Direct3D8_hpp 76