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1 // Copyright 2016 The SwiftShader Authors. All Rights Reserved.
2 //
3 // Licensed under the Apache License, Version 2.0 (the "License");
4 // you may not use this file except in compliance with the License.
5 // You may obtain a copy of the License at
6 //
7 //    http://www.apache.org/licenses/LICENSE-2.0
8 //
9 // Unless required by applicable law or agreed to in writing, software
10 // distributed under the License is distributed on an "AS IS" BASIS,
11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 // See the License for the specific language governing permissions and
13 // limitations under the License.
14 
15 // Config.cpp: Implements the egl::Config class, describing the format, type
16 // and size for an egl::Surface. Implements EGLConfig and related functionality.
17 // [EGL 1.4] section 3.4 page 15.
18 
19 #include "Config.h"
20 
21 #include "common/debug.h"
22 
23 #include <EGL/eglext.h>
24 #ifdef __ANDROID__
25 #include <system/graphics.h>
26 #endif
27 
28 #include <string.h>
29 #include <algorithm>
30 #include <cstring>
31 #include <vector>
32 
33 using namespace std;
34 
35 namespace egl
36 {
37 
Config(sw::Format displayFormat,EGLint minInterval,EGLint maxInterval,sw::Format renderTargetFormat,sw::Format depthStencilFormat,EGLint multiSample)38 Config::Config(sw::Format displayFormat, EGLint minInterval, EGLint maxInterval, sw::Format renderTargetFormat, sw::Format depthStencilFormat, EGLint multiSample)
39 	: mRenderTargetFormat(renderTargetFormat), mDepthStencilFormat(depthStencilFormat), mMultiSample(multiSample)
40 {
41 	mBindToTextureRGB = EGL_FALSE;
42 	mBindToTextureRGBA = EGL_FALSE;
43 
44 	// Initialize to a high value to lower the preference of formats for which there's no native support
45 	mNativeVisualID = 0x7FFFFFFF;
46 
47 	switch(renderTargetFormat)
48 	{
49 	case sw::FORMAT_A1R5G5B5:
50 		mRedSize = 5;
51 		mGreenSize = 5;
52 		mBlueSize = 5;
53 		mAlphaSize = 1;
54 		break;
55 	case sw::FORMAT_A2R10G10B10:
56 		mRedSize = 10;
57 		mGreenSize = 10;
58 		mBlueSize = 10;
59 		mAlphaSize = 2;
60 		break;
61 	case sw::FORMAT_A8R8G8B8:
62 		mRedSize = 8;
63 		mGreenSize = 8;
64 		mBlueSize = 8;
65 		mAlphaSize = 8;
66 		mBindToTextureRGBA = EGL_TRUE;
67 		#ifdef __ANDROID__
68 			mNativeVisualID = HAL_PIXEL_FORMAT_BGRA_8888;
69 		#else
70 			mNativeVisualID = 2;   // Arbitrary; prefer over ABGR
71 		#endif
72 		break;
73 	case sw::FORMAT_A8B8G8R8:
74 		mRedSize = 8;
75 		mGreenSize = 8;
76 		mBlueSize = 8;
77 		mAlphaSize = 8;
78 		mBindToTextureRGBA = EGL_TRUE;
79 		#ifdef __ANDROID__
80 			mNativeVisualID = HAL_PIXEL_FORMAT_RGBA_8888;
81 		#endif
82 		break;
83 	case sw::FORMAT_R5G6B5:
84 		mRedSize = 5;
85 		mGreenSize = 6;
86 		mBlueSize = 5;
87 		mAlphaSize = 0;
88 		#ifdef __ANDROID__
89 			mNativeVisualID = HAL_PIXEL_FORMAT_RGB_565;
90 		#endif
91 		break;
92 	case sw::FORMAT_X8R8G8B8:
93 		mRedSize = 8;
94 		mGreenSize = 8;
95 		mBlueSize = 8;
96 		mAlphaSize = 0;
97 		mBindToTextureRGB = EGL_TRUE;
98 		#ifdef __ANDROID__
99 			mNativeVisualID = 0x1FF;   // HAL_PIXEL_FORMAT_BGRX_8888
100 		#else
101 			mNativeVisualID = 1;   // Arbitrary; prefer over XBGR
102 		#endif
103 		break;
104 	case sw::FORMAT_X8B8G8R8:
105 		mRedSize = 8;
106 		mGreenSize = 8;
107 		mBlueSize = 8;
108 		mAlphaSize = 0;
109 		mBindToTextureRGB = EGL_TRUE;
110 		#ifdef __ANDROID__
111 			mNativeVisualID = HAL_PIXEL_FORMAT_RGBX_8888;
112 		#endif
113 		break;
114 	default:
115 		UNREACHABLE(renderTargetFormat);
116 	}
117 
118 	mLuminanceSize = 0;
119 	mBufferSize = mRedSize + mGreenSize + mBlueSize + mLuminanceSize + mAlphaSize;
120 	mAlphaMaskSize = 0;
121 	mColorBufferType = EGL_RGB_BUFFER;
122 	mConfigCaveat = EGL_NONE;
123 	mConfigID = 0;
124 	mConformant = EGL_OPENGL_ES_BIT | EGL_OPENGL_ES2_BIT | EGL_OPENGL_ES3_BIT;
125 
126 	switch(depthStencilFormat)
127 	{
128 	case sw::FORMAT_NULL:
129 		mDepthSize = 0;
130 		mStencilSize = 0;
131 		break;
132 //	case sw::FORMAT_D16_LOCKABLE:
133 //		mDepthSize = 16;
134 //		mStencilSize = 0;
135 //		break;
136 	case sw::FORMAT_D32:
137 		mDepthSize = 32;
138 		mStencilSize = 0;
139 		break;
140 //	case sw::FORMAT_D15S1:
141 //		mDepthSize = 15;
142 //		mStencilSize = 1;
143 //		break;
144 	case sw::FORMAT_D24S8:
145 		mDepthSize = 24;
146 		mStencilSize = 8;
147 		break;
148 	case sw::FORMAT_D24X8:
149 		mDepthSize = 24;
150 		mStencilSize = 0;
151 		break;
152 //	case sw::FORMAT_D24X4S4:
153 //		mDepthSize = 24;
154 //		mStencilSize = 4;
155 //		break;
156 	case sw::FORMAT_D16:
157 		mDepthSize = 16;
158 		mStencilSize = 0;
159 		break;
160 //	case sw::FORMAT_D32F_LOCKABLE:
161 //		mDepthSize = 32;
162 //		mStencilSize = 0;
163 //		break;
164 //	case sw::FORMAT_D24FS8:
165 //		mDepthSize = 24;
166 //		mStencilSize = 8;
167 //		break;
168 	default:
169 		UNREACHABLE(depthStencilFormat);
170 	}
171 
172 	mLevel = 0;
173 	mMatchNativePixmap = EGL_NONE;
174 	mMaxPBufferWidth = 4096;
175 	mMaxPBufferHeight = 4096;
176 	mMaxPBufferPixels = mMaxPBufferWidth * mMaxPBufferHeight;
177 	mMaxSwapInterval = maxInterval;
178 	mMinSwapInterval = minInterval;
179 	mNativeRenderable = EGL_FALSE;
180 	mNativeVisualType = 0;
181 	mRenderableType = EGL_OPENGL_ES_BIT | EGL_OPENGL_ES2_BIT | EGL_OPENGL_ES3_BIT;
182 	mSampleBuffers = (multiSample > 0) ? 1 : 0;
183 	mSamples = multiSample;
184 	mSurfaceType = EGL_PBUFFER_BIT | EGL_WINDOW_BIT | EGL_SWAP_BEHAVIOR_PRESERVED_BIT;
185 	mTransparentType = EGL_NONE;
186 	mTransparentRedValue = 0;
187 	mTransparentGreenValue = 0;
188 	mTransparentBlueValue = 0;
189 
190 	// Although we could support any format as an Android HWComposer compatible config by converting when necessary,
191 	// the intent of EGL_ANDROID_framebuffer_target is to prevent any copies or conversions.
192 	mFramebufferTargetAndroid = (displayFormat == renderTargetFormat) ? EGL_TRUE : EGL_FALSE;
193 	mRecordableAndroid = EGL_TRUE;
194 }
195 
getHandle() const196 EGLConfig Config::getHandle() const
197 {
198 	return (EGLConfig)(size_t)mConfigID;
199 }
200 
201 // This ordering determines the config ID
operator ()(const Config & x,const Config & y) const202 bool CompareConfig::operator()(const Config &x, const Config &y) const
203 {
204 	#define SORT_SMALLER(attribute)                \
205 		if(x.attribute != y.attribute)             \
206 		{                                          \
207 			return x.attribute < y.attribute;      \
208 		}
209 
210 	static_assert(EGL_NONE < EGL_SLOW_CONFIG && EGL_SLOW_CONFIG < EGL_NON_CONFORMANT_CONFIG, "");
211 	SORT_SMALLER(mConfigCaveat);
212 
213 	static_assert(EGL_RGB_BUFFER < EGL_LUMINANCE_BUFFER, "");
214 	SORT_SMALLER(mColorBufferType);
215 
216 	SORT_SMALLER(mRedSize);
217 	SORT_SMALLER(mGreenSize);
218 	SORT_SMALLER(mBlueSize);
219 	SORT_SMALLER(mAlphaSize);
220 
221 	SORT_SMALLER(mBufferSize);
222 	SORT_SMALLER(mSampleBuffers);
223 	SORT_SMALLER(mSamples);
224 	SORT_SMALLER(mDepthSize);
225 	SORT_SMALLER(mStencilSize);
226 	SORT_SMALLER(mAlphaMaskSize);
227 	SORT_SMALLER(mNativeVisualType);
228 	SORT_SMALLER(mNativeVisualID);
229 
230 	#undef SORT_SMALLER
231 
232 	// Strict ordering requires sorting all non-equal fields above
233 	assert(memcmp(&x, &y, sizeof(Config)) == 0);
234 
235 	return false;
236 }
237 
238 // Function object used by STL sorting routines for ordering Configs according to [EGL] section 3.4.1 page 24.
239 class SortConfig
240 {
241 public:
242 	explicit SortConfig(const EGLint *attribList);
243 
244 	bool operator()(const Config *x, const Config *y) const;
245 
246 private:
247 	EGLint wantedComponentsSize(const Config *config) const;
248 
249 	bool mWantRed;
250 	bool mWantGreen;
251 	bool mWantBlue;
252 	bool mWantAlpha;
253 	bool mWantLuminance;
254 };
255 
SortConfig(const EGLint * attribList)256 SortConfig::SortConfig(const EGLint *attribList)
257 	: mWantRed(false), mWantGreen(false), mWantBlue(false), mWantAlpha(false), mWantLuminance(false)
258 {
259 	// [EGL] section 3.4.1 page 24
260 	// Sorting rule #3: by larger total number of color bits,
261 	// not considering components that are 0 or don't-care.
262 	for(const EGLint *attr = attribList; attr[0] != EGL_NONE; attr += 2)
263 	{
264 		if(attr[1] != 0 && attr[1] != EGL_DONT_CARE)
265 		{
266 			switch(attr[0])
267 			{
268 			case EGL_RED_SIZE:       mWantRed = true;       break;
269 			case EGL_GREEN_SIZE:     mWantGreen = true;     break;
270 			case EGL_BLUE_SIZE:      mWantBlue = true;      break;
271 			case EGL_ALPHA_SIZE:     mWantAlpha = true;     break;
272 			case EGL_LUMINANCE_SIZE: mWantLuminance = true; break;
273 			}
274 		}
275 	}
276 }
277 
wantedComponentsSize(const Config * config) const278 EGLint SortConfig::wantedComponentsSize(const Config *config) const
279 {
280 	EGLint total = 0;
281 
282 	if(mWantRed)       total += config->mRedSize;
283 	if(mWantGreen)     total += config->mGreenSize;
284 	if(mWantBlue)      total += config->mBlueSize;
285 	if(mWantAlpha)     total += config->mAlphaSize;
286 	if(mWantLuminance) total += config->mLuminanceSize;
287 
288 	return total;
289 }
290 
operator ()(const Config * x,const Config * y) const291 bool SortConfig::operator()(const Config *x, const Config *y) const
292 {
293 	#define SORT_SMALLER(attribute)                \
294 		if(x->attribute != y->attribute)           \
295 		{                                          \
296 			return x->attribute < y->attribute;    \
297 		}
298 
299 	static_assert(EGL_NONE < EGL_SLOW_CONFIG && EGL_SLOW_CONFIG < EGL_NON_CONFORMANT_CONFIG, "");
300 	SORT_SMALLER(mConfigCaveat);
301 
302 	static_assert(EGL_RGB_BUFFER < EGL_LUMINANCE_BUFFER, "");
303 	SORT_SMALLER(mColorBufferType);
304 
305 	// By larger total number of color bits, only considering those that are requested to be > 0.
306 	EGLint xComponentsSize = wantedComponentsSize(x);
307 	EGLint yComponentsSize = wantedComponentsSize(y);
308 	if(xComponentsSize != yComponentsSize)
309 	{
310 		return xComponentsSize > yComponentsSize;
311 	}
312 
313 	SORT_SMALLER(mBufferSize);
314 	SORT_SMALLER(mSampleBuffers);
315 	SORT_SMALLER(mSamples);
316 	SORT_SMALLER(mDepthSize);
317 	SORT_SMALLER(mStencilSize);
318 	SORT_SMALLER(mAlphaMaskSize);
319 	SORT_SMALLER(mNativeVisualType);
320 	SORT_SMALLER(mConfigID);
321 
322 	#undef SORT_SMALLER
323 
324 	return false;
325 }
326 
ConfigSet()327 ConfigSet::ConfigSet()
328 {
329 }
330 
add(sw::Format displayFormat,EGLint minSwapInterval,EGLint maxSwapInterval,sw::Format renderTargetFormat,sw::Format depthStencilFormat,EGLint multiSample)331 void ConfigSet::add(sw::Format displayFormat, EGLint minSwapInterval, EGLint maxSwapInterval, sw::Format renderTargetFormat, sw::Format depthStencilFormat, EGLint multiSample)
332 {
333 	Config conformantConfig(displayFormat, minSwapInterval, maxSwapInterval, renderTargetFormat, depthStencilFormat, multiSample);
334 	mSet.insert(conformantConfig);
335 }
336 
size() const337 size_t ConfigSet::size() const
338 {
339 	return mSet.size();
340 }
341 
getConfigs(EGLConfig * configs,const EGLint * attribList,EGLint configSize,EGLint * numConfig)342 bool ConfigSet::getConfigs(EGLConfig *configs, const EGLint *attribList, EGLint configSize, EGLint *numConfig)
343 {
344 	vector<const Config*> passed;
345 	passed.reserve(mSet.size());
346 
347 	for(Iterator config = mSet.begin(); config != mSet.end(); config++)
348 	{
349 		bool match = true;
350 		bool caveatMatch = (config->mConfigCaveat == EGL_NONE);
351 		const EGLint *attribute = attribList;
352 
353 		while(attribute[0] != EGL_NONE)
354 		{
355 			if(attribute[1] != EGL_DONT_CARE)
356 			{
357 				switch(attribute[0])
358 				{
359 				case EGL_BUFFER_SIZE:                match = config->mBufferSize >= attribute[1];                           break;
360 				case EGL_ALPHA_SIZE:                 match = config->mAlphaSize >= attribute[1];                            break;
361 				case EGL_BLUE_SIZE:                  match = config->mBlueSize >= attribute[1];                             break;
362 				case EGL_GREEN_SIZE:                 match = config->mGreenSize >= attribute[1];                            break;
363 				case EGL_RED_SIZE:                   match = config->mRedSize >= attribute[1];                              break;
364 				case EGL_DEPTH_SIZE:                 match = config->mDepthSize >= attribute[1];                            break;
365 				case EGL_STENCIL_SIZE:               match = config->mStencilSize >= attribute[1];                          break;
366 				case EGL_CONFIG_CAVEAT:              match = config->mConfigCaveat == (EGLenum)attribute[1];                break;
367 				case EGL_CONFIG_ID:                  match = config->mConfigID == attribute[1];                             break;
368 				case EGL_LEVEL:                      match = config->mLevel >= attribute[1];                                break;
369 				case EGL_NATIVE_RENDERABLE:          match = config->mNativeRenderable == (EGLBoolean)attribute[1];         break;
370 				case EGL_NATIVE_VISUAL_ID:           match = config->mNativeVisualID == attribute[1];                       break;
371 				case EGL_NATIVE_VISUAL_TYPE:         match = config->mNativeVisualType == attribute[1];                     break;
372 				case EGL_SAMPLES:                    match = config->mSamples >= attribute[1];                              break;
373 				case EGL_SAMPLE_BUFFERS:             match = config->mSampleBuffers >= attribute[1];                        break;
374 				case EGL_SURFACE_TYPE:               match = (config->mSurfaceType & attribute[1]) == attribute[1];         break;
375 				case EGL_TRANSPARENT_TYPE:           match = config->mTransparentType == (EGLenum)attribute[1];             break;
376 				case EGL_TRANSPARENT_BLUE_VALUE:     match = config->mTransparentBlueValue == attribute[1];                 break;
377 				case EGL_TRANSPARENT_GREEN_VALUE:    match = config->mTransparentGreenValue == attribute[1];                break;
378 				case EGL_TRANSPARENT_RED_VALUE:      match = config->mTransparentRedValue == attribute[1];                  break;
379 				case EGL_BIND_TO_TEXTURE_RGB:        match = config->mBindToTextureRGB == (EGLBoolean)attribute[1];         break;
380 				case EGL_BIND_TO_TEXTURE_RGBA:       match = config->mBindToTextureRGBA == (EGLBoolean)attribute[1];        break;
381 				case EGL_MIN_SWAP_INTERVAL:          match = config->mMinSwapInterval == attribute[1];                      break;
382 				case EGL_MAX_SWAP_INTERVAL:          match = config->mMaxSwapInterval == attribute[1];                      break;
383 				case EGL_LUMINANCE_SIZE:             match = config->mLuminanceSize >= attribute[1];                        break;
384 				case EGL_ALPHA_MASK_SIZE:            match = config->mAlphaMaskSize >= attribute[1];                        break;
385 				case EGL_COLOR_BUFFER_TYPE:          match = config->mColorBufferType == (EGLenum)attribute[1];             break;
386 				case EGL_RENDERABLE_TYPE:            match = (config->mRenderableType & attribute[1]) == attribute[1];      break;
387 				case EGL_MATCH_NATIVE_PIXMAP:        match = false; UNIMPLEMENTED();                                        break;
388 				case EGL_CONFORMANT:                 match = (config->mConformant & attribute[1]) == attribute[1];          break;
389 				case EGL_MAX_PBUFFER_WIDTH:          match = config->mMaxPBufferWidth >= attribute[1];                      break;
390 				case EGL_MAX_PBUFFER_HEIGHT:         match = config->mMaxPBufferHeight >= attribute[1];                     break;
391 				case EGL_MAX_PBUFFER_PIXELS:         match = config->mMaxPBufferPixels >= attribute[1];                     break;
392 				case EGL_RECORDABLE_ANDROID:         match = config->mRecordableAndroid == (EGLBoolean)attribute[1];        break;
393 				case EGL_FRAMEBUFFER_TARGET_ANDROID: match = config->mFramebufferTargetAndroid == (EGLBoolean)attribute[1]; break;
394 				default:
395 					*numConfig = 0;
396 					return false;
397 				}
398 
399 				if(!match)
400 				{
401 					break;
402 				}
403 			}
404 
405 			if(attribute[0] == EGL_CONFIG_CAVEAT)
406 			{
407 				caveatMatch = match;
408 			}
409 
410 			attribute += 2;
411 		}
412 
413 		if(match && caveatMatch)   // We require the caveats to be NONE or the requested flags
414 		{
415 			passed.push_back(&*config);
416 		}
417 	}
418 
419 	if(configs)
420 	{
421 		sort(passed.begin(), passed.end(), SortConfig(attribList));
422 
423 		EGLint index;
424 		for(index = 0; index < configSize && index < static_cast<EGLint>(passed.size()); index++)
425 		{
426 			configs[index] = passed[index]->getHandle();
427 		}
428 
429 		*numConfig = index;
430 	}
431 	else
432 	{
433 		*numConfig = static_cast<EGLint>(passed.size());
434 	}
435 
436 	return true;
437 }
438 
get(EGLConfig configHandle)439 const egl::Config *ConfigSet::get(EGLConfig configHandle)
440 {
441 	for(Iterator config = mSet.begin(); config != mSet.end(); config++)
442 	{
443 		if(config->getHandle() == configHandle)
444 		{
445 			return &(*config);
446 		}
447 	}
448 
449 	return nullptr;
450 }
451 }
452