1 /*
2 ** $Id: ltable.c,v 2.72.1.1 2013/04/12 18:48:47 roberto Exp $
3 ** Lua tables (hash)
4 ** See Copyright Notice in lua.h
5 */
6
7
8 /*
9 ** Implementation of tables (aka arrays, objects, or hash tables).
10 ** Tables keep its elements in two parts: an array part and a hash part.
11 ** Non-negative integer keys are all candidates to be kept in the array
12 ** part. The actual size of the array is the largest `n' such that at
13 ** least half the slots between 0 and n are in use.
14 ** Hash uses a mix of chained scatter table with Brent's variation.
15 ** A main invariant of these tables is that, if an element is not
16 ** in its main position (i.e. the `original' position that its hash gives
17 ** to it), then the colliding element is in its own main position.
18 ** Hence even when the load factor reaches 100%, performance remains good.
19 */
20
21 #include <string.h>
22
23 #define ltable_c
24 #define LUA_CORE
25
26 #include "lua.h"
27
28 #include "ldebug.h"
29 #include "ldo.h"
30 #include "lgc.h"
31 #include "lmem.h"
32 #include "lobject.h"
33 #include "lstate.h"
34 #include "lstring.h"
35 #include "ltable.h"
36 #include "lvm.h"
37
38
39 /*
40 ** max size of array part is 2^MAXBITS
41 */
42 #if LUAI_BITSINT >= 32
43 #define MAXBITS 30
44 #else
45 #define MAXBITS (LUAI_BITSINT-2)
46 #endif
47
48 #define MAXASIZE (1 << MAXBITS)
49
50
51 #define hashpow2(t,n) (gnode(t, lmod((n), sizenode(t))))
52
53 #define hashstr(t,str) hashpow2(t, (str)->tsv.hash)
54 #define hashboolean(t,p) hashpow2(t, p)
55
56
57 /*
58 ** for some types, it is better to avoid modulus by power of 2, as
59 ** they tend to have many 2 factors.
60 */
61 #define hashmod(t,n) (gnode(t, ((n) % ((sizenode(t)-1)|1))))
62
63
64 #define hashpointer(t,p) hashmod(t, IntPoint(p))
65
66
67 #define dummynode (&dummynode_)
68
69 #define isdummy(n) ((n) == dummynode)
70
71 static const Node dummynode_ = {
72 {NILCONSTANT}, /* value */
73 {{NILCONSTANT, NULL}} /* key */
74 };
75
76
77 /*
78 ** hash for lua_Numbers
79 */
80 /* Taken from Lua 5.1 to avoid frexp() */
81 #define numints cast_int(sizeof(lua_Number)/sizeof(int))
hashnum(const Table * t,lua_Number n)82 static Node *hashnum (const Table *t, lua_Number n) {
83 unsigned int a[numints];
84 int i;
85 if (luai_numeq(n, 0)) /* avoid problems with -0 */
86 return gnode(t, 0);
87 memcpy(a, &n, sizeof(a));
88 for (i = 1; i < numints; i++) a[0] += a[i];
89 return hashmod(t, a[0]);
90 }
91
92
93
94 /*
95 ** returns the `main' position of an element in a table (that is, the index
96 ** of its hash value)
97 */
mainposition(const Table * t,const TValue * key)98 static Node *mainposition (const Table *t, const TValue *key) {
99 switch (ttype(key)) {
100 case LUA_TNUMBER:
101 return hashnum(t, nvalue(key));
102 case LUA_TLNGSTR: {
103 TString *s = rawtsvalue(key);
104 if (s->tsv.extra == 0) { /* no hash? */
105 s->tsv.hash = luaS_hash(getstr(s), s->tsv.len, s->tsv.hash);
106 s->tsv.extra = 1; /* now it has its hash */
107 }
108 return hashstr(t, rawtsvalue(key));
109 }
110 case LUA_TSHRSTR:
111 return hashstr(t, rawtsvalue(key));
112 case LUA_TBOOLEAN:
113 return hashboolean(t, bvalue(key));
114 case LUA_TLIGHTUSERDATA:
115 return hashpointer(t, pvalue(key));
116 case LUA_TLCF:
117 return hashpointer(t, fvalue(key));
118 default:
119 return hashpointer(t, gcvalue(key));
120 }
121 }
122
123
124 /*
125 ** returns the index for `key' if `key' is an appropriate key to live in
126 ** the array part of the table, -1 otherwise.
127 */
arrayindex(const TValue * key)128 static int arrayindex (const TValue *key) {
129 if (ttisnumber(key)) {
130 lua_Number n = nvalue(key);
131 int k;
132 lua_number2int(k, n);
133 if (luai_numeq(cast_num(k), n))
134 return k;
135 }
136 return -1; /* `key' did not match some condition */
137 }
138
139
140 /*
141 ** returns the index of a `key' for table traversals. First goes all
142 ** elements in the array part, then elements in the hash part. The
143 ** beginning of a traversal is signaled by -1.
144 */
findindex(lua_State * L,Table * t,StkId key)145 static int findindex (lua_State *L, Table *t, StkId key) {
146 int i;
147 if (ttisnil(key)) return -1; /* first iteration */
148 i = arrayindex(key);
149 if (0 < i && i <= t->sizearray) /* is `key' inside array part? */
150 return i-1; /* yes; that's the index (corrected to C) */
151 else {
152 Node *n = mainposition(t, key);
153 for (;;) { /* check whether `key' is somewhere in the chain */
154 /* key may be dead already, but it is ok to use it in `next' */
155 if (luaV_rawequalobj(gkey(n), key) ||
156 (ttisdeadkey(gkey(n)) && iscollectable(key) &&
157 deadvalue(gkey(n)) == gcvalue(key))) {
158 i = cast_int(n - gnode(t, 0)); /* key index in hash table */
159 /* hash elements are numbered after array ones */
160 return i + t->sizearray;
161 }
162 else n = gnext(n);
163 if (n == NULL)
164 luaG_runerror(L, "invalid key to " LUA_QL("next")); /* key not found */
165 }
166 }
167 }
168
169
luaH_next(lua_State * L,Table * t,StkId key)170 int luaH_next (lua_State *L, Table *t, StkId key) {
171 int i = findindex(L, t, key); /* find original element */
172 for (i++; i < t->sizearray; i++) { /* try first array part */
173 if (!ttisnil(&t->array[i])) { /* a non-nil value? */
174 setnvalue(key, cast_num(i+1));
175 setobj2s(L, key+1, &t->array[i]);
176 return 1;
177 }
178 }
179 for (i -= t->sizearray; i < sizenode(t); i++) { /* then hash part */
180 if (!ttisnil(gval(gnode(t, i)))) { /* a non-nil value? */
181 setobj2s(L, key, gkey(gnode(t, i)));
182 setobj2s(L, key+1, gval(gnode(t, i)));
183 return 1;
184 }
185 }
186 return 0; /* no more elements */
187 }
188
189
190 /*
191 ** {=============================================================
192 ** Rehash
193 ** ==============================================================
194 */
195
196
computesizes(int nums[],int * narray)197 static int computesizes (int nums[], int *narray) {
198 int i;
199 int twotoi; /* 2^i */
200 int a = 0; /* number of elements smaller than 2^i */
201 int na = 0; /* number of elements to go to array part */
202 int n = 0; /* optimal size for array part */
203 for (i = 0, twotoi = 1; twotoi/2 < *narray; i++, twotoi *= 2) {
204 if (nums[i] > 0) {
205 a += nums[i];
206 if (a > twotoi/2) { /* more than half elements present? */
207 n = twotoi; /* optimal size (till now) */
208 na = a; /* all elements smaller than n will go to array part */
209 }
210 }
211 if (a == *narray) break; /* all elements already counted */
212 }
213 *narray = n;
214 lua_assert(*narray/2 <= na && na <= *narray);
215 return na;
216 }
217
218
countint(const TValue * key,int * nums)219 static int countint (const TValue *key, int *nums) {
220 int k = arrayindex(key);
221 if (0 < k && k <= MAXASIZE) { /* is `key' an appropriate array index? */
222 nums[luaO_ceillog2(k)]++; /* count as such */
223 return 1;
224 }
225 else
226 return 0;
227 }
228
229
numusearray(const Table * t,int * nums)230 static int numusearray (const Table *t, int *nums) {
231 int lg;
232 int ttlg; /* 2^lg */
233 int ause = 0; /* summation of `nums' */
234 int i = 1; /* count to traverse all array keys */
235 for (lg=0, ttlg=1; lg<=MAXBITS; lg++, ttlg*=2) { /* for each slice */
236 int lc = 0; /* counter */
237 int lim = ttlg;
238 if (lim > t->sizearray) {
239 lim = t->sizearray; /* adjust upper limit */
240 if (i > lim)
241 break; /* no more elements to count */
242 }
243 /* count elements in range (2^(lg-1), 2^lg] */
244 for (; i <= lim; i++) {
245 if (!ttisnil(&t->array[i-1]))
246 lc++;
247 }
248 nums[lg] += lc;
249 ause += lc;
250 }
251 return ause;
252 }
253
254
numusehash(const Table * t,int * nums,int * pnasize)255 static int numusehash (const Table *t, int *nums, int *pnasize) {
256 int totaluse = 0; /* total number of elements */
257 int ause = 0; /* summation of `nums' */
258 int i = sizenode(t);
259 while (i--) {
260 Node *n = &t->node[i];
261 if (!ttisnil(gval(n))) {
262 ause += countint(gkey(n), nums);
263 totaluse++;
264 }
265 }
266 *pnasize += ause;
267 return totaluse;
268 }
269
270
setarrayvector(lua_State * L,Table * t,int size)271 static void setarrayvector (lua_State *L, Table *t, int size) {
272 int i;
273 luaM_reallocvector(L, t->array, t->sizearray, size, TValue);
274 for (i=t->sizearray; i<size; i++)
275 setnilvalue(&t->array[i]);
276 t->sizearray = size;
277 }
278
279
setnodevector(lua_State * L,Table * t,int size)280 static void setnodevector (lua_State *L, Table *t, int size) {
281 int lsize;
282 if (size == 0) { /* no elements to hash part? */
283 t->node = cast(Node *, dummynode); /* use common `dummynode' */
284 lsize = 0;
285 }
286 else {
287 int i;
288 lsize = luaO_ceillog2(size);
289 if (lsize > MAXBITS)
290 luaG_runerror(L, "table overflow");
291 size = twoto(lsize);
292 t->node = luaM_newvector(L, size, Node);
293 for (i=0; i<size; i++) {
294 Node *n = gnode(t, i);
295 gnext(n) = NULL;
296 setnilvalue(gkey(n));
297 setnilvalue(gval(n));
298 }
299 }
300 t->lsizenode = cast_byte(lsize);
301 t->lastfree = gnode(t, size); /* all positions are free */
302 }
303
304
luaH_resize(lua_State * L,Table * t,int nasize,int nhsize)305 void luaH_resize (lua_State *L, Table *t, int nasize, int nhsize) {
306 int i;
307 int oldasize = t->sizearray;
308 int oldhsize = t->lsizenode;
309 Node *nold = t->node; /* save old hash ... */
310 if (nasize > oldasize) /* array part must grow? */
311 setarrayvector(L, t, nasize);
312 /* create new hash part with appropriate size */
313 setnodevector(L, t, nhsize);
314 if (nasize < oldasize) { /* array part must shrink? */
315 t->sizearray = nasize;
316 /* re-insert elements from vanishing slice */
317 for (i=nasize; i<oldasize; i++) {
318 if (!ttisnil(&t->array[i]))
319 luaH_setint(L, t, i + 1, &t->array[i]);
320 }
321 /* shrink array */
322 luaM_reallocvector(L, t->array, oldasize, nasize, TValue);
323 }
324 /* re-insert elements from hash part */
325 for (i = twoto(oldhsize) - 1; i >= 0; i--) {
326 Node *old = nold+i;
327 if (!ttisnil(gval(old))) {
328 /* doesn't need barrier/invalidate cache, as entry was
329 already present in the table */
330 setobjt2t(L, luaH_set(L, t, gkey(old)), gval(old));
331 }
332 }
333 if (!isdummy(nold))
334 luaM_freearray(L, nold, cast(size_t, twoto(oldhsize))); /* free old array */
335 }
336
337
luaH_resizearray(lua_State * L,Table * t,int nasize)338 void luaH_resizearray (lua_State *L, Table *t, int nasize) {
339 int nsize = isdummy(t->node) ? 0 : sizenode(t);
340 luaH_resize(L, t, nasize, nsize);
341 }
342
343
rehash(lua_State * L,Table * t,const TValue * ek)344 static void rehash (lua_State *L, Table *t, const TValue *ek) {
345 int nasize, na;
346 int nums[MAXBITS+1]; /* nums[i] = number of keys with 2^(i-1) < k <= 2^i */
347 int i;
348 int totaluse;
349 for (i=0; i<=MAXBITS; i++) nums[i] = 0; /* reset counts */
350 nasize = numusearray(t, nums); /* count keys in array part */
351 totaluse = nasize; /* all those keys are integer keys */
352 totaluse += numusehash(t, nums, &nasize); /* count keys in hash part */
353 /* count extra key */
354 nasize += countint(ek, nums);
355 totaluse++;
356 /* compute new size for array part */
357 na = computesizes(nums, &nasize);
358 /* resize the table to new computed sizes */
359 luaH_resize(L, t, nasize, totaluse - na);
360 }
361
362
363
364 /*
365 ** }=============================================================
366 */
367
368
luaH_new(lua_State * L)369 Table *luaH_new (lua_State *L) {
370 Table *t = &luaC_newobj(L, LUA_TTABLE, sizeof(Table), NULL, 0)->h;
371 t->metatable = NULL;
372 t->flags = cast_byte(~0);
373 t->array = NULL;
374 t->sizearray = 0;
375 setnodevector(L, t, 0);
376 return t;
377 }
378
379
luaH_free(lua_State * L,Table * t)380 void luaH_free (lua_State *L, Table *t) {
381 if (!isdummy(t->node))
382 luaM_freearray(L, t->node, cast(size_t, sizenode(t)));
383 luaM_freearray(L, t->array, t->sizearray);
384 luaM_free(L, t);
385 }
386
387
getfreepos(Table * t)388 static Node *getfreepos (Table *t) {
389 while (t->lastfree > t->node) {
390 t->lastfree--;
391 if (ttisnil(gkey(t->lastfree)))
392 return t->lastfree;
393 }
394 return NULL; /* could not find a free place */
395 }
396
397
398
399 /*
400 ** inserts a new key into a hash table; first, check whether key's main
401 ** position is free. If not, check whether colliding node is in its main
402 ** position or not: if it is not, move colliding node to an empty place and
403 ** put new key in its main position; otherwise (colliding node is in its main
404 ** position), new key goes to an empty position.
405 */
luaH_newkey(lua_State * L,Table * t,const TValue * key)406 TValue *luaH_newkey (lua_State *L, Table *t, const TValue *key) {
407 Node *mp;
408 if (ttisnil(key)) luaG_runerror(L, "table index is nil");
409 else if (ttisnumber(key) && luai_numisnan(L, nvalue(key)))
410 luaG_runerror(L, "table index is NaN");
411 mp = mainposition(t, key);
412 if (!ttisnil(gval(mp)) || isdummy(mp)) { /* main position is taken? */
413 Node *othern;
414 Node *n = getfreepos(t); /* get a free place */
415 if (n == NULL) { /* cannot find a free place? */
416 rehash(L, t, key); /* grow table */
417 /* whatever called 'newkey' take care of TM cache and GC barrier */
418 return luaH_set(L, t, key); /* insert key into grown table */
419 }
420 lua_assert(!isdummy(n));
421 othern = mainposition(t, gkey(mp));
422 if (othern != mp) { /* is colliding node out of its main position? */
423 /* yes; move colliding node into free position */
424 while (gnext(othern) != mp) othern = gnext(othern); /* find previous */
425 gnext(othern) = n; /* redo the chain with `n' in place of `mp' */
426 *n = *mp; /* copy colliding node into free pos. (mp->next also goes) */
427 gnext(mp) = NULL; /* now `mp' is free */
428 setnilvalue(gval(mp));
429 }
430 else { /* colliding node is in its own main position */
431 /* new node will go into free position */
432 gnext(n) = gnext(mp); /* chain new position */
433 gnext(mp) = n;
434 mp = n;
435 }
436 }
437 setobj2t(L, gkey(mp), key);
438 luaC_barrierback(L, obj2gco(t), key);
439 lua_assert(ttisnil(gval(mp)));
440 return gval(mp);
441 }
442
443
444 /*
445 ** search function for integers
446 */
luaH_getint(Table * t,int key)447 const TValue *luaH_getint (Table *t, int key) {
448 /* (1 <= key && key <= t->sizearray) */
449 if (cast(unsigned int, key-1) < cast(unsigned int, t->sizearray))
450 return &t->array[key-1];
451 else {
452 lua_Number nk = cast_num(key);
453 Node *n = hashnum(t, nk);
454 do { /* check whether `key' is somewhere in the chain */
455 if (ttisnumber(gkey(n)) && luai_numeq(nvalue(gkey(n)), nk))
456 return gval(n); /* that's it */
457 else n = gnext(n);
458 } while (n);
459 return luaO_nilobject;
460 }
461 }
462
463
464 /*
465 ** search function for short strings
466 */
luaH_getstr(Table * t,TString * key)467 const TValue *luaH_getstr (Table *t, TString *key) {
468 Node *n = hashstr(t, key);
469 lua_assert(key->tsv.tt == LUA_TSHRSTR);
470 do { /* check whether `key' is somewhere in the chain */
471 if (ttisshrstring(gkey(n)) && eqshrstr(rawtsvalue(gkey(n)), key))
472 return gval(n); /* that's it */
473 else n = gnext(n);
474 } while (n);
475 return luaO_nilobject;
476 }
477
478
479 /*
480 ** main search function
481 */
luaH_get(Table * t,const TValue * key)482 const TValue *luaH_get (Table *t, const TValue *key) {
483 switch (ttype(key)) {
484 case LUA_TSHRSTR: return luaH_getstr(t, rawtsvalue(key));
485 case LUA_TNIL: return luaO_nilobject;
486 case LUA_TNUMBER: {
487 int k;
488 lua_Number n = nvalue(key);
489 lua_number2int(k, n);
490 if (luai_numeq(cast_num(k), n)) /* index is int? */
491 return luaH_getint(t, k); /* use specialized version */
492 /* else go through */
493 }
494 default: {
495 Node *n = mainposition(t, key);
496 do { /* check whether `key' is somewhere in the chain */
497 if (luaV_rawequalobj(gkey(n), key))
498 return gval(n); /* that's it */
499 else n = gnext(n);
500 } while (n);
501 return luaO_nilobject;
502 }
503 }
504 }
505
506
507 /*
508 ** beware: when using this function you probably need to check a GC
509 ** barrier and invalidate the TM cache.
510 */
luaH_set(lua_State * L,Table * t,const TValue * key)511 TValue *luaH_set (lua_State *L, Table *t, const TValue *key) {
512 const TValue *p = luaH_get(t, key);
513 if (p != luaO_nilobject)
514 return cast(TValue *, p);
515 else return luaH_newkey(L, t, key);
516 }
517
518
luaH_setint(lua_State * L,Table * t,int key,TValue * value)519 void luaH_setint (lua_State *L, Table *t, int key, TValue *value) {
520 const TValue *p = luaH_getint(t, key);
521 TValue *cell;
522 if (p != luaO_nilobject)
523 cell = cast(TValue *, p);
524 else {
525 TValue k;
526 setnvalue(&k, cast_num(key));
527 cell = luaH_newkey(L, t, &k);
528 }
529 setobj2t(L, cell, value);
530 }
531
532
unbound_search(Table * t,unsigned int j)533 static int unbound_search (Table *t, unsigned int j) {
534 unsigned int i = j; /* i is zero or a present index */
535 j++;
536 /* find `i' and `j' such that i is present and j is not */
537 while (!ttisnil(luaH_getint(t, j))) {
538 i = j;
539 j *= 2;
540 if (j > cast(unsigned int, MAX_INT)) { /* overflow? */
541 /* table was built with bad purposes: resort to linear search */
542 i = 1;
543 while (!ttisnil(luaH_getint(t, i))) i++;
544 return i - 1;
545 }
546 }
547 /* now do a binary search between them */
548 while (j - i > 1) {
549 unsigned int m = (i+j)/2;
550 if (ttisnil(luaH_getint(t, m))) j = m;
551 else i = m;
552 }
553 return i;
554 }
555
556
557 /*
558 ** Try to find a boundary in table `t'. A `boundary' is an integer index
559 ** such that t[i] is non-nil and t[i+1] is nil (and 0 if t[1] is nil).
560 */
luaH_getn(Table * t)561 int luaH_getn (Table *t) {
562 unsigned int j = t->sizearray;
563 if (j > 0 && ttisnil(&t->array[j - 1])) {
564 /* there is a boundary in the array part: (binary) search for it */
565 unsigned int i = 0;
566 while (j - i > 1) {
567 unsigned int m = (i+j)/2;
568 if (ttisnil(&t->array[m - 1])) j = m;
569 else i = m;
570 }
571 return i;
572 }
573 /* else must find a boundary in hash part */
574 else if (isdummy(t->node)) /* hash part is empty? */
575 return j; /* that is easy... */
576 else return unbound_search(t, j);
577 }
578
579
580
581 #if defined(LUA_DEBUG)
582
luaH_mainposition(const Table * t,const TValue * key)583 Node *luaH_mainposition (const Table *t, const TValue *key) {
584 return mainposition(t, key);
585 }
586
luaH_isdummy(Node * n)587 int luaH_isdummy (Node *n) { return isdummy(n); }
588
589 #endif
590