1 // Copyright 2014 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "src/ic/access-compiler.h"
6 #include "src/objects-inl.h"
7
8 namespace v8 {
9 namespace internal {
10
11
GetCodeWithFlags(Code::Flags flags,const char * name)12 Handle<Code> PropertyAccessCompiler::GetCodeWithFlags(Code::Flags flags,
13 const char* name) {
14 // Create code object in the heap.
15 CodeDesc desc;
16 masm()->GetCode(&desc);
17 Handle<Code> code = factory()->NewCode(desc, flags, masm()->CodeObject());
18 if (code->IsCodeStubOrIC()) code->set_stub_key(CodeStub::NoCacheKey());
19 #ifdef ENABLE_DISASSEMBLER
20 if (FLAG_print_code_stubs) {
21 CodeTracer::Scope trace_scope(isolate()->GetCodeTracer());
22 OFStream os(trace_scope.file());
23 code->Disassemble(name, os);
24 }
25 #endif
26 return code;
27 }
28
29
GetCodeWithFlags(Code::Flags flags,Handle<Name> name)30 Handle<Code> PropertyAccessCompiler::GetCodeWithFlags(Code::Flags flags,
31 Handle<Name> name) {
32 return (FLAG_print_code_stubs && !name.is_null() && name->IsString())
33 ? GetCodeWithFlags(flags,
34 Handle<String>::cast(name)->ToCString().get())
35 : GetCodeWithFlags(flags, NULL);
36 }
37
38
TailCallBuiltin(MacroAssembler * masm,Builtins::Name name)39 void PropertyAccessCompiler::TailCallBuiltin(MacroAssembler* masm,
40 Builtins::Name name) {
41 Handle<Code> code(masm->isolate()->builtins()->builtin(name));
42 GenerateTailCall(masm, code);
43 }
44
GetCallingConvention(Isolate * isolate,Code::Kind kind)45 Register* PropertyAccessCompiler::GetCallingConvention(Isolate* isolate,
46 Code::Kind kind) {
47 AccessCompilerData* data = isolate->access_compiler_data();
48 if (!data->IsInitialized()) {
49 InitializePlatformSpecific(data);
50 }
51 if (kind == Code::LOAD_IC || kind == Code::KEYED_LOAD_IC) {
52 return data->load_calling_convention();
53 }
54 DCHECK(kind == Code::STORE_IC || kind == Code::KEYED_STORE_IC);
55 return data->store_calling_convention();
56 }
57
58
slot() const59 Register PropertyAccessCompiler::slot() const {
60 if (kind() == Code::LOAD_IC || kind() == Code::KEYED_LOAD_IC) {
61 return LoadDescriptor::SlotRegister();
62 }
63 DCHECK(kind() == Code::STORE_IC || kind() == Code::KEYED_STORE_IC);
64 return StoreWithVectorDescriptor::SlotRegister();
65 }
66
67
vector() const68 Register PropertyAccessCompiler::vector() const {
69 if (kind() == Code::LOAD_IC || kind() == Code::KEYED_LOAD_IC) {
70 return LoadWithVectorDescriptor::VectorRegister();
71 }
72 DCHECK(kind() == Code::STORE_IC || kind() == Code::KEYED_STORE_IC);
73 return StoreWithVectorDescriptor::VectorRegister();
74 }
75 } // namespace internal
76 } // namespace v8
77