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1 /*
2  * Copyright (C) 2016 Google, Inc.
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *     http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #include <string>
18 #include <vector>
19 
20 #include "Smoke.h"
21 
22 namespace {
23 
24 #if defined(VK_USE_PLATFORM_ANDROID_KHR)
create_game(const std::vector<std::string> & args)25 Game *create_game(const std::vector<std::string> &args) { return new Smoke(args); }
26 #endif
27 
create_game(int argc,char ** argv)28 Game *create_game(int argc, char **argv) {
29     std::vector<std::string> args(argv, argv + argc);
30     return new Smoke(args);
31 }
32 
33 }  // namespace
34 
35 #if defined(VK_USE_PLATFORM_XCB_KHR)
36 
37 #include "ShellXcb.h"
38 
main(int argc,char ** argv)39 int main(int argc, char **argv) {
40     Game *game = create_game(argc, argv);
41     {
42         ShellXcb shell(*game);
43         shell.run();
44     }
45     delete game;
46 
47     return 0;
48 }
49 
50 #elif defined(VK_USE_PLATFORM_WAYLAND_KHR)
51 
52 #include "ShellWayland.h"
53 
main(int argc,char ** argv)54 int main(int argc, char **argv) {
55     Game *game = create_game(argc, argv);
56     {
57         ShellWayland shell(*game);
58         shell.run();
59     }
60     delete game;
61 
62     return 0;
63 }
64 
65 #elif defined(VK_USE_PLATFORM_ANDROID_KHR)
66 
67 #include <android/log.h>
68 #include "ShellAndroid.h"
69 
android_main(android_app * app)70 void android_main(android_app *app) {
71     Game *game = create_game(ShellAndroid::get_args(*app));
72 
73     try {
74         ShellAndroid shell(*app, *game);
75         shell.run();
76     } catch (const std::runtime_error &e) {
77         __android_log_print(ANDROID_LOG_ERROR, game->settings().name.c_str(), "%s", e.what());
78     }
79 
80     delete game;
81 }
82 
83 #elif defined(VK_USE_PLATFORM_WIN32_KHR)
84 
85 #include "ShellWin32.h"
86 
main(int argc,char ** argv)87 int main(int argc, char **argv) {
88     Game *game = create_game(argc, argv);
89     {
90         ShellWin32 shell(*game);
91         shell.run();
92     }
93     delete game;
94 
95     return 0;
96 }
97 
98 #endif  // VK_USE_PLATFORM_XCB_KHR
99