1 /*
2 * Copyright (C) 2008 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17 //#define LOG_NDEBUG 0
18 #define LOG_TAG "ToneGenerator"
19
20 #include <math.h>
21 #include <utils/Log.h>
22 #include <cutils/properties.h>
23 #include <media/AudioPolicyHelper.h>
24 #include "media/ToneGenerator.h"
25
26
27 namespace android {
28
29
30 // Descriptors for all available tones (See ToneGenerator::ToneDescriptor class declaration for details)
31 const ToneGenerator::ToneDescriptor ToneGenerator::sToneDescriptors[] = {
32 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1336, 941, 0 }, 0, 0},
33 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
34 .repeatCnt = ToneGenerator::TONEGEN_INF,
35 .repeatSegment = 0 }, // TONE_DTMF_0
36 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1209, 697, 0 }, 0, 0 },
37 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
38 .repeatCnt = ToneGenerator::TONEGEN_INF,
39 .repeatSegment = 0 }, // TONE_DTMF_1
40 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1336, 697, 0 }, 0, 0 },
41 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
42 .repeatCnt = ToneGenerator::TONEGEN_INF,
43 .repeatSegment = 0 }, // TONE_DTMF_2
44 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1477, 697, 0 }, 0, 0 },
45 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
46 .repeatCnt = ToneGenerator::TONEGEN_INF,
47 .repeatSegment = 0 }, // TONE_DTMF_3
48 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1209, 770, 0 }, 0, 0 },
49 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
50 .repeatCnt = ToneGenerator::TONEGEN_INF,
51 .repeatSegment = 0 }, // TONE_DTMF_4
52 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1336, 770, 0 }, 0, 0 },
53 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
54 .repeatCnt = ToneGenerator::TONEGEN_INF,
55 .repeatSegment = 0 }, // TONE_DTMF_5
56 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1477, 770, 0 }, 0, 0 },
57 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
58 .repeatCnt = ToneGenerator::TONEGEN_INF,
59 .repeatSegment = 0 }, // TONE_DTMF_6
60 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1209, 852, 0 }, 0, 0 },
61 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
62 .repeatCnt = ToneGenerator::TONEGEN_INF,
63 .repeatSegment = 0 }, // TONE_DTMF_7
64 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1336, 852, 0 }, 0, 0 },
65 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
66 .repeatCnt = ToneGenerator::TONEGEN_INF,
67 .repeatSegment = 0 }, // TONE_DTMF_8
68 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1477, 852, 0 }, 0, 0 },
69 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
70 .repeatCnt = ToneGenerator::TONEGEN_INF,
71 .repeatSegment = 0 }, // TONE_DTMF_9
72 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1209, 941, 0 }, 0, 0 },
73 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
74 .repeatCnt = ToneGenerator::TONEGEN_INF,
75 .repeatSegment = 0 }, // TONE_DTMF_S
76 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1477, 941, 0 }, 0, 0 },
77 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
78 .repeatCnt = ToneGenerator::TONEGEN_INF,
79 .repeatSegment = 0 }, // TONE_DTMF_P
80 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1633, 697, 0 }, 0, 0 },
81 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
82 .repeatCnt = ToneGenerator::TONEGEN_INF,
83 .repeatSegment = 0 }, // TONE_DTMF_A
84 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1633, 770, 0 }, 0, 0 },
85 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
86 .repeatCnt = ToneGenerator::TONEGEN_INF,
87 .repeatSegment = 0 }, // TONE_DTMF_B
88 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1633, 852, 0 }, 0, 0 },
89 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
90 .repeatCnt = ToneGenerator::TONEGEN_INF,
91 .repeatSegment = 0 }, // TONE_DTMF_C
92 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1633, 941, 0 }, 0, 0 },
93 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
94 .repeatCnt = ToneGenerator::TONEGEN_INF,
95 .repeatSegment = 0 }, // TONE_DTMF_D
96 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 425, 0 }, 0, 0 },
97 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
98 .repeatCnt = ToneGenerator::TONEGEN_INF,
99 .repeatSegment = 0 }, // TONE_SUP_DIAL
100 { .segments = { { .duration = 500 , .waveFreq = { 425, 0 }, 0, 0},
101 { .duration = 500, .waveFreq = { 0 }, 0, 0},
102 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
103 .repeatCnt = ToneGenerator::TONEGEN_INF,
104 .repeatSegment = 0 }, // TONE_SUP_BUSY
105 { .segments = { { .duration = 200, .waveFreq = { 425, 0 }, 0, 0 },
106 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
107 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
108 .repeatCnt = ToneGenerator::TONEGEN_INF,
109 .repeatSegment = 0 }, // TONE_SUP_CONGESTION
110 { .segments = { { .duration = 200, .waveFreq = { 425, 0 }, 0, 0 },
111 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
112 .repeatCnt = 0,
113 .repeatSegment = 0 }, // TONE_SUP_RADIO_ACK
114 { .segments = { { .duration = 200, .waveFreq = { 425, 0 }, 0, 0},
115 { .duration = 200, .waveFreq = { 0 }, 0, 0},
116 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
117 .repeatCnt = 2,
118 .repeatSegment = 0 }, // TONE_SUP_RADIO_NOTAVAIL
119 { .segments = { { .duration = 330, .waveFreq = { 950, 1400, 1800, 0 }, 0, 0},
120 { .duration = 1000, .waveFreq = { 0 }, 0, 0},
121 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
122 .repeatCnt = ToneGenerator::TONEGEN_INF,
123 .repeatSegment = 0 }, // TONE_SUP_ERROR
124 { .segments = { { .duration = 200, .waveFreq = { 425, 0 }, 0, 0 },
125 { .duration = 600, .waveFreq = { 0 }, 0, 0 },
126 { .duration = 200, .waveFreq = { 425, 0 }, 0, 0 },
127 { .duration = 3000, .waveFreq = { 0 }, 0, 0 },
128 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
129 .repeatCnt = ToneGenerator::TONEGEN_INF,
130 .repeatSegment = 0 }, // TONE_SUP_CALL_WAITING
131 { .segments = { { .duration = 1000, .waveFreq = { 425, 0 }, 0, 0 },
132 { .duration = 4000, .waveFreq = { 0 }, 0, 0 },
133 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
134 .repeatCnt = ToneGenerator::TONEGEN_INF,
135 .repeatSegment = 0 }, // TONE_SUP_RINGTONE
136 { .segments = { { .duration = 40, .waveFreq = { 400, 1200, 0 }, 0, 0 },
137 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
138 .repeatCnt = 0,
139 .repeatSegment = 0 }, // TONE_PROP_BEEP
140 { .segments = { { .duration = 100, .waveFreq = { 1200, 0 }, 0, 0 },
141 { .duration = 100, .waveFreq = { 0 }, 0, 0 },
142 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
143 .repeatCnt = 1,
144 .repeatSegment = 0 }, // TONE_PROP_ACK
145 { .segments = { { .duration = 400, .waveFreq = { 300, 400, 500, 0 }, 0, 0 },
146 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
147 .repeatCnt = 0,
148 .repeatSegment = 0 }, // TONE_PROP_NACK
149 { .segments = { { .duration = 200, .waveFreq = { 400, 1200, 0 }, 0, 0 },
150 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
151 .repeatCnt = 0,
152 .repeatSegment = 0 }, // TONE_PROP_PROMPT
153 { .segments = { { .duration = 40, .waveFreq = { 400, 1200, 0 }, 0, 0 },
154 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
155 { .duration = 40, .waveFreq = { 400, 1200, 0 }, 0, 0 },
156 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
157 .repeatCnt = 0,
158 .repeatSegment = 0 }, // TONE_PROP_BEEP2
159 { .segments = { { .duration = 250, .waveFreq = { 440, 0 }, 0, 0 },
160 { .duration = 250, .waveFreq = { 620, 0 }, 0, 0 },
161 { .duration = 0 , .waveFreq = { 0 }, 0, 0 }},
162 .repeatCnt = ToneGenerator::TONEGEN_INF,
163 .repeatSegment = 0 }, // TONE_SUP_INTERCEPT
164 { .segments = { { .duration = 250, .waveFreq = { 440, 0 }, 0, 0 },
165 { .duration = 250, .waveFreq = { 620, 0 }, 0, 0 },
166 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
167 .repeatCnt = 7,
168 .repeatSegment = 0 }, // TONE_SUP_INTERCEPT_ABBREV
169 { .segments = { { .duration = 250, .waveFreq = { 480, 620, 0 }, 0, 0 },
170 { .duration = 250, .waveFreq = { 0 }, 0, 0 },
171 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
172 .repeatCnt = 7,
173 .repeatSegment = 0 }, // TONE_SUP_CONGESTION_ABBREV
174 { .segments = { { .duration = 100, .waveFreq = { 350, 440, 0 }, 0, 0 },
175 { .duration = 100, .waveFreq = { 0 }, 0, 0 },
176 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
177 .repeatCnt = 2,
178 .repeatSegment = 0 }, // TONE_SUP_CONFIRM
179 { .segments = { { .duration = 100, .waveFreq = { 480, 0 }, 0, 0 },
180 { .duration = 100, .waveFreq = { 0 }, 0, 0 },
181 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
182 .repeatCnt = 3,
183 .repeatSegment = 0 }, // TONE_SUP_PIP
184 { .segments = {{ .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 425, 0 }, 0, 0},
185 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
186 .repeatCnt = ToneGenerator::TONEGEN_INF,
187 .repeatSegment = 0 }, // TONE_CDMA_DIAL_TONE_LITE
188 { .segments = { { .duration = 2000, .waveFreq = { 440, 480, 0 }, 0, 0 },
189 { .duration = 4000, .waveFreq = { 0 }, 0, 0 },
190 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
191 .repeatCnt = ToneGenerator::TONEGEN_INF,
192 .repeatSegment = 0 }, // TONE_CDMA_NETWORK_USA_RINGBACK
193 { .segments = { { .duration = 250, .waveFreq = { 440, 0 }, 0, 0 },
194 { .duration = 250, .waveFreq = { 620, 0 }, 0, 0 },
195 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
196 .repeatCnt = ToneGenerator::TONEGEN_INF,
197 .repeatSegment = 0 }, // TONE_CDMA_INTERCEPT
198 { .segments = { { .duration = 250, .waveFreq = { 440, 0 }, 0, 0 },
199 { .duration = 250, .waveFreq = { 620, 0 }, 0, 0 },
200 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
201 .repeatCnt = 0,
202 .repeatSegment = 0 }, // TONE_CDMA_ABBR_INTERCEPT
203 { .segments = { { .duration = 250, .waveFreq = { 480, 620, 0 }, 0, 0 },
204 { .duration = 250, .waveFreq = { 0 }, 0, 0 },
205 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
206 .repeatCnt = ToneGenerator::TONEGEN_INF,
207 .repeatSegment = 0 }, // TONE_CDMA_REORDER
208 { .segments = { { .duration = 250, .waveFreq = { 480, 620, 0 }, 0, 0 },
209 { .duration = 250, .waveFreq = { 0 }, 0, 0 },
210 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
211 .repeatCnt = 7,
212 .repeatSegment = 0 }, // TONE_CDMA_ABBR_REORDER
213 { .segments = { { .duration = 500, .waveFreq = { 480, 620, 0 }, 0, 0 },
214 { .duration = 500, .waveFreq = { 0 }, 0, 0 },
215 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
216 .repeatCnt = ToneGenerator::TONEGEN_INF,
217 .repeatSegment = 0 }, // TONE_CDMA_NETWORK_BUSY
218 { .segments = { { .duration = 100, .waveFreq = { 350, 440, 0 }, 0, 0 },
219 { .duration = 100, .waveFreq = { 0 }, 0, 0 },
220 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
221 .repeatCnt = 2,
222 .repeatSegment = 0 }, // TONE_CDMA_CONFIRM
223 { .segments = { { .duration = 500, .waveFreq = { 660, 1000, 0 }, 0, 0 },
224 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
225 .repeatCnt = 0,
226 .repeatSegment = 0 }, // TONE_CDMA_ANSWER
227 { .segments = { { .duration = 300, .waveFreq = { 440, 0 }, 0, 0 },
228 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
229 .repeatCnt = 0,
230 .repeatSegment = 0 }, // TONE_CDMA_NETWORK_CALLWAITING
231 { .segments = { { .duration = 100, .waveFreq = { 480, 0 }, 0, 0 },
232 { .duration = 100, .waveFreq = { 0 }, 0, 0 },
233 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
234 .repeatCnt = 3,
235 .repeatSegment = 0 }, // TONE_CDMA_PIP
236
237 { .segments = { { .duration = 32, .waveFreq = { 2091, 0}, 0, 0 },
238 { .duration = 64, .waveFreq = { 2556, 0}, 19, 0},
239 { .duration = 32, .waveFreq = { 2091, 0}, 0, 0},
240 { .duration = 48, .waveFreq = { 2556, 0}, 0, 0},
241 { .duration = 4000, .waveFreq = { 0 }, 0, 0},
242 { .duration = 0, .waveFreq = { 0 }, 0, 0}},
243 .repeatCnt = 0,
244 .repeatSegment = 0 }, // TONE_CDMA_CALL_SIGNAL_ISDN_NORMAL
245 { .segments = { { .duration = 32, .waveFreq = { 2091, 0}, 0, 0 },
246 { .duration = 64, .waveFreq = { 2556, 0}, 7, 0 },
247 { .duration = 32, .waveFreq = { 2091, 0}, 0, 0 },
248 { .duration = 400, .waveFreq = { 0 }, 0, 0 },
249 { .duration = 32, .waveFreq = { 2091, 0}, 0, 0 },
250 { .duration = 64, .waveFreq = { 2556, 0}, 7, 4 },
251 { .duration = 32, .waveFreq = { 2091, 0}, 0, 0 },
252 { .duration = 4000, .waveFreq = { 0 }, 0, 0 },
253 { .duration = 0, .waveFreq = { 0 }, 0, 0 } },
254 .repeatCnt = 0,
255 .repeatSegment = 0 }, // TONE_CDMA_CALL_SIGNAL_ISDN_INTERGROUP
256 { .segments = { { .duration = 32, .waveFreq = { 2091, 0}, 0, 0 },
257 { .duration = 64, .waveFreq = { 2556, 0}, 3, 0 },
258 { .duration = 16, .waveFreq = { 2091, 0}, 0, 0 },
259 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
260 { .duration = 32, .waveFreq = { 2091, 0}, 0, 0 },
261 { .duration = 64, .waveFreq = { 2556, 0}, 3, 4 },
262 { .duration = 16, .waveFreq = { 2091, 0}, 0, 0 },
263 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
264 { .duration = 0, .waveFreq = { 0 }, 0, 0 } },
265 .repeatCnt = 0,
266 .repeatSegment = 0 }, // TONE_CDMA_CALL_SIGNAL_ISDN_SP_PRI
267 { .segments = { { .duration = 0, .waveFreq = { 0 }, 0, 0} },
268 .repeatCnt = 0,
269 .repeatSegment = 0 }, // TONE_CDMA_CALL_SIGNAL_ISDN_PAT3
270 { .segments = { { .duration = 32, .waveFreq = { 2091, 0 }, 0, 0 },
271 { .duration = 64, .waveFreq = { 2556, 0 }, 4, 0 },
272 { .duration = 20, .waveFreq = { 2091, 0 }, 0, 0 },
273 { .duration = 0, .waveFreq = { 0 } , 0, 0 } },
274 .repeatCnt = 0,
275 .repeatSegment = 0 }, // TONE_CDMA_CALL_SIGNAL_ISDN_PING_RING
276 { .segments = { { .duration = 0, .waveFreq = { 0 }, 0, 0} },
277 .repeatCnt = 0,
278 .repeatSegment = 0 }, // TONE_CDMA_CALL_SIGNAL_ISDN_PAT5
279 { .segments = { { .duration = 0, .waveFreq = { 0 }, 0, 0} },
280 .repeatCnt = 0,
281 .repeatSegment = 0 }, // TONE_CDMA_CALL_SIGNAL_ISDN_PAT6
282 { .segments = { { .duration = 0, .waveFreq = { 0 }, 0, 0} },
283 .repeatCnt = 0,
284 .repeatSegment = 0 }, // TONE_CDMA_CALL_SIGNAL_ISDN_PAT7
285
286 { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
287 { .duration = 25, .waveFreq = { 4000, 0 }, 39, 0 },
288 { .duration = 4000, .waveFreq = { 0 }, 0, 0 },
289 { .duration = 0, .waveFreq = { 0 }, 0, 0 } },
290 .repeatCnt = ToneGenerator::TONEGEN_INF,
291 .repeatSegment = 0 }, // TONE_CDMA_HIGH_L
292 { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
293 { .duration = 25, .waveFreq = { 2900, 0 }, 39, 0 },
294 { .duration = 4000, .waveFreq = { 0 }, 0, 0 },
295 { .duration = 0, .waveFreq = { 0 }, 0, 0 } },
296 .repeatCnt = ToneGenerator::TONEGEN_INF,
297 .repeatSegment = 0 }, // TONE_CDMA_MED_L
298 { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
299 { .duration = 25, .waveFreq = { 1450, 0 }, 39, 0 },
300 { .duration = 4000, .waveFreq = { 0 }, 0, 0 },
301 { .duration = 0, .waveFreq = { 0 }, 0, 0 } },
302 .repeatCnt = ToneGenerator::TONEGEN_INF,
303 .repeatSegment = 0 }, // TONE_CDMA_LOW_L
304 { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
305 { .duration = 25, .waveFreq = { 4000, 0 }, 15, 0 },
306 { .duration = 400, .waveFreq = { 0 }, 0, 0 },
307 { .duration = 0, .waveFreq = { 0 }, 0, 0 } },
308 .repeatCnt = ToneGenerator::TONEGEN_INF,
309 .repeatSegment = 0 }, // TONE_CDMA_HIGH_SS
310 { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
311 { .duration = 25, .waveFreq = { 2900, 0 }, 15, 0 },
312 { .duration = 400, .waveFreq = { 0 }, 0, 0 },
313 { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
314 .repeatCnt = ToneGenerator::TONEGEN_INF,
315 .repeatSegment = 0 }, // TONE_CDMA_MED_SS
316 { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
317 { .duration = 25, .waveFreq = { 1450, 0 }, 15, 0 },
318 { .duration = 400, .waveFreq = { 0 }, 0, 0 },
319 { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
320 .repeatCnt = ToneGenerator::TONEGEN_INF,
321 .repeatSegment = 0 }, // TONE_CDMA_LOW_SS
322 { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
323 { .duration = 25, .waveFreq = { 4000, 0 }, 7, 0 },
324 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
325 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
326 { .duration = 25, .waveFreq = { 4000, 0 }, 7, 3 },
327 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
328 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
329 { .duration = 25, .waveFreq = { 4000, 0 }, 15, 6 },
330 { .duration = 4000, .waveFreq = { 0 }, 0, 0 },
331 { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
332 .repeatCnt = ToneGenerator::TONEGEN_INF,
333 .repeatSegment = 0 }, // TONE_CDMA_HIGH_SSL
334 { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
335 { .duration = 25, .waveFreq = { 2900, 0 }, 7, 0 },
336 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
337 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
338 { .duration = 25, .waveFreq = { 2900, 0 }, 7, 3 },
339 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
340 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
341 { .duration = 25, .waveFreq = { 2900, 0 }, 15, 6 },
342 { .duration = 4000, .waveFreq = { 0 }, 0, 0 },
343 { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
344 .repeatCnt = ToneGenerator::TONEGEN_INF,
345 .repeatSegment = 0 }, // TONE_CDMA_MED_SSL
346 { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
347 { .duration = 25, .waveFreq = { 1450, 0 }, 7, 0 },
348 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
349 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
350 { .duration = 25, .waveFreq = { 1450, 0 }, 7, 3 },
351 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
352 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
353 { .duration = 25, .waveFreq = { 1450, 0 }, 15, 6 },
354 { .duration = 4000, .waveFreq = { 0 }, 0, 0 },
355 { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
356 .repeatCnt = ToneGenerator::TONEGEN_INF,
357 .repeatSegment = 0 }, // TONE_CDMA_LOW_SSL
358 { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
359 { .duration = 25, .waveFreq = { 4000, 0 }, 19, 0 },
360 { .duration = 1000, .waveFreq = { 0 }, 0, 0 },
361 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
362 { .duration = 25, .waveFreq = { 4000, 0 }, 19, 3 },
363 { .duration = 3000, .waveFreq = { 0 }, 0, 0 },
364 { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
365 .repeatCnt = ToneGenerator::TONEGEN_INF,
366 .repeatSegment = 0 }, // TONE_CDMA_HIGH_SS_2
367 { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
368 { .duration = 25, .waveFreq = { 2900, 0 }, 19, 0 },
369 { .duration = 1000, .waveFreq = { 0 }, 0, 0 },
370 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
371 { .duration = 25, .waveFreq = { 2900, 0 }, 19, 3 },
372 { .duration = 3000, .waveFreq = { 0 }, 0, 0 },
373 { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
374 .repeatCnt = ToneGenerator::TONEGEN_INF,
375 .repeatSegment = 0 }, // TONE_CDMA_MED_SS_2
376 { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
377 { .duration = 25, .waveFreq = { 1450, 0 }, 19, 0 },
378 { .duration = 1000, .waveFreq = { 0 }, 0, 0 },
379 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
380 { .duration = 25, .waveFreq = { 1450, 0 }, 19, 3 },
381 { .duration = 3000, .waveFreq = { 0 }, 0, 0 },
382 { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
383 .repeatCnt = ToneGenerator::TONEGEN_INF,
384 .repeatSegment = 0 }, // TONE_CDMA_LOW_SS_2
385 { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
386 { .duration = 25, .waveFreq = { 4000, 0 }, 9, 0 },
387 { .duration = 500, .waveFreq = { 0 }, 0, 0 },
388 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
389 { .duration = 25, .waveFreq = { 4000, 0 }, 19, 3 },
390 { .duration = 500, .waveFreq = { 0 }, 0, 0 },
391 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
392 { .duration = 25, .waveFreq = { 4000, 0 }, 9, 6 },
393 { .duration = 3000, .waveFreq = { 0 }, 0, 0 },
394 { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
395 .repeatCnt = ToneGenerator::TONEGEN_INF,
396 .repeatSegment = 0 }, // TONE_CDMA_HIGH_SLS
397 { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
398 { .duration = 25, .waveFreq = { 2900, 0 }, 9, 0 },
399 { .duration = 500, .waveFreq = { 0 }, 0, 0 },
400 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
401 { .duration = 25, .waveFreq = { 2900, 0 }, 19, 3 },
402 { .duration = 500, .waveFreq = { 0 }, 0, 0 },
403 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
404 { .duration = 25, .waveFreq = { 2900, 0 }, 9, 6 },
405 { .duration = 3000, .waveFreq = { 0 }, 0, 0 },
406 { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
407 .repeatCnt = ToneGenerator::TONEGEN_INF,
408 .repeatSegment = 0 }, // TONE_CDMA_MED_SLS
409 { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
410 { .duration = 25, .waveFreq = { 1450, 0 }, 9, 0 },
411 { .duration = 500, .waveFreq = { 0 }, 0, 0 },
412 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
413 { .duration = 25, .waveFreq = { 1450, 0 }, 19, 3 },
414 { .duration = 500, .waveFreq = { 0 }, 0, 0 },
415 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
416 { .duration = 25, .waveFreq = { 1450, 0 }, 9, 6 },
417 { .duration = 3000, .waveFreq = { 0 }, 0, 0 },
418 { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
419 .repeatCnt = ToneGenerator::TONEGEN_INF,
420 .repeatSegment = 0 }, // TONE_CDMA_LOW_SLS
421 { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
422 { .duration = 25, .waveFreq = { 4000, 0 }, 9, 0 },
423 { .duration = 500, .waveFreq = { 0 }, 0, 0 },
424 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
425 { .duration = 25, .waveFreq = { 4000, 0 }, 9, 3 },
426 { .duration = 500, .waveFreq = { 0 }, 0, 0 },
427 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
428 { .duration = 25, .waveFreq = { 4000, 0 }, 9, 6 },
429 { .duration = 500, .waveFreq = { 0 }, 0, 0 },
430 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
431 { .duration = 25, .waveFreq = { 4000, 0 }, 9, 9 },
432 { .duration = 2500, .waveFreq = { 0 }, 0, 0 },
433 { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
434 .repeatCnt = ToneGenerator::TONEGEN_INF,
435 .repeatSegment = 0 }, // TONE_CDMA_HIGH_S_X4
436 { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
437 { .duration = 25, .waveFreq = { 2900, 0 }, 9, 0 },
438 { .duration = 500, .waveFreq = { 0 }, 0, 0 },
439 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
440 { .duration = 25, .waveFreq = { 2900, 0 }, 9, 3 },
441 { .duration = 500, .waveFreq = { 0 }, 0, 0 },
442 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
443 { .duration = 25, .waveFreq = { 2900, 0 }, 9, 6 },
444 { .duration = 500, .waveFreq = { 0 }, 0, 0 },
445 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
446 { .duration = 25, .waveFreq = { 2900, 0 }, 9, 9 },
447 { .duration = 2500, .waveFreq = { 0 }, 0, 0 },
448 { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
449 .repeatCnt = ToneGenerator::TONEGEN_INF,
450 .repeatSegment = 0 }, // TONE_CDMA_MED_S_X4
451 { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
452 { .duration = 25, .waveFreq = { 1450, 0 }, 9, 0 },
453 { .duration = 500, .waveFreq = { 0 }, 0, 0 },
454 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
455 { .duration = 25, .waveFreq = { 1450, 0 }, 9, 3 },
456 { .duration = 500, .waveFreq = { 0 }, 0, 0 },
457 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
458 { .duration = 25, .waveFreq = { 1450, 0 }, 9, 6 },
459 { .duration = 500, .waveFreq = { 0 }, 0, 0 },
460 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
461 { .duration = 25, .waveFreq = { 1450, 0 }, 9, 9 },
462 { .duration = 2500, .waveFreq = { 0 }, 0, 0 },
463 { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
464 .repeatCnt = ToneGenerator::TONEGEN_INF,
465 .repeatSegment = 0 }, // TONE_CDMA_LOW_S_X4
466 { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
467 { .duration = 25, .waveFreq = { 4000, 0 }, 19, 0 },
468 { .duration = 2000, .waveFreq = { 0 }, 0, 0 },
469 { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
470 .repeatCnt = ToneGenerator::TONEGEN_INF,
471 .repeatSegment = 0 }, // TONE_CDMA_HIGH_PBX_L
472 { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
473 { .duration = 25, .waveFreq = { 2900, 0 }, 19, 0 },
474 { .duration = 2000, .waveFreq = { 0 }, 0, 0 },
475 { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
476 .repeatCnt = ToneGenerator::TONEGEN_INF,
477 .repeatSegment = 0 }, // TONE_CDMA_MED_PBX_L
478 { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
479 { .duration = 25, .waveFreq = { 1450, 0 }, 19, 0 },
480 { .duration = 2000, .waveFreq = { 0 }, 0, 0 },
481 { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
482 .repeatCnt = ToneGenerator::TONEGEN_INF,
483 .repeatSegment = 0 }, // TONE_CDMA_LOW_PBX_L
484 { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
485 { .duration = 25, .waveFreq = { 4000, 0 }, 7, 0 },
486 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
487 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
488 { .duration = 25, .waveFreq = { 4000, 0 }, 7, 3 },
489 { .duration = 2000, .waveFreq = { 0 }, 0, 0 },
490 { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
491 .repeatCnt = ToneGenerator::TONEGEN_INF,
492 .repeatSegment = 0 }, // TONE_CDMA_HIGH_PBX_SS
493 { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
494 { .duration = 25, .waveFreq = { 2900, 0 }, 7, 0 },
495 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
496 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
497 { .duration = 25, .waveFreq = { 2900, 0 }, 7, 3 },
498 { .duration = 2000, .waveFreq = { 0 }, 0, 0 },
499 { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
500 .repeatCnt = ToneGenerator::TONEGEN_INF,
501 .repeatSegment = 0 }, // TONE_CDMA_MED_PBX_SS
502 { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
503 { .duration = 25, .waveFreq = { 1450, 0 }, 7, 0 },
504 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
505 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
506 { .duration = 25, .waveFreq = { 1450, 0 }, 7, 3 },
507 { .duration = 2000, .waveFreq = { 0 }, 0, 0 },
508 { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
509 .repeatCnt = ToneGenerator::TONEGEN_INF,
510 .repeatSegment = 0 }, // TONE_CDMA_LOW_PBX_SS
511 { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
512 { .duration = 25, .waveFreq = { 4000, 0 }, 7, 0 },
513 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
514 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
515 { .duration = 25, .waveFreq = { 4000, 0 }, 7, 3 },
516 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
517 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
518 { .duration = 25, .waveFreq = { 4000, 0 }, 15, 6 },
519 { .duration = 1000, .waveFreq = { 0 }, 0, 0 },
520 { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
521 .repeatCnt = ToneGenerator::TONEGEN_INF,
522 .repeatSegment = 0 }, // TONE_CDMA_HIGH_PBX_SSL
523 { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
524 { .duration = 25, .waveFreq = { 2900, 0 }, 7, 0 },
525 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
526 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
527 { .duration = 25, .waveFreq = { 2900, 0 }, 7, 3 },
528 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
529 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
530 { .duration = 25, .waveFreq = { 2900, 0 }, 15, 6 },
531 { .duration = 1000, .waveFreq = { 0 }, 0, 0 },
532 { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
533 .repeatCnt = ToneGenerator::TONEGEN_INF,
534 .repeatSegment = 0 }, // TONE_CDMA_MED_PBX_SSL
535 { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
536 { .duration = 25, .waveFreq = { 1450, 0 }, 7, 0 },
537 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
538 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
539 { .duration = 25, .waveFreq = { 1450, 0 }, 7, 3 },
540 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
541 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
542 { .duration = 25, .waveFreq = { 1450, 0 }, 15, 6 },
543 { .duration = 1000, .waveFreq = { 0 }, 0, 0 },
544 { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
545 .repeatCnt = ToneGenerator::TONEGEN_INF,
546 .repeatSegment = 0 }, // TONE_CDMA_LOW_PBX_SSL
547 { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
548 { .duration = 25, .waveFreq = { 4000, 0 }, 7, 0 },
549 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
550 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
551 { .duration = 25, .waveFreq = { 4000, 0 }, 15, 3 },
552 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
553 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
554 { .duration = 25, .waveFreq = { 4000, 0 }, 7, 6 },
555 { .duration = 1000, .waveFreq = { 0 }, 0, 0 },
556 { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
557 .repeatCnt = ToneGenerator::TONEGEN_INF,
558 .repeatSegment = 0 }, // TONE_CDMA_HIGH_PBX_SLS
559 { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
560 { .duration = 25, .waveFreq = { 2900, 0 }, 7, 0 },
561 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
562 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
563 { .duration = 25, .waveFreq = { 2900, 0 }, 15, 3 },
564 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
565 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
566 { .duration = 25, .waveFreq = { 2900, 0 }, 7, 6 },
567 { .duration = 1000, .waveFreq = { 0 }, 0, 0 },
568 { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
569 .repeatCnt = ToneGenerator::TONEGEN_INF,
570 .repeatSegment = 0 }, // TONE_CDMA_MED_PBX_SLS
571 { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
572 { .duration = 25, .waveFreq = { 1450, 0 }, 7, 0 },
573 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
574 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
575 { .duration = 25, .waveFreq = { 1450, 0 }, 15, 3 },
576 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
577 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
578 { .duration = 25, .waveFreq = { 1450, 0 }, 7, 6 },
579 { .duration = 1000, .waveFreq = { 0 }, 0, 0 },
580 { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
581 .repeatCnt = ToneGenerator::TONEGEN_INF,
582 .repeatSegment = 0 }, // TONE_CDMA_LOW_PBX_SLS
583 { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
584 { .duration = 25, .waveFreq = { 4000, 0 }, 7, 0 },
585 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
586 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
587 { .duration = 25, .waveFreq = { 4000, 0 }, 7, 3 },
588 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
589 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
590 { .duration = 25, .waveFreq = { 4000, 0 }, 7, 6 },
591 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
592 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 },
593 { .duration = 25, .waveFreq = { 4000, 0 }, 7, 9 },
594 { .duration = 800, .waveFreq = { 0 }, 0, 0 },
595 { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
596 .repeatCnt = ToneGenerator::TONEGEN_INF,
597 .repeatSegment = 0 }, // TONE_CDMA_HIGH_PBX_S_X4
598 { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
599 { .duration = 25, .waveFreq = { 2900, 0 }, 7, 0 },
600 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
601 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
602 { .duration = 25, .waveFreq = { 2900, 0 }, 7, 3 },
603 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
604 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
605 { .duration = 25, .waveFreq = { 2900, 0 }, 7, 6 },
606 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
607 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 },
608 { .duration = 25, .waveFreq = { 2900, 0 }, 7, 9 },
609 { .duration = 800, .waveFreq = { 0 }, 0, 0 },
610 { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
611 .repeatCnt = ToneGenerator::TONEGEN_INF,
612 .repeatSegment = 0 }, // TONE_CDMA_MED_PBX_S_X4
613 { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
614 { .duration = 25, .waveFreq = { 1450, 0 }, 7, 0 },
615 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
616 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
617 { .duration = 25, .waveFreq = { 1450, 0 }, 7, 3 },
618 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
619 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
620 { .duration = 25, .waveFreq = { 1450, 0 }, 7, 6 },
621 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
622 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 },
623 { .duration = 25, .waveFreq = { 1450, 0 }, 7, 9 },
624 { .duration = 800, .waveFreq = { 0 }, 0, 0 },
625 { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
626 .repeatCnt = ToneGenerator::TONEGEN_INF,
627 .repeatSegment = 0 }, // TONE_CDMA_LOW_PBX_S_X4
628
629 { .segments = { { .duration = 62, .waveFreq = { 1109, 0 }, 0, 0 },
630 { .duration = 62, .waveFreq = { 784, 0 }, 0, 0 },
631 { .duration = 62, .waveFreq = { 740, 0 }, 0, 0 },
632 { .duration = 62, .waveFreq = { 622, 0 }, 0, 0 },
633 { .duration = 62, .waveFreq = { 1109, 0 }, 0, 0 },
634 { .duration = 0, .waveFreq = { 0 }, 0, 0 } },
635 .repeatCnt = 0,
636 .repeatSegment = 0 }, // TONE_CDMA_ALERT_NETWORK_LITE
637 { .segments = { { .duration = 62, .waveFreq = { 1245, 0 }, 0, 0 },
638 { .duration = 62, .waveFreq = { 659, 0 }, 2, 0 },
639 { .duration = 62, .waveFreq = { 1245, 0 }, 0, 0 },
640 { .duration = 0, .waveFreq = { 0 }, 0, 0 } },
641 .repeatCnt = 0,
642 .repeatSegment = 0 }, // TONE_CDMA_ALERT_AUTOREDIAL_LITE
643 { .segments = { { .duration = 400, .waveFreq = { 1150, 770, 0 }, 0, 0 },
644 { .duration = 0, .waveFreq = { 0 }, 0, 0 } },
645 .repeatCnt = 0,
646 .repeatSegment = 0 }, // TONE_CDMA_ONE_MIN_BEEP
647 { .segments = { { .duration = 120, .waveFreq = { 941, 1477, 0 }, 0, 0 },
648 { .duration = 0, .waveFreq = { 0 }, 0, 0 } },
649 .repeatCnt = 0,
650 .repeatSegment = 0 }, // TONE_CDMA_KEYPAD_VOLUME_KEY_LITE
651 { .segments = { { .duration = 375, .waveFreq = { 587, 0 }, 0, 0 },
652 { .duration = 125, .waveFreq = { 1175, 0 }, 0, 0 },
653 { .duration = 0, .waveFreq = { 0 }, 0, 0 } },
654 .repeatCnt = 0,
655 .repeatSegment = 0 }, // TONE_CDMA_PRESSHOLDKEY_LITE
656 { .segments = { { .duration = 62, .waveFreq = { 587, 0 }, 0, 0 },
657 { .duration = 62, .waveFreq = { 784, 0 }, 0, 0 },
658 { .duration = 62, .waveFreq = { 831, 0 }, 0, 0 },
659 { .duration = 62, .waveFreq = { 784, 0 }, 0, 0 },
660 { .duration = 62, .waveFreq = { 1109, 0 }, 0, 0 },
661 { .duration = 62, .waveFreq = { 784, 0 }, 0, 0 },
662 { .duration = 62, .waveFreq = { 831, 0 }, 0, 0 },
663 { .duration = 62, .waveFreq = { 784, 0 }, 0, 0 },
664 { .duration = 0, .waveFreq = { 0 }, 0, 0 } },
665 .repeatCnt = 0,
666 .repeatSegment = 0 }, // TONE_CDMA_ALERT_INCALL_LITE
667 { .segments = { { .duration = 125, .waveFreq = { 941, 0 }, 0, 0 },
668 { .duration = 10, .waveFreq = { 0 }, 2, 0 },
669 { .duration = 4990, .waveFreq = { 0 }, 0, 0 },
670 { .duration = 0, .waveFreq = { 0 }, 0, 0 } },
671 .repeatCnt = ToneGenerator::TONEGEN_INF,
672 .repeatSegment = 0 }, // TONE_CDMA_EMERGENCY_RINGBACK
673 { .segments = { { .duration = 125, .waveFreq = { 1319, 0 }, 0, 0 },
674 { .duration = 125, .waveFreq = { 0 }, 0, 0 },
675 { .duration = 0, .waveFreq = { 0 }, 0, 0 } },
676 .repeatCnt = 2,
677 .repeatSegment = 0 }, // TONE_CDMA_ALERT_CALL_GUARD
678 { .segments = { { .duration = 125, .waveFreq = { 1047, 0 }, 0, 0 },
679 { .duration = 125, .waveFreq = { 370, 0 }, 0, 0 },
680 { .duration = 0, .waveFreq = { 0 }, 0, 0 } },
681 .repeatCnt = 0,
682 .repeatSegment = 0 }, // TONE_CDMA_SOFT_ERROR_LITE
683 { .segments = { { .duration = 125, .waveFreq = { 1480, 0 }, 0, 0 },
684 { .duration = 125, .waveFreq = { 1397, 0 }, 0, 0 },
685 { .duration = 125, .waveFreq = { 784, 0 }, 0, 0 },
686 { .duration = 0, .waveFreq = { 0 }, 0, 0 } },
687 .repeatCnt = 0,
688 .repeatSegment = 0 }, // TONE_CDMA_CALLDROP_LITE
689
690 { .segments = { { .duration = 500, .waveFreq = { 425, 0 }, 0, 0 },
691 { .duration = 500, .waveFreq = { 0 }, 0, 0 },
692 { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
693 .repeatCnt = 0,
694 .repeatSegment = 0 }, // TONE_CDMA_NETWORK_BUSY_ONE_SHOT
695 { .segments = { { .duration = 400, .waveFreq = { 1150, 770 }, 0, 0 },
696 { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
697 .repeatCnt = 0,
698 .repeatSegment = 0 }, // TONE_CDMA_ABBR_ALERT
699 { .segments = { { .duration = 0, .waveFreq = { 0 }, 0, 0 }},
700 .repeatCnt = 0,
701 .repeatSegment = 0 }, // TONE_CDMA_SIGNAL_OFF
702
703 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 350, 440, 0 }, 0, 0 },
704 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
705 .repeatCnt = ToneGenerator::TONEGEN_INF,
706 .repeatSegment = 0 }, // TONE_ANSI_DIAL
707 { .segments = { { .duration = 500, .waveFreq = { 480, 620, 0 }, 0, 0 },
708 { .duration = 500, .waveFreq = { 0 }, 0, 0 },
709 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
710 .repeatCnt = ToneGenerator::TONEGEN_INF,
711 .repeatSegment = 0 }, // TONE_ANSI_BUSY
712 { .segments = { { .duration = 250, .waveFreq = { 480, 620, 0 }, 0, 0 },
713 { .duration = 250, .waveFreq = { 0 }, 0, 0 },
714 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
715 .repeatCnt = ToneGenerator::TONEGEN_INF,
716 .repeatSegment = 0 }, // TONE_ANSI_CONGESTION
717 { .segments = { { .duration = 300, .waveFreq = { 440, 0 }, 0, 0 },
718 { .duration = 9700, .waveFreq = { 0 }, 0, 0 },
719 { .duration = 100, .waveFreq = { 440, 0 }, 0, 0 },
720 { .duration = 100, .waveFreq = { 0 }, 0, 0 },
721 { .duration = 100, .waveFreq = { 440, 0 }, 0, 0 },
722 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
723 .repeatCnt = ToneGenerator::TONEGEN_INF,
724 .repeatSegment = 1 }, // TONE_ANSI_CALL_WAITING
725 { .segments = { { .duration = 2000, .waveFreq = { 440, 480, 0 }, 0, 0 },
726 { .duration = 4000, .waveFreq = { 0 }, 0, 0 },
727 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
728 .repeatCnt = ToneGenerator::TONEGEN_INF,
729 .repeatSegment = 0 }, // TONE_ANSI_RINGTONE
730 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 400, 0 }, 0, 0 },
731 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
732 .repeatCnt = ToneGenerator::TONEGEN_INF,
733 .repeatSegment = 0 }, // TONE_JAPAN_DIAL
734 { .segments = { { .duration = 500, .waveFreq = { 400, 0 }, 0, 0 },
735 { .duration = 500, .waveFreq = { 0 }, 0, 0 },
736 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
737 .repeatCnt = ToneGenerator::TONEGEN_INF,
738 .repeatSegment = 0 }, // TONE_JAPAN_BUSY
739 { .segments = { { .duration = 1000, .waveFreq = { 400, 0 }, 0, 0 },
740 { .duration = 2000, .waveFreq = { 0 }, 0, 0 },
741 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
742 .repeatCnt = ToneGenerator::TONEGEN_INF,
743 .repeatSegment = 0 }, // TONE_JAPAN_RADIO_ACK
744 { .segments = { { .duration = 375, .waveFreq = { 400, 0 }, 0, 0 },
745 { .duration = 375, .waveFreq = { 0 }, 0, 0 },
746 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
747 .repeatCnt = ToneGenerator::TONEGEN_INF,
748 .repeatSegment = 0 }, // TONE_GB_BUSY
749 { .segments = { { .duration = 400, .waveFreq = { 400, 0 }, 0, 0 },
750 { .duration = 350, .waveFreq = { 0 }, 0, 0 },
751 { .duration = 225, .waveFreq = { 400, 0 }, 0, 0 },
752 { .duration = 525, .waveFreq = { 0 }, 0, 0 },
753 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
754 .repeatCnt = ToneGenerator::TONEGEN_INF,
755 .repeatSegment = 0 }, // TONE_GB_CONGESTION
756 { .segments = { { .duration = 400, .waveFreq = { 400, 450, 0 }, 0, 0 },
757 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
758 { .duration = 400, .waveFreq = { 400, 450, 0 }, 0, 0 },
759 { .duration = 2000, .waveFreq = { 0 }, 0, 0},
760 { .duration = 0, .waveFreq = { 0 }, 0, 0}},
761 .repeatCnt = ToneGenerator::TONEGEN_INF,
762 .repeatSegment = 0 }, // TONE_GB_RINGTONE
763 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 400, 425, 450, 0 }, 0, 0 },
764 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
765 .repeatCnt = ToneGenerator::TONEGEN_INF,
766 .repeatSegment = 0 }, // TONE_AUSTRALIA_DIAL
767 { .segments = { { .duration = 400, .waveFreq = { 400, 450, 0 }, 0, 0 },
768 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
769 { .duration = 400, .waveFreq = { 400, 450, 0 }, 0, 0 },
770 { .duration = 2000, .waveFreq = { 0 }, 0, 0},
771 { .duration = 0, .waveFreq = { 0 }, 0, 0}},
772 .repeatCnt = ToneGenerator::TONEGEN_INF,
773 .repeatSegment = 0 }, // TONE_AUSTRALIA_RINGTONE
774 { .segments = { { .duration = 375, .waveFreq = { 425, 0 }, 0, 0 },
775 { .duration = 375, .waveFreq = { 0 }, 0, 0 },
776 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
777 .repeatCnt = ToneGenerator::TONEGEN_INF,
778 .repeatSegment = 0 }, // TONE_AUSTRALIA_BUSY
779 { .segments = { { .duration = 200, .waveFreq = { 425, 0 }, 0, 0 },
780 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
781 { .duration = 200, .waveFreq = { 425, 0 }, 0, 0 },
782 { .duration = 4400, .waveFreq = { 0 }, 0, 0 },
783 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
784 .repeatCnt = ToneGenerator::TONEGEN_INF,
785 .repeatSegment = 0 }, // TONE_AUSTRALIA_CALL_WAITING
786 { .segments = { { .duration = 375, .waveFreq = { 425, 0 }, 0, 0 },
787 { .duration = 375, .waveFreq = { 0 }, 0, 0 },
788 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
789 .repeatCnt = ToneGenerator::TONEGEN_INF,
790 .repeatSegment = 0 }, // TONE_AUSTRALIA_CONGESTION
791 { .segments = { { .duration = 750, .waveFreq = { 425, 0 }, 0, 0 },
792 { .duration = 750, .waveFreq = { 0 }, 0, 0 },
793 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
794 .repeatCnt = ToneGenerator::TONEGEN_INF,
795 .repeatSegment = 0 }, // TONE_SG_BUSY
796 { .segments = { { .duration = 400, .waveFreq = { 401, 425, 449, 0 }, 0, 0 },
797 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
798 { .duration = 400, .waveFreq = { 401, 425, 449, 0 }, 0, 0 },
799 { .duration = 2000, .waveFreq = { 0 }, 0, 0 },
800 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
801 .repeatCnt = ToneGenerator::TONEGEN_INF,
802 .repeatSegment = 0 }, // TONE_SG_RINGTONE
803 { .segments = { { .duration = 500, .waveFreq = { 480, 620, 0 }, 0, 0 },
804 { .duration = 500, .waveFreq = { 0 }, 0, 0 },
805 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
806 .repeatCnt = ToneGenerator::TONEGEN_INF,
807 .repeatSegment = 0 }, // TONE_HK_BUSY
808 { .segments = { { .duration = 400, .waveFreq = { 440, 480, 0 }, 0, 0 },
809 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
810 { .duration = 400, .waveFreq = { 440, 480, 0 }, 0, 0 },
811 { .duration = 3000, .waveFreq = { 0 }, 0, 0 },
812 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
813 .repeatCnt = ToneGenerator::TONEGEN_INF,
814 .repeatSegment = 0 }, // TONE_HK_RINGTONE
815 { .segments = { { .duration = 400, .waveFreq = { 400, 450, 0 }, 0, 0 },
816 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
817 { .duration = 400, .waveFreq = { 400, 450, 0 }, 0, 0 },
818 { .duration = 2000, .waveFreq = { 0 }, 0, 0},
819 { .duration = 0, .waveFreq = { 0 }, 0, 0}},
820 .repeatCnt = ToneGenerator::TONEGEN_INF,
821 .repeatSegment = 0 }, // TONE_IE_RINGTONE
822 { .segments = { { .duration = 180, .waveFreq = { 425, 0 }, 0, 0 },
823 { .duration = 200, .waveFreq = { 0 }, 0, 0 },
824 { .duration = 200, .waveFreq = { 425, 0 }, 0, 0 },
825 { .duration = 4500, .waveFreq = { 0 }, 0, 0 },
826 { .duration = 0 , .waveFreq = { 0 }, 0, 0}},
827 .repeatCnt = ToneGenerator::TONEGEN_INF,
828 .repeatSegment = 0 }, // TONE_IE_CALL_WAITING
829 };
830
831 // Used by ToneGenerator::getToneForRegion() to convert user specified supervisory tone type
832 // to actual tone for current region.
833 const unsigned char /*tone_type*/ ToneGenerator::sToneMappingTable[NUM_REGIONS-1][NUM_SUP_TONES] = {
834 { // ANSI
835 TONE_ANSI_DIAL, // TONE_SUP_DIAL
836 TONE_ANSI_BUSY, // TONE_SUP_BUSY
837 TONE_ANSI_CONGESTION, // TONE_SUP_CONGESTION
838 TONE_SUP_RADIO_ACK, // TONE_SUP_RADIO_ACK
839 TONE_SUP_RADIO_NOTAVAIL, // TONE_SUP_RADIO_NOTAVAIL
840 TONE_SUP_ERROR, // TONE_SUP_ERROR
841 TONE_ANSI_CALL_WAITING, // TONE_SUP_CALL_WAITING
842 TONE_ANSI_RINGTONE // TONE_SUP_RINGTONE
843 },
844 { // JAPAN
845 TONE_JAPAN_DIAL, // TONE_SUP_DIAL
846 TONE_JAPAN_BUSY, // TONE_SUP_BUSY
847 TONE_SUP_CONGESTION, // TONE_SUP_CONGESTION
848 TONE_JAPAN_RADIO_ACK, // TONE_SUP_RADIO_ACK
849 TONE_SUP_RADIO_NOTAVAIL, // TONE_SUP_RADIO_NOTAVAIL
850 TONE_SUP_ERROR, // TONE_SUP_ERROR
851 TONE_SUP_CALL_WAITING, // TONE_SUP_CALL_WAITING
852 TONE_SUP_RINGTONE // TONE_SUP_RINGTONE
853 },
854 { // GB
855 TONE_ANSI_DIAL, // TONE_SUP_DIAL
856 TONE_GB_BUSY, // TONE_SUP_BUSY
857 TONE_GB_CONGESTION, // TONE_SUP_CONGESTION
858 TONE_SUP_RADIO_ACK, // TONE_SUP_RADIO_ACK
859 TONE_SUP_RADIO_NOTAVAIL, // TONE_SUP_RADIO_NOTAVAIL
860 TONE_SUP_ERROR, // TONE_SUP_ERROR
861 TONE_SUP_CALL_WAITING, // TONE_SUP_CALL_WAITING
862 TONE_GB_RINGTONE // TONE_SUP_RINGTONE
863 },
864 { // AUSTRALIA
865 TONE_AUSTRALIA_DIAL, // TONE_SUP_DIAL
866 TONE_AUSTRALIA_BUSY, // TONE_SUP_BUSY
867 TONE_AUSTRALIA_CONGESTION, // TONE_SUP_CONGESTION
868 TONE_SUP_RADIO_ACK, // TONE_SUP_RADIO_ACK
869 TONE_SUP_RADIO_NOTAVAIL, // TONE_SUP_RADIO_NOTAVAIL
870 TONE_SUP_ERROR, // TONE_SUP_ERROR
871 TONE_AUSTRALIA_CALL_WAITING,// TONE_SUP_CALL_WAITING
872 TONE_AUSTRALIA_RINGTONE // TONE_SUP_RINGTONE
873 },
874 { // SINGAPORE
875 TONE_SUP_DIAL, // TONE_SUP_DIAL
876 TONE_SG_BUSY, // TONE_SUP_BUSY
877 TONE_SUP_CONGESTION, // TONE_SUP_CONGESTION
878 TONE_SUP_RADIO_ACK, // TONE_SUP_RADIO_ACK
879 TONE_SUP_RADIO_NOTAVAIL, // TONE_SUP_RADIO_NOTAVAIL
880 TONE_SUP_ERROR, // TONE_SUP_ERROR
881 TONE_SUP_CALL_WAITING, // TONE_SUP_CALL_WAITING
882 TONE_SG_RINGTONE // TONE_SUP_RINGTONE
883 },
884 { // HONGKONG
885 TONE_SUP_DIAL, // TONE_SUP_DIAL
886 TONE_HK_BUSY, // TONE_SUP_BUSY
887 TONE_SUP_CONGESTION, // TONE_SUP_CONGESTION
888 TONE_SUP_RADIO_ACK, // TONE_SUP_RADIO_ACK
889 TONE_SUP_RADIO_NOTAVAIL, // TONE_SUP_RADIO_NOTAVAIL
890 TONE_SUP_ERROR, // TONE_SUP_ERROR
891 TONE_SUP_CALL_WAITING, // TONE_SUP_CALL_WAITING
892 TONE_HK_RINGTONE // TONE_SUP_RINGTONE
893 },
894 { // IRELAND
895 TONE_SUP_DIAL, // TONE_SUP_DIAL
896 TONE_SUP_BUSY, // TONE_SUP_BUSY
897 TONE_SUP_CONGESTION, // TONE_SUP_CONGESTION
898 TONE_SUP_RADIO_ACK, // TONE_SUP_RADIO_ACK
899 TONE_SUP_RADIO_NOTAVAIL, // TONE_SUP_RADIO_NOTAVAIL
900 TONE_SUP_ERROR, // TONE_SUP_ERROR
901 TONE_IE_CALL_WAITING, // TONE_SUP_CALL_WAITING
902 TONE_IE_RINGTONE // TONE_SUP_RINGTONE
903 }
904 };
905
906
907 ////////////////////////////////////////////////////////////////////////////////
908 // ToneGenerator class Implementation
909 ////////////////////////////////////////////////////////////////////////////////
910
911
912 //---------------------------------- public methods ----------------------------
913
914
915 ////////////////////////////////////////////////////////////////////////////////
916 //
917 // Method: ToneGenerator::ToneGenerator()
918 //
919 // Description: Constructor. Initializes the tone sequencer, intantiates required sine wave
920 // generators, instantiates output audio track.
921 //
922 // Input:
923 // streamType: Type of stream used for tone playback
924 // volume: volume applied to tone (0.0 to 1.0)
925 //
926 // Output:
927 // none
928 //
929 ////////////////////////////////////////////////////////////////////////////////
ToneGenerator(audio_stream_type_t streamType,float volume,bool threadCanCallJava)930 ToneGenerator::ToneGenerator(audio_stream_type_t streamType, float volume, bool threadCanCallJava) {
931
932 ALOGV("ToneGenerator constructor: streamType=%d, volume=%f", streamType, volume);
933
934 mState = TONE_IDLE;
935
936 if (AudioSystem::getOutputSamplingRate(&mSamplingRate, streamType) != NO_ERROR) {
937 ALOGE("Unable to marshal AudioFlinger");
938 return;
939 }
940 mThreadCanCallJava = threadCanCallJava;
941 mStreamType = streamType;
942 mVolume = volume;
943 mpToneDesc = NULL;
944 mpNewToneDesc = NULL;
945 // Generate tone by chunks of 20 ms to keep cadencing precision
946 mProcessSize = (mSamplingRate * 20) / 1000;
947
948 char value[PROPERTY_VALUE_MAX];
949 if (property_get("gsm.operator.iso-country", value, "") == 0) {
950 property_get("gsm.sim.operator.iso-country", value, "");
951 }
952 // If dual sim device has two SIM cards inserted and is not registerd to any network,
953 // "," is set to "gsm.operator.iso-country" prop.
954 // In this case, "gsm.sim.operator.iso-country" prop should be used.
955 if (strlen(value) == 1 && strstr(value, ",") != NULL) {
956 property_get("gsm.sim.operator.iso-country", value, "");
957 }
958
959 if (strstr(value, "us") != NULL ||
960 strstr(value, "ca") != NULL) {
961 mRegion = ANSI;
962 } else if (strstr(value, "jp") != NULL) {
963 mRegion = JAPAN;
964 } else if (strstr(value, "gb") != NULL) {
965 mRegion = GB;
966 } else if (strstr(value, "au") != NULL) {
967 mRegion = AUSTRALIA;
968 } else if (strstr(value, "sg") != NULL) {
969 mRegion = SINGAPORE;
970 } else if (strstr(value, "hk") != NULL) {
971 mRegion = HONGKONG;
972 } else if (strstr(value, "ie") != NULL) {
973 mRegion = IRELAND;
974 } else {
975 mRegion = CEPT;
976 }
977
978 if (initAudioTrack()) {
979 ALOGV("ToneGenerator INIT OK, time: %d", (unsigned int)(systemTime()/1000000));
980 } else {
981 ALOGV("!!!ToneGenerator INIT FAILED!!!");
982 }
983 }
984
985
986
987
988 ////////////////////////////////////////////////////////////////////////////////
989 //
990 // Method: ToneGenerator::~ToneGenerator()
991 //
992 // Description: Destructor. Stop sound playback and delete audio track if
993 // needed and delete sine wave generators.
994 //
995 // Input:
996 // none
997 //
998 // Output:
999 // none
1000 //
1001 ////////////////////////////////////////////////////////////////////////////////
~ToneGenerator()1002 ToneGenerator::~ToneGenerator() {
1003 ALOGV("ToneGenerator destructor");
1004
1005 if (mpAudioTrack != 0) {
1006 stopTone();
1007 ALOGV("Delete Track: %p", mpAudioTrack.get());
1008 mpAudioTrack.clear();
1009 }
1010 clearWaveGens();
1011 }
1012
1013 ////////////////////////////////////////////////////////////////////////////////
1014 //
1015 // Method: ToneGenerator::startTone()
1016 //
1017 // Description: Starts tone playback.
1018 //
1019 // Input:
1020 // toneType: Type of tone generated (values in enum tone_type)
1021 // durationMs: The tone duration in milliseconds. If the tone is limited in time by definition,
1022 // the actual duration will be the minimum of durationMs and the defined tone duration.
1023 // Ommiting or setting durationMs to -1 does not limit tone duration.
1024 //
1025 // Output:
1026 // none
1027 //
1028 ////////////////////////////////////////////////////////////////////////////////
startTone(tone_type toneType,int durationMs)1029 bool ToneGenerator::startTone(tone_type toneType, int durationMs) {
1030 bool lResult = false;
1031 status_t lStatus;
1032
1033 if (toneType >= NUM_TONES)
1034 return lResult;
1035
1036 toneType = getToneForRegion(toneType);
1037 if (toneType == TONE_CDMA_SIGNAL_OFF) {
1038 return true;
1039 }
1040
1041 if (mState == TONE_IDLE) {
1042 ALOGV("startTone: try to re-init AudioTrack");
1043 if (!initAudioTrack()) {
1044 return lResult;
1045 }
1046 }
1047
1048 ALOGV("startTone toneType %d", toneType);
1049
1050 mLock.lock();
1051
1052 // Get descriptor for requested tone
1053 mpNewToneDesc = &sToneDescriptors[toneType];
1054
1055 mDurationMs = durationMs;
1056
1057 if (mState == TONE_STOPPED) {
1058 ALOGV("Start waiting for previous tone to stop");
1059 lStatus = mWaitCbkCond.waitRelative(mLock, seconds(3));
1060 if (lStatus != NO_ERROR) {
1061 ALOGE("--- start wait for stop timed out, status %d", lStatus);
1062 mState = TONE_IDLE;
1063 mLock.unlock();
1064 return lResult;
1065 }
1066 }
1067
1068 if (mState == TONE_INIT) {
1069 if (prepareWave()) {
1070 ALOGV("Immediate start, time %d", (unsigned int)(systemTime()/1000000));
1071 lResult = true;
1072 mState = TONE_STARTING;
1073 if (clock_gettime(CLOCK_MONOTONIC, &mStartTime) != 0) {
1074 mStartTime.tv_sec = 0;
1075 }
1076 mLock.unlock();
1077 mpAudioTrack->start();
1078 mLock.lock();
1079 if (mState == TONE_STARTING) {
1080 ALOGV("Wait for start callback");
1081 lStatus = mWaitCbkCond.waitRelative(mLock, seconds(3));
1082 if (lStatus != NO_ERROR) {
1083 ALOGE("--- Immediate start timed out, status %d", lStatus);
1084 mState = TONE_IDLE;
1085 lResult = false;
1086 }
1087 }
1088 } else {
1089 mState = TONE_IDLE;
1090 }
1091 } else {
1092 ALOGV("Delayed start");
1093 mState = TONE_RESTARTING;
1094 mStartTime.tv_sec = 0;
1095 lStatus = mWaitCbkCond.waitRelative(mLock, seconds(3));
1096 if (lStatus == NO_ERROR) {
1097 if (mState != TONE_IDLE) {
1098 lResult = true;
1099 }
1100 ALOGV("cond received");
1101 } else {
1102 ALOGE("--- Delayed start timed out, status %d", lStatus);
1103 mState = TONE_IDLE;
1104 }
1105 }
1106 mLock.unlock();
1107
1108 ALOGV_IF(lResult, "Tone started, time %d", (unsigned int)(systemTime()/1000000));
1109 ALOGW_IF(!lResult, "Tone start failed!!!, time %d", (unsigned int)(systemTime()/1000000));
1110
1111 return lResult;
1112 }
1113
1114 ////////////////////////////////////////////////////////////////////////////////
1115 //
1116 // Method: ToneGenerator::stopTone()
1117 //
1118 // Description: Stops tone playback.
1119 //
1120 // Input:
1121 // none
1122 //
1123 // Output:
1124 // none
1125 //
1126 ////////////////////////////////////////////////////////////////////////////////
stopTone()1127 void ToneGenerator::stopTone() {
1128 ALOGV("stopTone");
1129
1130 mLock.lock();
1131 if (mState != TONE_IDLE && mState != TONE_INIT) {
1132 if (mState == TONE_PLAYING || mState == TONE_STARTING || mState == TONE_RESTARTING) {
1133 struct timespec stopTime;
1134 // If the start time is valid, make sure that the number of audio samples produced
1135 // corresponds at least to the time between the start and stop commands.
1136 // This is needed in case of cold start of the output stream.
1137 if ((mStartTime.tv_sec != 0) && (clock_gettime(CLOCK_MONOTONIC, &stopTime) == 0)) {
1138 time_t sec = stopTime.tv_sec - mStartTime.tv_sec;
1139 long nsec = stopTime.tv_nsec - mStartTime.tv_nsec;
1140 if (nsec < 0) {
1141 --sec;
1142 nsec += 1000000000;
1143 }
1144
1145 if ((sec + 1) > ((long)(INT_MAX / mSamplingRate))) {
1146 mMaxSmp = sec * mSamplingRate;
1147 } else {
1148 // mSamplingRate is always > 1000
1149 sec = sec * 1000 + nsec / 1000000; // duration in milliseconds
1150 mMaxSmp = (unsigned int)(((int64_t)sec * mSamplingRate) / 1000);
1151 }
1152 ALOGV("stopTone() forcing mMaxSmp to %d, total for far %d", mMaxSmp, mTotalSmp);
1153 } else {
1154 mState = TONE_STOPPING;
1155 }
1156 }
1157 ALOGV("waiting cond");
1158 status_t lStatus = mWaitCbkCond.waitRelative(mLock, seconds(3));
1159 if (lStatus == NO_ERROR) {
1160 // If the tone was restarted exit now before calling clearWaveGens();
1161 if (mState != TONE_INIT) {
1162 mLock.unlock();
1163 return;
1164 }
1165 ALOGV("track stop complete, time %d", (unsigned int)(systemTime()/1000000));
1166 } else {
1167 ALOGE("--- Stop timed out");
1168 mState = TONE_IDLE;
1169 mpAudioTrack->stop();
1170 }
1171 clearWaveGens();
1172 }
1173
1174 mLock.unlock();
1175 }
1176
1177 //---------------------------------- private methods ---------------------------
1178
1179
1180
1181
1182 ////////////////////////////////////////////////////////////////////////////////
1183 //
1184 // Method: ToneGenerator::initAudioTrack()
1185 //
1186 // Description: Allocates and configures AudioTrack used for PCM output.
1187 //
1188 // Input:
1189 // none
1190 //
1191 // Output:
1192 // none
1193 //
1194 ////////////////////////////////////////////////////////////////////////////////
initAudioTrack()1195 bool ToneGenerator::initAudioTrack() {
1196 // Open audio track in mono, PCM 16bit, default sampling rate.
1197 mpAudioTrack = new AudioTrack();
1198 ALOGV("AudioTrack(%p) created", mpAudioTrack.get());
1199
1200 audio_attributes_t attr;
1201 audio_stream_type_t streamType = mStreamType;
1202 if (mStreamType == AUDIO_STREAM_VOICE_CALL) {
1203 streamType = AUDIO_STREAM_DTMF;
1204 }
1205 stream_type_to_audio_attributes(streamType, &attr);
1206
1207 const size_t frameCount = mProcessSize;
1208 status_t status = mpAudioTrack->set(
1209 AUDIO_STREAM_DEFAULT,
1210 0, // sampleRate
1211 AUDIO_FORMAT_PCM_16_BIT,
1212 AUDIO_CHANNEL_OUT_MONO,
1213 frameCount,
1214 AUDIO_OUTPUT_FLAG_FAST,
1215 audioCallback,
1216 this, // user
1217 0, // notificationFrames
1218 0, // sharedBuffer
1219 mThreadCanCallJava,
1220 AUDIO_SESSION_ALLOCATE,
1221 AudioTrack::TRANSFER_CALLBACK,
1222 nullptr,
1223 AUDIO_UID_INVALID,
1224 -1,
1225 &attr);
1226
1227 if (status != NO_ERROR) {
1228 ALOGE("AudioTrack(%p) set failed with error %d", mpAudioTrack.get(), status);
1229 mpAudioTrack.clear();
1230 return false;
1231 }
1232
1233 mpAudioTrack->setVolume(mVolume);
1234 mState = TONE_INIT;
1235 return true;
1236 }
1237
1238 ////////////////////////////////////////////////////////////////////////////////
1239 //
1240 // Method: ToneGenerator::audioCallback()
1241 //
1242 // Description: AudioTrack callback implementation. Generates a block of
1243 // PCM samples
1244 // and manages tone generator sequencer: tones pulses, tone duration...
1245 //
1246 // Input:
1247 // user reference (pointer to our ToneGenerator)
1248 // info audio buffer descriptor
1249 //
1250 // Output:
1251 // returned value: always true.
1252 //
1253 ////////////////////////////////////////////////////////////////////////////////
audioCallback(int event,void * user,void * info)1254 void ToneGenerator::audioCallback(int event, void* user, void *info) {
1255
1256 if (event != AudioTrack::EVENT_MORE_DATA) return;
1257
1258 AudioTrack::Buffer *buffer = static_cast<AudioTrack::Buffer *>(info);
1259 ToneGenerator *lpToneGen = static_cast<ToneGenerator *>(user);
1260 short *lpOut = buffer->i16;
1261 unsigned int lNumSmp = buffer->size/sizeof(short);
1262 const ToneDescriptor *lpToneDesc = lpToneGen->mpToneDesc;
1263
1264 if (buffer->size == 0) return;
1265
1266
1267 // Clear output buffer: WaveGenerator accumulates into lpOut buffer
1268 memset(lpOut, 0, buffer->size);
1269
1270 while (lNumSmp) {
1271 unsigned int lReqSmp = lNumSmp < lpToneGen->mProcessSize*2 ? lNumSmp : lpToneGen->mProcessSize;
1272 unsigned int lGenSmp;
1273 unsigned int lWaveCmd = WaveGenerator::WAVEGEN_CONT;
1274 bool lSignal = false;
1275
1276 lpToneGen->mLock.lock();
1277
1278
1279 // Update pcm frame count and end time (current time at the end of this process)
1280 lpToneGen->mTotalSmp += lReqSmp;
1281
1282 // Update tone gen state machine and select wave gen command
1283 switch (lpToneGen->mState) {
1284 case TONE_PLAYING:
1285 lWaveCmd = WaveGenerator::WAVEGEN_CONT;
1286 break;
1287 case TONE_STARTING:
1288 ALOGV("Starting Cbk");
1289
1290 lWaveCmd = WaveGenerator::WAVEGEN_START;
1291 break;
1292 case TONE_STOPPING:
1293 case TONE_RESTARTING:
1294 ALOGV("Stop/restart Cbk");
1295
1296 lWaveCmd = WaveGenerator::WAVEGEN_STOP;
1297 lpToneGen->mNextSegSmp = TONEGEN_INF; // forced to skip state machine management below
1298 break;
1299 case TONE_STOPPED:
1300 ALOGV("Stopped Cbk");
1301 goto audioCallback_EndLoop;
1302 default:
1303 ALOGV("Extra Cbk");
1304 goto audioCallback_EndLoop;
1305 }
1306
1307 // Exit if tone sequence is over
1308 if (lpToneDesc->segments[lpToneGen->mCurSegment].duration == 0 ||
1309 lpToneGen->mTotalSmp > lpToneGen->mMaxSmp) {
1310 if (lpToneGen->mState == TONE_PLAYING) {
1311 lpToneGen->mState = TONE_STOPPING;
1312 }
1313 if (lpToneDesc->segments[lpToneGen->mCurSegment].duration == 0) {
1314 goto audioCallback_EndLoop;
1315 }
1316 // fade out before stopping if maximum duration reached
1317 lWaveCmd = WaveGenerator::WAVEGEN_STOP;
1318 lpToneGen->mNextSegSmp = TONEGEN_INF; // forced to skip state machine management below
1319 }
1320
1321 if (lpToneGen->mTotalSmp > lpToneGen->mNextSegSmp) {
1322 // Time to go to next sequence segment
1323
1324 ALOGV("End Segment, time: %d", (unsigned int)(systemTime()/1000000));
1325
1326 lGenSmp = lReqSmp;
1327
1328 // If segment, ON -> OFF transition : ramp volume down
1329 if (lpToneDesc->segments[lpToneGen->mCurSegment].waveFreq[0] != 0) {
1330 lWaveCmd = WaveGenerator::WAVEGEN_STOP;
1331 unsigned int lFreqIdx = 0;
1332 unsigned short lFrequency = lpToneDesc->segments[lpToneGen->mCurSegment].waveFreq[lFreqIdx];
1333
1334 while (lFrequency != 0) {
1335 WaveGenerator *lpWaveGen = lpToneGen->mWaveGens.valueFor(lFrequency);
1336 lpWaveGen->getSamples(lpOut, lGenSmp, lWaveCmd);
1337 lFrequency = lpToneDesc->segments[lpToneGen->mCurSegment].waveFreq[++lFreqIdx];
1338 }
1339 ALOGV("ON->OFF, lGenSmp: %d, lReqSmp: %d", lGenSmp, lReqSmp);
1340 }
1341
1342 // check if we need to loop and loop for the reqd times
1343 if (lpToneDesc->segments[lpToneGen->mCurSegment].loopCnt) {
1344 if (lpToneGen->mLoopCounter < lpToneDesc->segments[lpToneGen->mCurSegment].loopCnt) {
1345 ALOGV ("in if loop loopCnt(%d) loopctr(%d), CurSeg(%d)",
1346 lpToneDesc->segments[lpToneGen->mCurSegment].loopCnt,
1347 lpToneGen->mLoopCounter,
1348 lpToneGen->mCurSegment);
1349 lpToneGen->mCurSegment = lpToneDesc->segments[lpToneGen->mCurSegment].loopIndx;
1350 ++lpToneGen->mLoopCounter;
1351 } else {
1352 // completed loop. go to next segment
1353 lpToneGen->mLoopCounter = 0;
1354 lpToneGen->mCurSegment++;
1355 ALOGV ("in else loop loopCnt(%d) loopctr(%d), CurSeg(%d)",
1356 lpToneDesc->segments[lpToneGen->mCurSegment].loopCnt,
1357 lpToneGen->mLoopCounter,
1358 lpToneGen->mCurSegment);
1359 }
1360 } else {
1361 lpToneGen->mCurSegment++;
1362 ALOGV ("Goto next seg loopCnt(%d) loopctr(%d), CurSeg(%d)",
1363 lpToneDesc->segments[lpToneGen->mCurSegment].loopCnt,
1364 lpToneGen->mLoopCounter,
1365 lpToneGen->mCurSegment);
1366
1367 }
1368
1369 // Handle loop if last segment reached
1370 if (lpToneDesc->segments[lpToneGen->mCurSegment].duration == 0) {
1371 ALOGV("Last Seg: %d", lpToneGen->mCurSegment);
1372
1373 // Pre increment loop count and restart if total count not reached. Stop sequence otherwise
1374 if (++lpToneGen->mCurCount <= lpToneDesc->repeatCnt) {
1375 ALOGV("Repeating Count: %d", lpToneGen->mCurCount);
1376
1377 lpToneGen->mCurSegment = lpToneDesc->repeatSegment;
1378 if (lpToneDesc->segments[lpToneDesc->repeatSegment].waveFreq[0] != 0) {
1379 lWaveCmd = WaveGenerator::WAVEGEN_START;
1380 }
1381
1382 ALOGV("New segment %d, Next Time: %d", lpToneGen->mCurSegment,
1383 (lpToneGen->mNextSegSmp*1000)/lpToneGen->mSamplingRate);
1384
1385 } else {
1386 lGenSmp = 0;
1387 ALOGV("End repeat, time: %d", (unsigned int)(systemTime()/1000000));
1388 }
1389 } else {
1390 ALOGV("New segment %d, Next Time: %d", lpToneGen->mCurSegment,
1391 (lpToneGen->mNextSegSmp*1000)/lpToneGen->mSamplingRate);
1392 if (lpToneDesc->segments[lpToneGen->mCurSegment].waveFreq[0] != 0) {
1393 // If next segment is not silent, OFF -> ON transition : reset wave generator
1394 lWaveCmd = WaveGenerator::WAVEGEN_START;
1395
1396 ALOGV("OFF->ON, lGenSmp: %d, lReqSmp: %d", lGenSmp, lReqSmp);
1397 } else {
1398 lGenSmp = 0;
1399 }
1400 }
1401
1402 // Update next segment transition position. No harm to do it also for last segment as lpToneGen->mNextSegSmp won't be used any more
1403 lpToneGen->mNextSegSmp
1404 += (lpToneDesc->segments[lpToneGen->mCurSegment].duration * lpToneGen->mSamplingRate) / 1000;
1405
1406 } else {
1407 // Inside a segment keep tone ON or OFF
1408 if (lpToneDesc->segments[lpToneGen->mCurSegment].waveFreq[0] == 0) {
1409 lGenSmp = 0; // If odd segment, tone is currently OFF
1410 } else {
1411 lGenSmp = lReqSmp; // If event segment, tone is currently ON
1412 }
1413 }
1414
1415 if (lGenSmp) {
1416 // If samples must be generated, call all active wave generators and acumulate waves in lpOut
1417 unsigned int lFreqIdx = 0;
1418 unsigned short lFrequency = lpToneDesc->segments[lpToneGen->mCurSegment].waveFreq[lFreqIdx];
1419
1420 while (lFrequency != 0) {
1421 WaveGenerator *lpWaveGen = lpToneGen->mWaveGens.valueFor(lFrequency);
1422 lpWaveGen->getSamples(lpOut, lGenSmp, lWaveCmd);
1423 lFrequency = lpToneDesc->segments[lpToneGen->mCurSegment].waveFreq[++lFreqIdx];
1424 }
1425 }
1426
1427 lNumSmp -= lReqSmp;
1428 lpOut += lReqSmp;
1429
1430 audioCallback_EndLoop:
1431
1432 switch (lpToneGen->mState) {
1433 case TONE_RESTARTING:
1434 ALOGV("Cbk restarting track");
1435 if (lpToneGen->prepareWave()) {
1436 lpToneGen->mState = TONE_STARTING;
1437 if (clock_gettime(CLOCK_MONOTONIC, &lpToneGen->mStartTime) != 0) {
1438 lpToneGen->mStartTime.tv_sec = 0;
1439 }
1440 // must reload lpToneDesc as prepareWave() may change mpToneDesc
1441 lpToneDesc = lpToneGen->mpToneDesc;
1442 } else {
1443 ALOGW("Cbk restarting prepareWave() failed");
1444 lpToneGen->mState = TONE_IDLE;
1445 lpToneGen->mpAudioTrack->stop();
1446 // Force loop exit
1447 lNumSmp = 0;
1448 }
1449 lSignal = true;
1450 break;
1451 case TONE_STOPPING:
1452 ALOGV("Cbk Stopping");
1453 lpToneGen->mState = TONE_STOPPED;
1454 // Force loop exit
1455 lNumSmp = 0;
1456 break;
1457 case TONE_STOPPED:
1458 lpToneGen->mState = TONE_INIT;
1459 ALOGV("Cbk Stopped track");
1460 lpToneGen->mpAudioTrack->stop();
1461 // Force loop exit
1462 lNumSmp = 0;
1463 buffer->size = 0;
1464 lSignal = true;
1465 break;
1466 case TONE_STARTING:
1467 ALOGV("Cbk starting track");
1468 lpToneGen->mState = TONE_PLAYING;
1469 lSignal = true;
1470 break;
1471 case TONE_PLAYING:
1472 break;
1473 default:
1474 // Force loop exit
1475 lNumSmp = 0;
1476 buffer->size = 0;
1477 break;
1478 }
1479
1480 if (lSignal)
1481 lpToneGen->mWaitCbkCond.broadcast();
1482 lpToneGen->mLock.unlock();
1483 }
1484 }
1485
1486
1487 ////////////////////////////////////////////////////////////////////////////////
1488 //
1489 // Method: ToneGenerator::prepareWave()
1490 //
1491 // Description: Prepare wave generators and reset tone sequencer state machine.
1492 // mpNewToneDesc must have been initialized before calling this function.
1493 // Input:
1494 // none
1495 //
1496 // Output:
1497 // returned value: true if wave generators have been created, false otherwise
1498 //
1499 ////////////////////////////////////////////////////////////////////////////////
prepareWave()1500 bool ToneGenerator::prepareWave() {
1501 unsigned int segmentIdx = 0;
1502
1503 if (mpNewToneDesc == NULL) {
1504 return false;
1505 }
1506
1507 // Remove existing wave generators if any
1508 clearWaveGens();
1509
1510 mpToneDesc = mpNewToneDesc;
1511
1512 if (mDurationMs == -1) {
1513 mMaxSmp = TONEGEN_INF;
1514 } else {
1515 if (mDurationMs > (int)(TONEGEN_INF / mSamplingRate)) {
1516 mMaxSmp = (mDurationMs / 1000) * mSamplingRate;
1517 } else {
1518 mMaxSmp = (mDurationMs * mSamplingRate) / 1000;
1519 }
1520 ALOGV("prepareWave, duration limited to %d ms", mDurationMs);
1521 }
1522
1523 while (mpToneDesc->segments[segmentIdx].duration) {
1524 // Get total number of sine waves: needed to adapt sine wave gain.
1525 unsigned int lNumWaves = numWaves(segmentIdx);
1526 unsigned int freqIdx = 0;
1527 unsigned int frequency = mpToneDesc->segments[segmentIdx].waveFreq[freqIdx];
1528 while (frequency) {
1529 // Instantiate a wave generator if ot already done for this frequency
1530 if (mWaveGens.indexOfKey(frequency) == NAME_NOT_FOUND) {
1531 ToneGenerator::WaveGenerator *lpWaveGen =
1532 new ToneGenerator::WaveGenerator(mSamplingRate,
1533 frequency,
1534 TONEGEN_GAIN/lNumWaves);
1535 mWaveGens.add(frequency, lpWaveGen);
1536 }
1537 frequency = mpNewToneDesc->segments[segmentIdx].waveFreq[++freqIdx];
1538 }
1539 segmentIdx++;
1540 }
1541
1542 // Initialize tone sequencer
1543 mTotalSmp = 0;
1544 mCurSegment = 0;
1545 mCurCount = 0;
1546 mLoopCounter = 0;
1547 if (mpToneDesc->segments[0].duration == TONEGEN_INF) {
1548 mNextSegSmp = TONEGEN_INF;
1549 } else{
1550 mNextSegSmp = (mpToneDesc->segments[0].duration * mSamplingRate) / 1000;
1551 }
1552
1553 return true;
1554 }
1555
1556
1557 ////////////////////////////////////////////////////////////////////////////////
1558 //
1559 // Method: ToneGenerator::numWaves()
1560 //
1561 // Description: Count number of sine waves needed to generate a tone segment (e.g 2 for DTMF).
1562 //
1563 // Input:
1564 // segmentIdx tone segment index
1565 //
1566 // Output:
1567 // returned value: nummber of sine waves
1568 //
1569 ////////////////////////////////////////////////////////////////////////////////
numWaves(unsigned int segmentIdx)1570 unsigned int ToneGenerator::numWaves(unsigned int segmentIdx) {
1571 unsigned int lCnt = 0;
1572
1573 if (mpToneDesc->segments[segmentIdx].duration) {
1574 while (mpToneDesc->segments[segmentIdx].waveFreq[lCnt]) {
1575 lCnt++;
1576 }
1577 lCnt++;
1578 }
1579
1580 return lCnt;
1581 }
1582
1583
1584 ////////////////////////////////////////////////////////////////////////////////
1585 //
1586 // Method: ToneGenerator::clearWaveGens()
1587 //
1588 // Description: Removes all wave generators.
1589 //
1590 // Input:
1591 // none
1592 //
1593 // Output:
1594 // none
1595 //
1596 ////////////////////////////////////////////////////////////////////////////////
clearWaveGens()1597 void ToneGenerator::clearWaveGens() {
1598 ALOGV("Clearing mWaveGens:");
1599
1600 for (size_t lIdx = 0; lIdx < mWaveGens.size(); lIdx++) {
1601 delete mWaveGens.valueAt(lIdx);
1602 }
1603 mWaveGens.clear();
1604 }
1605
1606 ////////////////////////////////////////////////////////////////////////////////
1607 //
1608 // Method: ToneGenerator::getToneForRegion()
1609 //
1610 // Description: Get correct ringtone type according to current region.
1611 // The corrected ring tone type is the tone descriptor index in sToneDescriptors[].
1612 //
1613 // Input:
1614 // none
1615 //
1616 // Output:
1617 // none
1618 //
1619 ////////////////////////////////////////////////////////////////////////////////
getToneForRegion(tone_type toneType)1620 ToneGenerator::tone_type ToneGenerator::getToneForRegion(tone_type toneType) {
1621 tone_type regionTone;
1622
1623 if (mRegion == CEPT || toneType < FIRST_SUP_TONE || toneType > LAST_SUP_TONE) {
1624 regionTone = toneType;
1625 } else {
1626 regionTone = (tone_type) sToneMappingTable[mRegion][toneType - FIRST_SUP_TONE];
1627 }
1628
1629 ALOGV("getToneForRegion, tone %d, region %d, regionTone %d", toneType, mRegion, regionTone);
1630
1631 return regionTone;
1632 }
1633
1634
1635 ////////////////////////////////////////////////////////////////////////////////
1636 // WaveGenerator::WaveGenerator class Implementation
1637 ////////////////////////////////////////////////////////////////////////////////
1638
1639 //---------------------------------- public methods ----------------------------
1640
1641 ////////////////////////////////////////////////////////////////////////////////
1642 //
1643 // Method: WaveGenerator::WaveGenerator()
1644 //
1645 // Description: Constructor.
1646 //
1647 // Input:
1648 // samplingRate: Output sampling rate in Hz
1649 // frequency: Frequency of the sine wave to generate in Hz
1650 // volume: volume (0.0 to 1.0)
1651 //
1652 // Output:
1653 // none
1654 //
1655 ////////////////////////////////////////////////////////////////////////////////
WaveGenerator(uint32_t samplingRate,unsigned short frequency,float volume)1656 ToneGenerator::WaveGenerator::WaveGenerator(uint32_t samplingRate,
1657 unsigned short frequency, float volume) {
1658 double d0;
1659 double F_div_Fs; // frequency / samplingRate
1660
1661 F_div_Fs = frequency / (double)samplingRate;
1662 d0 = - (float)GEN_AMP * sin(2 * M_PI * F_div_Fs);
1663 mS2_0 = (short)d0;
1664 mS1 = 0;
1665 mS2 = mS2_0;
1666
1667 mAmplitude_Q15 = (short)(32767. * 32767. * volume / GEN_AMP);
1668 // take some margin for amplitude fluctuation
1669 if (mAmplitude_Q15 > 32500)
1670 mAmplitude_Q15 = 32500;
1671
1672 d0 = 32768.0 * cos(2 * M_PI * F_div_Fs); // Q14*2*cos()
1673 if (d0 > 32767)
1674 d0 = 32767;
1675 mA1_Q14 = (short) d0;
1676
1677 ALOGV("WaveGenerator init, mA1_Q14: %d, mS2_0: %d, mAmplitude_Q15: %d",
1678 mA1_Q14, mS2_0, mAmplitude_Q15);
1679 }
1680
1681 ////////////////////////////////////////////////////////////////////////////////
1682 //
1683 // Method: WaveGenerator::~WaveGenerator()
1684 //
1685 // Description: Destructor.
1686 //
1687 // Input:
1688 // none
1689 //
1690 // Output:
1691 // none
1692 //
1693 ////////////////////////////////////////////////////////////////////////////////
~WaveGenerator()1694 ToneGenerator::WaveGenerator::~WaveGenerator() {
1695 }
1696
1697 ////////////////////////////////////////////////////////////////////////////////
1698 //
1699 // Method: WaveGenerator::getSamples()
1700 //
1701 // Description: Generates count samples of a sine wave and accumulates
1702 // result in outBuffer.
1703 //
1704 // Input:
1705 // outBuffer: Output buffer where to accumulate samples.
1706 // count: number of samples to produce.
1707 // command: special action requested (see enum gen_command).
1708 //
1709 // Output:
1710 // none
1711 //
1712 ////////////////////////////////////////////////////////////////////////////////
getSamples(short * outBuffer,unsigned int count,unsigned int command)1713 void ToneGenerator::WaveGenerator::getSamples(short *outBuffer,
1714 unsigned int count, unsigned int command) {
1715 long lS1, lS2;
1716 long lA1, lAmplitude;
1717 long Sample; // current sample
1718
1719 // init local
1720 if (command == WAVEGEN_START) {
1721 lS1 = (long)0;
1722 lS2 = (long)mS2_0;
1723 } else {
1724 lS1 = mS1;
1725 lS2 = mS2;
1726 }
1727 lA1 = (long)mA1_Q14;
1728 lAmplitude = (long)mAmplitude_Q15;
1729
1730 if (command == WAVEGEN_STOP) {
1731 lAmplitude <<= 16;
1732 if (count == 0) {
1733 return;
1734 }
1735 long dec = lAmplitude/count;
1736 // loop generation
1737 while (count) {
1738 count--;
1739 Sample = ((lA1 * lS1) >> S_Q14) - lS2;
1740 // shift delay
1741 lS2 = lS1;
1742 lS1 = Sample;
1743 Sample = ((lAmplitude>>16) * Sample) >> S_Q15;
1744 *(outBuffer++) += (short)Sample; // put result in buffer
1745 lAmplitude -= dec;
1746 }
1747 } else {
1748 // loop generation
1749 while (count) {
1750 count--;
1751 Sample = ((lA1 * lS1) >> S_Q14) - lS2;
1752 // shift delay
1753 lS2 = lS1;
1754 lS1 = Sample;
1755 Sample = (lAmplitude * Sample) >> S_Q15;
1756 *(outBuffer++) += (short)Sample; // put result in buffer
1757 }
1758 }
1759
1760 // save status
1761 mS1 = lS1;
1762 mS2 = lS2;
1763 }
1764
1765 } // end namespace android
1766