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1 /*
2  * Copyright (C) 2013 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #include <SkCanvas.h>
18 #include <algorithm>
19 
20 #include <utils/Trace.h>
21 
22 #include "DamageAccumulator.h"
23 #include "Debug.h"
24 #include "DisplayList.h"
25 #include "OpDumper.h"
26 #include "RecordedOp.h"
27 #include "RenderNode.h"
28 #include "VectorDrawable.h"
29 #include "renderthread/CanvasContext.h"
30 
31 namespace android {
32 namespace uirenderer {
33 
DisplayList()34 DisplayList::DisplayList()
35         : projectionReceiveIndex(-1)
36         , stdAllocator(allocator)
37         , chunks(stdAllocator)
38         , ops(stdAllocator)
39         , children(stdAllocator)
40         , bitmapResources(stdAllocator)
41         , pathResources(stdAllocator)
42         , patchResources(stdAllocator)
43         , paints(stdAllocator)
44         , regions(stdAllocator)
45         , referenceHolders(stdAllocator)
46         , functors(stdAllocator)
47         , vectorDrawables(stdAllocator) {}
48 
~DisplayList()49 DisplayList::~DisplayList() {
50     cleanupResources();
51 }
52 
cleanupResources()53 void DisplayList::cleanupResources() {
54     if (CC_UNLIKELY(patchResources.size())) {
55         ResourceCache& resourceCache = ResourceCache::getInstance();
56         resourceCache.lock();
57 
58         for (size_t i = 0; i < patchResources.size(); i++) {
59             resourceCache.decrementRefcountLocked(patchResources[i]);
60         }
61 
62         resourceCache.unlock();
63     }
64 
65     for (size_t i = 0; i < pathResources.size(); i++) {
66         const SkPath* path = pathResources[i];
67         if (path->unique() && Caches::hasInstance()) {
68             Caches::getInstance().pathCache.removeDeferred(path);
69         }
70         delete path;
71     }
72 
73     for (auto& iter : functors) {
74         if (iter.listener) {
75             iter.listener->onGlFunctorReleased(iter.functor);
76         }
77     }
78 
79     patchResources.clear();
80     pathResources.clear();
81     paints.clear();
82     regions.clear();
83 }
84 
addChild(NodeOpType * op)85 size_t DisplayList::addChild(NodeOpType* op) {
86     referenceHolders.push_back(op->renderNode);
87     size_t index = children.size();
88     children.push_back(op);
89     return index;
90 }
91 
syncContents()92 void DisplayList::syncContents() {
93     for (auto& iter : functors) {
94         (*iter.functor)(DrawGlInfo::kModeSync, nullptr);
95     }
96     for (auto& vectorDrawable : vectorDrawables) {
97         vectorDrawable->syncProperties();
98     }
99 }
100 
updateChildren(std::function<void (RenderNode *)> updateFn)101 void DisplayList::updateChildren(std::function<void(RenderNode*)> updateFn) {
102     for (auto&& child : children) {
103         updateFn(child->renderNode);
104     }
105 }
106 
prepareListAndChildren(TreeObserver & observer,TreeInfo & info,bool functorsNeedLayer,std::function<void (RenderNode *,TreeObserver &,TreeInfo &,bool)> childFn)107 bool DisplayList::prepareListAndChildren(
108         TreeObserver& observer, TreeInfo& info, bool functorsNeedLayer,
109         std::function<void(RenderNode*, TreeObserver&, TreeInfo&, bool)> childFn) {
110     info.prepareTextures = info.canvasContext.pinImages(bitmapResources);
111 
112     for (auto&& op : children) {
113         RenderNode* childNode = op->renderNode;
114         info.damageAccumulator->pushTransform(&op->localMatrix);
115         bool childFunctorsNeedLayer =
116                 functorsNeedLayer;  // TODO! || op->mRecordedWithPotentialStencilClip;
117         childFn(childNode, observer, info, childFunctorsNeedLayer);
118         info.damageAccumulator->popTransform();
119     }
120 
121     bool isDirty = false;
122     for (auto& vectorDrawable : vectorDrawables) {
123         // If any vector drawable in the display list needs update, damage the node.
124         if (vectorDrawable->isDirty()) {
125             isDirty = true;
126         }
127         vectorDrawable->setPropertyChangeWillBeConsumed(true);
128     }
129     return isDirty;
130 }
131 
output(std::ostream & output,uint32_t level)132 void DisplayList::output(std::ostream& output, uint32_t level) {
133     for (auto&& op : getOps()) {
134         OpDumper::dump(*op, output, level + 1);
135         if (op->opId == RecordedOpId::RenderNodeOp) {
136             auto rnOp = reinterpret_cast<const RenderNodeOp*>(op);
137             rnOp->renderNode->output(output, level + 1);
138         } else {
139             output << std::endl;
140         }
141     }
142 }
143 
144 };  // namespace uirenderer
145 };  // namespace android
146