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1 /*
2  * Copyright (C) 2013 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #include "Extensions.h"
18 
19 #include "Debug.h"
20 #include "Properties.h"
21 #include "utils/StringUtils.h"
22 
23 #include <cutils/compiler.h>
24 
25 #include <GLES2/gl2.h>
26 #include <GLES2/gl2ext.h>
27 
28 #include <utils/Log.h>
29 
30 namespace android {
31 namespace uirenderer {
32 
Extensions()33 Extensions::Extensions() {
34     if (Properties::isSkiaEnabled()) {
35         return;
36     }
37     const char* version = (const char*)glGetString(GL_VERSION);
38 
39     // Section 6.1.5 of the OpenGL ES specification indicates the GL version
40     // string strictly follows this format:
41     //
42     // OpenGL<space>ES<space><version number><space><vendor-specific information>
43     //
44     // In addition section 6.1.5 describes the version number thusly:
45     //
46     // "The version number is either of the form major number.minor number or
47     // major number.minor number.release number, where the numbers all have one
48     // or more digits. The release number and vendor specific information are
49     // optional."
50 
51     if (sscanf(version, "OpenGL ES %d.%d", &mVersionMajor, &mVersionMinor) != 2) {
52         // If we cannot parse the version number, assume OpenGL ES 2.0
53         mVersionMajor = 2;
54         mVersionMinor = 0;
55     }
56 
57     auto extensions = StringUtils::split((const char*)glGetString(GL_EXTENSIONS));
58     mHasNPot = extensions.has("GL_OES_texture_npot");
59     mHasFramebufferFetch = extensions.has("GL_NV_shader_framebuffer_fetch");
60     mHasDiscardFramebuffer = extensions.has("GL_EXT_discard_framebuffer");
61     mHasDebugMarker = extensions.has("GL_EXT_debug_marker");
62     mHas1BitStencil = extensions.has("GL_OES_stencil1");
63     mHas4BitStencil = extensions.has("GL_OES_stencil4");
64     mHasUnpackSubImage = extensions.has("GL_EXT_unpack_subimage");
65     mHasRenderableFloatTexture = extensions.has("GL_OES_texture_half_float");
66 
67     mHasSRGB = mVersionMajor >= 3 || extensions.has("GL_EXT_sRGB");
68     mHasSRGBWriteControl = extensions.has("GL_EXT_sRGB_write_control");
69 
70 #ifdef ANDROID_ENABLE_LINEAR_BLENDING
71     // If linear blending is enabled, the device must have (ES3.0 or EXT_sRGB)
72     // and EXT_sRGB_write_control
73     LOG_ALWAYS_FATAL_IF(!mHasSRGB, "Linear blending requires ES 3.0 or EXT_sRGB");
74     LOG_ALWAYS_FATAL_IF(!mHasSRGBWriteControl, "Linear blending requires EXT_sRGB_write_control");
75 
76     mHasLinearBlending = true;
77 #else
78     mHasLinearBlending = false;
79 #endif
80 }
81 
82 };  // namespace uirenderer
83 };  // namespace android
84